// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "courgette/adjustment_method.h" #include <algorithm> #include <list> #include <map> #include <set> #include <string> #include <vector> #include "base/basictypes.h" #include "base/logging.h" #include "base/strings/string_number_conversions.h" #include "base/strings/stringprintf.h" #include "courgette/assembly_program.h" #include "courgette/courgette.h" #include "courgette/encoded_program.h" namespace courgette { //////////////////////////////////////////////////////////////////////////////// class NullAdjustmentMethod : public AdjustmentMethod { bool Adjust(const AssemblyProgram& model, AssemblyProgram* program) { return true; } }; //////////////////////////////////////////////////////////////////////////////// // The purpose of adjustment is to assign indexes to Labels of a program 'p' to // make the sequence of indexes similar to a 'model' program 'm'. Labels // themselves don't have enough information to do this job, so we work with a // LabelInfo surrogate for each label. // class LabelInfo { public: Label* label_; // The label that this info a surrogate for. // Information used only in debugging messages. uint32 is_model_ : 1; // Is the label in the model? uint32 debug_index_ : 31; // An unique small number for naming the label. uint32 refs_; // Number of times this Label is referenced. LabelInfo* assignment_; // Label from other program corresponding to this. // LabelInfos are in a doubly linked list ordered by address (label_->rva_) so // we can quickly find Labels adjacent in address order. LabelInfo* next_addr_; // Label(Info) at next highest address. LabelInfo* prev_addr_; // Label(Info) at next lowest address. std::vector<uint32> positions_; // Offsets into the trace of references. // Just a no-argument constructor and copy constructor. Actual LabelInfo // objects are allocated in std::pair structs in a std::map. LabelInfo() : label_(NULL), is_model_(false), debug_index_(0), refs_(0), assignment_(NULL), next_addr_(NULL), prev_addr_(NULL) {} private: void operator=(const LabelInfo*); // Disallow assignment only. // Public compiler generated copy constructor is needed to constuct // std::pair<Label*, LabelInfo> so that fresh LabelInfos can be allocated // inside a std::map. }; struct OrderLabelInfoByAddressAscending { bool operator()(const LabelInfo* a, const LabelInfo* b) const { return a->label_->rva_ < b->label_->rva_; } }; static std::string ToString(LabelInfo* info) { std::string s; base::StringAppendF(&s, "%c%d", "pm"[info->is_model_], info->debug_index_); if (info->label_->index_ != Label::kNoIndex) base::StringAppendF(&s, " (%d)", info->label_->index_); base::StringAppendF(&s, " #%u", info->refs_); return s; } // General graph matching is exponential, essentially trying all permutations. // The exponential algorithm can be made faster by avoiding consideration of // impossible or unlikely matches. We can make the matching practical by eager // matching - by looking for likely matches and commiting to them, and using the // committed assignment as the basis for further matching. // // The basic eager graph-matching assignment is based on several ideas: // // * The strongest match will be for parts of the program that have not // changed. If part of a program has not changed, then the number of // references to a label will be the same, and corresponding pairs of // adjacent labels will have the same RVA difference. // // * Some assignments are 'obvious' if you look at the distribution. Example: // if both the program and the model have a label that is referred to much // more often than the next most refered-to label, it is likely the two // labels correspond. // // * If a label from the program corresponds to a label in the model, it is // likely that the labels near the corresponding