#include <Eigen/Array> int main(int argc, char *argv[]) { std::cout.precision(2); // demo static functions Eigen::Matrix3f m3 = Eigen::Matrix3f::Random(); Eigen::Matrix4f m4 = Eigen::Matrix4f::Identity(); std::cout << "*** Step 1 ***\nm3:\n" << m3 << "\nm4:\n" << m4 << std::endl; // demo non-static set... functions m4.setZero(); m3.diagonal().setOnes(); std::cout << "*** Step 2 ***\nm3:\n" << m3 << "\nm4:\n" << m4 << std::endl; // demo fixed-size block() expression as lvalue and as rvalue m4.block<3,3>(0,1) = m3; m3.row(2) = m4.block<1,3>(2,0); std::cout << "*** Step 3 ***\nm3:\n" << m3 << "\nm4:\n" << m4 << std::endl; // demo dynamic-size block() { int rows = 3, cols = 3; m4.block(0,1,3,3).setIdentity(); std::cout << "*** Step 4 ***\nm4:\n" << m4 << std::endl; } // demo vector blocks m4.diagonal().block(1,2).setOnes(); std::cout << "*** Step 5 ***\nm4.diagonal():\n" << m4.diagonal() << std::endl; std::cout << "m4.diagonal().start(3)\n" << m4.diagonal().start(3) << std::endl; // demo coeff-wise operations m4 = m4.cwise()*m4; m3 = m3.cwise().cos(); std::cout << "*** Step 6 ***\nm3:\n" << m3 << "\nm4:\n" << m4 << std::endl; // sums of coefficients std::cout << "*** Step 7 ***\n m4.sum(): " << m4.sum() << std::endl; std::cout << "m4.col(2).sum(): " << m4.col(2).sum() << std::endl; std::cout << "m4.colwise().sum():\n" << m4.colwise().sum() << std::endl; std::cout << "m4.rowwise().sum():\n" << m4.rowwise().sum() << std::endl; // demo intelligent auto-evaluation m4 = m4 * m4; // auto-evaluates so no aliasing problem (performance penalty is low) Eigen::Matrix4f other = (m4 * m4).lazy(); // forces lazy evaluation m4 = m4 + m4; // here Eigen goes for lazy evaluation, as with most expressions m4 = -m4 + m4 + 5 * m4; // same here, Eigen chooses lazy evaluation for all that. m4 = m4 * (m4 + m4); // here Eigen chooses to first evaluate m4 + m4 into a temporary. // indeed, here it is an optimization to cache this intermediate result. m3 = m3 * m4.block<3,3>(1,1); // here Eigen chooses NOT to evaluate block() into a temporary // because accessing coefficients of that block expression is not more costly than accessing // coefficients of a plain matrix. m4 = m4 * m4.transpose(); // same here, lazy evaluation of the transpose. m4 = m4 * m4.transpose().eval(); // forces immediate evaluation of the transpose std::cout << "*** Step 8 ***\nm3:\n" << m3 << "\nm4:\n" << m4 << std::endl; }