#include "DMWriteTask.h" #include "DMUtil.h" #include "SkCommandLineFlags.h" #include "SkImageDecoder.h" #include "SkImageEncoder.h" #include "SkString.h" DEFINE_string2(writePath, w, "", "If set, write GMs here as .pngs."); namespace DM { // Splits off the last N suffixes of name (splitting on _) and appends them to out. // Returns the total number of characters consumed. static int split_suffixes(int N, const char* name, SkTArray<SkString>* out) { SkTArray<SkString> split; SkStrSplit(name, "_", &split); int consumed = 0; for (int i = 0; i < N; i++) { // We're splitting off suffixes from the back to front. out->push_back(split[split.count()-i-1]); consumed += out->back().size() + 1; // Add one for the _. } return consumed; } WriteTask::WriteTask(const Task& parent, SkBitmap bitmap) : Task(parent), fBitmap(bitmap) { const int suffixes = parent.depth() + 1; const SkString& name = parent.name(); const int totalSuffixLength = split_suffixes(suffixes, name.c_str(), &fSuffixes); fGmName.set(name.c_str(), name.size()-totalSuffixLength); } void WriteTask::makeDirOrFail(SkString dir) { if (!sk_mkdir(dir.c_str())) { this->fail(); } } void WriteTask::draw() { SkString dir(FLAGS_writePath[0]); this->makeDirOrFail(dir); for (int i = 0; i < fSuffixes.count(); i++) { dir = SkOSPath::SkPathJoin(dir.c_str(), fSuffixes[i].c_str()); this->makeDirOrFail(dir); } SkString path = SkOSPath::SkPathJoin(dir.c_str(), fGmName.c_str()); path.append(".png"); if (!SkImageEncoder::EncodeFile(path.c_str(), fBitmap, SkImageEncoder::kPNG_Type, 100/*quality*/)) { this->fail(); } } SkString WriteTask::name() const { SkString name("writing "); for (int i = 0; i < fSuffixes.count(); i++) { name.appendf("%s/", fSuffixes[i].c_str()); } name.append(fGmName.c_str()); return name; } bool WriteTask::shouldSkip() const { return FLAGS_writePath.isEmpty(); } static SkString path_to_expected_image(const char* root, const Task& task) { SkString filename = task.name(); // We know that all names passed in here belong to top-level Tasks, which have a single suffix // (8888, 565, gpu, etc.) indicating what subdirectory to look in. SkTArray<SkString> suffixes; const int suffixLength = split_suffixes(1, filename.c_str(), &suffixes); SkASSERT(1 == suffixes.count()); // We'll look in root/suffix for images. const SkString dir = SkOSPath::SkPathJoin(root, suffixes[0].c_str()); // Remove the suffix and tack on a .png. filename.remove(filename.size() - suffixLength, suffixLength); filename.append(".png"); //SkDebugf("dir %s, filename %s\n", dir.c_str(), filename.c_str()); return SkOSPath::SkPathJoin(dir.c_str(), filename.c_str()); } bool WriteTask::Expectations::check(const Task& task, SkBitmap bitmap) const { const SkString path = path_to_expected_image(fRoot, task); SkBitmap expected; if (SkImageDecoder::DecodeFile(path.c_str(), &expected)) { if (expected.config() != bitmap.config()) { SkBitmap converted; SkAssertResult(expected.copyTo(&converted, bitmap.config())); expected.swap(converted); } SkASSERT(expected.config() == bitmap.config()); return BitmapsEqual(expected, bitmap); } // Couldn't read the file, etc. SkDebugf("Problem decoding %s to SkBitmap.\n", path.c_str()); return false; } } // namespace DM