// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/websockets/websocket_channel.h" #include <algorithm> #include "base/basictypes.h" // for size_t #include "base/bind.h" #include "base/compiler_specific.h" #include "base/safe_numerics.h" #include "base/strings/string_util.h" #include "base/time/time.h" #include "net/base/big_endian.h" #include "net/base/io_buffer.h" #include "net/base/net_log.h" #include "net/http/http_util.h" #include "net/websockets/websocket_errors.h" #include "net/websockets/websocket_event_interface.h" #include "net/websockets/websocket_frame.h" #include "net/websockets/websocket_mux.h" #include "net/websockets/websocket_stream.h" namespace net { namespace { const int kDefaultSendQuotaLowWaterMark = 1 << 16; const int kDefaultSendQuotaHighWaterMark = 1 << 17; const size_t kWebSocketCloseCodeLength = 2; // This timeout is based on TCPMaximumSegmentLifetime * 2 from // MainThreadWebSocketChannel.cpp in Blink. const int kClosingHandshakeTimeoutSeconds = 2 * 2 * 60; typedef WebSocketEventInterface::ChannelState ChannelState; const ChannelState CHANNEL_ALIVE = WebSocketEventInterface::CHANNEL_ALIVE; const ChannelState CHANNEL_DELETED = WebSocketEventInterface::CHANNEL_DELETED; // Maximum close reason length = max control frame payload - // status code length // = 125 - 2 const size_t kMaximumCloseReasonLength = 125 - kWebSocketCloseCodeLength; // Check a close status code for strict compliance with RFC6455. This is only // used for close codes received from a renderer that we are intending to send // out over the network. See ParseClose() for the restrictions on incoming close // codes. The |code| parameter is type int for convenience of implementation; // the real type is uint16. bool IsStrictlyValidCloseStatusCode(int code) { static const int kInvalidRanges[] = { // [BAD, OK) 0, 1000, // 1000 is the first valid code 1005, 1007, // 1005 and 1006 MUST NOT be set. 1014, 3000, // 1014 unassigned; 1015 up to 2999 are reserved. 5000, 65536, // Codes above 5000 are invalid. }; const int* const kInvalidRangesEnd = kInvalidRanges + arraysize(kInvalidRanges); DCHECK_GE(code, 0); DCHECK_LT(code, 65536); const int* upper = std::upper_bound(kInvalidRanges, kInvalidRangesEnd, code); DCHECK_NE(kInvalidRangesEnd, upper); DCHECK_GT(upper, kInvalidRanges); DCHECK_GT(*upper, code); DCHECK_LE(*(upper - 1), code); return ((upper - kInvalidRanges) % 2) == 0; } // This function avoids a bunch of boilerplate code. void AllowUnused(ChannelState ALLOW_UNUSED unused) {} } // namespace // A class to encapsulate a set of frames and information about the size of // those frames. class WebSocketChannel::SendBuffer { public: SendBuffer() : total_bytes_(0) {} // Add a WebSocketFrame to the buffer and increase total_bytes_. void AddFrame(scoped_ptr<WebSocketFrame> chunk); // Return a pointer to the frames_ for write purposes. ScopedVector<WebSocketFrame>* frames() { return &frames_; } private: // The frames_ that will be sent in the next call to WriteFrames(). ScopedVector<WebSocketFrame> frames_; // The total size of the payload data in |frames_|. This will be used to // measure the throughput of the link. // TODO(ricea): Measure the throughput of the link. size_t total_bytes_; }; void WebSocketChannel::SendBuffer::AddFrame(scoped_ptr<WebSocketFrame> frame) { total_bytes_ += frame->header.payload_length; frames_.push_back(frame.release()); } // Implementation of WebSocketStream::ConnectDelegate that simply forwards the // calls on to the WebSocketChannel that created it. class WebSocketChannel::ConnectDelegate : public WebSocketStream::ConnectDelegate { public: explicit ConnectDelegate(WebSocketChannel* creator) : creator_(creator) {} virtual void OnSuccess(scoped_ptr<WebSocketStream> stream) OVERRIDE { creator_->OnConnectSuccess(stream.Pass()); // |this| may have been deleted. } virtual void