// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_CPP_DEV_AUDIO_INPUT_DEV_H_ #define PPAPI_CPP_DEV_AUDIO_INPUT_DEV_H_ #include <vector> #include "ppapi/c/dev/ppb_audio_input_dev.h" #include "ppapi/cpp/audio_config.h" #include "ppapi/cpp/completion_callback.h" #include "ppapi/cpp/dev/device_ref_dev.h" #include "ppapi/cpp/resource.h" namespace pp { class InstanceHandle; class AudioInput_Dev : public Resource { public: /// An empty constructor for an AudioInput resource. AudioInput_Dev(); /// Constructor to create an audio input resource. explicit AudioInput_Dev(const InstanceHandle& instance); virtual ~AudioInput_Dev(); /// Static function for determining whether the browser supports the required /// AudioInput interface. /// /// @return true if the interface is available, false otherwise. static bool IsAvailable(); int32_t EnumerateDevices( const CompletionCallbackWithOutput<std::vector<DeviceRef_Dev> >& callback); int32_t MonitorDeviceChange(PP_MonitorDeviceChangeCallback callback, void* user_data); /// If |device_ref| is null (i.e., is_null() returns true), the default device /// will be used. /// /// Requires <code>PPB_AudioInput_Dev</code> version 0.4 or up. int32_t Open(const DeviceRef_Dev& device_ref, const AudioConfig& config, PPB_AudioInput_Callback audio_input_callback, void* user_data, const CompletionCallback& callback); /// Requires <code>PPB_AudioInput_Dev</code> version 0.2 or 0.3. int32_t Open(const DeviceRef_Dev& device_ref, const AudioConfig& config, PPB_AudioInput_Callback_0_2 audio_input_callback_0_2, void* user_data, const CompletionCallback& callback); bool StartCapture(); bool StopCapture(); void Close(); }; } // namespace pp #endif // PPAPI_CPP_DEV_AUDIO_INPUT_DEV_H_