// Ceres Solver - A fast non-linear least squares minimizer
// Copyright 2010, 2011, 2012 Google Inc. All rights reserved.
// http://code.google.com/p/ceres-solver/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of Google Inc. nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// POSSIBILITY OF SUCH DAMAGE.
//
// Author: rennie@google.com (Jeffrey Rennie)
// Author: sanjay@google.com (Sanjay Ghemawat) -- renamed to FixedArray
#ifndef CERES_PUBLIC_INTERNAL_FIXED_ARRAY_H_
#define CERES_PUBLIC_INTERNAL_FIXED_ARRAY_H_
#include <cstddef>
#include "Eigen/Core"
#include "ceres/internal/macros.h"
#include "ceres/internal/manual_constructor.h"
#include "glog/logging.h"
namespace ceres {
namespace internal {
// A FixedArray<T> represents a non-resizable array of T where the
// length of the array does not need to be a compile time constant.
//
// FixedArray allocates small arrays inline, and large arrays on
// the heap. It is a good replacement for non-standard and deprecated
// uses of alloca() and variable length arrays (a GCC extension).
//
// FixedArray keeps performance fast for small arrays, because it
// avoids heap operations. It also helps reduce the chances of
// accidentally overflowing your stack if large input is passed to
// your function.
//
// Also, FixedArray is useful for writing portable code. Not all
// compilers support arrays of dynamic size.
// Most users should not specify an inline_elements argument and let
// FixedArray<> automatically determine the number of elements
// to store inline based on sizeof(T).
//
// If inline_elements is specified, the FixedArray<> implementation
// will store arrays of length <= inline_elements inline.
//
// Finally note that unlike vector<T> FixedArray<T> will not zero-initialize
// simple types like int, double, bool, etc.
//
// Non-POD types will be default-initialized just like regular vectors or
// arrays.
#if defined(_WIN64)
typedef __int64 ssize_t;
#elif defined(_WIN32)
typedef __int32 ssize_t;
#endif
template <typename T, ssize_t inline_elements = -1>
class FixedArray {
public:
// For playing nicely with stl:
typedef T value_type;
typedef T* iterator;
typedef T const* const_iterator;
typedef T& reference;
typedef T const& const_reference;
typedef T* pointer;
typedef std::ptrdiff_t difference_type;
typedef size_t size_type;
// REQUIRES: n >= 0
// Creates an array object that can store "n" elements.
//
// FixedArray<T> will not zero-initialiaze POD (simple) types like int,
// double, bool, etc.
// Non-POD types will be default-initialized just like regular vectors or
// arrays.
explicit FixedArray(size_type n);
// Releases any resources.
~FixedArray();
// Returns the length of the array.
inline size_type size() const { return size_; }
// Returns the memory size of the array in bytes.
inline size_t memsize() const { return size_ * sizeof(T); }
// Returns a pointer to the underlying element array.
inline const T* get() const { return &array_[0].element; }
inline T* get() { return &array_[0].element; }
// REQUIRES: 0 <= i < size()
// Returns a reference to the "i"th element.
inline T& operator[](size_type i) {
DCHECK_GE(i, 0);
DCHECK_LT(i, size_);
return array_[i].element;
}
// REQUIRES: 0 <= i < size()
// Returns a reference to the "i"th element.
inline const T& operator[](size_type i) const {
DCHECK_GE(i, 0);
DCHECK_LT(i, size_);
return array_[i].element;
}
inline iterator begin() { return &array_[0].element; }
inline iterator end() { return &array_[size_].element; }
inline const_iterator begin() const { return &array_[0].element; }
inline const_iterator end() const { return &array_[size_].element; }
private:
// Container to hold elements of type T. This is necessary to handle
// the case where T is a a (C-style) array. The size of InnerContainer
// and T must be the same, otherwise callers' assumptions about use
// of this code will be broken.
struct InnerContainer {
T element;
};
// How many elements should we store inline?
// a. If not specified, use a default of 256 bytes (256 bytes
// seems small enough to not cause stack overflow or unnecessary
// stack pollution, while still allowing stack allocation for
// reasonably long character arrays.
// b. Never use 0 length arrays (not ISO C++)
static const size_type S1 = ((inline_elements < 0)
? (256/sizeof(T)) : inline_elements);
static const size_type S2 = (S1 <= 0) ? 1 : S1;
static const size_type kInlineElements = S2;
size_type const size_;
InnerContainer* const array_;
// Allocate some space, not an array of elements of type T, so that we can
// skip calling the T constructors and destructors for space we never use.
ManualConstructor<InnerContainer> inline_space_[kInlineElements];
};
// Implementation details follow
template <class T, ssize_t S>
inline FixedArray<T, S>::FixedArray(typename FixedArray<T, S>::size_type n)
: size_(n),
array_((n <= kInlineElements
? reinterpret_cast<InnerContainer*>(inline_space_)
: new InnerContainer[n])) {
DCHECK_GE(n, size_t(0));
// Construct only the elements actually used.
if (array_ == reinterpret_cast<InnerContainer*>(inline_space_)) {
for (size_t i = 0; i != size_; ++i) {
inline_space_[i].Init();
}
}
}
template <class T, ssize_t S>
inline FixedArray<T, S>::~FixedArray() {
if (array_ != reinterpret_cast<InnerContainer*>(inline_space_)) {
delete[] array_;
} else {
for (size_t i = 0; i != size_; ++i) {
inline_space_[i].Destroy();
}
}
}
} // namespace internal
} // namespace ceres
#endif // CERES_PUBLIC_INTERNAL_FIXED_ARRAY_H_