labels also match. A // conservative way of extending the match is to assign only those labels // which have exactly the same address offset and reference count. // // * If two labels correspond, then we can try to match up the references // before and after the labels in the reference stream. For this to be // practical, the number of references has to be small, e.g. each label has // exactly one reference. // // Note: we also tried a completely different approach: random assignment // followed by simulated annealing. This produced similar results. The results // were not as good for very small differences because the simulated annealing // never quite hit the groove. And simulated annealing was several orders of // magnitude slower. // TRIE node for suffix strings in the label reference sequence. // // We dynamically build a trie for both the program and model, growing the trie // as necessary. The trie node for a (possibly) empty string of label // references contains the distribution of labels following the string. The // roots node (for the empty string) thus contains the simple distribution of // labels within the label reference stream. struct Node { Node(LabelInfo* in_edge, Node* prev) : in_edge_(in_edge), prev_(prev), count_(0), in_queue_(false) { length_ = 1 + (prev_ ? prev_->length_ : 0); } LabelInfo* in_edge_; // Node* prev_; // Node at shorter length. int count_; // Frequency of this path in Trie. int length_; typedef std::map<LabelInfo*, Node*> Edges; Edges edges_; std::vector<int> places_; // Indexes into sequence of this item. std::list<Node*> edges_in_frequency_order; bool in_queue_; bool Extended() const { return !edges_.empty(); } uint32 Weight() const { return edges_in_frequency_order.front()->count_; } }; static std::string ToString(Node* node) { std::vector<std::string> prefix; for (Node* n = node; n->prev_; n = n->prev_) prefix.push_back(ToString(n->in_edge_)); std::string s; s += "{"; const char* sep = ""; while (!prefix.empty()) { s += sep; sep = ","; s += prefix.back(); prefix.pop_back(); } s += base::StringPrintf("%u", node->count_); s += " @"; s += base::Uint64ToString(node->edges_in_frequency_order.size()); s += "}"; return s; } typedef std::vector<LabelInfo*> Trace; struct OrderNodeByCountDecreasing { bool operator()(Node* a, Node* b) const { if (a->count_ != b->count_) return (a->count_) > (b->count_); return a->places_.at(0) < b->places_.at(0); // Prefer first occuring. } }; struct OrderNodeByWeightDecreasing { bool operator()(Node* a, Node* b) const { // (Maybe tie-break on total count, followed by lowest assigned node indexes // in path.) uint32 a_weight = a->Weight(); uint32 b_weight = b->Weight(); if (a_weight != b_weight) return a_weight > b_weight; if (a->length_ != b->length_) return a->length_ > b->length_; // Prefer longer. return a->places_.at(0) < b->places_.at(0); // Prefer first occuring. } }; typedef std::set<Node*, OrderNodeByWeightDecreasing> NodeQueue; class AssignmentProblem { public: AssignmentProblem(const Trace& model, const Trace& problem) : m_trace_(model), p_trace_(problem), m_root_(NULL), p_root_(NULL) { } ~AssignmentProblem() { for (size_t i = 0; i < all_nodes_.size(); ++i) delete all_nodes_[i]; } bool Solve() { m_root_ = MakeRootNode(m_trace_); p_root_ = MakeRootNode(p_trace_); AddToQueue(p_root_); while (!worklist_.empty()) { Node* node = *worklist_.begin(); node->in_queue_ = false; worklist_.erase(node); TrySolveNode(node); } VLOG(2) << unsolved_.size() << " unsolved items"; return true; } private: void AddToQueue(Node* node) { if (node->length_ >= 10) { VLOG(4) << "Length clipped " << ToString(node->prev_); return; } if (node->in_queue_) { LOG(ERROR) << "Double add " << ToString(node); return; } // just to be sure data for prioritizing is available ExtendNode(node, p_trace_); // SkipCommittedLabels(node); if (node->edges_in_frequency_order.empty()) return; node->in_queue_ = true; worklist_.insert(node); } void SkipCommittedLabels(Node* node) { ExtendNode(node, p_trace_); uint32 skipped = 0; while (!node->edges_in_frequency_order.empty() && node->edges_in_frequency_order.front()->in_edge_->assignment_) { ++skipped; node->edges_in_frequency_order.pop_front(); } if (skipped > 0) VLOG(4) << "Skipped " << skipped << " at " << ToString(node); } void TrySolveNode(Node* p_node) { Node* front = p_node->edges_in_frequency_order.front(); if (front->in_edge_->assignment_) { p_node->edges_in_frequency_order.pop_front(); AddToQueue(front); AddToQueue(p_node); return; } // Compare frequencies of unassigned edges, and either make // assignment(s) or move node to unsolved list Node* m_node = FindModelNode(p_node); if (m_node == NULL) { VLOG(2) << "Can't find model node"; unsolved_.insert(p_node); return; } ExtendNode(m_node, m_trace_); // Lets just try greedy SkipCommittedLabels(m_node); if (m_node->edges_in_frequency_order.empty()) { VLOG(4) << "Punting, no elements left in model vs " << p_node->edges_in_frequency_order.size(); unsolved_.insert(p_node); return; } Node* m_match = m_node->edges_in_frequency_order.front(); Node* p_match = p_node->edges_in_frequency_order.front(); if (p_match->count_ > 1.1 * m_match->count_ || m_match->count_ > 1.1 * p_match->count_) { VLOG(3) << "Tricky distribution " << p_match->count_ << ":" << m_match->count_ << " " << ToString(p_match) << " vs " << ToString(m_match); return; } m_node->edges_in_frequency_order.pop_front(); p_node->edges_in_frequency_order.pop_front(); LabelInfo* p_label_info = p_match->in_edge_; LabelInfo* m_label_info = m_match->in_edge_; int m_index = p_label_info->label_->index_; if (m_index != Label::kNoIndex) { VLOG(2) << "Cant use unassigned label from model " << m_index; unsolved_.insert(p_node); return; } Assign(p_label_info, m_label_info); AddToQueue(p_match); // find matches within new match AddToQueue(p_node); // and more matches within this node } void Assign(LabelInfo* p_info, LabelInfo* m_info) { AssignOne(p_info, m_info); VLOG(4) << "Assign " << ToString(p_info) << " := " << ToString(m_info); // Now consider unassigned adjacent addresses TryExtendAssignment(p_info, m_info); } void AssignOne(LabelInfo* p_info, LabelInfo* m_info) { p_info->label_->index_ = m_info->label_->index_; // Mark as assigned m_info->assignment_ = p_info; p_info->assignment_ = m_info; } void TryExtendAssignment(LabelInfo* p_info, LabelInfo* m_info) { RVA m_rva_base = m_info->label_->rva_; RVA p_rva_base = p_info->label_->rva_; LabelInfo* m_info_next = m_info->next_addr_; LabelInfo* p_info_next = p_info->next_addr_; for ( ; m_info_next && p_info_next; ) { if (m_info_next->assignment_) break; RVA m_rva = m_info_next->label_->rva_; RVA p_rva = p_info_next->label_->rva_; if (m_rva - m_rva_base != p_rva - p_rva_base) { // previous label was pointing to something that is different size break; } LabelInfo* m_info_next_next = m_info_next->next_addr_; LabelInfo* p_info_next_next = p_info_next->next_addr_; if (m_info_next_next && p_info_next_next) { RVA m_rva_next = m_info_next_next->label_->rva_; RVA p_rva_next = p_info_next_next->label_->rva_; if (m_rva_next - m_rva != p_rva_next - p_rva) { // Since following labels are no longer in address lockstep, assume // this address has a difference. break; } } // The label has inconsistent numbers of references, it is probably not // the same thing. if (m_info_next->refs_ != p_info_next->refs_) { break; } VLOG(4) << " Extending assignment -> " << ToString(p_info_next) << " := " << ToString(m_info_next); AssignOne(p_info_next, m_info_next); if (p_info_next->refs_ == m_info_next->refs_ && p_info_next->refs_ == 