/*--------------------------------------------------------------------*/ /*--- ExeContexts: long-lived stack traces. pub_tool_execontext.h ---*/ /*--------------------------------------------------------------------*/ /* This file is part of Valgrind, a dynamic binary instrumentation framework. Copyright (C) 2000-2012 Julian Seward jseward@acm.org This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA. The GNU General Public License is contained in the file COPYING. */ #ifndef __PUB_TOOL_EXECONTEXT_H #define __PUB_TOOL_EXECONTEXT_H // It's an abstract type. typedef struct _ExeContext ExeContext; // Resolution type used to decide how closely to compare two errors for // equality. typedef enum { Vg_LowRes, Vg_MedRes, Vg_HighRes } VgRes; // Take a snapshot of the client's stack. Search our collection of // ExeContexts to see if we already have it, and if not, allocate a // new one. Either way, return a pointer to the context. Context size // controlled by --num-callers option. // // This should only be used for long-lived stack traces. If you want a // short-lived stack trace, use VG_(get_StackTrace)(). // // If called from generated code, use VG_(get_running_tid)() to get the // current ThreadId. If called from non-generated code, the current // ThreadId should be passed in by the core. The initial IP value to // use is adjusted by first_ip_delta before the stack is unwound. // A safe value to pass is zero. // // See comments in pub_tool_stacktrace.h for precise definition of // the meaning of the code addresses in the returned ExeContext. extern ExeContext* VG_(record_ExeContext) ( ThreadId tid, Word first_ip_delta ); // Trivial version of VG_(record_ExeContext), which just records the // thread's current program counter but does not do any stack // unwinding. This is useful in some rare cases when we suspect the // stack might be outside mapped storage, and so unwinding // might cause a segfault. In this case we can at least safely // produce a one-element stack trace, which is better than nothing. extern ExeContext* VG_(record_depth_1_ExeContext)(ThreadId tid, Word first_ip_delta); // Apply a function to every element in the ExeContext. The parameter 'n' // gives the index of the passed ip. Doesn't go below main() unless // --show-below-main=yes is set. extern void VG_(apply_ExeContext)( void(*action)(UInt n, Addr ip), ExeContext* ec, UInt n_ips ); // Compare two ExeContexts. Number of callers considered depends on `res': // Vg_LowRes: 2 // Vg_MedRes: 4 // Vg_HighRes: all extern Bool VG_(eq_ExeContext) ( VgRes res, ExeContext* e1, ExeContext* e2 ); // Print an ExeContext. extern void VG_(pp_ExeContext) ( ExeContext* ec ); // Get the 32-bit unique reference number for this ExeContext // (the "ExeContext Unique"). Guaranteed to be nonzero and to be a // multiple of four (iow, the lowest two bits are guaranteed to // be zero, so that callers can store other information there. extern UInt VG_(get_ECU_from_ExeContext)( ExeContext* e ); // How many entries (frames) in this ExeContext? extern Int VG_(get_ExeContext_n_ips)( ExeContext* e ); // Find the ExeContext that has the given ECU, if any. // NOTE: very slow. Do not call often. extern ExeContext* VG_(get_ExeContext_from_ECU)( UInt uniq ); // Make an ExeContext containing just 'a', and nothing else ExeContext* VG_(make_depth_1_ExeContext_from_Addr)( Addr a ); // Is this a plausible-looking ECU ? Catches some obvious stupid // cases, but does not guarantee that the ECU is really valid, that // is, has an associated ExeContext. static inline Bool VG_(is_plausible_ECU)( UInt ecu ) { return (ecu > 0) && ((ecu & 3) == 0); } // Make an ExeContext containing exactly the specified stack frames. ExeContext* VG_(make_ExeContext_from_StackTrace)( Addr* ips, UInt n_ips ); #endif // __PUB_TOOL_EXECONTEXT_H /*--------------------------------------------------------------------*/ /*--- end ---*/ /*--------------------------------------------------------------------*/