// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Use the <code>chrome.alarms</code> API to schedule code to run // periodically or at a specified time in the future. namespace alarms { dictionary Alarm { // Name of this alarm. DOMString name; // Time at which this alarm was scheduled to fire, in milliseconds past the // epoch (e.g. <code>Date.now() + n</code>). For performance reasons, the // alarm may have been delayed an arbitrary amount beyond this. double scheduledTime; // If not null, the alarm is a repeating alarm and will fire again in // <var>periodInMinutes</var> minutes. double? periodInMinutes; }; // TODO(mpcomplete): rename to CreateInfo when http://crbug.com/123073 is // fixed. dictionary AlarmCreateInfo { // Time at which the alarm should fire, in milliseconds past the epoch // (e.g. <code>Date.now() + n</code>). double? when; // Length of time in minutes after which the <code>onAlarm</code> event // should fire. // // <!-- TODO: need minimum=0 --> double? delayInMinutes; // If set, the onAlarm event should fire every <var>periodInMinutes</var> // minutes after the initial event specified by <var>when</var> or // <var>delayInMinutes</var>. If not set, the alarm will only fire once. // // <!-- TODO: need minimum=0 --> double? periodInMinutes; }; callback AlarmCallback = void (Alarm alarm); callback AlarmListCallback = void (Alarm[] alarms); interface Functions { // Creates an alarm. Near the time(s) specified by <var>alarmInfo</var>, // the <code>onAlarm</code> event is fired. If there is another alarm with // the same name (or no name if none is specified), it will be cancelled and // replaced by this alarm. // // In order to reduce the load on the user's machine, Chrome limits alarms // to at most once every 1 minute but may delay them an arbitrary amount // more. That is, setting <code>delayInMinutes</code> or // <code>periodInMinutes</code> to less than <code>1</code> will not be // honored and will cause a warning. <code>when</code> can be set to less // than 1 minute after "now" without warning but won't actually cause the // alarm to fire for at least 1 minute. // // To help you debug your app or extension, when you've loaded it unpacked, // there's no limit to how often the alarm can fire. // // |name|: Optional name to identify this alarm. Defaults to the empty // string. // // |alarmInfo|: Describes when the alarm should fire. The initial time must // be specified by either <var>when</var> or <var>delayInMinutes</var> (but // not both). If <var>periodInMinutes</var> is set, the alarm will repeat // every <var>periodInMinutes</var> minutes after the initial event. If // neither <var>when</var> or <var>delayInMinutes</var> is set for a // repeating alarm, <var>periodInMinutes</var> is used as the default for // <var>delayInMinutes</var>. static void create(optional DOMString name, AlarmCreateInfo alarmInfo); // Retrieves details about the specified alarm. // |name|: The name of the alarm to get. Defaults to the empty string. static void get(optional DOMString name, AlarmCallback callback); // Gets an array of all the alarms. static void getAll(AlarmListCallback callback); // Clears the alarm with the given name. // |name|: The name of the alarm to clear. Defaults to the empty string. static void clear(optional DOMString name); // Clears all alarms. static void clearAll(); }; interface Events { // Fired when an alarm has elapsed. Useful for event pages. // |alarm|: The alarm that has elapsed. static void onAlarm(Alarm alarm); }; };