// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RESOURCES_UI_RESOURCE_BITMAP_H_ #define CC_RESOURCES_UI_RESOURCE_BITMAP_H_ #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "cc/base/cc_export.h" #include "skia/ext/refptr.h" #include "third_party/skia/include/core/SkPixelRef.h" #include "third_party/skia/include/core/SkTypes.h" #include "ui/gfx/size.h" class SkBitmap; namespace cc { class ETC1PixelRef; // A bitmap class that contains a ref-counted reference to a SkPixelRef that // holds the content of the bitmap (cannot use SkBitmap because of ETC1). // Thread-safety (by ways of SkPixelRef) ensures that both main and impl threads // can hold references to the bitmap and that asynchronous uploads are allowed. class CC_EXPORT UIResourceBitmap { public: enum UIResourceFormat { RGBA8, ETC1 }; enum UIResourceWrapMode { CLAMP_TO_EDGE, REPEAT }; gfx::Size GetSize() const { return size_; } UIResourceFormat GetFormat() const { return format_; } UIResourceWrapMode GetWrapMode() const { return wrap_mode_; } void SetWrapMode(UIResourceWrapMode wrap_mode) { wrap_mode_ = wrap_mode; } bool GetOpaque() const { return opaque_; } void SetOpaque(bool opaque) { opaque_ = opaque; } // User must ensure that |skbitmap| is immutable. The SkBitmap Format should // be 32-bit RGBA. explicit UIResourceBitmap(const SkBitmap& skbitmap); UIResourceBitmap(const skia::RefPtr<ETC1PixelRef>& etc1_pixel_ref, gfx::Size size); ~UIResourceBitmap(); private: friend class AutoLockUIResourceBitmap; void Create(const skia::RefPtr<SkPixelRef>& pixel_ref, UIResourceFormat format, gfx::Size size); skia::RefPtr<SkPixelRef> pixel_ref_; UIResourceFormat format_; UIResourceWrapMode wrap_mode_; gfx::Size size_; bool opaque_; }; class CC_EXPORT AutoLockUIResourceBitmap { public: explicit AutoLockUIResourceBitmap(const UIResourceBitmap& bitmap); ~AutoLockUIResourceBitmap(); const uint8_t* GetPixels() const; private: const UIResourceBitmap& bitmap_; }; } // namespace cc #endif // CC_RESOURCES_UI_RESOURCE_BITMAP_H_