// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "api.h" #include <math.h> // For isnan. #include <string.h> // For memcpy, strlen. #include "../include/v8-debug.h" #include "../include/v8-profiler.h" #include "../include/v8-testing.h" #include "bootstrapper.h" #include "compiler.h" #include "conversions-inl.h" #include "counters.h" #include "debug.h" #include "deoptimizer.h" #include "execution.h" #include "global-handles.h" #include "heap-profiler.h" #include "messages.h" #ifdef COMPRESS_STARTUP_DATA_BZ2 #include "natives.h" #endif #include "parser.h" #include "platform.h" #include "profile-generator-inl.h" #include "property-details.h" #include "property.h" #include "runtime-profiler.h" #include "scanner-character-streams.h" #include "snapshot.h" #include "unicode-inl.h" #include "v8threads.h" #include "version.h" #include "vm-state-inl.h" #define LOG_API(isolate, expr) LOG(isolate, ApiEntryCall(expr)) #define ENTER_V8(isolate) \ ASSERT((isolate)->IsInitialized()); \ i::VMState __state__((isolate), i::OTHER) #define LEAVE_V8(isolate) \ i::VMState __state__((isolate), i::EXTERNAL) namespace v8 { #define ON_BAILOUT(isolate, location, code) \ if (IsDeadCheck(isolate, location) || \ IsExecutionTerminatingCheck(isolate)) { \ code; \ UNREACHABLE(); \ } #define EXCEPTION_PREAMBLE(isolate) \ (isolate)->handle_scope_implementer()->IncrementCallDepth(); \ ASSERT(!(isolate)->external_caught_exception()); \ bool has_pending_exception = false #define EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, do_callback) \ do { \ i::HandleScopeImplementer* handle_scope_implementer = \ (isolate)->handle_scope_implementer(); \ handle_scope_implementer->DecrementCallDepth(); \ if (has_pending_exception) { \ if (handle_scope_implementer->CallDepthIsZero() && \ (isolate)->is_out_of_memory()) { \ if (!(isolate)->ignore_out_of_memory()) \ i::V8::FatalProcessOutOfMemory(NULL); \ } \ bool call_depth_is_zero = handle_scope_implementer->CallDepthIsZero(); \ (isolate)->OptionalRescheduleException(call_depth_is_zero); \ do_callback \ return value; \ } \ do_callback \ } while (false) #define EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, value) \ EXCEPTION_BAILOUT_CHECK_GENERIC( \ isolate, value, i::V8::FireCallCompletedCallback(isolate);) #define EXCEPTION_BAILOUT_CHECK(isolate, value) \ EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, ;) #define API_ENTRY_CHECK(isolate, msg) \ do { \ if (v8::Locker::IsActive()) { \ ApiCheck(isolate->thread_manager()->IsLockedByCurrentThread(), \ msg, \ "Entering the V8 API without proper locking in place"); \ } \ } while (false) // --- E x c e p t i o n B e h a v i o r --- static void DefaultFatalErrorHandler(const char* location, const char* message) { i::VMState __state__(i::Isolate::Current(), i::OTHER); API_Fatal(location, message); } static FatalErrorCallback GetFatalErrorHandler() { i::Isolate* isolate = i::Isolate::Current(); if (isolate->exception_behavior() == NULL) { isolate->set_exception_behavior(DefaultFatalErrorHandler); } return isolate->exception_behavior(); } void i::FatalProcessOutOfMemory(const char* location) { i::V8::FatalProcessOutOfMemory(location, false); } // When V8 cannot allocated memory FatalProcessOutOfMemory is called. // The default fatal error handler is called and execution is stopped. void i::V8::FatalProcessOutOfMemory(const char* location, bool take_snapshot) { i::HeapStats heap_stats; int start_marker; heap_stats.start_marker = &start_marker; int new_space_size; heap_stats.new_space_size = &new_space_size; int new_space_capacity; heap_stats.new_space_capacity = &new_space_capacity; intptr_t old_pointer_space_size; heap_stats.old_pointer_space_size = &old_pointer_space_size; intptr_t old_pointer_space_capacity; heap_stats.old_pointer_space_capacity = &old_pointer_space_capacity; intptr_t old_data_space_size; heap_stats.old_data_space_size = &old_data_space_size; intptr_t old_data_space_capacity; heap_stats.old_data_space_capacity = &old_data_space_capacity; intptr_t code_space_size; heap_stats.code_space_size = &code_space_size; intptr_t code_space_capacity; heap_stats.code_space_capacity = &code_space_capacity; intptr_t map_space_size; heap_stats.map_space_size = &map_space_size; intptr_t map_space_capacity; heap_stats.map_space_capacity = &map_space_capacity; intptr_t cell_space_size; heap_stats.cell_space_size = &cell_space_size; intptr_t cell_space_capacity; heap_stats.cell_space_capacity = &cell_space_capacity; intptr_t lo_space_size; heap_stats.lo_space_size = &lo_space_size; int global_handle_count; heap_stats.global_handle_count = &global_handle_count; int weak_global_handle_count; heap_stats.weak_global_handle_count = &weak_global_handle_count; int pending_global_handle_count; heap_stats.pending_global_handle_count = &pending_global_handle_count; int near_death_global_handle_count; heap_stats.near_death_global_handle_count = &near_death_global_handle_count; int free_global_handle_count; heap_stats.free_global_handle_count = &free_global_handle_count; intptr_t memory_allocator_size; heap_stats.memory_allocator_size = &memory_allocator_size; intptr_t memory_allocator_capacity; heap_stats.memory_allocator_capacity = &memory_allocator_capacity; int objects_per_type[LAST_TYPE + 1] = {0}; heap_stats.objects_per_type = objects_per_type; int size_per_type[LAST_TYPE + 1] = {0}; heap_stats.size_per_type = size_per_type; int os_error; heap_stats.os_error = &os_error; int end_marker; heap_stats.end_marker = &end_marker; i::Isolate* isolate = i::Isolate::Current(); // BUG(1718): // Don't use the take_snapshot since we don't support HeapIterator here // without doing a special GC. isolate->heap()->RecordStats(&heap_stats, false); i::V8::SetFatalError(); FatalErrorCallback callback = GetFatalErrorHandler(); { LEAVE_V8(isolate); callback(location, "Allocation failed - process out of memory"); } // If the callback returns, we stop execution. UNREACHABLE(); } bool Utils::ReportApiFailure(const char* location, const char* message) { FatalErrorCallback callback = GetFatalErrorHandler(); callback(location, message); i::V8::SetFatalError(); return false; } bool V8::IsDead() { return i::V8::IsDead(); } static inline bool ApiCheck(bool condition, const char* location, const char* message) { return condition ? true : Utils::ReportApiFailure(location, message); } static bool ReportV8Dead(const char* location) { FatalErrorCallback callback = GetFatalErrorHandler(); callback(location, "V8 is no longer usable"); return true; } static bool ReportEmptyHandle(const char* location) { FatalErrorCallback callback = GetFatalErrorHandler(); callback(location, "Reading from empty handle"); return true; } /** * IsDeadCheck checks that the vm is usable. If, for instance, the vm has been * out of memory at some point this check will fail. It should be called on * entry to all methods that touch anything in the heap, except destructors * which you sometimes can't avoid calling after the vm has crashed. Functions * that call EnsureInitialized or ON_BAILOUT don't have to also call * IsDeadCheck. ON_BAILOUT has the advantage over EnsureInitialized that you * can arrange to return if the VM is dead. This is needed to ensure that no VM * heap allocations are attempted on a dead VM. EnsureInitialized has the * advantage over ON_BAILOUT that it actually initializes the VM if this has not * yet been done. */ static inline bool IsDeadCheck(i::Isolate* isolate, const char* location) { return !isolate->IsInitialized() && i::V8::IsDead() ? ReportV8Dead(location) : false; } static inline bool IsExecutionTerminatingCheck(i::Isolate* isolate) { if (!isolate->IsInitialized()) return false; if (isolate->has_scheduled_exception()) { return isolate->scheduled_exception() == isolate->heap()->termination_exception(); } return false; } static inline bool EmptyCheck(const char* location, v8::Handle<v8::Data> obj) { return obj.IsEmpty() ? ReportEmptyHandle(location) : false; } static inline bool EmptyCheck(const char* location, const v8::Data* obj) { return (obj == 0) ? ReportEmptyHandle(location) : false; } // --- S t a t i c s --- static bool InitializeHelper() { if (i::Snapshot::Initialize()) return true; return i::V8::Initialize(NULL); } static inline bool EnsureInitializedForIsolate(i::Isolate* isolate, const char* location) { if (IsDeadCheck(isolate, location)) return false; if (isolate != NULL) { if (isolate->IsInitialized()) return true; } ASSERT(isolate == i::Isolate::Current()); return ApiCheck(InitializeHelper(), location, "Error initializing V8"); } // Some initializing API functions are called early and may be // called on a thread different from static initializer thread. // If Isolate API is used, Isolate::Enter() will initialize TLS so // Isolate::Current() works. If it's a legacy case, then the thread // may not have TLS initialized yet. However, in initializing APIs it // may be too early to call EnsureInitialized() - some pre-init // parameters still have to be configured. static inline i::Isolate* EnterIsolateIfNeeded() { i::Isolate* isolate = i::Isolate::UncheckedCurrent(); if (isolate != NULL) return isolate; i::Isolate::EnterDefaultIsolate(); isolate = i::Isolate::Current(); return isolate; } StartupDataDecompressor::StartupDataDecompressor() : raw_data(i::NewArray<char*>(V8::GetCompressedStartupDataCount())) { for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) { raw_data[i] = NULL; } } StartupDataDecompressor::~StartupDataDecompressor() { for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) { i::DeleteArray(raw_data[i]); } i::DeleteArray(raw_data); } int StartupDataDecompressor::Decompress() { int compressed_data_count = V8::GetCompressedStartupDataCount(); StartupData* compressed_data = i::NewArray<StartupData>(compressed_data_count); V8::GetCompressedStartupData(compressed_data); for (int i = 0; i < compressed_data_count; ++i) { char* decompressed = raw_data[i] = i::NewArray<char>(compressed_data[i].raw_size); if (compressed_data[i].compressed_size != 0) { int result = DecompressData(decompressed, &compressed_data[i].raw_size, compressed_data[i].data, compressed_data[i].compressed_size); if (result != 0) return result; } else { ASSERT_EQ(0, compressed_data[i].raw_size); } compressed_data[i].data = decompressed; } V8::SetDecompressedStartupData(compressed_data); i::DeleteArray(compressed_data); return 0; } StartupData::CompressionAlgorithm V8::GetCompressedStartupDataAlgorithm() { #ifdef COMPRESS_STARTUP_DATA_BZ2 return StartupData::kBZip2; #else return StartupData::kUncompressed; #endif } enum CompressedStartupDataItems { kSnapshot = 0, kSnapshotContext, kLibraries, kExperimentalLibraries, kCompressedStartupDataCount }; int V8::GetCompressedStartupDataCount() { #ifdef COMPRESS_STARTUP_DATA_BZ2 return kCompressedStartupDataCount; #else return 0; #endif } void V8::GetCompressedStartupData(StartupData* compressed_data) { #ifdef COMPRESS_STARTUP_DATA_BZ2 compressed_data[kSnapshot].data = reinterpret_cast<const char*>(i::Snapshot::data()); compressed_data[kSnapshot].compressed_size = i::Snapshot::size(); compressed_data[kSnapshot].raw_size = i::Snapshot::raw_size(); compressed_data[kSnapshotContext].data = reinterpret_cast<const char*>(i::Snapshot::context_data()); compressed_data[kSnapshotContext].compressed_size = i::Snapshot::context_size(); compressed_data[kSnapshotContext].raw_size = i::Snapshot::context_raw_size(); i::Vector<const i::byte> libraries_source = i::Natives::GetScriptsSource(); compressed_data[kLibraries].data = reinterpret_cast<const char*>(libraries_source.start()); compressed_data[kLibraries].compressed_size = libraries_source.length(); compressed_data[kLibraries].raw_size = i::Natives::GetRawScriptsSize(); i::Vector<const i::byte> exp_libraries_source = i::ExperimentalNatives::GetScriptsSource(); compressed_data[kExperimentalLibraries].data = reinterpret_cast<const char*>(exp_libraries_source.start()); compressed_data[kExperimentalLibraries].compressed_size = exp_libraries_source.length(); compressed_data[kExperimentalLibraries].raw_size = i::ExperimentalNatives::GetRawScriptsSize(); #endif } void V8::SetDecompressedStartupData(StartupData* decompressed_data) { #ifdef COMPRESS_STARTUP_DATA_BZ2 ASSERT_EQ(i::Snapshot::raw_size(), decompressed_data[kSnapshot].raw_size); i::Snapshot::set_raw_data( reinterpret_cast<const i::byte*>(decompressed_data[kSnapshot].data)); ASSERT_EQ(i::Snapshot::context_raw_size(), decompressed_data[kSnapshotContext].raw_size); i::Snapshot::set_context_raw_data( reinterpret_cast<const i::byte*>( decompressed_data[kSnapshotContext].data)); ASSERT_EQ(i::Natives::GetRawScriptsSize(), decompressed_data[kLibraries].raw_size); i::Vector<const char> libraries_source( decompressed_data[kLibraries].data, decompressed_data[kLibraries].raw_size); i::Natives::SetRawScriptsSource(libraries_source); ASSERT_EQ(i::ExperimentalNatives::GetRawScriptsSize(), decompressed_data[kExperimentalLibraries].raw_size); i::Vector<const char> exp_libraries_source( decompressed_data[kExperimentalLibraries].data, decompressed_data[kExperimentalLibraries].raw_size); i::ExperimentalNatives::SetRawScriptsSource(exp_libraries_source); #endif } void V8::SetFatalErrorHandler(FatalErrorCallback that) { i::Isolate* isolate = EnterIsolateIfNeeded(); isolate->set_exception_behavior(that); } void V8::SetAllowCodeGenerationFromStringsCallback( AllowCodeGenerationFromStringsCallback callback) { i::Isolate* isolate = EnterIsolateIfNeeded(); isolate->set_allow_code_gen_callback(callback); } #ifdef DEBUG void ImplementationUtilities::ZapHandleRange(i::Object** begin, i::Object** end) { i::HandleScope::ZapRange(begin, end); } #endif void V8::SetFlagsFromString(const char* str, int length) { i::FlagList::SetFlagsFromString(str, length); } void V8::SetFlagsFromCommandLine(int* argc, char** argv, bool remove_flags) { i::FlagList::SetFlagsFromCommandLine(argc, argv, remove_flags); } v8::Handle<Value> ThrowException(v8::Handle<v8::Value> value) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::ThrowException()")) { return v8::Handle<Value>(); } ENTER_V8(isolate); // If we're passed an empty handle, we throw an undefined exception // to deal more gracefully with out of memory situations. if (value.IsEmpty()) { isolate->ScheduleThrow(isolate->heap()->undefined_value()); } else { isolate->ScheduleThrow(*Utils::OpenHandle(*value)); } return v8::Undefined(); } RegisteredExtension* RegisteredExtension::first_extension_ = NULL; RegisteredExtension::RegisteredExtension(Extension* extension) : extension_(extension) { } void RegisteredExtension::Register(RegisteredExtension* that) { that->next_ = first_extension_; first_extension_ = that; } void RegisterExtension(Extension* that) { RegisteredExtension* extension = new RegisteredExtension(that); RegisteredExtension::Register(extension); } Extension::Extension(const char* name, const char* source, int dep_count, const char** deps, int source_length) : name_(name), source_length_(source_length >= 0 ? source_length : (source ? static_cast<int>(strlen(source)) : 0)), source_(source, source_length_), dep_count_(dep_count), deps_(deps), auto_enable_(false) { } v8::Handle<Primitive> Undefined() { i::Isolate* isolate = i::Isolate::Current(); if (!EnsureInitializedForIsolate(isolate, "v8::Undefined()")) { return v8::Handle<v8::Primitive>(); } return v8::Handle<Primitive>(ToApi<Primitive>( isolate->factory()->undefined_value())); } v8::Handle<Primitive> Null() { i::Isolate* isolate = i::Isolate::Current(); if (!EnsureInitializedForIsolate(isolate, "v8::Null()")) { return v8::Handle<v8::Primitive>(); } return v8::Handle<Primitive>( ToApi<Primitive>(isolate->factory()->null_value())); } v8::Handle<Boolean> True() { i::Isolate* isolate = i::Isolate::Current(); if (!EnsureInitializedForIsolate(isolate, "v8::True()")) { return v8::Handle<Boolean>(); } return v8::Handle<Boolean>( ToApi<Boolean>(isolate->factory()->true_value())); } v8::Handle<Boolean> False() { i::Isolate* isolate = i::Isolate::Current(); if (!EnsureInitializedForIsolate(isolate, "v8::False()")) { return v8::Handle<Boolean>(); } return v8::Handle<Boolean>( ToApi<Boolean>(isolate->factory()->false_value())); } ResourceConstraints::ResourceConstraints() : max_young_space_size_(0), max_old_space_size_(0), max_executable_size_(0), stack_limit_(NULL) { } bool SetResourceConstraints(ResourceConstraints* constraints) { i::Isolate* isolate = EnterIsolateIfNeeded(); int young_space_size = constraints->max_young_space_size(); int old_gen_size = constraints->max_old_space_size(); int max_executable_size = constraints->max_executable_size(); if (young_space_size != 0 || old_gen_size != 0 || max_executable_size != 0) { // After initialization it's too late to change Heap constraints. ASSERT(!isolate->IsInitialized()); bool result = isolate->heap()->ConfigureHeap(young_space_size / 2, old_gen_size, max_executable_size); if (!result) return false; } if (constraints->stack_limit() != NULL) { uintptr_t limit = reinterpret_cast<uintptr_t>(constraints->stack_limit()); isolate->stack_guard()->SetStackLimit(limit); } return true; } i::Object** V8::GlobalizeReference(i::Object** obj) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "V8::Persistent::New")) return NULL; LOG_API(isolate, "Persistent::New"); i::Handle<i::Object> result = isolate->global_handles()->Create(*obj); return result.location(); } void V8::MakeWeak(i::Object** object, void* parameters, WeakReferenceCallback callback) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "MakeWeak"); isolate->global_handles()->MakeWeak(object, parameters, callback); } void V8::ClearWeak(i::Object** obj) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "ClearWeak"); isolate->global_handles()->ClearWeakness(obj); } void V8::MarkIndependent(i::Object** object) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "MakeIndependent"); isolate->global_handles()->MarkIndependent(object); } bool V8::IsGlobalNearDeath(i::Object** obj) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "IsGlobalNearDeath"); if (!isolate->IsInitialized()) return false; return i::GlobalHandles::IsNearDeath(obj); } bool V8::IsGlobalWeak(i::Object** obj) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "IsGlobalWeak"); if (!isolate->IsInitialized()) return false; return i::GlobalHandles::IsWeak(obj); } void V8::DisposeGlobal(i::Object** obj) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "DisposeGlobal"); if (!isolate->IsInitialized()) return; isolate->global_handles()->Destroy(obj); } // --- H a n d l e s --- HandleScope::HandleScope() { i::Isolate* isolate = i::Isolate::Current(); API_ENTRY_CHECK(isolate, "HandleScope::HandleScope"); v8::ImplementationUtilities::HandleScopeData* current = isolate->handle_scope_data(); isolate_ = isolate; prev_next_ = current->next; prev_limit_ = current->limit; is_closed_ = false; current->level++; } HandleScope::~HandleScope() { if (!is_closed_) { Leave(); } } void HandleScope::Leave() { ASSERT(isolate_ == i::Isolate::Current()); v8::ImplementationUtilities::HandleScopeData* current = isolate_->handle_scope_data(); current->level--; ASSERT(current->level >= 0); current->next = prev_next_; if (current->limit != prev_limit_) { current->limit = prev_limit_; i::HandleScope::DeleteExtensions(isolate_); } #ifdef DEBUG i::HandleScope::ZapRange(prev_next_, prev_limit_); #endif } int HandleScope::NumberOfHandles() { EnsureInitializedForIsolate( i::Isolate::Current(), "HandleScope::NumberOfHandles"); return i::HandleScope::NumberOfHandles(); } i::Object** HandleScope::CreateHandle(i::Object* value) { return i::HandleScope::CreateHandle(value, i::Isolate::Current()); } i::Object** HandleScope::CreateHandle(i::HeapObject* value) { ASSERT(value->IsHeapObject()); return reinterpret_cast<i::Object**>( i::HandleScope::CreateHandle(value, value->GetIsolate())); } void Context::Enter() { i::Handle<i::Context> env = Utils::OpenHandle(this); i::Isolate* isolate = env->GetIsolate(); if (IsDeadCheck(isolate, "v8::Context::Enter()")) return; ENTER_V8(isolate); isolate->handle_scope_implementer()->EnterContext(env); isolate->handle_scope_implementer()->SaveContext(isolate->context()); isolate->set_context(*env); } void Context::Exit() { // Exit is essentially a static function and doesn't use the // receiver, so we have to get the current isolate from the thread // local. i::Isolate* isolate = i::Isolate::Current(); if (!isolate->IsInitialized()) return; if (!ApiCheck(isolate->handle_scope_implementer()->LeaveLastContext(), "v8::Context::Exit()", "Cannot exit non-entered context")) { return; } // Content of 'last_context' could be NULL. i::Context* last_context = isolate->handle_scope_implementer()->RestoreContext(); isolate->set_context(last_context); isolate->set_context_exit_happened(true); } void Context::SetData(v8::Handle<String> data) { i::Handle<i::Context> env = Utils::OpenHandle(this); i::Isolate* isolate = env->GetIsolate(); if (IsDeadCheck(isolate, "v8::Context::SetData()")) return; i::Handle<i::Object> raw_data = Utils::OpenHandle(*data); ASSERT(env->IsGlobalContext()); if (env->IsGlobalContext()) { env->set_data(*raw_data); } } v8::Local<v8::Value> Context::GetData() { i::Handle<i::Context> env = Utils::OpenHandle(this); i::Isolate* isolate = env->GetIsolate(); if (IsDeadCheck(isolate, "v8::Context::GetData()")) { return v8::Local<Value>(); } i::Object* raw_result = NULL; ASSERT(env->IsGlobalContext()); if (env->IsGlobalContext()) { raw_result = env->data(); } else { return Local<Value>(); } i::Handle<i::Object> result(raw_result, isolate); return Utils::ToLocal(result); } i::Object** v8::HandleScope::RawClose(i::Object** value) { if (!ApiCheck(!is_closed_, "v8::HandleScope::Close()", "Local scope has already been closed")) { return 0; } LOG_API(isolate_, "CloseHandleScope"); // Read the result before popping the handle block. i::Object* result = NULL; if (value != NULL) { result = *value; } is_closed_ = true; Leave(); if (value == NULL) { return NULL; } // Allocate a new handle on the previous handle block. i::Handle<i::Object> handle(result); return handle.location(); } // --- N e a n d e r --- // A constructor cannot easily return an error value, therefore it is necessary // to check for a dead VM with ON_BAILOUT before constructing any Neander // objects. To remind you about this there is no HandleScope in the // NeanderObject constructor. When you add one to the site calling the // constructor you should check that you ensured the VM was not dead first. NeanderObject::NeanderObject(int size) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Nowhere"); ENTER_V8(isolate); value_ = isolate->factory()->NewNeanderObject(); i::Handle<i::FixedArray> elements = isolate->factory()->NewFixedArray(size); value_->set_elements(*elements); } int NeanderObject::size() { return i::FixedArray::cast(value_->elements())->length(); } NeanderArray::NeanderArray() : obj_(2) { obj_.set(0, i::Smi::FromInt(0)); } int NeanderArray::length() { return i::Smi::cast(obj_.get(0))->value(); } i::Object* NeanderArray::get(int offset) { ASSERT(0 <= offset); ASSERT(offset < length()); return obj_.get(offset + 1); } // This method cannot easily return an error value, therefore it is necessary // to check for a dead VM with ON_BAILOUT before calling it. To remind you // about this there is no HandleScope in this method. When you add one to the // site calling this method you should check that you ensured the VM was not // dead first. void NeanderArray::add(i::Handle<i::Object> value) { int length = this->length(); int size = obj_.size(); if (length == size - 1) { i::Handle<i::FixedArray> new_elms = FACTORY->NewFixedArray(2 * size); for (int i = 0; i < length; i++) new_elms->set(i + 1, get(i)); obj_.value()->set_elements(*new_elms); } obj_.set(length + 1, *value); obj_.set(0, i::Smi::FromInt(length + 1)); } void NeanderArray::set(int index, i::Object* value) { if (index < 0 || index >= this->length()) return; obj_.set(index + 1, value); } // --- T e m p l a t e --- static void InitializeTemplate(i::Handle<i::TemplateInfo> that, int type) { that->set_tag(i::Smi::FromInt(type)); } void Template::Set(v8::Handle<String> name, v8::Handle<Data> value, v8::PropertyAttribute attribute) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Template::Set()")) return; ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::Object> list(Utils::OpenHandle(this)->property_list()); if (list->IsUndefined()) { list = NeanderArray().value(); Utils::OpenHandle(this)->set_property_list(*list); } NeanderArray array(list); array.add(Utils::OpenHandle(*name)); array.add(Utils::OpenHandle(*value)); array.add(Utils::OpenHandle(*v8::Integer::New(attribute))); } // --- F u n c t i o n T e m p l a t e --- static void InitializeFunctionTemplate( i::Handle<i::FunctionTemplateInfo> info) { info->set_tag(i::Smi::FromInt(Consts::FUNCTION_TEMPLATE)); info->set_flag(0); } Local<ObjectTemplate> FunctionTemplate::PrototypeTemplate() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::PrototypeTemplate()")) { return Local<ObjectTemplate>(); } ENTER_V8(isolate); i::Handle<i::Object> result(Utils::OpenHandle(this)->prototype_template()); if (result->IsUndefined()) { result = Utils::OpenHandle(*ObjectTemplate::New()); Utils::OpenHandle(this)->set_prototype_template(*result); } return Local<ObjectTemplate>(ToApi<ObjectTemplate>(result)); } void FunctionTemplate::Inherit(v8::Handle<FunctionTemplate> value) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::Inherit()")) return; ENTER_V8(isolate); Utils::OpenHandle(this)->set_parent_template(*Utils::OpenHandle(*value)); } Local<FunctionTemplate> FunctionTemplate::New(InvocationCallback callback, v8::Handle<Value> data, v8::Handle<Signature> signature) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::FunctionTemplate::New()"); LOG_API(isolate, "FunctionTemplate::New"); ENTER_V8(isolate); i::Handle<i::Struct> struct_obj = isolate->factory()->NewStruct(i::FUNCTION_TEMPLATE_INFO_TYPE); i::Handle<i::FunctionTemplateInfo> obj = i::Handle<i::FunctionTemplateInfo>::cast(struct_obj); InitializeFunctionTemplate(obj); int next_serial_number = isolate->next_serial_number(); isolate->set_next_serial_number(next_serial_number + 1); obj->set_serial_number(i::Smi::FromInt(next_serial_number)); if (callback != 0) { if (data.IsEmpty()) data = v8::Undefined(); Utils::ToLocal(obj)->SetCallHandler(callback, data); } obj->set_undetectable(false); obj->set_needs_access_check(false); if (!signature.IsEmpty()) obj->set_signature(*Utils::OpenHandle(*signature)); return Utils::ToLocal(obj); } Local<Signature> Signature::New(Handle<FunctionTemplate> receiver, int argc, Handle<FunctionTemplate> argv[]) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Signature::New()"); LOG_API(isolate, "Signature::New"); ENTER_V8(isolate); i::Handle<i::Struct> struct_obj = isolate->factory()->NewStruct(i::SIGNATURE_INFO_TYPE); i::Handle<i::SignatureInfo> obj = i::Handle<i::SignatureInfo>::cast(struct_obj); if (!receiver.IsEmpty()) obj->set_receiver(*Utils::OpenHandle(*receiver)); if (argc > 0) { i::Handle<i::FixedArray> args = isolate->factory()->NewFixedArray(argc); for (int i = 0; i < argc; i++) { if (!argv[i].IsEmpty()) args->set(i, *Utils::OpenHandle(*argv[i])); } obj->set_args(*args); } return Utils::ToLocal(obj); } Local<TypeSwitch> TypeSwitch::New(Handle<FunctionTemplate> type) { Handle<FunctionTemplate> types[1] = { type }; return TypeSwitch::New(1, types); } Local<TypeSwitch> TypeSwitch::New(int argc, Handle<FunctionTemplate> types[]) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::TypeSwitch::New()"); LOG_API(isolate, "TypeSwitch::New"); ENTER_V8(isolate); i::Handle<i::FixedArray> vector = isolate->factory()->NewFixedArray(argc); for (int i = 0; i < argc; i++) vector->set(i, *Utils::OpenHandle(*types[i])); i::Handle<i::Struct> struct_obj = isolate->factory()->NewStruct(i::TYPE_SWITCH_INFO_TYPE); i::Handle<i::TypeSwitchInfo> obj = i::Handle<i::TypeSwitchInfo>::cast(struct_obj); obj->set_types(*vector); return Utils::ToLocal(obj); } int TypeSwitch::match(v8::Handle<Value> value) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "TypeSwitch::match"); USE(isolate); i::Handle<i::Object> obj = Utils::OpenHandle(*value); i::Handle<i::TypeSwitchInfo> info = Utils::OpenHandle(this); i::FixedArray* types = i::FixedArray::cast(info->types()); for (int i = 0; i < types->length(); i++) { if (obj->IsInstanceOf(i::FunctionTemplateInfo::cast(types->get(i)))) return i + 1; } return 0; } #define SET_FIELD_WRAPPED(obj, setter, cdata) do { \ i::Handle<i::Object> foreign = FromCData(cdata); \ (obj)->setter(*foreign); \ } while (false) void FunctionTemplate::SetCallHandler(InvocationCallback callback, v8::Handle<Value> data) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetCallHandler()")) return; ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::Struct> struct_obj = isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE); i::Handle<i::CallHandlerInfo> obj = i::Handle<i::CallHandlerInfo>::cast(struct_obj); SET_FIELD_WRAPPED(obj, set_callback, callback); if (data.IsEmpty()) data = v8::Undefined(); obj->set_data(*Utils::OpenHandle(*data)); Utils::OpenHandle(this)->set_call_code(*obj); } static i::Handle<i::AccessorInfo> MakeAccessorInfo( v8::Handle<String> name, AccessorGetter getter, AccessorSetter setter, v8::Handle<Value> data, v8::AccessControl settings, v8::PropertyAttribute attributes) { i::Handle<i::AccessorInfo> obj = FACTORY->NewAccessorInfo(); ASSERT(getter != NULL); SET_FIELD_WRAPPED(obj, set_getter, getter); SET_FIELD_WRAPPED(obj, set_setter, setter); if (data.IsEmpty()) data = v8::Undefined(); obj->set_data(*Utils::OpenHandle(*data)); obj->set_name(*Utils::OpenHandle(*name)); if (settings & ALL_CAN_READ) obj->set_all_can_read(true); if (settings & ALL_CAN_WRITE) obj->set_all_can_write(true); if (settings & PROHIBITS_OVERWRITING) obj->set_prohibits_overwriting(true); obj->set_property_attributes(static_cast<PropertyAttributes>(attributes)); return obj; } void FunctionTemplate::AddInstancePropertyAccessor( v8::Handle<String> name, AccessorGetter getter, AccessorSetter setter, v8::Handle<Value> data, v8::AccessControl settings, v8::PropertyAttribute attributes) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::AddInstancePropertyAccessor()")) { return; } ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::AccessorInfo> obj = MakeAccessorInfo(name, getter, setter, data, settings, attributes); i::Handle<i::Object> list(Utils::OpenHandle(this)->property_accessors()); if (list->IsUndefined()) { list = NeanderArray().value(); Utils::OpenHandle(this)->set_property_accessors(*list); } NeanderArray array(list); array.add(obj); } Local<ObjectTemplate> FunctionTemplate::InstanceTemplate() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::InstanceTemplate()") || EmptyCheck("v8::FunctionTemplate::InstanceTemplate()", this)) return Local<ObjectTemplate>(); ENTER_V8(isolate); if (Utils::OpenHandle(this)->instance_template()->IsUndefined()) { Local<ObjectTemplate> templ = ObjectTemplate::New(v8::Handle<FunctionTemplate>(this)); Utils::OpenHandle(this)->set_instance_template(*Utils::OpenHandle(*templ)); } i::Handle<i::ObjectTemplateInfo> result(i::ObjectTemplateInfo::cast( Utils::OpenHandle(this)->instance_template())); return Utils::ToLocal(result); } void FunctionTemplate::SetClassName(Handle<String> name) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetClassName()")) return; ENTER_V8(isolate); Utils::OpenHandle(this)->set_class_name(*Utils::OpenHandle(*name)); } void FunctionTemplate::SetHiddenPrototype(bool value) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetHiddenPrototype()")) { return; } ENTER_V8(isolate); Utils::OpenHandle(this)->set_hidden_prototype(value); } void FunctionTemplate::ReadOnlyPrototype() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetPrototypeAttributes()")) { return; } ENTER_V8(isolate); Utils::OpenHandle(this)->set_read_only_prototype(true); } void