1) { TryExtendSequence(p_info_next->positions_[0], m_info_next->positions_[0]); TryExtendSequenceBackwards(p_info_next->positions_[0], m_info_next->positions_[0]); } p_info_next = p_info_next_next; m_info_next = m_info_next_next; } LabelInfo* m_info_prev = m_info->prev_addr_; LabelInfo* p_info_prev = p_info->prev_addr_; for ( ; m_info_prev && p_info_prev; ) { if (m_info_prev->assignment_) break; RVA m_rva = m_info_prev->label_->rva_; RVA p_rva = p_info_prev->label_->rva_; if (m_rva - m_rva_base != p_rva - p_rva_base) { // previous label was pointing to something that is different size break; } LabelInfo* m_info_prev_prev = m_info_prev->prev_addr_; LabelInfo* p_info_prev_prev = p_info_prev->prev_addr_; // The the label has inconsistent numbers of references, it is // probably not the same thing if (m_info_prev->refs_ != p_info_prev->refs_) { break; } AssignOne(p_info_prev, m_info_prev); VLOG(4) << " Extending assignment <- " << ToString(p_info_prev) << " := " << ToString(m_info_prev); p_info_prev = p_info_prev_prev; m_info_prev = m_info_prev_prev; } } uint32 TryExtendSequence(uint32 p_pos_start, uint32 m_pos_start) { uint32 p_pos = p_pos_start + 1; uint32 m_pos = m_pos_start + 1; while (p_pos < p_trace_.size() && m_pos < m_trace_.size()) { LabelInfo* p_info = p_trace_[p_pos]; LabelInfo* m_info = m_trace_[m_pos]; // To match, either (1) both are assigned or (2) both are unassigned. if ((p_info->assignment_ == NULL) != (m_info->assignment_ == NULL)) break; // If they are assigned, it needs to be consistent (same index). if (p_info->assignment_ && m_info->assignment_) { if (p_info->label_->index_ != m_info->label_->index_) break; ++p_pos; ++m_pos; continue; } if (p_info->refs_ != m_info->refs_) break; AssignOne(p_info, m_info); VLOG(4) << " Extending assignment seq[+" << p_pos - p_pos_start << "] -> " << ToString(p_info) << " := " << ToString(m_info); ++p_pos; ++m_pos; } return p_pos - p_pos_start; } uint32 TryExtendSequenceBackwards(uint32 p_pos_start, uint32 m_pos_start) { if (p_pos_start == 0 || m_pos_start == 0) return 0; uint32 p_pos = p_pos_start - 1; uint32 m_pos = m_pos_start - 1; while (p_pos > 0 && m_pos > 0) { LabelInfo* p_info = p_trace_[p_pos]; LabelInfo* m_info = m_trace_[m_pos]; if ((p_info->assignment_ == NULL) != (m_info->assignment_ == NULL)) break; if (p_info->assignment_ && m_info->assignment_) { if (p_info->label_->index_ != m_info->label_->index_) break; --p_pos; --m_pos; continue; } if (p_info->refs_ != m_info->refs_) break; AssignOne(p_info, m_info); VLOG(4) << " Extending assignment seq[-" << p_pos_start - p_pos << "] <- " << ToString(p_info) << " := " << ToString(m_info); --p_pos; --m_pos; } return p_pos - p_pos_start; } Node* FindModelNode(Node* node) { if (node->prev_ == NULL) return m_root_; Node* m_parent = FindModelNode(node->prev_); if (m_parent == NULL) { return NULL; } ExtendNode(m_parent, m_trace_); LabelInfo* p_label = node->in_edge_; LabelInfo* m_label = p_label->assignment_; if (m_label == NULL) { VLOG(2) << "Expected assigned prefix"; return NULL; } Node::Edges::iterator e = m_parent->edges_.find(m_label); if (e == m_parent->edges_.end()) { VLOG(3) << "Expected defined edge in parent"; return NULL; } return e->second; } Node* MakeRootNode(const Trace& trace) { Node* node = new Node(NULL, NULL); all_nodes_.push_back(node); for (uint32 i = 0; i < trace.size(); ++i) { ++node->count_; node->places_.push_back(i); } return node; } void ExtendNode(Node* node, const Trace& trace) { // Make sure trie is filled in at this node. if (node->Extended()) return; for (size_t i = 0; i < node->places_.size(); ++i) { uint32 index = node->places_.at(i); if (index < trace.size()) { LabelInfo* item = trace.at(index); Node*& slot = node->edges_[item]; if (slot == NULL) { slot = new Node(item, node); all_nodes_.push_back(slot); node->edges_in_frequency_order.push_back(slot); } slot->places_.push_back(index + 