Java程序  |  91行  |  2.91 KB

/*
 * Copyright (c) 2009-2010 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package jme3test.app;

import com.jme3.app.Application;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Box;

/**
 * Test a bare-bones application, without SimpleApplication.
 */
public class TestBareBonesApp extends Application {

    private Geometry boxGeom;

    public static void main(String[] args){
        TestBareBonesApp app = new TestBareBonesApp();
        app.start();
    }

    @Override
    public void initialize(){
        super.initialize();

        System.out.println("Initialize");

        // create a box
        boxGeom = new Geometry("Box", new Box(Vector3f.ZERO, 2, 2, 2));

        // load some default material
        boxGeom.setMaterial(assetManager.loadMaterial("Interface/Logo/Logo.j3m"));

        // attach box to display in primary viewport
        viewPort.attachScene(boxGeom);
    }

    @Override
    public void update(){
        super.update();

        // do some animation
        float tpf = timer.getTimePerFrame();
        boxGeom.rotate(tpf * 2, tpf * 4, tpf * 3);
        
        // dont forget to update the scenes
        boxGeom.updateLogicalState(tpf);
        boxGeom.updateGeometricState();

        // render the viewports
        renderManager.render(tpf, context.isRenderable());
    }

    @Override
    public void destroy(){
        super.destroy();

        System.out.println("Destroy");
    }
}