/* * * (C) Copyright IBM Corp. and others 1998-2013 - All Rights Reserved * */ #include "LETypes.h" #include "MorphTables.h" #include "StateTables.h" #include "MorphStateTables.h" #include "SubtableProcessor2.h" #include "StateTableProcessor2.h" #include "ContextualGlyphInsertionProc2.h" #include "LEGlyphStorage.h" #include "LESwaps.h" U_NAMESPACE_BEGIN UOBJECT_DEFINE_RTTI_IMPLEMENTATION(ContextualGlyphInsertionProcessor2) ContextualGlyphInsertionProcessor2::ContextualGlyphInsertionProcessor2(const MorphSubtableHeader2 *morphSubtableHeader) : StateTableProcessor2(morphSubtableHeader) { contextualGlyphHeader = (const ContextualGlyphInsertionHeader2 *) morphSubtableHeader; le_uint32 insertionTableOffset = SWAPL(contextualGlyphHeader->insertionTableOffset); insertionTable = ((le_uint16 *) ((char *)&stateTableHeader->stHeader + insertionTableOffset)); entryTable = (const ContextualGlyphInsertionStateEntry2 *) ((char *) &stateTableHeader->stHeader + entryTableOffset); } ContextualGlyphInsertionProcessor2::~ContextualGlyphInsertionProcessor2() { } void ContextualGlyphInsertionProcessor2::beginStateTable() { markGlyph = 0; } le_uint16 ContextualGlyphInsertionProcessor2::processStateEntry(LEGlyphStorage &glyphStorage, le_int32 &currGlyph, EntryTableIndex2 index) { const ContextualGlyphInsertionStateEntry2 *entry = &entryTable[index]; le_uint16 newState = SWAPW(entry->newStateIndex); le_uint16 flags = SWAPW(entry->flags); le_int16 currIndex = SWAPW(entry->currentInsertionListIndex); le_int16 markIndex = SWAPW(entry->markedInsertionListIndex); int i = 0; if (markIndex > 0) { le_int16 count = (flags & cgiMarkedInsertCountMask) >> 5; if (!(flags & cgiMarkedIsKashidaLike)) { // extra glyph(s) will be added directly before/after the specified marked glyph if (!(flags & cgiMarkInsertBefore)) { LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(markGlyph, count + 1); for (i = 0; i < count; i++, markIndex++) { insertGlyphs[i] = insertionTable[markIndex]; } insertGlyphs[i] = glyphStorage[markGlyph]; glyphStorage.applyInsertions(); } else { LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(markGlyph, count + 1); insertGlyphs[0] = glyphStorage[markGlyph]; for (i = 1; i < count + 1; i++, markIndex++) { insertGlyphs[i] = insertionTable[markIndex]; } glyphStorage.applyInsertions(); } } else { // inserted as a split-vowel-like insertion // extra glyph(s) will be inserted some distance away from the marked glyph if (!(flags & cgiMarkInsertBefore)) { LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(markGlyph, count + 1); for (i = 0; i < count; i++, markIndex++) { insertGlyphs[i] = insertionTable[markIndex]; } insertGlyphs[i] = glyphStorage[markGlyph]; glyphStorage.applyInsertions(); } else { LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(markGlyph, count + 1); insertGlyphs[0] = glyphStorage[markGlyph]; for (i = 1; i < count + 1; i++, markIndex++) { insertGlyphs[i] = insertionTable[markIndex]; } glyphStorage.applyInsertions(); } } } if (currIndex > 0) { le_int16 count = flags & cgiCurrentInsertCountMask; if (!(flags & cgiCurrentIsKashidaLike)) { // extra glyph(s) will be added directly before/after the specified current glyph if (!(flags & cgiCurrentInsertBefore)) { LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(currGlyph, count + 1); for (i = 0; i < count; i++, currIndex++) { insertGlyphs[i] = insertionTable[currIndex]; } insertGlyphs[i] = glyphStorage[currGlyph]; glyphStorage.applyInsertions(); } else { LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(currGlyph, count + 1); insertGlyphs[0] = glyphStorage[currGlyph]; for (i = 1; i < count + 1; i++, currIndex++) { insertGlyphs[i] = insertionTable[currIndex]; } glyphStorage.applyInsertions(); } } else { // inserted as a split-vowel-like insertion // extra glyph(s) will be inserted some distance away from the current glyph if (!(flags & cgiCurrentInsertBefore)) { LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(currGlyph, count + 1); for (i = 0; i < count; i++, currIndex++) { insertGlyphs[i] = insertionTable[currIndex]; } insertGlyphs[i] = glyphStorage[currGlyph]; glyphStorage.applyInsertions(); } else { LEGlyphID *insertGlyphs = glyphStorage.insertGlyphs(currGlyph, count + 1); insertGlyphs[0] = glyphStorage[currGlyph]; for (i = 1; i < count + 1; i++, currIndex++) { insertGlyphs[i] = insertionTable[currIndex]; } glyphStorage.applyInsertions(); } } } if (flags & cgiSetMark) { markGlyph = currGlyph; } if (!(flags & cgiDontAdvance)) { currGlyph += dir; } return newState; } void ContextualGlyphInsertionProcessor2::endStateTable() { } U_NAMESPACE_END