OnFailure(uint16 websocket_error) OVERRIDE { creator_->OnConnectFailure(websocket_error); // |this| has been deleted. } private: // A pointer to the WebSocketChannel that created this object. There is no // danger of this pointer being stale, because deleting the WebSocketChannel // cancels the connect process, deleting this object and preventing its // callbacks from being called. WebSocketChannel* const creator_; DISALLOW_COPY_AND_ASSIGN(ConnectDelegate); }; WebSocketChannel::WebSocketChannel( scoped_ptr<WebSocketEventInterface> event_interface, URLRequestContext* url_request_context) : event_interface_(event_interface.Pass()), url_request_context_(url_request_context), send_quota_low_water_mark_(kDefaultSendQuotaLowWaterMark), send_quota_high_water_mark_(kDefaultSendQuotaHighWaterMark), current_send_quota_(0), timeout_(base::TimeDelta::FromSeconds(kClosingHandshakeTimeoutSeconds)), closing_code_(0), state_(FRESHLY_CONSTRUCTED) {} WebSocketChannel::~WebSocketChannel() { // The stream may hold a pointer to read_frames_, and so it needs to be // destroyed first. stream_.reset(); // The timer may have a callback pointing back to us, so stop it just in case // someone decides to run the event loop from their destructor. timer_.Stop(); } void WebSocketChannel::SendAddChannelRequest( const GURL& socket_url, const std::vector<std::string>& requested_subprotocols, const GURL& origin) { // Delegate to the tested version. SendAddChannelRequestWithSuppliedCreator( socket_url, requested_subprotocols, origin, base::Bind(&WebSocketStream::CreateAndConnectStream)); } bool WebSocketChannel::InClosingState() const { // The state RECV_CLOSED is not supported here, because it is only used in one // code path and should not leak into the code in general. DCHECK_NE(RECV_CLOSED, state_) << "InClosingState called with state_ == RECV_CLOSED"; return state_ == SEND_CLOSED || state_ == CLOSE_WAIT || state_ == CLOSED; } void WebSocketChannel::SendFrame(bool fin, WebSocketFrameHeader::OpCode op_code, const std::vector<char>& data) { if (data.size() > INT_MAX) { NOTREACHED() << "Frame size sanity check failed"; return; } if (stream_ == NULL) { LOG(DFATAL) << "Got SendFrame without a connection established; " << "misbehaving renderer? fin=" << fin << " op_code=" << op_code << " data.size()=" << data.size(); return; } if (InClosingState()) { VLOG(1) << "SendFrame called in state " << state_ << ". This may be a bug, or a harmless race."; return; } if (state_ != CONNECTED) { NOTREACHED() << "SendFrame() called in state " << state_; return; } if (data.size() > base::checked_numeric_cast<size_t>(current_send_quota_)) { AllowUnused(FailChannel(SEND_GOING_AWAY, kWebSocketMuxErrorSendQuotaViolation, "Send quota exceeded")); // |this| has been deleted. return; } if (!WebSocketFrameHeader::IsKnownDataOpCode(op_code)) { LOG(DFATAL) << "Got SendFrame with bogus op_code " << op_code << "; misbehaving renderer? fin=" << fin << " data.size()=" << data.size(); return; } current_send_quota_ -= data.size(); // TODO(ricea): If current_send_quota_ has dropped below // send_quota_low_water_mark_, it might be good to increase the "low // water mark" and "high water mark", but only if the link to the WebSocket // server is not saturated. // TODO(ricea): For kOpCodeText, do UTF-8 validation? scoped_refptr<IOBuffer> buffer(new IOBuffer(data.size())); std::copy(data.begin(), data.end(), buffer->data()); AllowUnused(SendIOBuffer(fin, op_code, buffer, data.size())); // |this| may have been deleted. } void WebSocketChannel::SendFlowControl(int64 quota) { DCHECK(state_ == CONNECTING || state_ == CONNECTED || state_ == SEND_CLOSED || state_ == CLOSE_WAIT); // TODO(ricea): Add interface to WebSocketStream and implement. // stream_->SendFlowControl(quota); } void WebSocketChannel::StartClosingHandshake(uint16 code, const std::string& reason) { if (InClosingState()) { VLOG(1) << "StartClosingHandshake called in state " << state_ << ". This may be a bug, or a harmless race."; return; } if (state_ != CONNECTED) { NOTREACHED() << "StartClosingHandshake() called in state " << state_; return; } // Javascript actually only permits 1000 and 3000-4999, but the implementation // itself may produce different codes. The length of |reason| is also checked // by Javascript. if (!IsStrictlyValidCloseStatusCode(code) || reason.size() > kMaximumCloseReasonLength) { // "InternalServerError" is actually used for errors from any endpoint, per // errata 3227 to RFC6455. If the renderer is sending us an invalid code or // reason it must be malfunctioning in some way, and based on that we // interpret this as an internal error. AllowUnused( SendClose(kWebSocketErrorInternalServerError, "Internal Error")); // |this| may have been deleted. return; } AllowUnused(SendClose(code, IsStringUTF8(reason) ? reason : std::string())); // |this| may have been deleted. } void WebSocketChannel::SendAddChannelRequestForTesting( const GURL& socket_url, const std::vector<std::string>& requested_subprotocols, const GURL& origin, const WebSocketStreamCreator& creator) { SendAddChannelRequestWithSuppliedCreator( socket_url, requested_subprotocols, origin, creator); } void WebSocketChannel::SetClosingHandshakeTimeoutForTesting( base::TimeDelta delay) { timeout_ = delay; } void WebSocketChannel::SendAddChannelRequestWithSuppliedCreator( const GURL& socket_url, const std::vector<std::string>& requested_subprotocols, const GURL& origin, const WebSocketStreamCreator& creator) { DCHECK_EQ(FRESHLY_CONSTRUCTED, state_); if (!socket_url.SchemeIsWSOrWSS()) { // TODO(ricea): Kill the renderer (this error should have been caught by // Javascript). AllowUnused(event_interface_->OnAddChannelResponse(true, "")); // |this| is deleted here. return; } socket_url_ = socket_url; scoped_ptr<WebSocketStream::ConnectDelegate> connect_delegate( new ConnectDelegate(this)); stream_request_ = creator.Run(socket_url_, requested_subprotocols, origin, url_request_context_, BoundNetLog(), connect_delegate.Pass()); state_ = CONNECTING; } void WebSocketChannel::OnConnectSuccess(scoped_ptr<WebSocketStream> stream) { DCHECK(stream); DCHECK_EQ(CONNECTING, state_); stream_ = stream.Pass(); state_ = CONNECTED; if (event_interface_->OnAddChannelResponse( false, stream_->GetSubProtocol()) == CHANNEL_DELETED) return; // TODO(ricea): Get flow control information from the WebSocketStream once we // have a multiplexing WebSocketStream. current_send_quota_ = send_quota_high_water_mark_; if (event_interface_->OnFlowControl(send_quota_high_water_mark_) == CHANNEL_DELETED) return; // |stream_request_| is not used once the connection has succeeded. stream_request_.reset(); AllowUnused(ReadFrames()); // |this| may have been deleted. } void WebSocketChannel::OnConnectFailure(uint16 websocket_error) { DCHECK_EQ(CONNECTING, state_); state_ = CLOSED; stream_request_.reset(); AllowUnused(event_interface_->OnAddChannelResponse(true, "")); // |this| has been deleted. } ChannelState WebSocketChannel::WriteFrames() { int result = OK; do { // This use of base::Unretained is safe because this object owns the // WebSocketStream and destroying it cancels all callbacks. result = stream_->WriteFrames( data_being_sent_->frames(), base::Bind(base::IgnoreResult(&WebSocketChannel::OnWriteDone), base::Unretained(this), false)); if (result != ERR_IO_PENDING) { if (OnWriteDone(true, result) == CHANNEL_DELETED) return CHANNEL_DELETED; } } while (result == OK && data_being_sent_); return CHANNEL_ALIVE; } ChannelState WebSocketChannel::OnWriteDone(bool synchronous, int result) { DCHECK_NE(FRESHLY_CONSTRUCTED, state_); DCHECK_NE(CONNECTING, state_); DCHECK_NE(ERR_IO_PENDING, result); DCHECK(data_being_sent_); switch (result) { case OK: if (data_to_send_next_) { data_being_sent_ = data_to_send_next_.Pass(); if (!synchronous) return WriteFrames(); } else { data_being_sent_.reset(); if (current_send_quota_ < send_quota_low_water_mark_) { // TODO(ricea): Increase low_water_mark and high_water_mark if // throughput is high, reduce them if throughput is low. Low water // mark needs to be >= the bandwidth delay product *of the IPC // channel*. Because factors like context-switch time, thread wake-up // time, and bus speed come into play it is complex and probably needs // to be determined empirically. DCHECK_LE(send_quota_low_water_mark_, send_quota_high_water_mark_); // TODO(ricea): Truncate quota by the quota specified by the remote // server, if the protocol in use supports quota. int fresh_quota = send_quota_high_water_mark_ - current_send_quota_; current_send_quota_ += fresh_quota; return event_interface_->OnFlowControl(fresh_quota); } } return CHANNEL_ALIVE; // If a recoverable error condition existed, it would go here. default: DCHECK_LT(result, 0) << "WriteFrames() should only return OK or ERR_ codes"; stream_->Close(); DCHECK_NE(CLOSED, state_); state_ = CLOSED; return event_interface_->OnDropChannel(kWebSocketErrorAbnormalClosure, "Abnormal Closure"); } } ChannelState WebSocketChannel::ReadFrames() { int result = OK; do { // This use of base::Unretained is safe because this object owns the // WebSocketStream, and any pending reads will be cancelled when it is // destroyed. result = stream_->ReadFrames( &read_frames_, base::Bind(base::IgnoreResult(&WebSocketChannel::OnReadDone), base::Unretained(this), false)); if (result != ERR_IO_PENDING) { if (OnReadDone(true, result) == CHANNEL_DELETED) return CHANNEL_DELETED; } DCHECK_NE(CLOSED, state_); } while (result == OK); return CHANNEL_ALIVE; } ChannelState WebSocketChannel::OnReadDone(bool synchronous, int result) { DCHECK_NE(FRESHLY_CONSTRUCTED, state_); DCHECK_NE(CONNECTING, state_); DCHECK_NE(ERR_IO_PENDING, result); switch (result) { case OK: // ReadFrames() must use ERR_CONNECTION_CLOSED for a closed connection // with no data read, not an empty response. DCHECK(!read_frames_.empty()) << "ReadFrames() returned OK, but nothing was read."; for (size_t i = 0; i < read_frames_.size(); ++i) { scoped_ptr<WebSocketFrame> frame(read_frames_[i]); read_frames_[i] = NULL; if (ProcessFrame(frame.Pass()) == CHANNEL_DELETED) return CHANNEL_DELETED; } read_frames_.clear(); // There should always be a call to ReadFrames pending. // TODO(ricea): Unless we are out of quota. DCHECK_NE(CLOSED, state_); if (!synchronous) return ReadFrames(); return CHANNEL_ALIVE; case ERR_WS_PROTOCOL_ERROR: return FailChannel(SEND_REAL_ERROR, kWebSocketErrorProtocolError, "WebSocket Protocol Error"); default: DCHECK_LT(result, 0) << "ReadFrames() should only return OK or ERR_ codes"; stream_->Close(); DCHECK_NE(CLOSED, state_); state_ = CLOSED; uint16 code = kWebSocketErrorAbnormalClosure; std::string reason = "Abnormal Closure"; if (closing_code_ != 0) { code = closing_code_; reason = closing_reason_; } return event_interface_->OnDropChannel(code, reason); } } ChannelState WebSocketChannel::ProcessFrame(scoped_ptr<WebSocketFrame> frame) { if (frame->header.masked) { // RFC6455 Section 5.1 "A client MUST close a connection if it detects a // masked frame." return FailChannel(SEND_REAL_ERROR, kWebSocketErrorProtocolError, "Masked frame from server"); } const WebSocketFrameHeader::OpCode opcode = frame->header.opcode; if (WebSocketFrameHeader::IsKnownControlOpCode(opcode) && !frame->header.final) { return FailChannel(SEND_REAL_ERROR, kWebSocketErrorProtocolError, "Control message with FIN bit unset received"); } // Respond to the frame appropriately to its type. return HandleFrame( opcode, frame->header.final, frame->data, frame->header.payload_length); } ChannelState WebSocketChannel::HandleFrame( const WebSocketFrameHeader::OpCode