1); ++slot->count_; } } node->edges_in_frequency_order.sort(OrderNodeByCountDecreasing()); } const Trace& m_trace_; const Trace& p_trace_; Node* m_root_; Node* p_root_; NodeQueue worklist_; NodeQueue unsolved_; std::vector<Node*> all_nodes_; DISALLOW_COPY_AND_ASSIGN(AssignmentProblem); }; class GraphAdjuster : public AdjustmentMethod { public: GraphAdjuster() : prog_(NULL), model_(NULL), debug_label_index_gen_(0) {} ~GraphAdjuster() {} bool Adjust(const AssemblyProgram& model, AssemblyProgram* program) { VLOG(1) << "GraphAdjuster::Adjust"; prog_ = program; model_ = &model; debug_label_index_gen_ = 0; return Finish(); } bool Finish() { prog_->UnassignIndexes(); CollectTraces(model_, &model_abs32_, &model_rel32_, true); CollectTraces(prog_, &prog_abs32_, &prog_rel32_, false); Solve(model_abs32_, prog_abs32_); Solve(model_rel32_, prog_rel32_); prog_->AssignRemainingIndexes(); return true; } private: void CollectTraces(const AssemblyProgram* program, Trace* abs32, Trace* rel32, bool is_model) { const InstructionVector& instructions = program->instructions(); for (size_t i = 0; i < instructions.size(); ++i) { Instruction* instruction = instructions[i]; if (Label* label = program->InstructionAbs32Label(instruction)) ReferenceLabel(abs32, label, is_model); if (Label* label = program->InstructionRel32Label(instruction)) ReferenceLabel(rel32, label, is_model); } // TODO(sra): we could simply append all the labels in index order to // incorporate some costing for entropy (bigger deltas) that will be // introduced into the label address table by non-monotonic ordering. This // would have some knock-on effects to parts of the algorithm that work on // single-occurrence labels. } void Solve(const Trace& model, const Trace& problem) { LinkLabelInfos(model); LinkLabelInfos(problem); AssignmentProblem a(model, problem); a.Solve(); } void LinkLabelInfos(const Trace& trace) { typedef std::set<LabelInfo*, OrderLabelInfoByAddressAscending> Ordered; Ordered ordered; for (Trace::const_iterator p = trace.begin(); p != trace.end(); ++p) ordered.insert(*p); LabelInfo* prev = NULL; for (Ordered::iterator p = ordered.begin(); p != ordered.end(); ++p) { LabelInfo* curr = *p; if (prev) prev->next_addr_ = curr; curr->prev_addr_ = prev; prev = curr; if (curr->positions_.size() != curr->refs_) NOTREACHED(); } } void ReferenceLabel(Trace* trace, Label* label, bool is_model) { trace->push_back(MakeLabelInfo(label, is_model, static_cast<uint32>(trace->size()))); } LabelInfo* MakeLabelInfo(Label* label, bool is_model, uint32 position) { LabelInfo& slot = label_infos_[label]; if (slot.label_ == NULL) { slot.label_ = label; slot.is_model_ = is_model; slot.debug_index_ = ++debug_label_index_gen_; } slot.positions_.push_back(position); ++slot.refs_; return &slot; } AssemblyProgram* prog_; // Program to be adjusted, owned by caller. const AssemblyProgram* model_; // Program to be mimicked, owned by caller. Trace model_abs32_; Trace model_rel32_; Trace prog_abs32_; Trace prog_rel32_; int debug_label_index_gen_; // Note LabelInfo is allocated inside map, so the LabelInfo lifetimes are // managed by the map. std::map<Label*, LabelInfo> label_infos_; private: DISALLOW_COPY_AND_ASSIGN(GraphAdjuster); }; //////////////////////////////////////////////////////////////////////////////// void AdjustmentMethod::Destroy() { delete this; } AdjustmentMethod* AdjustmentMethod::MakeNullAdjustmentMethod() { return new NullAdjustmentMethod(); } AdjustmentMethod* AdjustmentMethod::MakeTrieAdjustmentMethod() { return new GraphAdjuster(); } Status Adjust(const AssemblyProgram& model, AssemblyProgram* program) { AdjustmentMethod* method = AdjustmentMethod::MakeProductionAdjustmentMethod(); bool ok = method->Adjust(model, program); method->Destroy(); if (ok) return C_OK; else return C_ADJUSTMENT_FAILED; } } // namespace courgette