FunctionTemplate::SetNamedInstancePropertyHandler( NamedPropertyGetter getter, NamedPropertySetter setter, NamedPropertyQuery query, NamedPropertyDeleter remover, NamedPropertyEnumerator enumerator, Handle<Value> data) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetNamedInstancePropertyHandler()")) { return; } ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::Struct> struct_obj = isolate->factory()->NewStruct(i::INTERCEPTOR_INFO_TYPE); i::Handle<i::InterceptorInfo> obj = i::Handle<i::InterceptorInfo>::cast(struct_obj); if (getter != 0) SET_FIELD_WRAPPED(obj, set_getter, getter); if (setter != 0) SET_FIELD_WRAPPED(obj, set_setter, setter); if (query != 0) SET_FIELD_WRAPPED(obj, set_query, query); if (remover != 0) SET_FIELD_WRAPPED(obj, set_deleter, remover); if (enumerator != 0) SET_FIELD_WRAPPED(obj, set_enumerator, enumerator); if (data.IsEmpty()) data = v8::Undefined(); obj->set_data(*Utils::OpenHandle(*data)); Utils::OpenHandle(this)->set_named_property_handler(*obj); } void FunctionTemplate::SetIndexedInstancePropertyHandler( IndexedPropertyGetter getter, IndexedPropertySetter setter, IndexedPropertyQuery query, IndexedPropertyDeleter remover, IndexedPropertyEnumerator enumerator, Handle<Value> data) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetIndexedInstancePropertyHandler()")) { return; } ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::Struct> struct_obj = isolate->factory()->NewStruct(i::INTERCEPTOR_INFO_TYPE); i::Handle<i::InterceptorInfo> obj = i::Handle<i::InterceptorInfo>::cast(struct_obj); if (getter != 0) SET_FIELD_WRAPPED(obj, set_getter, getter); if (setter != 0) SET_FIELD_WRAPPED(obj, set_setter, setter); if (query != 0) SET_FIELD_WRAPPED(obj, set_query, query); if (remover != 0) SET_FIELD_WRAPPED(obj, set_deleter, remover); if (enumerator != 0) SET_FIELD_WRAPPED(obj, set_enumerator, enumerator); if (data.IsEmpty()) data = v8::Undefined(); obj->set_data(*Utils::OpenHandle(*data)); Utils::OpenHandle(this)->set_indexed_property_handler(*obj); } void FunctionTemplate::SetInstanceCallAsFunctionHandler( InvocationCallback callback, Handle<Value> data) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::FunctionTemplate::SetInstanceCallAsFunctionHandler()")) { return; } ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::Struct> struct_obj = isolate->factory()->NewStruct(i::CALL_HANDLER_INFO_TYPE); i::Handle<i::CallHandlerInfo> obj = i::Handle<i::CallHandlerInfo>::cast(struct_obj); SET_FIELD_WRAPPED(obj, set_callback, callback); if (data.IsEmpty()) data = v8::Undefined(); obj->set_data(*Utils::OpenHandle(*data)); Utils::OpenHandle(this)->set_instance_call_handler(*obj); } // --- O b j e c t T e m p l a t e --- Local<ObjectTemplate> ObjectTemplate::New() { return New(Local<FunctionTemplate>()); } Local<ObjectTemplate> ObjectTemplate::New( v8::Handle<FunctionTemplate> constructor) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::ObjectTemplate::New()")) { return Local<ObjectTemplate>(); } EnsureInitializedForIsolate(isolate, "v8::ObjectTemplate::New()"); LOG_API(isolate, "ObjectTemplate::New"); ENTER_V8(isolate); i::Handle<i::Struct> struct_obj = isolate->factory()->NewStruct(i::OBJECT_TEMPLATE_INFO_TYPE); i::Handle<i::ObjectTemplateInfo> obj = i::Handle<i::ObjectTemplateInfo>::cast(struct_obj); InitializeTemplate(obj, Consts::OBJECT_TEMPLATE); if (!constructor.IsEmpty()) obj->set_constructor(*Utils::OpenHandle(*constructor)); obj->set_internal_field_count(i::Smi::FromInt(0)); return Utils::ToLocal(obj); } // Ensure that the object template has a constructor. If no // constructor is available we create one. static void EnsureConstructor(ObjectTemplate* object_template) { if (Utils::OpenHandle(object_template)->constructor()->IsUndefined()) { Local<FunctionTemplate> templ = FunctionTemplate::New(); i::Handle<i::FunctionTemplateInfo> constructor = Utils::OpenHandle(*templ); constructor->set_instance_template(*Utils::OpenHandle(object_template)); Utils::OpenHandle(object_template)->set_constructor(*constructor); } } void ObjectTemplate::SetAccessor(v8::Handle<String> name, AccessorGetter getter, AccessorSetter setter, v8::Handle<Value> data, AccessControl settings, PropertyAttribute attribute) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetAccessor()")) return; ENTER_V8(isolate); i::HandleScope scope(isolate); EnsureConstructor(this); i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor()); i::Handle<i::FunctionTemplateInfo> cons(constructor); Utils::ToLocal(cons)->AddInstancePropertyAccessor(name, getter, setter, data, settings, attribute); } void ObjectTemplate::SetNamedPropertyHandler(NamedPropertyGetter getter, NamedPropertySetter setter, NamedPropertyQuery query, NamedPropertyDeleter remover, NamedPropertyEnumerator enumerator, Handle<Value> data) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetNamedPropertyHandler()")) { return; } ENTER_V8(isolate); i::HandleScope scope(isolate); EnsureConstructor(this); i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor()); i::Handle<i::FunctionTemplateInfo> cons(constructor); Utils::ToLocal(cons)->SetNamedInstancePropertyHandler(getter, setter, query, remover, enumerator, data); } void ObjectTemplate::MarkAsUndetectable() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::ObjectTemplate::MarkAsUndetectable()")) return; ENTER_V8(isolate); i::HandleScope scope(isolate); EnsureConstructor(this); i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor()); i::Handle<i::FunctionTemplateInfo> cons(constructor); cons->set_undetectable(true); } void ObjectTemplate::SetAccessCheckCallbacks( NamedSecurityCallback named_callback, IndexedSecurityCallback indexed_callback, Handle<Value> data, bool turned_on_by_default) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetAccessCheckCallbacks()")) { return; } ENTER_V8(isolate); i::HandleScope scope(isolate); EnsureConstructor(this); i::Handle<i::Struct> struct_info = isolate->factory()->NewStruct(i::ACCESS_CHECK_INFO_TYPE); i::Handle<i::AccessCheckInfo> info = i::Handle<i::AccessCheckInfo>::cast(struct_info); SET_FIELD_WRAPPED(info, set_named_callback, named_callback); SET_FIELD_WRAPPED(info, set_indexed_callback, indexed_callback); if (data.IsEmpty()) data = v8::Undefined(); info->set_data(*Utils::OpenHandle(*data)); i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor()); i::Handle<i::FunctionTemplateInfo> cons(constructor); cons->set_access_check_info(*info); cons->set_needs_access_check(turned_on_by_default); } void ObjectTemplate::SetIndexedPropertyHandler( IndexedPropertyGetter getter, IndexedPropertySetter setter, IndexedPropertyQuery query, IndexedPropertyDeleter remover, IndexedPropertyEnumerator enumerator, Handle<Value> data) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetIndexedPropertyHandler()")) { return; } ENTER_V8(isolate); i::HandleScope scope(isolate); EnsureConstructor(this); i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor()); i::Handle<i::FunctionTemplateInfo> cons(constructor); Utils::ToLocal(cons)->SetIndexedInstancePropertyHandler(getter, setter, query, remover, enumerator, data); } void ObjectTemplate::SetCallAsFunctionHandler(InvocationCallback callback, Handle<Value> data) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetCallAsFunctionHandler()")) { return; } ENTER_V8(isolate); i::HandleScope scope(isolate); EnsureConstructor(this); i::FunctionTemplateInfo* constructor = i::FunctionTemplateInfo::cast(Utils::OpenHandle(this)->constructor()); i::Handle<i::FunctionTemplateInfo> cons(constructor); Utils::ToLocal(cons)->SetInstanceCallAsFunctionHandler(callback, data); } int ObjectTemplate::InternalFieldCount() { if (IsDeadCheck(Utils::OpenHandle(this)->GetIsolate(), "v8::ObjectTemplate::InternalFieldCount()")) { return 0; } return i::Smi::cast(Utils::OpenHandle(this)->internal_field_count())->value(); } void ObjectTemplate::SetInternalFieldCount(int value) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::ObjectTemplate::SetInternalFieldCount()")) { return; } if (!ApiCheck(i::Smi::IsValid(value), "v8::ObjectTemplate::SetInternalFieldCount()", "Invalid internal field count")) { return; } ENTER_V8(isolate); if (value > 0) { // The internal field count is set by the constructor function's // construct code, so we ensure that there is a constructor // function to do the setting. EnsureConstructor(this); } Utils::OpenHandle(this)->set_internal_field_count(i::Smi::FromInt(value)); } // --- S c r i p t D a t a --- ScriptData* ScriptData::PreCompile(const char* input, int length) { i::Utf8ToUtf16CharacterStream stream( reinterpret_cast<const unsigned char*>(input), length); return i::ParserApi::PreParse(&stream, NULL, i::FLAG_harmony_scoping); } ScriptData* ScriptData::PreCompile(v8::Handle<String> source) { i::Handle<i::String> str = Utils::OpenHandle(*source); if (str->IsExternalTwoByteString()) { i::ExternalTwoByteStringUtf16CharacterStream stream( i::Handle<i::ExternalTwoByteString>::cast(str), 0, str->length()); return i::ParserApi::PreParse(&stream, NULL, i::FLAG_harmony_scoping); } else { i::GenericStringUtf16CharacterStream stream(str, 0, str->length()); return i::ParserApi::PreParse(&stream, NULL, i::FLAG_harmony_scoping); } } ScriptData* ScriptData::New(const char* data, int length) { // Return an empty ScriptData if the length is obviously invalid. if (length % sizeof(unsigned) != 0) { return new i::ScriptDataImpl(); } // Copy the data to ensure it is properly aligned. int deserialized_data_length = length / sizeof(unsigned); // If aligned, don't create a copy of the data. if (reinterpret_cast<intptr_t>(data) % sizeof(unsigned) == 0) { return new i::ScriptDataImpl(data, length); } // Copy the data to align it. unsigned* deserialized_data = i::NewArray<unsigned>(deserialized_data_length); i::OS::MemCopy(deserialized_data, data, length); return new i::ScriptDataImpl( i::Vector<unsigned>(deserialized_data, deserialized_data_length)); } // --- S c r i p t --- Local<Script> Script::New(v8::Handle<String> source, v8::ScriptOrigin* origin, v8::ScriptData* pre_data, v8::Handle<String> script_data) { i::Isolate* isolate = i::Isolate::Current(); ON_BAILOUT(isolate, "v8::Script::New()", return Local<Script>()); LOG_API(isolate, "Script::New"); ENTER_V8(isolate); i::SharedFunctionInfo* raw_result = NULL; { i::HandleScope scope(isolate); i::Handle<i::String> str = Utils::OpenHandle(*source); i::Handle<i::Object> name_obj; int line_offset = 0; int column_offset = 0; if (origin != NULL) { if (!origin->ResourceName().IsEmpty()) { name_obj = Utils::OpenHandle(*origin->ResourceName()); } if (!origin->ResourceLineOffset().IsEmpty()) { line_offset = static_cast<int>(origin->ResourceLineOffset()->Value()); } if (!origin->ResourceColumnOffset().IsEmpty()) { column_offset = static_cast<int>(origin->ResourceColumnOffset()->Value()); } } EXCEPTION_PREAMBLE(isolate); i::ScriptDataImpl* pre_data_impl = static_cast<i::ScriptDataImpl*>(pre_data); // We assert that the pre-data is sane, even though we can actually // handle it if it turns out not to be in release mode. ASSERT(pre_data_impl == NULL || pre_data_impl->SanityCheck()); // If the pre-data isn't sane we simply ignore it if (pre_data_impl != NULL && !pre_data_impl->SanityCheck()) { pre_data_impl = NULL; } i::Handle<i::SharedFunctionInfo> result = i::Compiler::Compile(str, name_obj, line_offset, column_offset, NULL, pre_data_impl, Utils::OpenHandle(*script_data), i::NOT_NATIVES_CODE); has_pending_exception = result.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, Local<Script>()); raw_result = *result; } i::Handle<i::SharedFunctionInfo> result(raw_result, isolate); return Local<Script>(ToApi<Script>(result)); } Local<Script> Script::New(v8::Handle<String> source, v8::Handle<Value> file_name) { ScriptOrigin origin(file_name); return New(source, &origin); } Local<Script> Script::Compile(v8::Handle<String> source, v8::ScriptOrigin* origin, v8::ScriptData* pre_data, v8::Handle<String> script_data) { i::Isolate* isolate = i::Isolate::Current(); ON_BAILOUT(isolate, "v8::Script::Compile()", return Local<Script>()); LOG_API(isolate, "Script::Compile"); ENTER_V8(isolate); Local<Script> generic = New(source, origin, pre_data, script_data); if (generic.IsEmpty()) return generic; i::Handle<i::Object> obj = Utils::OpenHandle(*generic); i::Handle<i::SharedFunctionInfo> function = i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj)); i::Handle<i::JSFunction> result = isolate->factory()->NewFunctionFromSharedFunctionInfo( function, isolate->global_context()); return Local<Script>(ToApi<Script>(result)); } Local<Script> Script::Compile(v8::Handle<String> source, v8::Handle<Value> file_name, v8::Handle<String> script_data) { ScriptOrigin origin(file_name); return Compile(source, &origin, 0, script_data); } Local<Value> Script::Run() { i::Isolate* isolate = i::Isolate::Current(); ON_BAILOUT(isolate, "v8::Script::Run()", return Local<Value>()); LOG_API(isolate, "Script::Run"); ENTER_V8(isolate); i::Object* raw_result = NULL; { i::HandleScope scope(isolate); i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::JSFunction> fun; if (obj->IsSharedFunctionInfo()) { i::Handle<i::SharedFunctionInfo> function_info(i::SharedFunctionInfo::cast(*obj), isolate); fun = isolate->factory()->NewFunctionFromSharedFunctionInfo( function_info, isolate->global_context()); } else { fun = i::Handle<i::JSFunction>(i::JSFunction::cast(*obj), isolate); } EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> receiver( isolate->context()->global_proxy(), isolate); i::Handle<i::Object> result = i::Execution::Call(fun, receiver, 0, NULL, &has_pending_exception); EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Value>()); raw_result = *result; } i::Handle<i::Object> result(raw_result, isolate); return Utils::ToLocal(result); } static i::Handle<i::SharedFunctionInfo> OpenScript(Script* script) { i::Handle<i::Object> obj = Utils::OpenHandle(script); i::Handle<i::SharedFunctionInfo> result; if (obj->IsSharedFunctionInfo()) { result = i::Handle<i::SharedFunctionInfo>(i::SharedFunctionInfo::cast(*obj)); } else { result = i::Handle<i::SharedFunctionInfo>(i::JSFunction::cast(*obj)->shared()); } return result; } Local<Value> Script::Id() { i::Isolate* isolate = i::Isolate::Current(); ON_BAILOUT(isolate, "v8::Script::Id()", return Local<Value>()); LOG_API(isolate, "Script::Id"); i::Object* raw_id = NULL; { i::HandleScope scope(isolate); i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this); i::Handle<i::Script> script(i::Script::cast(function_info->script())); i::Handle<i::Object> id(script->id()); raw_id = *id; } i::Handle<i::Object> id(raw_id); return Utils::ToLocal(id); } void Script::SetData(v8::Handle<String> data) { i::Isolate* isolate = i::Isolate::Current(); ON_BAILOUT(isolate, "v8::Script::SetData()", return); LOG_API(isolate, "Script::SetData"); { i::HandleScope scope(isolate); i::Handle<i::SharedFunctionInfo> function_info = OpenScript(this); i::Handle<i::Object> raw_data = Utils::OpenHandle(*data); i::Handle<i::Script> script(i::Script::cast(function_info->script())); script->set_data(*raw_data); } } // --- E x c e p t i o n s --- v8::TryCatch::TryCatch() : isolate_(i::Isolate::Current()), next_(isolate_->try_catch_handler_address()), exception_(isolate_->heap()->the_hole_value()), message_(i::Smi::FromInt(0)), is_verbose_(false), can_continue_(true), capture_message_(true), rethrow_(false) { isolate_->RegisterTryCatchHandler(this); } v8::TryCatch::~TryCatch() { ASSERT(isolate_ == i::Isolate::Current()); if (rethrow_) { v8::HandleScope scope; v8::Local<v8::Value> exc = v8::Local<v8::Value>::New(Exception()); isolate_->UnregisterTryCatchHandler(this); v8::ThrowException(exc); } else { isolate_->UnregisterTryCatchHandler(this); } } bool v8::TryCatch::HasCaught() const { return !reinterpret_cast<i::Object*>(exception_)->IsTheHole(); } bool v8::TryCatch::CanContinue() const { return can_continue_; } v8::Handle<v8::Value> v8::TryCatch::ReThrow() { if (!HasCaught()) return v8::Local<v8::Value>(); rethrow_ = true; return v8::Undefined(); } v8::Local<Value> v8::TryCatch::Exception() const { ASSERT(isolate_ == i::Isolate::Current()); if (HasCaught()) { // Check for out of memory exception. i::Object* exception = reinterpret_cast<i::Object*>(exception_); return v8::Utils::ToLocal(i::Handle<i::Object>(exception, isolate_)); } else { return v8::Local<Value>(); } } v8::Local<Value> v8::TryCatch::StackTrace() const { ASSERT(isolate_ == i::Isolate::Current()); if (HasCaught()) { i::Object* raw_obj = reinterpret_cast<i::Object*>(exception_); if (!raw_obj->IsJSObject()) return v8::Local<Value>(); i::HandleScope scope(isolate_); i::Handle<i::JSObject> obj(i::JSObject::cast(raw_obj), isolate_); i::Handle<i::String> name = isolate_->factory()->LookupAsciiSymbol("stack"); if (!obj->HasProperty(*name)) return v8::Local<Value>(); i::Handle<i::Object> value = i::GetProperty(obj, name); if (value.is_null()) return v8::Local<Value>(); return v8::Utils::ToLocal(scope.CloseAndEscape(value)); } else { return v8::Local<Value>(); } } v8::Local<v8::Message> v8::TryCatch::Message() const { ASSERT(isolate_ == i::Isolate::Current()); if (HasCaught() && message_ != i::Smi::FromInt(0)) { i::Object* message = reinterpret_cast<i::Object*>(message_); return v8::Utils::MessageToLocal(i::Handle<i::Object>(message, isolate_)); } else { return v8::Local<v8::Message>(); } } void v8::TryCatch::Reset() { ASSERT(isolate_ == i::Isolate::Current()); exception_ = isolate_->heap()->the_hole_value(); message_ = i::Smi::FromInt(0); } void v8::TryCatch::SetVerbose(bool value) { is_verbose_ = value; } void v8::TryCatch::SetCaptureMessage(bool value) { capture_message_ = value; } // --- M e s s a g e --- Local<String> Message::Get() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Message::Get()", return Local<String>()); ENTER_V8(isolate); HandleScope scope; i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::String> raw_result = i::MessageHandler::GetMessage(obj); Local<String> result = Utils::ToLocal(raw_result); return scope.Close(result); } v8::Handle<Value> Message::GetScriptResourceName() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::Message::GetScriptResourceName()")) { return Local<String>(); } ENTER_V8(isolate); HandleScope scope; i::Handle<i::JSMessageObject> message = i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); // Return this.script.name. i::Handle<i::JSValue> script = i::Handle<i::JSValue>::cast(i::Handle<i::Object>(message->script())); i::Handle<i::Object> resource_name(i::Script::cast(script->value())->name()); return scope.Close(Utils::ToLocal(resource_name)); } v8::Handle<Value> Message::GetScriptData() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::Message::GetScriptResourceData()")) { return Local<Value>(); } ENTER_V8(isolate); HandleScope scope; i::Handle<i::JSMessageObject> message = i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); // Return this.script.data. i::Handle<i::JSValue> script = i::Handle<i::JSValue>::cast(i::Handle<i::Object>(message->script())); i::Handle<i::Object> data(i::Script::cast(script->value())->data()); return scope.Close(Utils::ToLocal(data)); } v8::Handle<v8::StackTrace> Message::GetStackTrace() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::Message::GetStackTrace()")) { return Local<v8::StackTrace>(); } ENTER_V8(isolate); HandleScope scope; i::Handle<i::JSMessageObject> message = i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); i::Handle<i::Object> stackFramesObj(message->stack_frames()); if (!stackFramesObj->IsJSArray()) return v8::Handle<v8::StackTrace>(); i::Handle<i::JSArray> stackTrace = i::Handle<i::JSArray>::cast(stackFramesObj); return scope.Close(Utils::StackTraceToLocal(stackTrace)); } static i::Handle<i::Object> CallV8HeapFunction(const char* name, i::Handle<i::Object> recv, int argc, i::Handle<i::Object> argv[], bool* has_pending_exception) { i::Isolate* isolate = i::Isolate::Current(); i::Handle<i::String> fmt_str = isolate->factory()->LookupAsciiSymbol(name); i::Object* object_fun = isolate->js_builtins_object()->GetPropertyNoExceptionThrown(*fmt_str); i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>(i::JSFunction::cast(object_fun)); i::Handle<i::Object> value = i::Execution::Call(fun, recv, argc, argv, has_pending_exception); return value; } static i::Handle<i::Object> CallV8HeapFunction(const char* name, i::Handle<i::Object> data, bool* has_pending_exception) { i::Handle<i::Object> argv[] = { data }; return CallV8HeapFunction(name, i::Isolate::Current()->js_builtins_object(), ARRAY_SIZE(argv), argv, has_pending_exception); } int Message::GetLineNumber() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Message::GetLineNumber()", return kNoLineNumberInfo); ENTER_V8(isolate); i::HandleScope scope(isolate); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> result = CallV8HeapFunction("GetLineNumber", Utils::OpenHandle(this), &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, 0); return static_cast<int>(result->Number()); } int Message::GetStartPosition() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::Message::GetStartPosition()")) return 0; ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSMessageObject> message = i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); return message->start_position(); } int Message::GetEndPosition() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::Message::GetEndPosition()")) return 0; ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSMessageObject> message = i::Handle<i::JSMessageObject>::cast(Utils::OpenHandle(this)); return message->end_position(); } int Message::GetStartColumn() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::Message::GetStartColumn()")) { return kNoColumnInfo; } ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> data_obj = Utils::OpenHandle(this); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> start_col_obj = CallV8HeapFunction( "GetPositionInLine", data_obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, 0); return static_cast<int>(start_col_obj->Number()); } int Message::GetEndColumn() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::Message::GetEndColumn()")) return kNoColumnInfo; ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> data_obj = Utils::OpenHandle(this); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> start_col_obj = CallV8HeapFunction( "GetPositionInLine", data_obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, 0); i::Handle<i::JSMessageObject> message = i::Handle<i::JSMessageObject>::cast(data_obj); int start = message->start_position(); int end = message->end_position(); return static_cast<int>(start_col_obj->Number()) + (end - start); } Local<String> Message::GetSourceLine() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Message::GetSourceLine()", return Local<String>()); ENTER_V8(isolate); HandleScope scope; EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> result = CallV8HeapFunction("GetSourceLine", Utils::OpenHandle(this), &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::String>()); if (result->IsString()) { return scope.Close(Utils::ToLocal(i::Handle<i::String>::cast(result))); } else { return Local<String>(); } } void Message::PrintCurrentStackTrace(FILE* out) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Message::PrintCurrentStackTrace()")) return; ENTER_V8(isolate); isolate->PrintCurrentStackTrace(out); } // --- S t a c k T r a c e --- Local<StackFrame> StackTrace::GetFrame(uint32_t index) const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackTrace::GetFrame()")) { return Local<StackFrame>(); } ENTER_V8(isolate); HandleScope scope; i::Handle<i::JSArray> self = Utils::OpenHandle(this); i::Object* raw_object = self->GetElementNoExceptionThrown(index); i::Handle<i::JSObject> obj(i::JSObject::cast(raw_object)); return scope.Close(Utils::StackFrameToLocal(obj)); } int StackTrace::GetFrameCount() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackTrace::GetFrameCount()")) return -1; ENTER_V8(isolate); return i::Smi::cast(Utils::OpenHandle(this)->length())->value(); } Local<Array> StackTrace::AsArray() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackTrace::AsArray()")) Local<Array>(); ENTER_V8(isolate); return Utils::ToLocal(Utils::OpenHandle(this)); } Local<StackTrace> StackTrace::CurrentStackTrace(int frame_limit, StackTraceOptions options) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::StackTrace::CurrentStackTrace()")) { Local<StackTrace>(); } ENTER_V8(isolate); i::Handle<i::JSArray> stackTrace = isolate->CaptureCurrentStackTrace(frame_limit, options); return Utils::StackTraceToLocal(stackTrace); } // --- S t a c k F r a m e --- int StackFrame::GetLineNumber() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackFrame::GetLineNumber()")) { return Message::kNoLineNumberInfo; } ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> line = GetProperty(self, "lineNumber"); if (!line->IsSmi()) { return Message::kNoLineNumberInfo; } return i::Smi::cast(*line)->value(); } int StackFrame::GetColumn() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackFrame::GetColumn()")) { return Message::kNoColumnInfo; } ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> column = GetProperty(self, "column"); if (!column->IsSmi()) { return Message::kNoColumnInfo; } return i::Smi::cast(*column)->value(); } Local<String> StackFrame::GetScriptName() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackFrame::GetScriptName()")) { return Local<String>(); } ENTER_V8(isolate); HandleScope scope; i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> name = GetProperty(self, "scriptName"); if (!name->IsString()) { return Local<String>(); } return scope.Close(Local<String>::Cast(Utils::ToLocal(name))); } Local<String> StackFrame::GetScriptNameOrSourceURL() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackFrame::GetScriptNameOrSourceURL()")) { return Local<String>(); } ENTER_V8(isolate); HandleScope scope; i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> name = GetProperty(self, "scriptNameOrSourceURL"); if (!name->IsString()) { return Local<String>(); } return scope.Close(Local<String>::Cast(Utils::ToLocal(name))); } Local<String> StackFrame::GetFunctionName() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackFrame::GetFunctionName()")) { return Local<String>(); } ENTER_V8(isolate); HandleScope scope; i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> name = GetProperty(self, "functionName"); if (!name->IsString()) { return Local<String>(); } return scope.Close(Local<String>::Cast(Utils::ToLocal(name))); } bool StackFrame::IsEval() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackFrame::IsEval()")) return false; ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> is_eval = GetProperty(self, "isEval"); return is_eval->IsTrue(); } bool StackFrame::IsConstructor() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::StackFrame::IsConstructor()")) return false; ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> is_constructor = GetProperty(self, "isConstructor"); return is_constructor->IsTrue(); } // --- D a t a --- bool Value::IsUndefined() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsUndefined()")) { return false; } return Utils::OpenHandle(this)->IsUndefined(); } bool Value::IsNull() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsNull()")) return false; return Utils::OpenHandle(this)->IsNull(); } bool Value::IsTrue() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsTrue()")) return false; return Utils::OpenHandle(this)->IsTrue(); } bool Value::IsFalse() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsFalse()")) return false; return Utils::OpenHandle(this)->IsFalse(); } bool Value::IsFunction() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsFunction()")) { return false; } return Utils::OpenHandle(this)->IsJSFunction(); } bool Value::FullIsString() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsString()")) return false; bool result = Utils::OpenHandle(this)->IsString(); ASSERT_EQ(result, QuickIsString()); return result; } bool Value::IsArray() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsArray()")) return false; return Utils::OpenHandle(this)->IsJSArray(); } bool Value::IsObject() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsObject()")) return false; return Utils::OpenHandle(this)->IsJSObject(); } bool Value::IsNumber() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsNumber()")) return false; return Utils::OpenHandle(this)->IsNumber(); } bool Value::IsBoolean() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsBoolean()")) { return false; } return Utils::OpenHandle(this)->IsBoolean(); } bool Value::IsExternal() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsExternal()")) { return false; } return Utils::OpenHandle(this)->IsForeign(); } bool Value::IsInt32() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsInt32()")) return false; i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsSmi()) return true; if (obj->IsNumber()) { double value = obj->Number(); static const i::DoubleRepresentation minus_zero(-0.0); i::DoubleRepresentation rep(value); if (rep.bits == minus_zero.bits) { return false; } return i::FastI2D(i::FastD2I(value)) == value; } return false; } bool Value::IsUint32() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsUint32()")) return false; i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsSmi()) return i::Smi::cast(*obj)->value() >= 0; if (obj->IsNumber()) { double value = obj->Number(); static const i::DoubleRepresentation minus_zero(-0.0); i::DoubleRepresentation rep(value); if (rep.bits == minus_zero.bits) { return false; } return i::FastUI2D(i::FastD2UI(value)) == value; } return false; } bool Value::IsDate() const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::IsDate()")) return false; i::Handle<i::Object> obj = Utils::OpenHandle(this); return obj->HasSpecificClassOf(isolate->heap()->Date_symbol()); } bool Value::IsStringObject() const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::IsStringObject()")) return false; i::Handle<i::Object> obj = Utils::OpenHandle(this); return obj->HasSpecificClassOf(isolate->heap()->String_symbol()); } bool Value::IsNumberObject() const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::IsNumberObject()")) return false; i::Handle<i::Object> obj = Utils::OpenHandle(this); return obj->HasSpecificClassOf(isolate->heap()->Number_symbol()); } static i::Object* LookupBuiltin(i::Isolate* isolate, const char* builtin_name) { i::Handle<i::String> symbol = isolate->factory()->LookupAsciiSymbol(builtin_name); i::Handle<i::JSBuiltinsObject> builtins = isolate->js_builtins_object(); return builtins->GetPropertyNoExceptionThrown(*symbol); } static bool CheckConstructor(i::Isolate* isolate, i::Handle<i::JSObject> obj, const char* class_name) { return obj->map()->constructor() == LookupBuiltin(isolate, class_name); } bool Value::IsNativeError() const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::IsNativeError()")) return false; i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsJSObject()) { i::Handle<i::JSObject> js_obj(i::JSObject::cast(*obj)); return CheckConstructor(isolate, js_obj, "$Error") || CheckConstructor(isolate, js_obj, "$EvalError") || CheckConstructor(isolate, js_obj, "$RangeError") || CheckConstructor(isolate, js_obj, "$ReferenceError") || CheckConstructor(isolate, js_obj, "$SyntaxError") || CheckConstructor(isolate, js_obj, "$TypeError") || CheckConstructor(isolate, js_obj, "$URIError"); } else { return false; } } bool Value::IsBooleanObject() const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::IsBooleanObject()")) return false; i::Handle<i::Object> obj = Utils::OpenHandle(this); return obj->HasSpecificClassOf(isolate->heap()->Boolean_symbol()); } bool Value::IsRegExp() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Value::IsRegExp()")) return