/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_BASE_UNIX_FILE_FD_FILE_H_ #define ART_RUNTIME_BASE_UNIX_FILE_FD_FILE_H_ #include <fcntl.h> #include <string> #include "base/unix_file/random_access_file.h" #include "base/macros.h" namespace unix_file { // A RandomAccessFile implementation backed by a file descriptor. // // Not thread safe. class FdFile : public RandomAccessFile { public: FdFile(); // Creates an FdFile using the given file descriptor. Takes ownership of the // file descriptor. (Use DisableAutoClose to retain ownership.) explicit FdFile(int fd); explicit FdFile(int fd, const std::string& path); // Destroys an FdFile, closing the file descriptor if Close hasn't already // been called. (If you care about the return value of Close, call it // yourself; this is meant to handle failure cases and read-only accesses. // Note though that calling Close and checking its return value is still no // guarantee that data actually made it to stable storage.) virtual ~FdFile(); // Opens file 'file_path' using 'flags' and 'mode'. bool Open(const std::string& file_path, int flags); bool Open(const std::string& file_path, int flags, mode_t mode); // RandomAccessFile API. virtual int Close(); virtual int64_t Read(char* buf, int64_t byte_count, int64_t offset) const; virtual int SetLength(int64_t new_length); virtual int64_t GetLength() const; virtual int64_t Write(const char* buf, int64_t byte_count, int64_t offset); virtual int Flush(); // Bonus API. int Fd() const; bool IsOpened() const; std::string GetPath() const; void DisableAutoClose(); bool ReadFully(void* buffer, int64_t byte_count); bool WriteFully(const void* buffer, int64_t byte_count); private: int fd_; std::string file_path_; bool auto_close_; DISALLOW_COPY_AND_ASSIGN(FdFile); }; } // namespace unix_file #endif // ART_RUNTIME_BASE_UNIX_FILE_FD_FILE_H_