opcode, bool final, const scoped_refptr<IOBuffer>& data_buffer, size_t size) { DCHECK_NE(RECV_CLOSED, state_) << "HandleFrame() does not support being called re-entrantly from within " "SendClose()"; DCHECK_NE(CLOSED, state_); if (state_ == CLOSE_WAIT) { std::string frame_name; switch (opcode) { case WebSocketFrameHeader::kOpCodeText: // fall-thru case WebSocketFrameHeader::kOpCodeBinary: // fall-thru case WebSocketFrameHeader::kOpCodeContinuation: frame_name = "Data frame"; break; case WebSocketFrameHeader::kOpCodePing: frame_name = "Ping"; break; case WebSocketFrameHeader::kOpCodePong: frame_name = "Pong"; break; case WebSocketFrameHeader::kOpCodeClose: frame_name = "Close"; break; default: frame_name = "Unknown frame type"; break; } // SEND_REAL_ERROR makes no difference here, as FailChannel() won't send // another Close frame. return FailChannel(SEND_REAL_ERROR, kWebSocketErrorProtocolError, frame_name + " received after close"); } switch (opcode) { case WebSocketFrameHeader::kOpCodeText: // fall-thru case WebSocketFrameHeader::kOpCodeBinary: // fall-thru case WebSocketFrameHeader::kOpCodeContinuation: if (state_ == CONNECTED) { // TODO(ricea): Need to fail the connection if UTF-8 is invalid // post-reassembly. Requires a streaming UTF-8 validator. // TODO(ricea): Can this copy be eliminated? const char* const data_begin = size ? data_buffer->data() : NULL; const char* const data_end = data_begin + size; const std::vector<char> data(data_begin, data_end); // TODO(ricea): Handle the case when ReadFrames returns far // more data at once than should be sent in a single IPC. This needs to // be handled carefully, as an overloaded IO thread is one possible // cause of receiving very large chunks. // Sends the received frame to the renderer process. return event_interface_->OnDataFrame(final, opcode, data); } VLOG(3) << "Ignored data packet received in state " << state_; return CHANNEL_ALIVE; case WebSocketFrameHeader::kOpCodePing: VLOG(1) << "Got Ping of size " << size; if (state_ == CONNECTED) return SendIOBuffer( true, WebSocketFrameHeader::kOpCodePong, data_buffer, size); VLOG(3) << "Ignored ping in state " << state_; return CHANNEL_ALIVE; case WebSocketFrameHeader::kOpCodePong: VLOG(1) << "Got Pong of size " << size; // There is no need to do anything with pong messages. return CHANNEL_ALIVE; case WebSocketFrameHeader::kOpCodeClose: { uint16 code = kWebSocketNormalClosure; std::string reason; ParseClose(data_buffer, size, &code, &reason); // TODO(ricea): Find a way to safely log the message from the close // message (escape control codes and so on). VLOG(1) << "Got Close with code " << code; switch (state_) { case CONNECTED: state_ = RECV_CLOSED; if (SendClose(code, reason) == // Sets state_ to CLOSE_WAIT CHANNEL_DELETED) return CHANNEL_DELETED; if (event_interface_->OnClosingHandshake() == CHANNEL_DELETED) return CHANNEL_DELETED; closing_code_ = code; closing_reason_ = reason; break; case SEND_CLOSED: state_ = CLOSE_WAIT; // From RFC6455 section 7.1.5: "Each endpoint // will see the status code sent by the other end as _The WebSocket // Connection Close Code_." closing_code_ = code; closing_reason_ = reason; break; default: LOG(DFATAL) << "Got Close in unexpected state " << state_; break; } return CHANNEL_ALIVE; } default: return FailChannel( SEND_REAL_ERROR, kWebSocketErrorProtocolError, "Unknown opcode"); } } ChannelState WebSocketChannel::SendIOBuffer( bool fin, WebSocketFrameHeader::OpCode op_code, const scoped_refptr<IOBuffer>& buffer, size_t size) { DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED); DCHECK(stream_); scoped_ptr<WebSocketFrame> frame(new WebSocketFrame(op_code)); WebSocketFrameHeader& header = frame->header; header.final = fin; header.masked = true; header.payload_length = size; frame->data = buffer; if (data_being_sent_) { // Either the link