false; i::Handle<i::Object> obj = Utils::OpenHandle(this); return obj->IsJSRegExp(); } Local<String> Value::ToString() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> str; if (obj->IsString()) { str = obj; } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::ToString()")) { return Local<String>(); } LOG_API(isolate, "ToString"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); str = i::Execution::ToString(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<String>()); } return Local<String>(ToApi<String>(str)); } Local<String> Value::ToDetailString() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> str; if (obj->IsString()) { str = obj; } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::ToDetailString()")) { return Local<String>(); } LOG_API(isolate, "ToDetailString"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); str = i::Execution::ToDetailString(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<String>()); } return Local<String>(ToApi<String>(str)); } Local<v8::Object> Value::ToObject() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> val; if (obj->IsJSObject()) { val = obj; } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::ToObject()")) { return Local<v8::Object>(); } LOG_API(isolate, "ToObject"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); val = i::Execution::ToObject(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>()); } return Local<v8::Object>(ToApi<Object>(val)); } Local<Boolean> Value::ToBoolean() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsBoolean()) { return Local<Boolean>(ToApi<Boolean>(obj)); } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::ToBoolean()")) { return Local<Boolean>(); } LOG_API(isolate, "ToBoolean"); ENTER_V8(isolate); i::Handle<i::Object> val = i::Execution::ToBoolean(obj); return Local<Boolean>(ToApi<Boolean>(val)); } } Local<Number> Value::ToNumber() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> num; if (obj->IsNumber()) { num = obj; } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::ToNumber()")) { return Local<Number>(); } LOG_API(isolate, "ToNumber"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); num = i::Execution::ToNumber(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<Number>()); } return Local<Number>(ToApi<Number>(num)); } Local<Integer> Value::ToInteger() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> num; if (obj->IsSmi()) { num = obj; } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::ToInteger()")) return Local<Integer>(); LOG_API(isolate, "ToInteger"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); num = i::Execution::ToInteger(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<Integer>()); } return Local<Integer>(ToApi<Integer>(num)); } void External::CheckCast(v8::Value* that) { if (IsDeadCheck(i::Isolate::Current(), "v8::External::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->IsForeign(), "v8::External::Cast()", "Could not convert to external"); } void v8::Object::CheckCast(Value* that) { if (IsDeadCheck(i::Isolate::Current(), "v8::Object::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->IsJSObject(), "v8::Object::Cast()", "Could not convert to object"); } void v8::Function::CheckCast(Value* that) { if (IsDeadCheck(i::Isolate::Current(), "v8::Function::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->IsJSFunction(), "v8::Function::Cast()", "Could not convert to function"); } void v8::String::CheckCast(v8::Value* that) { if (IsDeadCheck(i::Isolate::Current(), "v8::String::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->IsString(), "v8::String::Cast()", "Could not convert to string"); } void v8::Number::CheckCast(v8::Value* that) { if (IsDeadCheck(i::Isolate::Current(), "v8::Number::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->IsNumber(), "v8::Number::Cast()", "Could not convert to number"); } void v8::Integer::CheckCast(v8::Value* that) { if (IsDeadCheck(i::Isolate::Current(), "v8::Integer::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->IsNumber(), "v8::Integer::Cast()", "Could not convert to number"); } void v8::Array::CheckCast(Value* that) { if (IsDeadCheck(i::Isolate::Current(), "v8::Array::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->IsJSArray(), "v8::Array::Cast()", "Could not convert to array"); } void v8::Date::CheckCast(v8::Value* that) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Date::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Date_symbol()), "v8::Date::Cast()", "Could not convert to date"); } void v8::StringObject::CheckCast(v8::Value* that) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::StringObject::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->HasSpecificClassOf(isolate->heap()->String_symbol()), "v8::StringObject::Cast()", "Could not convert to StringObject"); } void v8::NumberObject::CheckCast(v8::Value* that) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::NumberObject::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Number_symbol()), "v8::NumberObject::Cast()", "Could not convert to NumberObject"); } void v8::BooleanObject::CheckCast(v8::Value* that) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::BooleanObject::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->HasSpecificClassOf(isolate->heap()->Boolean_symbol()), "v8::BooleanObject::Cast()", "Could not convert to BooleanObject"); } void v8::RegExp::CheckCast(v8::Value* that) { if (IsDeadCheck(i::Isolate::Current(), "v8::RegExp::Cast()")) return; i::Handle<i::Object> obj = Utils::OpenHandle(that); ApiCheck(obj->IsJSRegExp(), "v8::RegExp::Cast()", "Could not convert to regular expression"); } bool Value::BooleanValue() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsBoolean()) { return obj->IsTrue(); } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::BooleanValue()")) return false; LOG_API(isolate, "BooleanValue"); ENTER_V8(isolate); i::Handle<i::Object> value = i::Execution::ToBoolean(obj); return value->IsTrue(); } } double Value::NumberValue() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> num; if (obj->IsNumber()) { num = obj; } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::NumberValue()")) { return i::OS::nan_value(); } LOG_API(isolate, "NumberValue"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); num = i::Execution::ToNumber(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, i::OS::nan_value()); } return num->Number(); } int64_t Value::IntegerValue() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> num; if (obj->IsNumber()) { num = obj; } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::IntegerValue()")) return 0; LOG_API(isolate, "IntegerValue"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); num = i::Execution::ToInteger(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, 0); } if (num->IsSmi()) { return i::Smi::cast(*num)->value(); } else { return static_cast<int64_t>(num->Number()); } } Local<Int32> Value::ToInt32() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> num; if (obj->IsSmi()) { num = obj; } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::ToInt32()")) return Local<Int32>(); LOG_API(isolate, "ToInt32"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); num = i::Execution::ToInt32(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<Int32>()); } return Local<Int32>(ToApi<Int32>(num)); } Local<Uint32> Value::ToUint32() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> num; if (obj->IsSmi()) { num = obj; } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::ToUint32()")) return Local<Uint32>(); LOG_API(isolate, "ToUInt32"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); num = i::Execution::ToUint32(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<Uint32>()); } return Local<Uint32>(ToApi<Uint32>(num)); } Local<Uint32> Value::ToArrayIndex() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsSmi()) { if (i::Smi::cast(*obj)->value() >= 0) return Utils::Uint32ToLocal(obj); return Local<Uint32>(); } i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::ToArrayIndex()")) return Local<Uint32>(); LOG_API(isolate, "ToArrayIndex"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> string_obj = i::Execution::ToString(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<Uint32>()); i::Handle<i::String> str = i::Handle<i::String>::cast(string_obj); uint32_t index; if (str->AsArrayIndex(&index)) { i::Handle<i::Object> value; if (index <= static_cast<uint32_t>(i::Smi::kMaxValue)) { value = i::Handle<i::Object>(i::Smi::FromInt(index)); } else { value = isolate->factory()->NewNumber(index); } return Utils::Uint32ToLocal(value); } return Local<Uint32>(); } int32_t Value::Int32Value() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsSmi()) { return i::Smi::cast(*obj)->value(); } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::Int32Value()")) return 0; LOG_API(isolate, "Int32Value (slow)"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> num = i::Execution::ToInt32(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, 0); if (num->IsSmi()) { return i::Smi::cast(*num)->value(); } else { return static_cast<int32_t>(num->Number()); } } } bool Value::Equals(Handle<Value> that) const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::Equals()") || EmptyCheck("v8::Value::Equals()", this) || EmptyCheck("v8::Value::Equals()", that)) { return false; } LOG_API(isolate, "Equals"); ENTER_V8(isolate); i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> other = Utils::OpenHandle(*that); // If both obj and other are JSObjects, we'd better compare by identity // immediately when going into JS builtin. The reason is Invoke // would overwrite global object receiver with global proxy. if (obj->IsJSObject() && other->IsJSObject()) { return *obj == *other; } i::Handle<i::Object> args[] = { other }; EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> result = CallV8HeapFunction("EQUALS", obj, ARRAY_SIZE(args), args, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, false); return *result == i::Smi::FromInt(i::EQUAL); } bool Value::StrictEquals(Handle<Value> that) const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::StrictEquals()") || EmptyCheck("v8::Value::StrictEquals()", this) || EmptyCheck("v8::Value::StrictEquals()", that)) { return false; } LOG_API(isolate, "StrictEquals"); i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::Object> other = Utils::OpenHandle(*that); // Must check HeapNumber first, since NaN !== NaN. if (obj->IsHeapNumber()) { if (!other->IsNumber()) return false; double x = obj->Number(); double y = other->Number(); // Must check explicitly for NaN:s on Windows, but -0 works fine. return x == y && !isnan(x) && !isnan(y); } else if (*obj == *other) { // Also covers Booleans. return true; } else if (obj->IsSmi()) { return other->IsNumber() && obj->Number() == other->Number(); } else if (obj->IsString()) { return other->IsString() && i::String::cast(*obj)->Equals(i::String::cast(*other)); } else if (obj->IsUndefined() || obj->IsUndetectableObject()) { return other->IsUndefined() || other->IsUndetectableObject(); } else { return false; } } uint32_t Value::Uint32Value() const { i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsSmi()) { return i::Smi::cast(*obj)->value(); } else { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Value::Uint32Value()")) return 0; LOG_API(isolate, "Uint32Value"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> num = i::Execution::ToUint32(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, 0); if (num->IsSmi()) { return i::Smi::cast(*num)->value(); } else { return static_cast<uint32_t>(num->Number()); } } } bool v8::Object::Set(v8::Handle<Value> key, v8::Handle<Value> value, v8::PropertyAttribute attribs) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::Set()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::Object> self = Utils::OpenHandle(this); i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> obj = i::SetProperty( self, key_obj, value_obj, static_cast<PropertyAttributes>(attribs), i::kNonStrictMode); has_pending_exception = obj.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, false); return true; } bool v8::Object::Set(uint32_t index, v8::Handle<Value> value) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::Set()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> obj = i::JSObject::SetElement( self, index, value_obj, NONE, i::kNonStrictMode); has_pending_exception = obj.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, false); return true; } bool v8::Object::ForceSet(v8::Handle<Value> key, v8::Handle<Value> value, v8::PropertyAttribute attribs) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::ForceSet()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> obj = i::ForceSetProperty( self, key_obj, value_obj, static_cast<PropertyAttributes>(attribs)); has_pending_exception = obj.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, false); return true; } bool v8::Object::ForceDelete(v8::Handle<Value> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::ForceDelete()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); // When turning on access checks for a global object deoptimize all functions // as optimized code does not always handle access checks. i::Deoptimizer::DeoptimizeGlobalObject(*self); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> obj = i::ForceDeleteProperty(self, key_obj); has_pending_exception = obj.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, false); return obj->IsTrue(); } Local<Value> v8::Object::Get(v8::Handle<Value> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::Get()", return Local<v8::Value>()); ENTER_V8(isolate); i::Handle<i::Object> self = Utils::OpenHandle(this); i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> result = i::GetProperty(self, key_obj); has_pending_exception = result.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); return Utils::ToLocal(result); } Local<Value> v8::Object::Get(uint32_t index) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::Get()", return Local<v8::Value>()); ENTER_V8(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> result = i::Object::GetElement(self, index); has_pending_exception = result.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); return Utils::ToLocal(result); } PropertyAttribute v8::Object::GetPropertyAttributes(v8::Handle<Value> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::GetPropertyAttribute()", return static_cast<PropertyAttribute>(NONE)); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> key_obj = Utils::OpenHandle(*key); if (!key_obj->IsString()) { EXCEPTION_PREAMBLE(isolate); key_obj = i::Execution::ToString(key_obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, static_cast<PropertyAttribute>(NONE)); } i::Handle<i::String> key_string = i::Handle<i::String>::cast(key_obj); PropertyAttributes result = self->GetPropertyAttribute(*key_string); if (result == ABSENT) return static_cast<PropertyAttribute>(NONE); return static_cast<PropertyAttribute>(result); } Local<Value> v8::Object::GetPrototype() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::GetPrototype()", return Local<v8::Value>()); ENTER_V8(isolate); i::Handle<i::Object> self = Utils::OpenHandle(this); i::Handle<i::Object> result(self->GetPrototype()); return Utils::ToLocal(result); } bool v8::Object::SetPrototype(Handle<Value> value) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::SetPrototype()", return false); ENTER_V8(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); // We do not allow exceptions thrown while setting the prototype // to propagate outside. TryCatch try_catch; EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> result = i::SetPrototype(self, value_obj); has_pending_exception = result.