// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MOJO_SYSTEM_WAITER_LIST_H_ #define MOJO_SYSTEM_WAITER_LIST_H_ #include <list> #include "base/basictypes.h" #include "mojo/public/system/core.h" #include "mojo/system/system_impl_export.h" namespace mojo { namespace system { class Waiter; // |WaiterList| tracks all the |Waiter|s that are waiting on a given // handle/|Dispatcher|. There should be a |WaiterList| for each handle that can // be waited on (in any way). In the simple case, the |WaiterList| is owned by // the |Dispatcher|, whereas in more complex cases it is owned by the secondary // object (see simple_dispatcher.* and the explanatory comment in core_impl.cc). // This class is thread-unsafe (all concurrent access must be protected by some // lock). class MOJO_SYSTEM_IMPL_EXPORT WaiterList { public: WaiterList(); ~WaiterList(); void AwakeWaitersForStateChange(MojoWaitFlags satisfied_flags, MojoWaitFlags satisfiable_flags); void CancelAllWaiters(); void AddWaiter(Waiter* waiter, MojoWaitFlags flags, MojoResult wake_result); void RemoveWaiter(Waiter* waiter); private: struct WaiterInfo { WaiterInfo(Waiter* waiter, MojoWaitFlags flags, MojoResult wake_result) : waiter(waiter), flags(flags), wake_result(wake_result) {} Waiter* waiter; MojoWaitFlags flags; MojoResult wake_result; }; typedef std::list<WaiterInfo> WaiterInfoList; WaiterInfoList waiters_; DISALLOW_COPY_AND_ASSIGN(WaiterList); }; } // namespace system } // namespace mojo #endif // MOJO_SYSTEM_WAITER_LIST_H_