// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/resources/scoped_resource.h" namespace cc { ScopedResource::ScopedResource(ResourceProvider* resource_provider) : resource_provider_(resource_provider) { DCHECK(resource_provider_); } ScopedResource::~ScopedResource() { Free(); } void ScopedResource::Allocate(gfx::Size size, ResourceProvider::TextureUsageHint hint, ResourceFormat format) { DCHECK(!id()); DCHECK(!size.IsEmpty()); set_dimensions(size, format); set_id(resource_provider_->CreateResource( size, GL_CLAMP_TO_EDGE, hint, format)); #ifndef NDEBUG allocate_thread_id_ = base::PlatformThread::CurrentId(); #endif } void ScopedResource::AllocateManaged(gfx::Size size, GLenum target, ResourceFormat format) { DCHECK(!id()); DCHECK(!size.IsEmpty()); set_dimensions(size, format); set_id(resource_provider_->CreateManagedResource( size, target, GL_CLAMP_TO_EDGE, ResourceProvider::TextureUsageAny, format)); #ifndef NDEBUG allocate_thread_id_ = base::PlatformThread::CurrentId(); #endif } void ScopedResource::Free() { if (id()) { #ifndef NDEBUG DCHECK(allocate_thread_id_ == base::PlatformThread::CurrentId()); #endif resource_provider_->DeleteResource(id()); } set_id(0); } void ScopedResource::Leak() { set_id(0); } } // namespace cc