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, false); return true; } Local<Object> v8::Object::FindInstanceInPrototypeChain( v8::Handle<FunctionTemplate> tmpl) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::FindInstanceInPrototypeChain()", return Local<v8::Object>()); ENTER_V8(isolate); i::JSObject* object = *Utils::OpenHandle(this); i::FunctionTemplateInfo* tmpl_info = *Utils::OpenHandle(*tmpl); while (!object->IsInstanceOf(tmpl_info)) { i::Object* prototype = object->GetPrototype(); if (!prototype->IsJSObject()) return Local<Object>(); object = i::JSObject::cast(prototype); } return Utils::ToLocal(i::Handle<i::JSObject>(object)); } Local<Array> v8::Object::GetPropertyNames() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::GetPropertyNames()", return Local<v8::Array>()); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); bool threw = false; i::Handle<i::FixedArray> value = i::GetKeysInFixedArrayFor(self, i::INCLUDE_PROTOS, &threw); if (threw) return Local<v8::Array>(); // Because we use caching to speed up enumeration it is important // to never change the result of the basic enumeration function so // we clone the result. i::Handle<i::FixedArray> elms = isolate->factory()->CopyFixedArray(value); i::Handle<i::JSArray> result = isolate->factory()->NewJSArrayWithElements(elms); return Utils::ToLocal(scope.CloseAndEscape(result)); } Local<Array> v8::Object::GetOwnPropertyNames() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::GetOwnPropertyNames()", return Local<v8::Array>()); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); bool threw = false; i::Handle<i::FixedArray> value = i::GetKeysInFixedArrayFor(self, i::LOCAL_ONLY, &threw); if (threw) return Local<v8::Array>(); // Because we use caching to speed up enumeration it is important // to never change the result of the basic enumeration function so // we clone the result. i::Handle<i::FixedArray> elms = isolate->factory()->CopyFixedArray(value); i::Handle<i::JSArray> result = isolate->factory()->NewJSArrayWithElements(elms); return Utils::ToLocal(scope.CloseAndEscape(result)); } Local<String> v8::Object::ObjectProtoToString() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::ObjectProtoToString()", return Local<v8::String>()); ENTER_V8(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::Object> name(self->class_name()); // Native implementation of Object.prototype.toString (v8natives.js): // var c = %ClassOf(this); // if (c === 'Arguments') c = 'Object'; // return "[object " + c + "]"; if (!name->IsString()) { return v8::String::New("[object ]"); } else { i::Handle<i::String> class_name = i::Handle<i::String>::cast(name); if (class_name->IsEqualTo(i::CStrVector("Arguments"))) { return v8::String::New("[object Object]"); } else { const char* prefix = "[object "; Local<String> str = Utils::ToLocal(class_name); const char* postfix = "]"; int prefix_len = i::StrLength(prefix); int str_len = str->Length(); int postfix_len = i::StrLength(postfix); int buf_len = prefix_len + str_len + postfix_len; i::ScopedVector<char> buf(buf_len); // Write prefix. char* ptr = buf.start(); memcpy(ptr, prefix, prefix_len * v8::internal::kCharSize); ptr += prefix_len; // Write real content. str->WriteAscii(ptr, 0, str_len); ptr += str_len; // Write postfix. memcpy(ptr, postfix, postfix_len * v8::internal::kCharSize); // Copy the buffer into a heap-allocated string and return it. Local<String> result = v8::String::New(buf.start(), buf_len); return result; } } } Local<String> v8::Object::GetConstructorName() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::GetConstructorName()", return Local<v8::String>()); ENTER_V8(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::String> name(self->constructor_name()); return Utils::ToLocal(name); } bool v8::Object::Delete(v8::Handle<String> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::Delete()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::String> key_obj = Utils::OpenHandle(*key); return i::JSObject::DeleteProperty(self, key_obj)->IsTrue(); } bool v8::Object::Has(v8::Handle<String> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::Has()", return false); ENTER_V8(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::String> key_obj = Utils::OpenHandle(*key); return self->HasProperty(*key_obj); } bool v8::Object::Delete(uint32_t index) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::DeleteProperty()", return false); ENTER_V8(isolate); HandleScope scope; i::Handle<i::JSObject> self = Utils::OpenHandle(this); return i::JSObject::DeleteElement(self, index)->IsTrue(); } bool v8::Object::Has(uint32_t index) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::HasProperty()", return false); i::Handle<i::JSObject> self = Utils::OpenHandle(this); return self->HasElement(index); } bool Object::SetAccessor(Handle<String> name, AccessorGetter getter, AccessorSetter setter, v8::Handle<Value> data, AccessControl settings, PropertyAttribute attributes) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::SetAccessor()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::AccessorInfo> info = MakeAccessorInfo(name, getter, setter, data, settings, attributes); bool fast = Utils::OpenHandle(this)->HasFastProperties(); i::Handle<i::Object> result = i::SetAccessor(Utils::OpenHandle(this), info); if (result.is_null() || result->IsUndefined()) return false; if (fast) i::JSObject::TransformToFastProperties(Utils::OpenHandle(this), 0); return true; } bool v8::Object::HasOwnProperty(Handle<String> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::HasOwnProperty()", return false); return Utils::OpenHandle(this)->HasLocalProperty( *Utils::OpenHandle(*key)); } bool v8::Object::HasRealNamedProperty(Handle<String> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::HasRealNamedProperty()", return false); return Utils::OpenHandle(this)->HasRealNamedProperty( *Utils::OpenHandle(*key)); } bool v8::Object::HasRealIndexedProperty(uint32_t index) { ON_BAILOUT(Utils::OpenHandle(this)->GetIsolate(), "v8::Object::HasRealIndexedProperty()", return false); return Utils::OpenHandle(this)->HasRealElementProperty(index); } bool v8::Object::HasRealNamedCallbackProperty(Handle<String> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::HasRealNamedCallbackProperty()", return false); ENTER_V8(isolate); return Utils::OpenHandle(this)->HasRealNamedCallbackProperty( *Utils::OpenHandle(*key)); } bool v8::Object::HasNamedLookupInterceptor() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::HasNamedLookupInterceptor()", return false); return Utils::OpenHandle(this)->HasNamedInterceptor(); } bool v8::Object::HasIndexedLookupInterceptor() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::HasIndexedLookupInterceptor()", return false); return Utils::OpenHandle(this)->HasIndexedInterceptor(); } static Local<Value> GetPropertyByLookup(i::Isolate* isolate, i::Handle<i::JSObject> receiver, i::Handle<i::String> name, i::LookupResult* lookup) { if (!lookup->IsProperty()) { // No real property was found. return Local<Value>(); } // If the property being looked up is a callback, it can throw // an exception. EXCEPTION_PREAMBLE(isolate); PropertyAttributes ignored; i::Handle<i::Object> result = i::Object::GetProperty(receiver, receiver, lookup, name, &ignored); has_pending_exception = result.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); return Utils::ToLocal(result); } Local<Value> v8::Object::GetRealNamedPropertyInPrototypeChain( Handle<String> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::GetRealNamedPropertyInPrototypeChain()", return Local<Value>()); ENTER_V8(isolate); i::Handle<i::JSObject> self_obj = Utils::OpenHandle(this); i::Handle<i::String> key_obj = Utils::OpenHandle(*key); i::LookupResult lookup(isolate); self_obj->LookupRealNamedPropertyInPrototypes(*key_obj, &lookup); return GetPropertyByLookup(isolate, self_obj, key_obj, &lookup); } Local<Value> v8::Object::GetRealNamedProperty(Handle<String> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::GetRealNamedProperty()", return Local<Value>()); ENTER_V8(isolate); i::Handle<i::JSObject> self_obj = Utils::OpenHandle(this); i::Handle<i::String> key_obj = Utils::OpenHandle(*key); i::LookupResult lookup(isolate); self_obj->LookupRealNamedProperty(*key_obj, &lookup); return GetPropertyByLookup(isolate, self_obj, key_obj, &lookup); } // Turns on access checks by copying the map and setting the check flag. // Because the object gets a new map, existing inline cache caching // the old map of this object will fail. void v8::Object::TurnOnAccessCheck() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::TurnOnAccessCheck()", return); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> obj = Utils::OpenHandle(this); // When turning on access checks for a global object deoptimize all functions // as optimized code does not always handle access checks. i::Deoptimizer::DeoptimizeGlobalObject(*obj); i::Handle<i::Map> new_map = isolate->factory()->CopyMapDropTransitions(i::Handle<i::Map>(obj->map())); new_map->set_is_access_check_needed(true); obj->set_map(*new_map); } bool v8::Object::IsDirty() { return Utils::OpenHandle(this)->IsDirty(); } Local<v8::Object> v8::Object::Clone() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::Clone()", return Local<Object>()); ENTER_V8(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); EXCEPTION_PREAMBLE(isolate); i::Handle<i::JSObject> result = i::Copy(self); has_pending_exception = result.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, Local<Object>()); return Utils::ToLocal(result); } static i::Context* GetCreationContext(i::JSObject* object) { i::Object* constructor = object->map()->constructor(); i::JSFunction* function; if (!constructor->IsJSFunction()) { // Functions have null as a constructor, // but any JSFunction knows its context immediately. ASSERT(object->IsJSFunction()); function = i::JSFunction::cast(object); } else { function = i::JSFunction::cast(constructor); } return function->context()->global_context(); } Local<v8::Context> v8::Object::CreationContext() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::CreationContext()", return Local<v8::Context>()); ENTER_V8(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Context* context = GetCreationContext(*self); return Utils::ToLocal(i::Handle<i::Context>(context)); } int v8::Object::GetIdentityHash() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::GetIdentityHash()", return 0); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); return i::JSObject::GetIdentityHash(self); } bool v8::Object::SetHiddenValue(v8::Handle<v8::String> key, v8::Handle<v8::Value> value) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::SetHiddenValue()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::String> key_obj = Utils::OpenHandle(*key); i::Handle<i::Object> value_obj = Utils::OpenHandle(*value); i::Handle<i::Object> result = i::JSObject::SetHiddenProperty(self, key_obj, value_obj); return *result == *self; } v8::Local<v8::Value> v8::Object::GetHiddenValue(v8::Handle<v8::String> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::GetHiddenValue()", return Local<v8::Value>()); ENTER_V8(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::String> key_obj = Utils::OpenHandle(*key); i::Handle<i::Object> result(self->GetHiddenProperty(*key_obj)); if (result->IsUndefined()) return v8::Local<v8::Value>(); return Utils::ToLocal(result); } bool v8::Object::DeleteHiddenValue(v8::Handle<v8::String> key) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::DeleteHiddenValue()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> self = Utils::OpenHandle(this); i::Handle<i::String> key_obj = Utils::OpenHandle(*key); self->DeleteHiddenProperty(*key_obj); return true; } namespace { static i::ElementsKind GetElementsKindFromExternalArrayType( ExternalArrayType array_type) { switch (array_type) { case kExternalByteArray: return i::EXTERNAL_BYTE_ELEMENTS; break; case kExternalUnsignedByteArray: return i::EXTERNAL_UNSIGNED_BYTE_ELEMENTS; break; case kExternalShortArray: return i::EXTERNAL_SHORT_ELEMENTS; break; case kExternalUnsignedShortArray: return i::EXTERNAL_UNSIGNED_SHORT_ELEMENTS; break; case kExternalIntArray: return i::EXTERNAL_INT_ELEMENTS; break; case kExternalUnsignedIntArray: return i::EXTERNAL_UNSIGNED_INT_ELEMENTS; break; case kExternalFloatArray: return i::EXTERNAL_FLOAT_ELEMENTS; break; case kExternalDoubleArray: return i::EXTERNAL_DOUBLE_ELEMENTS; break; case kExternalPixelArray: return i::EXTERNAL_PIXEL_ELEMENTS; break; } UNREACHABLE(); return i::DICTIONARY_ELEMENTS; } void PrepareExternalArrayElements(i::Handle<i::JSObject> object, void* data, ExternalArrayType array_type, int length) { i::Isolate* isolate = object->GetIsolate(); i::Handle<i::ExternalArray> array = isolate->factory()->NewExternalArray(length, array_type, data); i::Handle<i::Map> external_array_map = isolate->factory()->GetElementsTransitionMap( object, GetElementsKindFromExternalArrayType(array_type)); object->set_map(*external_array_map); object->set_elements(*array); } } // namespace void v8::Object::SetIndexedPropertiesToPixelData(uint8_t* data, int length) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::SetElementsToPixelData()", return); ENTER_V8(isolate); i::HandleScope scope(isolate); if (!ApiCheck(length <= i::ExternalPixelArray::kMaxLength, "v8::Object::SetIndexedPropertiesToPixelData()", "length exceeds max acceptable value")) { return; } i::Handle<i::JSObject> self = Utils::OpenHandle(this); if (!ApiCheck(!self->IsJSArray(), "v8::Object::SetIndexedPropertiesToPixelData()", "JSArray is not supported")) { return; } PrepareExternalArrayElements(self, data, kExternalPixelArray, length); } bool v8::Object::HasIndexedPropertiesInPixelData() { i::Handle<i::JSObject> self = Utils::OpenHandle(this); ON_BAILOUT(self->GetIsolate(), "v8::HasIndexedPropertiesInPixelData()", return false); return self->HasExternalPixelElements(); } uint8_t* v8::Object::GetIndexedPropertiesPixelData() { i::Handle<i::JSObject> self = Utils::OpenHandle(this); ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesPixelData()", return NULL); if (self->HasExternalPixelElements()) { return i::ExternalPixelArray::cast(self->elements())-> external_pixel_pointer(); } else { return NULL; } } int v8::Object::GetIndexedPropertiesPixelDataLength() { i::Handle<i::JSObject> self = Utils::OpenHandle(this); ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesPixelDataLength()", return -1); if (self->HasExternalPixelElements()) { return i::ExternalPixelArray::cast(self->elements())->length(); } else { return -1; } } void v8::Object::SetIndexedPropertiesToExternalArrayData( void* data, ExternalArrayType array_type, int length) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::SetIndexedPropertiesToExternalArrayData()", return); ENTER_V8(isolate); i::HandleScope scope(isolate); if (!ApiCheck(length <= i::ExternalArray::kMaxLength, "v8::Object::SetIndexedPropertiesToExternalArrayData()", "length exceeds max acceptable value")) { return; } i::Handle<i::JSObject> self = Utils::OpenHandle(this); if (!ApiCheck(!self->IsJSArray(), "v8::Object::SetIndexedPropertiesToExternalArrayData()", "JSArray is not supported")) { return; } PrepareExternalArrayElements(self, data, array_type, length); } bool v8::Object::HasIndexedPropertiesInExternalArrayData() { i::Handle<i::JSObject> self = Utils::OpenHandle(this); ON_BAILOUT(self->GetIsolate(), "v8::HasIndexedPropertiesInExternalArrayData()", return false); return self->HasExternalArrayElements(); } void* v8::Object::GetIndexedPropertiesExternalArrayData() { i::Handle<i::JSObject> self = Utils::OpenHandle(this); ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesExternalArrayData()", return NULL); if (self->HasExternalArrayElements()) { return i::ExternalArray::cast(self->elements())->external_pointer(); } else { return NULL; } } ExternalArrayType v8::Object::GetIndexedPropertiesExternalArrayDataType() { i::Handle<i::JSObject> self = Utils::OpenHandle(this); ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesExternalArrayDataType()", return