// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/snapshot/snapshot.h" #import <Cocoa/Cocoa.h> #include "base/mac/scoped_nsobject.h" #include "base/mac/sdk_forward_declarations.h" #include "base/memory/scoped_ptr.h" #include "testing/platform_test.h" #include "ui/gfx/rect.h" namespace ui { namespace { typedef PlatformTest GrabWindowSnapshotTest; TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) { // Launch a test window so we can take a snapshot. NSRect frame = NSMakeRect(0, 0, 400, 400); base::scoped_nsobject<NSWindow> window( [[NSWindow alloc] initWithContentRect:frame styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO]); [window setBackgroundColor:[NSColor whiteColor]]; [window makeKeyAndOrderFront:NSApp]; scoped_ptr<std::vector<unsigned char> > png_representation( new std::vector<unsigned char>); gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height); EXPECT_TRUE(ui::GrabWindowSnapshot(window, png_representation.get(), bounds)); // Copy png back into NSData object so we can make sure we grabbed a png. base::scoped_nsobject<NSData> image_data( [[NSData alloc] initWithBytes:&(*png_representation)[0] length:png_representation->size()]); NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()]; EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]); CGFloat scaleFactor = 1.0f; if ([window respondsToSelector:@selector(backingScaleFactor)]) scaleFactor = [window backingScaleFactor]; EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage])); NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor]; CGFloat red = 0, green = 0, blue = 0, alpha = 0; [color getRed:&red green:&green blue:&blue alpha:&alpha]; EXPECT_GE(red + green + blue, 3.0); } } // namespace } // namespace ui