// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_AURA_CLIENT_DEFAULT_ACTIVATION_CLIENT_H_ #define UI_AURA_CLIENT_DEFAULT_ACTIVATION_CLIENT_H_ #include <vector> #include "base/compiler_specific.h" #include "base/logging.h" #include "base/observer_list.h" #include "ui/aura/aura_export.h" #include "ui/aura/client/activation_client.h" #include "ui/aura/window_observer.h" namespace aura { namespace client { class ActivationChangeObserver; } namespace client { // Simple ActivationClient implementation for use by tests and other targets // that just need basic behavior (e.g. activate windows whenever requested, // restack windows at the top when they're activated, etc.). class AURA_EXPORT DefaultActivationClient : public client::ActivationClient, public WindowObserver { public: explicit DefaultActivationClient(Window* root_window); virtual ~DefaultActivationClient(); // Overridden from client::ActivationClient: virtual void AddObserver(client::ActivationChangeObserver* observer) OVERRIDE; virtual void RemoveObserver( client::ActivationChangeObserver* observer) OVERRIDE; virtual void ActivateWindow(Window* window) OVERRIDE; virtual void DeactivateWindow(Window* window) OVERRIDE; virtual Window* GetActiveWindow() OVERRIDE; virtual Window* GetActivatableWindow(Window* window) OVERRIDE; virtual Window* GetToplevelWindow(Window* window) OVERRIDE; virtual bool OnWillFocusWindow(Window* window, const ui::Event* event) OVERRIDE; virtual bool CanActivateWindow(Window* window) const OVERRIDE; // Overridden from WindowObserver: virtual void OnWindowDestroyed(Window* window) OVERRIDE; private: void RemoveActiveWindow(Window* window); // This class explicitly does NOT store the active window in a window property // to make sure that ActivationChangeObserver is not treated as part of the // aura API. Assumptions to that end will cause tests that use this client to // fail. std::vector<Window*> active_windows_; // The window which was active before the currently active one. Window* last_active_; ObserverList<client::ActivationChangeObserver> observers_; DISALLOW_COPY_AND_ASSIGN(DefaultActivationClient); }; } // namespace client } // namespace aura #endif // UI_AURA_CLIENT_DEFAULT_ACTIVATION_CLIENT_H_