// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_FAKE_SESSION_H_ #define REMOTING_PROTOCOL_FAKE_SESSION_H_ #include <map> #include <string> #include <vector> #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "net/base/completion_callback.h" #include "net/socket/socket.h" #include "net/socket/stream_socket.h" #include "remoting/protocol/channel_factory.h" #include "remoting/protocol/session.h" namespace base { class MessageLoop; } namespace remoting { namespace protocol { extern const char kTestJid[]; // FakeSocket implement net::Socket interface for FakeConnection. All data // written to FakeSocket is stored in a buffer returned by written_data(). // Read() reads data from another buffer that can be set with AppendInputData(). // Pending reads are supported, so if there is a pending read AppendInputData() // calls the read callback. // // Two fake sockets can be connected to each other using the // PairWith() method, e.g.: a->PairWith(b). After this all data // written to |a| can be read from |b| and vica versa. Two connected // sockets |a| and |b| must be created and used on the same thread. class FakeSocket : public net::StreamSocket { public: FakeSocket(); virtual ~FakeSocket(); const std::string& written_data() const { return written_data_; } void set_write_limit(int write_limit) { write_limit_ = write_limit; } void set_async_write(bool async_write) { async_write_ = async_write; } void set_next_write_error(int error) { next_write_error_ = error; } void set_next_read_error(int error) { next_read_error_ = error; } void AppendInputData(const std::vector<char>& data); void PairWith(FakeSocket* peer_socket); int input_pos() const { return input_pos_; } bool read_pending() const { return read_pending_; } // net::Socket implementation. virtual int Read(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) OVERRIDE; virtual int Write(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) OVERRIDE; virtual bool SetReceiveBufferSize(int32 size) OVERRIDE; virtual bool SetSendBufferSize(int32 size) OVERRIDE; // net::StreamSocket interface. virtual int Connect(const net::CompletionCallback& callback) OVERRIDE; virtual void Disconnect() OVERRIDE; virtual bool IsConnected() const OVERRIDE; virtual bool IsConnectedAndIdle() const OVERRIDE; virtual int GetPeerAddress(net::IPEndPoint* address) const OVERRIDE; virtual int GetLocalAddress(net::IPEndPoint* address) const OVERRIDE; virtual const net::BoundNetLog& NetLog() const OVERRIDE; virtual void SetSubresourceSpeculation() OVERRIDE; virtual void SetOmniboxSpeculation() OVERRIDE; virtual bool WasEverUsed() const OVERRIDE; virtual bool UsingTCPFastOpen() const OVERRIDE; virtual bool WasNpnNegotiated() const OVERRIDE; virtual net::NextProto GetNegotiatedProtocol() const OVERRIDE; virtual bool GetSSLInfo(net::SSLInfo* ssl_info) OVERRIDE; private: void DoAsyncWrite(scoped_refptr<net::IOBuffer> buf, int buf_len, const net::CompletionCallback& callback); void DoWrite(net::IOBuffer* buf, int buf_len); bool async_write_; bool write_pending_; int write_limit_; int next_write_error_; int next_read_error_; bool read_pending_; scoped_refptr<net::IOBuffer> read_buffer_; int read_buffer_size_; net::CompletionCallback read_callback_; base::WeakPtr<FakeSocket> peer_socket_; std::string written_data_; std::string input_data_; int input_pos_; net::BoundNetLog net_log_; base::MessageLoop* message_loop_; base::WeakPtrFactory<FakeSocket> weak_factory_; DISALLOW_COPY_AND_ASSIGN(FakeSocket); }; // FakeUdpSocket is similar to FakeSocket but behaves as UDP socket. All written // packets are stored separetely in written_packets(). AppendInputPacket() adds // one packet that will be returned by Read(). class FakeUdpSocket : public net::Socket { public: FakeUdpSocket(); virtual ~FakeUdpSocket(); const std::vector<std::string>& written_packets() const { return written_packets_; } void AppendInputPacket(const char* data, int data_size); int input_pos() const { return input_pos_; } // net::Socket implementation. virtual int Read(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) OVERRIDE; virtual int Write(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) OVERRIDE; virtual bool SetReceiveBufferSize(int32 size) OVERRIDE; virtual bool SetSendBufferSize(int32 size) OVERRIDE; private: bool read_pending_; scoped_refptr<net::IOBuffer> read_buffer_; int read_buffer_size_; net::CompletionCallback read_callback_; std::vector<std::string> written_packets_; std::vector<std::string> input_packets_; int input_pos_; base::MessageLoop* message_loop_; DISALLOW_COPY_AND_ASSIGN(FakeUdpSocket); }; // FakeSession is a dummy protocol::Session that uses FakeSocket for all // channels. class FakeSession : public Session, public ChannelFactory { public: FakeSession(); virtual ~FakeSession(); EventHandler* event_handler() { return event_handler_; } void set_async_creation(bool async_creation) { async_creation_ = async_creation; } void set_error(ErrorCode error) { error_ = error; } bool is_closed() const { return closed_; } FakeSocket* GetStreamChannel(const std::string& name); FakeUdpSocket* GetDatagramChannel(const std::string& name); // Session interface. virtual void SetEventHandler(EventHandler* event_handler) OVERRIDE; virtual ErrorCode error() OVERRIDE; virtual const std::string& jid() OVERRIDE; virtual const CandidateSessionConfig* candidate_config() OVERRIDE; virtual const SessionConfig& config() OVERRIDE; virtual void set_config(const SessionConfig& config) OVERRIDE; virtual ChannelFactory* GetTransportChannelFactory() OVERRIDE; virtual ChannelFactory* GetMultiplexedChannelFactory() OVERRIDE; virtual void Close() OVERRIDE; // ChannelFactory interface. virtual void CreateStreamChannel( const std::string& name, const StreamChannelCallback& callback) OVERRIDE; virtual void CreateDatagramChannel( const std::string& name, const DatagramChannelCallback& callback) OVERRIDE; virtual void CancelChannelCreation(const std::string& name) OVERRIDE; public: void NotifyStreamChannelCallback( const std::string& name, const StreamChannelCallback& callback); void NotifyDatagramChannelCallback( const std::string& name, const DatagramChannelCallback& callback); EventHandler* event_handler_; scoped_ptr<const CandidateSessionConfig> candidate_config_; SessionConfig config_; base::MessageLoop* message_loop_; bool async_creation_; std::map<std::string, FakeSocket*> stream_channels_; std::map<std::string, FakeUdpSocket*> datagram_channels_; std::string jid_; ErrorCode error_; bool closed_; base::WeakPtrFactory<FakeSession> weak_factory_; DISALLOW_COPY_AND_ASSIGN(FakeSession); }; } // namespace protocol } // namespace remoting #endif // REMOTING_PROTOCOL_FAKE_SESSION_H_