// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_CPP_WEBSOCKET_H_ #define PPAPI_CPP_WEBSOCKET_H_ #include "ppapi/c/ppb_websocket.h" #include "ppapi/cpp/resource.h" /// @file /// This file defines the WebSocket interface providing bi-directional, /// full-duplex, communications over a single TCP socket. // Windows headers will redefine SendMessage. #ifdef SendMessage #undef SendMessage #endif namespace pp { class CompletionCallback; class InstanceHandle; class Var; /// The <code>WebSocket</code> class providing bi-directional, /// full-duplex, communications over a single TCP socket. class WebSocket : public Resource { public: /// Constructs a WebSocket object. /// /// @param[in] instance The instance with which this resource will be /// associated. explicit WebSocket(const InstanceHandle& instance); /// Destructs a WebSocket object. virtual ~WebSocket(); /// Connect() connects to the specified WebSocket server. You can call this /// function once for an object. /// /// @param[in] url A <code>Var</code> of string type representing a WebSocket /// server URL. /// /// @param[in] protocols A pointer to an array of <code>Var</code> of string /// type specifying sub-protocols. Each <code>Var</code> represents one /// sub-protocol. This argument can be null only if /// <code>protocol_count</code> is 0. /// /// @param[in] protocol_count The number of sub-protocols in /// <code>protocols</code>. /// /// @param[in] callback A <code>CompletionCallback</code> called /// when a connection is established or an error occurs in establishing /// connection. /// /// @return An int32_t containing an error code from /// <code>pp_errors.h</code>. /// Returns <code>PP_ERROR_BADARGUMENT</code> if specified <code>url</code>, /// or <code>protocols</code> contains invalid string as defined in /// the WebSocket API specification. <code>PP_ERROR_BADARGUMENT</code> /// corresponds to a SyntaxError in the WebSocket API specification. /// Returns <code>PP_ERROR_NOACCESS</code> if the protocol specified in the /// <code>url</code> is not a secure protocol, but the origin of the caller /// has a secure scheme. Also returns <code>PP_ERROR_NOACCESS</code> if the /// port specified in the <code>url</code> is a port that the user agent is /// configured to block access to because it is a well-known port like SMTP. /// <code>PP_ERROR_NOACCESS</code> corresponds to a SecurityError of the /// specification. /// Returns <code>PP_ERROR_INPROGRESS</code> if this is not the first call to /// Connect(). int32_t Connect(const Var& url, const Var protocols[], uint32_t protocol_count, const CompletionCallback& callback); /// Close() closes the specified WebSocket connection by specifying /// <code>code</code> and <code>reason</code>. /// /// @param[in] code The WebSocket close code. This is ignored if it is 0. /// <code>PP_WEBSOCKETSTATUSCODE_NORMAL_CLOSURE</code> must be used for the /// usual case. To indicate some specific error cases, codes in the range /// <code>PP_WEBSOCKETSTATUSCODE_USER_REGISTERED_MIN</code> to /// <code>PP_WEBSOCKETSTATUSCODE_USER_REGISTERED_MAX</code>, and in the range /// <code>PP_WEBSOCKETSTATUSCODE_USER_PRIVATE_MIN</code> to /// <code>PP_WEBSOCKETSTATUSCODE_USER_PRIVATE_MAX</code> are available. /// /// @param[in] reason A <code>Var</code> of string type representing the /// close reason. This is ignored if it is an undefined type. /// /// @param[in] callback A <code>CompletionCallback</code> called when the /// connection is closed or an error occurs in closing the connection. /// /// @return An int32_t containing an error code from /// <code>pp_errors.h</code>. /// Returns <code>PP_ERROR_BADARGUMENT</code> if <code>reason</code> contains /// an invalid character as a UTF-8 string, or is longer than 123 bytes. /// <code>PP_ERROR_BADARGUMENT</code> corresponds to a JavaScript /// SyntaxError in the WebSocket API specification. /// Returns <code>PP_ERROR_NOACCESS</code> if the code is not an integer /// equal to 1000 or in the range 3000 to 4999. /// <code>PP_ERROR_NOACCESS</code> corresponds to an InvalidAccessError in /// the WebSocket API specification. Returns <code>PP_ERROR_INPROGRESS</code> /// if a previous call to Close() is not finished. int32_t Close(uint16_t code, const Var& reason, const CompletionCallback& callback); /// ReceiveMessage() receives a message from the WebSocket server. /// This interface only returns a single message. That is, this interface /// must be called at least N times to receive N messages, no matter the size /// of each message. /// /// @param[out] message The received message is copied to provided /// <code>message</code>. The <code>message</code> must remain valid until /// ReceiveMessage() completes. Its received <code>Var</code> will be of /// string or ArrayBuffer type. /// /// @param[in] callback A <code>CompletionCallback</code> called when /// ReceiveMessage() completes. This callback is ignored if ReceiveMessage() /// completes synchronously and returns <code>PP_OK</code>. /// /// @return An int32_t containing an error code from /// <code>pp_errors.h</code>. /// If an error is detected or connection is closed, ReceiveMessage() returns /// <code>PP_ERROR_FAILED</code> after all buffered messages are received. /// Until buffered message become empty, ReceiveMessage() continues to return /// <code>PP_OK</code> as if connection is still established without errors. int32_t ReceiveMessage(Var* message, const CompletionCallback& callback); /// SendMessage() sends a message to the WebSocket server. /// /// @param[in] message A message to send. The message is copied to an internal /// buffer, so the caller can free <code>message</code> safely after returning /// from the function. This <code>Var</code> must be of string or /// ArrayBuffer types. /// /// @return An int32_t containing an error code from /// <code>pp_errors.h</code>. /// Returns <code>PP_ERROR_FAILED</code> if the ReadyState is /// <code>PP_WEBSOCKETREADYSTATE_CONNECTING</code>. /// <code>PP_ERROR_FAILED</code> corresponds to a JavaScript /// InvalidStateError in the WebSocket API specification. /// Returns <code>PP_ERROR_BADARGUMENT</code> if the provided /// <code>message</code> contains an invalid character as a /// UTF-8 string. <code>PP_ERROR_BADARGUMENT</code> corresponds to a /// JavaScript SyntaxError in the WebSocket API specification. /// Otherwise, returns <code>PP_OK</code>, but it doesn't necessarily mean /// that the server received the message. int32_t SendMessage(const Var& message); /// GetBufferedAmount() returns the number of bytes of text and binary /// messages that have been queued for the WebSocket connection to send, but /// have not been transmitted to the network yet. /// /// @return Returns the number of bytes. uint64_t GetBufferedAmount(); /// GetCloseCode() returns the connection close code for the WebSocket /// connection. /// /// @return Returns 0 if called before the close code is set. uint16_t GetCloseCode(); /// GetCloseReason() returns the connection close reason for the WebSocket /// connection. /// /// @return Returns a <code>Var</code> of string type. If called before the /// close reason is set, the return value contains an empty string. Returns a /// <code>PP_VARTYPE_UNDEFINED</code> if called on an invalid resource. Var GetCloseReason(); /// GetCloseWasClean() returns if the connection was closed cleanly for the /// specified WebSocket connection. /// /// @return Returns <code>false</code> if called before the connection is /// closed, called on an invalid resource, or closed for abnormal reasons. /// Otherwise, returns <code>true</code> if the connection was closed /// cleanly. bool GetCloseWasClean(); /// GetExtensions() returns the extensions selected by the server for the /// specified WebSocket connection. /// /// @return Returns a <code>Var</code> of string type. If called before the /// connection is established, the <code>Var</code>'s data is an empty /// string. Returns a <code>PP_VARTYPE_UNDEFINED</code> if called on an /// invalid resource. Currently the <code>Var</code>'s data for valid /// resources are always an empty string. Var GetExtensions(); /// GetProtocol() returns the sub-protocol chosen by the server for the /// specified WebSocket connection. /// /// @return Returns a <code>Var</code> of string type. If called before the /// connection is established, the <code>Var</code> contains the empty /// string. Returns a code>PP_VARTYPE_UNDEFINED</code> if called on an /// invalid resource. Var GetProtocol(); /// GetReadyState() returns the ready state of the specified WebSocket /// connection. /// /// @return Returns <code>PP_WEBSOCKETREADYSTATE_INVALID</code> if called /// before Connect() is called, or if this function is called on an /// invalid resource. PP_WebSocketReadyState GetReadyState(); /// GetURL() returns the URL associated with specified WebSocket connection. /// /// @return Returns a <code>Var</code> of string type. If called before the /// connection is established, the <code>Var</code> contains the empty /// string. Returns a <code>PP_VARTYPE_UNDEFINED</code> if this function /// is called on an invalid resource. Var GetURL(); }; } // namespace pp #endif // PPAPI_CPP_WEBSOCKET_H_