to the WebSocket server is saturated, or several messages // are being sent in a batch. // TODO(ricea): Keep some statistics to work out the situation and adjust // quota appropriately. if (!data_to_send_next_) data_to_send_next_.reset(new SendBuffer); data_to_send_next_->AddFrame(frame.Pass()); return CHANNEL_ALIVE; } data_being_sent_.reset(new SendBuffer); data_being_sent_->AddFrame(frame.Pass()); return WriteFrames(); } ChannelState WebSocketChannel::FailChannel(ExposeError expose, uint16 code, const std::string& reason) { DCHECK_NE(FRESHLY_CONSTRUCTED, state_); DCHECK_NE(CONNECTING, state_); DCHECK_NE(CLOSED, state_); // TODO(ricea): Logging. if (state_ == CONNECTED) { uint16 send_code = kWebSocketErrorGoingAway; std::string send_reason = "Internal Error"; if (expose == SEND_REAL_ERROR) { send_code = code; send_reason = reason; } if (SendClose(send_code, send_reason) == // Sets state_ to SEND_CLOSED CHANNEL_DELETED) return CHANNEL_DELETED; } // Careful study of RFC6455 section 7.1.7 and 7.1.1 indicates the browser // should close the connection itself without waiting for the closing // handshake. stream_->Close(); state_ = CLOSED; return event_interface_->OnDropChannel(code, reason); } ChannelState WebSocketChannel::SendClose(uint16 code, const std::string& reason) { DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED); DCHECK_LE(reason.size(), kMaximumCloseReasonLength); scoped_refptr<IOBuffer> body; size_t size = 0; if (code == kWebSocketErrorNoStatusReceived) { // Special case: translate kWebSocketErrorNoStatusReceived into a Close // frame with no payload. body = new IOBuffer(0); } else { const size_t payload_length = kWebSocketCloseCodeLength + reason.length(); body = new IOBuffer(payload_length); size = payload_length; WriteBigEndian(body->data(), code); COMPILE_ASSERT(sizeof(code) == kWebSocketCloseCodeLength, they_should_both_be_two); std::copy( reason.begin(), reason.end(), body->data() + kWebSocketCloseCodeLength); } // This use of base::Unretained() is safe because we stop the timer in the // destructor. timer_.Start( FROM_HERE, timeout_, base::Bind(&WebSocketChannel::CloseTimeout, base::Unretained(this))); if (SendIOBuffer(true, WebSocketFrameHeader::kOpCodeClose, body, size) == CHANNEL_DELETED) return CHANNEL_DELETED; // SendIOBuffer() checks |state_|, so it is best not to change it until after // SendIOBuffer() returns. state_ = (state_ == CONNECTED) ? SEND_CLOSED : CLOSE_WAIT; return CHANNEL_ALIVE; } void WebSocketChannel::ParseClose(const scoped_refptr<IOBuffer>& buffer, size_t size, uint16* code, std::string* reason) { reason->clear(); if (size < kWebSocketCloseCodeLength) { *code = kWebSocketErrorNoStatusReceived; if (size != 0) { VLOG(1) << "Close frame with payload size " << size << " received " << "(the first byte is " << std::hex << static_cast<int>(buffer->data()[0]) << ")"; } return; } const char* data = buffer->data(); uint16 unchecked_code = 0; ReadBigEndian(data, &unchecked_code); COMPILE_ASSERT(sizeof(unchecked_code) == kWebSocketCloseCodeLength, they_should_both_be_two_bytes); if (unchecked_code >= static_cast<uint16>(kWebSocketNormalClosure) && unchecked_code <= static_cast<uint16>(kWebSocketErrorPrivateReservedMax)) { *code = unchecked_code; } else { VLOG(1) << "Close frame contained code outside of the valid range: " << unchecked_code; *code = kWebSocketErrorAbnormalClosure; } std::string text(data + kWebSocketCloseCodeLength, data + size); // IsStringUTF8() blocks surrogate pairs and non-characters, so it is strictly // stronger than required by RFC3629. if (IsStringUTF8(text)) { reason->swap(text); } } void WebSocketChannel::CloseTimeout() { stream_->Close(); DCHECK_NE(CLOSED, state_); state_ = CLOSED; AllowUnused(event_interface_->OnDropChannel(kWebSocketErrorAbnormalClosure, "Abnormal Closure")); // |this| has been deleted. } } // namespace net