/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkOSWindow_Unix_DEFINED #define SkOSWindow_Unix_DEFINED #include <GL/glx.h> #include <X11/Xlib.h> #include "SkWindow.h" class SkEvent; struct SkUnixWindow { Display* fDisplay; Window fWin; size_t fOSWin; GC fGc; GLXContext fGLContext; }; class SkOSWindow : public SkWindow { public: SkOSWindow(void*); ~SkOSWindow(); void* getHWND() const { return (void*)fUnixWindow.fWin; } void* getDisplay() const { return (void*)fUnixWindow.fDisplay; } void* getUnixWindow() const { return (void*)&fUnixWindow; } void loop(); enum SkBackEndTypes { kNone_BackEndType, kNativeGL_BackEndType, }; struct AttachmentInfo { int fSampleCount; int fStencilBits; }; bool attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo*); void detach(); void present(); int getMSAASampleCount() const { return fMSAASampleCount; } //static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay); protected: // Overridden from from SkWindow: virtual void onSetTitle(const char title[]) SK_OVERRIDE; private: enum NextXEventResult { kContinue_NextXEventResult, kQuitRequest_NextXEventResult, kPaintRequest_NextXEventResult }; NextXEventResult nextXEvent(); void doPaint(); void mapWindowAndWait(); void closeWindow(); void initWindow(int newMSAASampleCount, AttachmentInfo* info); SkUnixWindow fUnixWindow; // Needed for GL XVisualInfo* fVi; // we recreate the underlying xwindow if this changes int fMSAASampleCount; typedef SkWindow INHERITED; }; #endif