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//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

#ifndef COMPILER_HASH_NAMES_H_
#define COMPILER_HASH_NAMES_H_

#include <map>

#include "compiler/intermediate.h"
#include "GLSLANG/ShaderLang.h"

#define HASHED_NAME_PREFIX "webgl_"

typedef std::map<TPersistString, TPersistString> NameMap;

#endif  // COMPILER_HASH_NAMES_H_