// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/event_handler.h" #include "ui/events/event.h" #include "ui/events/event_dispatcher.h" namespace ui { EventHandler::EventHandler() { } EventHandler::~EventHandler() { while (!dispatchers_.empty()) { EventDispatcher* dispatcher = dispatchers_.top(); dispatchers_.pop(); dispatcher->OnHandlerDestroyed(this); } } void EventHandler::OnEvent(Event* event) { if (event->IsKeyEvent()) OnKeyEvent(static_cast<KeyEvent*>(event)); else if (event->IsMouseEvent()) OnMouseEvent(static_cast<MouseEvent*>(event)); else if (event->IsScrollEvent()) OnScrollEvent(static_cast<ScrollEvent*>(event)); else if (event->IsTouchEvent()) OnTouchEvent(static_cast<TouchEvent*>(event)); else if (event->IsGestureEvent()) OnGestureEvent(static_cast<GestureEvent*>(event)); else if (event->type() == ET_CANCEL_MODE) OnCancelMode(static_cast<CancelModeEvent*>(event)); } void EventHandler::OnKeyEvent(KeyEvent* event) { } void EventHandler::OnMouseEvent(MouseEvent* event) { } void EventHandler::OnScrollEvent(ScrollEvent* event) { } void EventHandler::OnTouchEvent(TouchEvent* event) { } void EventHandler::OnGestureEvent(GestureEvent* event) { } void EventHandler::OnCancelMode(CancelModeEvent* event) { } } // namespace ui