static_cast<ExternalArrayType>(-1)); switch (self->elements()->map()->instance_type()) { case i::EXTERNAL_BYTE_ARRAY_TYPE: return kExternalByteArray; case i::EXTERNAL_UNSIGNED_BYTE_ARRAY_TYPE: return kExternalUnsignedByteArray; case i::EXTERNAL_SHORT_ARRAY_TYPE: return kExternalShortArray; case i::EXTERNAL_UNSIGNED_SHORT_ARRAY_TYPE: return kExternalUnsignedShortArray; case i::EXTERNAL_INT_ARRAY_TYPE: return kExternalIntArray; case i::EXTERNAL_UNSIGNED_INT_ARRAY_TYPE: return kExternalUnsignedIntArray; case i::EXTERNAL_FLOAT_ARRAY_TYPE: return kExternalFloatArray; case i::EXTERNAL_DOUBLE_ARRAY_TYPE: return kExternalDoubleArray; case i::EXTERNAL_PIXEL_ARRAY_TYPE: return kExternalPixelArray; default: return static_cast<ExternalArrayType>(-1); } } int v8::Object::GetIndexedPropertiesExternalArrayDataLength() { i::Handle<i::JSObject> self = Utils::OpenHandle(this); ON_BAILOUT(self->GetIsolate(), "v8::GetIndexedPropertiesExternalArrayDataLength()", return 0); if (self->HasExternalArrayElements()) { return i::ExternalArray::cast(self->elements())->length(); } else { return -1; } } bool v8::Object::IsCallable() { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::IsCallable()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> obj = Utils::OpenHandle(this); if (obj->IsJSFunction()) return true; return i::Execution::GetFunctionDelegate(obj)->IsJSFunction(); } Local<v8::Value> Object::CallAsFunction(v8::Handle<v8::Object> recv, int argc, v8::Handle<v8::Value> argv[]) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::CallAsFunction()", return Local<v8::Value>()); LOG_API(isolate, "Object::CallAsFunction"); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> obj = Utils::OpenHandle(this); i::Handle<i::Object> recv_obj = Utils::OpenHandle(*recv); STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**)); i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv); i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>(); if (obj->IsJSFunction()) { fun = i::Handle<i::JSFunction>::cast(obj); } else { EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> delegate = i::Execution::TryGetFunctionDelegate(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); fun = i::Handle<i::JSFunction>::cast(delegate); recv_obj = obj; } EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> returned = i::Execution::Call(fun, recv_obj, argc, args, &has_pending_exception); EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Value>()); return Utils::ToLocal(scope.CloseAndEscape(returned)); } Local<v8::Value> Object::CallAsConstructor(int argc, v8::Handle<v8::Value> argv[]) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Object::CallAsConstructor()", return Local<v8::Object>()); LOG_API(isolate, "Object::CallAsConstructor"); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::JSObject> obj = Utils::OpenHandle(this); STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**)); i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv); if (obj->IsJSFunction()) { i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(obj); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> returned = i::Execution::New(fun, argc, args, &has_pending_exception); EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>()); return Utils::ToLocal(scope.CloseAndEscape( i::Handle<i::JSObject>::cast(returned))); } EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> delegate = i::Execution::TryGetConstructorDelegate(obj, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>()); if (!delegate->IsUndefined()) { i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(delegate); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> returned = i::Execution::Call(fun, obj, argc, args, &has_pending_exception); EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>()); ASSERT(!delegate->IsUndefined()); return Utils::ToLocal(scope.CloseAndEscape(returned)); } return Local<v8::Object>(); } Local<v8::Object> Function::NewInstance() const { return NewInstance(0, NULL); } Local<v8::Object> Function::NewInstance(int argc, v8::Handle<v8::Value> argv[]) const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Function::NewInstance()", return Local<v8::Object>()); LOG_API(isolate, "Function::NewInstance"); ENTER_V8(isolate); HandleScope scope; i::Handle<i::JSFunction> function = Utils::OpenHandle(this); STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**)); i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> returned = i::Execution::New(function, argc, args, &has_pending_exception); EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<v8::Object>()); return scope.Close(Utils::ToLocal(i::Handle<i::JSObject>::cast(returned))); } Local<v8::Value> Function::Call(v8::Handle<v8::Object> recv, int argc, v8::Handle<v8::Value> argv[]) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Function::Call()", return Local<v8::Value>()); LOG_API(isolate, "Function::Call"); ENTER_V8(isolate); i::Object* raw_result = NULL; { i::HandleScope scope(isolate); i::Handle<i::JSFunction> fun = Utils::OpenHandle(this); i::Handle<i::Object> recv_obj = Utils::OpenHandle(*recv); STATIC_ASSERT(sizeof(v8::Handle<v8::Value>) == sizeof(i::Object**)); i::Handle<i::Object>* args = reinterpret_cast<i::Handle<i::Object>*>(argv); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> returned = i::Execution::Call(fun, recv_obj, argc, args, &has_pending_exception); EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, Local<Object>()); raw_result = *returned; } i::Handle<i::Object> result(raw_result); return Utils::ToLocal(result); } void Function::SetName(v8::Handle<v8::String> name) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ENTER_V8(isolate); USE(isolate); i::Handle<i::JSFunction> func = Utils::OpenHandle(this); func->shared()->set_name(*Utils::OpenHandle(*name)); } Handle<Value> Function::GetName() const { i::Handle<i::JSFunction> func = Utils::OpenHandle(this); return Utils::ToLocal(i::Handle<i::Object>(func->shared()->name())); } Handle<Value> Function::GetInferredName() const { i::Handle<i::JSFunction> func = Utils::OpenHandle(this); return Utils::ToLocal(i::Handle<i::Object>(func->shared()->inferred_name())); } ScriptOrigin Function::GetScriptOrigin() const { i::Handle<i::JSFunction> func = Utils::OpenHandle(this); if (func->shared()->script()->IsScript()) { i::Handle<i::Script> script(i::Script::cast(func->shared()->script())); v8::ScriptOrigin origin( Utils::ToLocal(i::Handle<i::Object>(script->name())), v8::Integer::New(script->line_offset()->value()), v8::Integer::New(script->column_offset()->value())); return origin; } return v8::ScriptOrigin(Handle<Value>()); } const int Function::kLineOffsetNotFound = -1; int Function::GetScriptLineNumber() const { i::Handle<i::JSFunction> func = Utils::OpenHandle(this); if (func->shared()->script()->IsScript()) { i::Handle<i::Script> script(i::Script::cast(func->shared()->script())); return i::GetScriptLineNumber(script, func->shared()->start_position()); } return kLineOffsetNotFound; } int Function::GetScriptColumnNumber() const { i::Handle<i::JSFunction> func = Utils::OpenHandle(this); if (func->shared()->script()->IsScript()) { i::Handle<i::Script> script(i::Script::cast(func->shared()->script())); return i::GetScriptColumnNumber(script, func->shared()->start_position()); } return kLineOffsetNotFound; } Handle<Value> Function::GetScriptId() const { i::Handle<i::JSFunction> func = Utils::OpenHandle(this); if (!func->shared()->script()->IsScript()) return v8::Undefined(); i::Handle<i::Script> script(i::Script::cast(func->shared()->script())); return Utils::ToLocal(i::Handle<i::Object>(script->id())); } int String::Length() const { i::Handle<i::String> str = Utils::OpenHandle(this); if (IsDeadCheck(str->GetIsolate(), "v8::String::Length()")) return 0; return str->length(); } int String::Utf8Length() const { i::Handle<i::String> str = Utils::OpenHandle(this); if (IsDeadCheck(str->GetIsolate(), "v8::String::Utf8Length()")) return 0; return i::Utf8Length(str); } // Will fail with a negative answer if the recursion depth is too high. static int RecursivelySerializeToUtf8(i::String* string, char* buffer, int start, int end, int recursion_budget, int32_t previous_character, int32_t* last_character) { int utf8_bytes = 0; while (true) { if (string->IsAsciiRepresentation()) { i::String::WriteToFlat(string, buffer, start, end); *last_character = unibrow::Utf16::kNoPreviousCharacter; return utf8_bytes + end - start; } switch (i::StringShape(string).representation_tag()) { case i::kExternalStringTag: { const uint16_t* data = i::ExternalTwoByteString::cast(string)-> ExternalTwoByteStringGetData(0); char* current = buffer; for (int i = start; i < end; i++) { uint16_t character = data[i]; current += unibrow::Utf8::Encode(current, character, previous_character); previous_character = character; } *last_character = previous_character; return static_cast<int>(utf8_bytes + current - buffer); } case i::kSeqStringTag: { const uint16_t* data = i::SeqTwoByteString::cast(string)->SeqTwoByteStringGetData(0); char* current = buffer; for (int i = start; i < end; i++) { uint16_t character = data[i]; current += unibrow::Utf8::Encode(current, character, previous_character); previous_character = character; } *last_character = previous_character; return static_cast<int>(utf8_bytes + current - buffer); } case i::kSlicedStringTag: { i::SlicedString* slice = i::SlicedString::cast(string); unsigned offset = slice->offset(); string = slice->parent(); start += offset; end += offset; continue; } case i::kConsStringTag: { i::ConsString* cons_string = i::ConsString::cast(string); i::String* first = cons_string->first(); int boundary = first->length(); if (start >= boundary) { // Only need RHS. string = cons_string->second(); start -= boundary; end -= boundary; continue; } else if (end <= boundary) { // Only need LHS. string = first; } else { if (recursion_budget == 0) return -1; int extra_utf8_bytes = RecursivelySerializeToUtf8(first, buffer, start, boundary, recursion_budget - 1, previous_character, &previous_character); if (extra_utf8_bytes < 0) return extra_utf8_bytes; buffer += extra_utf8_bytes; utf8_bytes += extra_utf8_bytes; string = cons_string->second(); start = 0; end -= boundary; } } } } UNREACHABLE(); return 0; } bool String::MayContainNonAscii() const { i::Handle<i::String> str = Utils::OpenHandle(this); if (IsDeadCheck(str->GetIsolate(), "v8::String::MayContainNonAscii()")) { return false; } return !str->HasOnlyAsciiChars(); } int String::WriteUtf8(char* buffer, int capacity, int* nchars_ref, int options) const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::String::WriteUtf8()")) return 0; LOG_API(isolate, "String::WriteUtf8"); ENTER_V8(isolate); i::Handle<i::String> str = Utils::OpenHandle(this); int string_length = str->length(); if (str->IsAsciiRepresentation()) { int len; if (capacity == -1) { capacity = str->length() + 1; len = string_length; } else { len = i::Min(capacity, str->length()); } i::String::WriteToFlat(*str, buffer, 0, len); if (nchars_ref != NULL) *nchars_ref = len; if (!(options & NO_NULL_TERMINATION) && capacity > len) { buffer[len] = '\0'; return len + 1; } return len; } if (capacity == -1 || capacity / 3 >= string_length) { int32_t previous = unibrow::Utf16::kNoPreviousCharacter; const int kMaxRecursion = 100; int utf8_bytes = RecursivelySerializeToUtf8(*str, buffer, 0, string_length, kMaxRecursion, previous, &previous); if (utf8_bytes >= 0) { // Success serializing with recursion. if ((options & NO_NULL_TERMINATION) == 0 && (capacity > utf8_bytes || capacity == -1)) { buffer[utf8_bytes++] = '\0'; } if (nchars_ref != NULL) *nchars_ref = string_length; return utf8_bytes; } FlattenString(str); // Recurse once. This time around the string is flat and the serializing // with recursion will certainly succeed. return WriteUtf8(buffer, capacity, nchars_ref, options); } else if (capacity >= string_length) { // First check that the buffer is large enough. If it is, then recurse // once without a capacity limit, which will get into the other branch of // this 'if'. int utf8_bytes = i::Utf8Length(str); if ((options & NO_NULL_TERMINATION) == 0) utf8_bytes++; if (utf8_bytes <= capacity) { return WriteUtf8(buffer, -1, nchars_ref, options); } } // Slow case. i::StringInputBuffer& write_input_buffer = *isolate->write_input_buffer(); isolate->string_tracker()->RecordWrite(str); if (options & HINT_MANY_WRITES_EXPECTED) { // Flatten the string for efficiency. This applies whether we are // using StringInputBuffer or Get(i) to access the characters. FlattenString(str); } write_input_buffer.Reset(0, *str); int len = str->length(); // Encode the first K - 3 bytes directly into the buffer since we // know there's room for them. If no capacity is given we copy all // of them here. int fast_end = capacity - (unibrow::Utf8::kMaxEncodedSize - 1); int i; int pos = 0; int nchars = 0; int previous = unibrow::Utf16::kNoPreviousCharacter; for (i = 0; i < len && (capacity == -1 || pos < fast_end); i++) { i::uc32 c = write_input_buffer.GetNext(); int written = unibrow::Utf8::Encode(buffer + pos, c, previous); pos += written; nchars++; previous = c; } if (i < len) { // For the last characters we need to check the length for each one // because they may be longer than the remaining space in the // buffer. char intermediate[unibrow::Utf8::kMaxEncodedSize]; for (; i < len && pos < capacity; i++) { i::uc32 c = write_input_buffer.GetNext(); if (unibrow::Utf16::IsTrailSurrogate(c) && unibrow::Utf16::IsLeadSurrogate(previous)) { // We can't use the intermediate buffer here because the encoding // of surrogate pairs is done under assumption that you can step // back and fix the UTF8 stream. Luckily we only need space for one // more byte, so there is always space. ASSERT(pos < capacity); int written = unibrow::Utf8::Encode(buffer + pos, c, previous); ASSERT(written == 1); pos += written; nchars++; } else { int written = unibrow::Utf8::Encode(intermediate, c, unibrow::Utf16::kNoPreviousCharacter); if (pos + written <= capacity) { for (int j = 0; j < written; j++) buffer[pos + j] = intermediate[j]; pos += written; nchars++; } else { // We've reached the end of the buffer break; } } previous = c; } } if (nchars_ref != NULL) *nchars_ref = nchars; if (!(options & NO_NULL_TERMINATION) && (i == len && (capacity == -1 || pos < capacity))) buffer[pos++] = '\0'; return pos; } int String::WriteAscii(char* buffer, int start, int length, int options) const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::String::WriteAscii()")) return 0; LOG_API(isolate, "String::WriteAscii"); ENTER_V8(isolate); i::StringInputBuffer& write_input_buffer = *isolate->write_input_buffer(); ASSERT(start >= 0 && length >= -1); i::Handle<i::String> str = Utils::OpenHandle(this); isolate->string_tracker()->RecordWrite(str); if (options & HINT_MANY_WRITES_EXPECTED) { // Flatten the string for efficiency. This applies whether we are // using StringInputBuffer or Get(i) to access the characters. str->TryFlatten(); } int end = length; if ( (length == -1) || (length > str->length() - start) ) end = str->length() - start; if (end < 0) return 0; write_input_buffer.Reset(start, *str); int i; for (i = 0; i < end; i++) { char c = static_cast<char>(write_input_buffer.GetNext()); if (c == '\0') c = ' '; buffer[i] = c; } if (!(options & NO_NULL_TERMINATION) && (length == -1 || i < length)) buffer[i] = '\0'; return i; } int String::Write(uint16_t* buffer, int start, int length, int options) const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::String::Write()")) return 0; LOG_API(isolate, "String::Write"); ENTER_V8(isolate); ASSERT(start >= 0 && length >= -1); i::Handle<i::String> str = Utils::OpenHandle(this); isolate->string_tracker()->RecordWrite(str); if (options & HINT_MANY_WRITES_EXPECTED) { // Flatten the string for efficiency. This applies whether we are // using StringInputBuffer or Get(i) to access the characters. str->TryFlatten(); } int end = start + length; if ((length == -1) || (length > str->length() - start) ) end = str->length(); if (end < 0) return 0; i::String::WriteToFlat(*str, buffer, start, end); if (!