/* * Copyright 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef UI_VEC3_H #define UI_VEC3_H #include <stdint.h> #include <sys/types.h> #include <ui/vec2.h> namespace android { // ------------------------------------------------------------------------------------- template <typename T> class tvec3 : public TVecProductOperators<tvec3, T>, public TVecAddOperators<tvec3, T>, public TVecUnaryOperators<tvec3, T>, public TVecComparisonOperators<tvec3, T>, public TVecFunctions<tvec3, T> { public: enum no_init { NO_INIT }; typedef T value_type; typedef T& reference; typedef T const& const_reference; typedef size_t size_type; union { struct { T x, y, z; }; struct { T s, t, p; }; struct { T r, g, b; }; Impersonator< tvec2<T> > xy; Impersonator< tvec2<T> > st; Impersonator< tvec2<T> > rg; }; enum { SIZE = 3 }; inline static size_type size() { return SIZE; } // array access inline T const& operator [] (size_t i) const { return (&x)[i]; } inline T& operator [] (size_t i) { return (&x)[i]; } // ----------------------------------------------------------------------- // we don't provide copy-ctor and operator= on purpose // because we want the compiler generated versions // constructors // leaves object uninitialized. use with caution. explicit tvec3(no_init) { } // default constructor tvec3() : x(0), y(0), z(0) { } // handles implicit conversion to a tvec4. must not be explicit. template<typename A> tvec3(A v) : x(v), y(v), z(v) { } template<typename A, typename B, typename C> tvec3(A x, B y, C z) : x(x), y(y), z(z) { } template<typename A, typename B> tvec3(const tvec2<A>& v, B z) : x(v.x), y(v.y), z(z) { } template<typename A> explicit tvec3(const tvec3<A>& v) : x(v.x), y(v.y), z(v.z) { } template<typename A> tvec3(const Impersonator< tvec3<A> >& v) : x(((const tvec3<A>&)v).x), y(((const tvec3<A>&)v).y), z(((const tvec3<A>&)v).z) { } template<typename A, typename B> tvec3(const Impersonator< tvec2<A> >& v, B z) : x(((const tvec2<A>&)v).x), y(((const tvec2<A>&)v).y), z(z) { } // cross product works only on vectors of size 3 template <typename RT> friend inline tvec3 __attribute__((pure)) cross(const tvec3& u, const tvec3<RT>& v) { return tvec3( u.y*v.z - u.z*v.y, u.z*v.x - u.x*v.z, u.x*v.y - u.y*v.x); } }; // ---------------------------------------------------------------------------------------- typedef tvec3<float> vec3; // ---------------------------------------------------------------------------------------- }; // namespace android #endif /* UI_VEC4_H */