(options & NO_NULL_TERMINATION) && (length == -1 || end - start < length)) { buffer[end - start] = '\0'; } return end - start; } bool v8::String::IsExternal() const { i::Handle<i::String> str = Utils::OpenHandle(this); if (IsDeadCheck(str->GetIsolate(), "v8::String::IsExternal()")) { return false; } EnsureInitializedForIsolate(str->GetIsolate(), "v8::String::IsExternal()"); return i::StringShape(*str).IsExternalTwoByte(); } bool v8::String::IsExternalAscii() const { i::Handle<i::String> str = Utils::OpenHandle(this); if (IsDeadCheck(str->GetIsolate(), "v8::String::IsExternalAscii()")) { return false; } return i::StringShape(*str).IsExternalAscii(); } void v8::String::VerifyExternalStringResource( v8::String::ExternalStringResource* value) const { i::Handle<i::String> str = Utils::OpenHandle(this); const v8::String::ExternalStringResource* expected; if (i::StringShape(*str).IsExternalTwoByte()) { const void* resource = i::Handle<i::ExternalTwoByteString>::cast(str)->resource(); expected = reinterpret_cast<const ExternalStringResource*>(resource); } else { expected = NULL; } CHECK_EQ(expected, value); } const v8::String::ExternalAsciiStringResource* v8::String::GetExternalAsciiStringResource() const { i::Handle<i::String> str = Utils::OpenHandle(this); if (IsDeadCheck(str->GetIsolate(), "v8::String::GetExternalAsciiStringResource()")) { return NULL; } if (i::StringShape(*str).IsExternalAscii()) { const void* resource = i::Handle<i::ExternalAsciiString>::cast(str)->resource(); return reinterpret_cast<const ExternalAsciiStringResource*>(resource); } else { return NULL; } } double Number::Value() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Number::Value()")) return 0; i::Handle<i::Object> obj = Utils::OpenHandle(this); return obj->Number(); } bool Boolean::Value() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Boolean::Value()")) return false; i::Handle<i::Object> obj = Utils::OpenHandle(this); return obj->IsTrue(); } int64_t Integer::Value() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Integer::Value()")) return 0; i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsSmi()) { return i::Smi::cast(*obj)->value(); } else { return static_cast<int64_t>(obj->Number()); } } int32_t Int32::Value() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Int32::Value()")) return 0; i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsSmi()) { return i::Smi::cast(*obj)->value(); } else { return static_cast<int32_t>(obj->Number()); } } uint32_t Uint32::Value() const { if (IsDeadCheck(i::Isolate::Current(), "v8::Uint32::Value()")) return 0; i::Handle<i::Object> obj = Utils::OpenHandle(this); if (obj->IsSmi()) { return i::Smi::cast(*obj)->value(); } else { return static_cast<uint32_t>(obj->Number()); } } int v8::Object::InternalFieldCount() { i::Handle<i::JSObject> obj = Utils::OpenHandle(this); if (IsDeadCheck(obj->GetIsolate(), "v8::Object::InternalFieldCount()")) { return 0; } return obj->GetInternalFieldCount(); } Local<Value> v8::Object::CheckedGetInternalField(int index) { i::Handle<i::JSObject> obj = Utils::OpenHandle(this); if (IsDeadCheck(obj->GetIsolate(), "v8::Object::GetInternalField()")) { return Local<Value>(); } if (!ApiCheck(index < obj->GetInternalFieldCount(), "v8::Object::GetInternalField()", "Reading internal field out of bounds")) { return Local<Value>(); } i::Handle<i::Object> value(obj->GetInternalField(index)); Local<Value> result = Utils::ToLocal(value); #ifdef DEBUG Local<Value> unchecked = UncheckedGetInternalField(index); ASSERT(unchecked.IsEmpty() || (unchecked == result)); #endif return result; } void v8::Object::SetInternalField(int index, v8::Handle<Value> value) { i::Handle<i::JSObject> obj = Utils::OpenHandle(this); i::Isolate* isolate = obj->GetIsolate(); if (IsDeadCheck(isolate, "v8::Object::SetInternalField()")) { return; } if (!ApiCheck(index < obj->GetInternalFieldCount(), "v8::Object::SetInternalField()", "Writing internal field out of bounds")) { return; } ENTER_V8(isolate); i::Handle<i::Object> val = Utils::OpenHandle(*value); obj->SetInternalField(index, *val); } static bool CanBeEncodedAsSmi(void* ptr) { const uintptr_t address = reinterpret_cast<uintptr_t>(ptr); return ((address & i::kEncodablePointerMask) == 0); } static i::Smi* EncodeAsSmi(void* ptr) { ASSERT(CanBeEncodedAsSmi(ptr)); const uintptr_t address = reinterpret_cast<uintptr_t>(ptr); i::Smi* result = reinterpret_cast<i::Smi*>(address << i::kPointerToSmiShift); ASSERT(i::Internals::HasSmiTag(result)); ASSERT_EQ(result, i::Smi::FromInt(result->value())); ASSERT_EQ(ptr, i::Internals::GetExternalPointerFromSmi(result)); return result; } void v8::Object::SetPointerInInternalField(int index, void* value) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ENTER_V8(isolate); if (CanBeEncodedAsSmi(value)) { Utils::OpenHandle(this)->SetInternalField(index, EncodeAsSmi(value)); } else { HandleScope scope; i::Handle<i::Foreign> foreign = isolate->factory()->NewForeign( reinterpret_cast<i::Address>(value), i::TENURED); if (!foreign.is_null()) Utils::OpenHandle(this)->SetInternalField(index, *foreign); } ASSERT_EQ(value, GetPointerFromInternalField(index)); } // --- E n v i r o n m e n t --- bool v8::V8::Initialize() { i::Isolate* isolate = i::Isolate::UncheckedCurrent(); if (isolate != NULL && isolate->IsInitialized()) { return true; } return InitializeHelper(); } void v8::V8::SetEntropySource(EntropySource source) { i::V8::SetEntropySource(source); } void v8::V8::SetReturnAddressLocationResolver( ReturnAddressLocationResolver return_address_resolver) { i::V8::SetReturnAddressLocationResolver(return_address_resolver); } bool v8::V8::Dispose() { i::Isolate* isolate = i::Isolate::Current(); if (!ApiCheck(isolate != NULL && isolate->IsDefaultIsolate(), "v8::V8::Dispose()", "Use v8::Isolate::Dispose() for a non-default isolate.")) { return false; } i::V8::TearDown(); return true; } HeapStatistics::HeapStatistics(): total_heap_size_(0), total_heap_size_executable_(0), used_heap_size_(0), heap_size_limit_(0) { } void v8::V8::GetHeapStatistics(HeapStatistics* heap_statistics) { if (!i::Isolate::Current()->IsInitialized()) { // Isolate is unitialized thus heap is not configured yet. heap_statistics->set_total_heap_size(0); heap_statistics->set_total_heap_size_executable(0); heap_statistics->set_used_heap_size(0); heap_statistics->set_heap_size_limit(0); return; } i::Heap* heap = i::Isolate::Current()->heap(); heap_statistics->set_total_heap_size(heap->CommittedMemory()); heap_statistics->set_total_heap_size_executable( heap->CommittedMemoryExecutable()); heap_statistics->set_used_heap_size(heap->SizeOfObjects()); heap_statistics->set_heap_size_limit(heap->MaxReserved()); } void v8::V8::VisitExternalResources(ExternalResourceVisitor* visitor) { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::V8::VisitExternalResources"); isolate->heap()->VisitExternalResources(visitor); } bool v8::V8::IdleNotification(int hint) { // Returning true tells the caller that it need not // continue to call IdleNotification. i::Isolate* isolate = i::Isolate::Current(); if (isolate == NULL || !isolate->IsInitialized()) return true; return i::V8::IdleNotification(hint); } void v8::V8::LowMemoryNotification() { i::Isolate* isolate = i::Isolate::Current(); if (isolate == NULL || !isolate->IsInitialized()) return; isolate->heap()->CollectAllAvailableGarbage("low memory notification"); } int v8::V8::ContextDisposedNotification() { i::Isolate* isolate = i::Isolate::Current(); if (!isolate->IsInitialized()) return 0; return isolate->heap()->NotifyContextDisposed(); } const char* v8::V8::GetVersion() { return i::Version::GetVersion(); } static i::Handle<i::FunctionTemplateInfo> EnsureConstructor(i::Handle<i::ObjectTemplateInfo> templ) { if (templ->constructor()->IsUndefined()) { Local<FunctionTemplate> constructor = FunctionTemplate::New(); Utils::OpenHandle(*constructor)->set_instance_template(*templ); templ->set_constructor(*Utils::OpenHandle(*constructor)); } return i::Handle<i::FunctionTemplateInfo>( i::FunctionTemplateInfo::cast(templ->constructor())); } Persistent<Context> v8::Context::New( v8::ExtensionConfiguration* extensions, v8::Handle<ObjectTemplate> global_template, v8::Handle<Value> global_object) { i::Isolate::EnsureDefaultIsolate(); i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Context::New()"); LOG_API(isolate, "Context::New"); ON_BAILOUT(isolate, "v8::Context::New()", return Persistent<Context>()); // Enter V8 via an ENTER_V8 scope. i::Handle<i::Context> env; { ENTER_V8(isolate); v8::Handle<ObjectTemplate> proxy_template = global_template; i::Handle<i::FunctionTemplateInfo> proxy_constructor; i::Handle<i::FunctionTemplateInfo> global_constructor; if (!global_template.IsEmpty()) { // Make sure that the global_template has a constructor. global_constructor = EnsureConstructor(Utils::OpenHandle(*global_template)); // Create a fresh template for the global proxy object. proxy_template = ObjectTemplate::New(); proxy_constructor = EnsureConstructor(Utils::OpenHandle(*proxy_template)); // Set the global template to be the prototype template of // global proxy template. proxy_constructor->set_prototype_template( *Utils::OpenHandle(*global_template)); // Migrate security handlers from global_template to // proxy_template. Temporarily removing access check // information from the global template. if (!global_constructor->access_check_info()->IsUndefined()) { proxy_constructor->set_access_check_info( global_constructor->access_check_info()); proxy_constructor->set_needs_access_check( global_constructor->needs_access_check()); global_constructor->set_needs_access_check(false); global_constructor->set_access_check_info( isolate->heap()->undefined_value()); } } // Create the environment. env = isolate->bootstrapper()->CreateEnvironment( isolate, Utils::OpenHandle(*global_object), proxy_template, extensions); // Restore the access check info on the global template. if (!global_template.IsEmpty()) { ASSERT(!global_constructor.is_null()); ASSERT(!proxy_constructor.is_null()); global_constructor->set_access_check_info( proxy_constructor->access_check_info()); global_constructor->set_needs_access_check( proxy_constructor->needs_access_check()); } isolate->runtime_profiler()->Reset(); } // Leave V8. if (env.is_null()) { return Persistent<Context>(); } return Persistent<Context>(Utils::ToLocal(env)); } void v8::Context::SetSecurityToken(Handle<Value> token) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Context::SetSecurityToken()")) { return; } ENTER_V8(isolate); i::Handle<i::Context> env = Utils::OpenHandle(this); i::Handle<i::Object> token_handle = Utils::OpenHandle(*token); env->set_security_token(*token_handle); } void v8::Context::UseDefaultSecurityToken() { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Context::UseDefaultSecurityToken()")) { return; } ENTER_V8(isolate); i::Handle<i::Context> env = Utils::OpenHandle(this); env->set_security_token(env->global()); } Handle<Value> v8::Context::GetSecurityToken() { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Context::GetSecurityToken()")) { return Handle<Value>(); } i::Handle<i::Context> env = Utils::OpenHandle(this); i::Object* security_token = env->security_token(); i::Handle<i::Object> token_handle(security_token); return Utils::ToLocal(token_handle); } bool Context::HasOutOfMemoryException() { i::Handle<i::Context> env = Utils::OpenHandle(this); return env->has_out_of_memory(); } bool Context::InContext() { return i::Isolate::Current()->context() != NULL; } v8::Local<v8::Context> Context::GetEntered() { i::Isolate* isolate = i::Isolate::Current(); if (!EnsureInitializedForIsolate(isolate, "v8::Context::GetEntered()")) { return Local<Context>(); } i::Handle<i::Object> last = isolate->handle_scope_implementer()->LastEnteredContext(); if (last.is_null()) return Local<Context>(); i::Handle<i::Context> context = i::Handle<i::Context>::cast(last); return Utils::ToLocal(context); } v8::Local<v8::Context> Context::GetCurrent() { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Context::GetCurrent()")) { return Local<Context>(); } i::Handle<i::Object> current = isolate->global_context(); if (current.is_null()) return Local<Context>(); i::Handle<i::Context> context = i::Handle<i::Context>::cast(current); return Utils::ToLocal(context); } v8::Local<v8::Context> Context::GetCalling() { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Context::GetCalling()")) { return Local<Context>(); } i::Handle<i::Object> calling = isolate->GetCallingGlobalContext(); if (calling.is_null()) return Local<Context>(); i::Handle<i::Context> context = i::Handle<i::Context>::cast(calling); return Utils::ToLocal(context); } v8::Local<v8::Object> Context::Global() { if (IsDeadCheck(i::Isolate::Current(), "v8::Context::Global()")) { return Local<v8::Object>(); } i::Object** ctx = reinterpret_cast<i::Object**>(this); i::Handle<i::Context> context = i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); i::Handle<i::Object> global(context->global_proxy()); return Utils::ToLocal(i::Handle<i::JSObject>::cast(global)); } void Context::DetachGlobal() { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Context::DetachGlobal()")) return; ENTER_V8(isolate); i::Object** ctx = reinterpret_cast<i::Object**>(this); i::Handle<i::Context> context = i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); isolate->bootstrapper()->DetachGlobal(context); } void Context::ReattachGlobal(Handle<Object> global_object) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Context::ReattachGlobal()")) return; ENTER_V8(isolate); i::Object** ctx = reinterpret_cast<i::Object**>(this); i::Handle<i::Context> context = i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); isolate->bootstrapper()->ReattachGlobal( context, Utils::OpenHandle(*global_object)); } void Context::AllowCodeGenerationFromStrings(bool allow) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Context::AllowCodeGenerationFromStrings()")) { return; } ENTER_V8(isolate); i::Object** ctx = reinterpret_cast<i::Object**>(this); i::Handle<i::Context> context = i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); context->set_allow_code_gen_from_strings( allow ? isolate->heap()->true_value() : isolate->heap()->false_value()); } bool Context::IsCodeGenerationFromStringsAllowed() { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Context::IsCodeGenerationFromStringsAllowed()")) { return false; } ENTER_V8(isolate); i::Object** ctx = reinterpret_cast<i::Object**>(this); i::Handle<i::Context> context = i::Handle<i::Context>::cast(i::Handle<i::Object>(ctx)); return !context->allow_code_gen_from_strings()->IsFalse(); } void V8::SetWrapperClassId(i::Object** global_handle, uint16_t class_id) { i::GlobalHandles::SetWrapperClassId(global_handle, class_id); } Local<v8::Object> ObjectTemplate::NewInstance() { i::Isolate* isolate = i::Isolate::Current(); ON_BAILOUT(isolate, "v8::ObjectTemplate::NewInstance()", return Local<v8::Object>()); LOG_API(isolate, "ObjectTemplate::NewInstance"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> obj = i::Execution::InstantiateObject(Utils::OpenHandle(this), &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Object>()); return Utils::ToLocal(i::Handle<i::JSObject>::cast(obj)); } Local<v8::Function> FunctionTemplate::GetFunction() { i::Isolate* isolate = i::Isolate::Current(); ON_BAILOUT(isolate, "v8::FunctionTemplate::GetFunction()", return Local<v8::Function>()); LOG_API(isolate, "FunctionTemplate::GetFunction"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> obj = i::Execution::InstantiateFunction(Utils::OpenHandle(this), &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Function>()); return Utils::ToLocal(i::Handle<i::JSFunction>::cast(obj)); } bool FunctionTemplate::HasInstance(v8::Handle<v8::Value> value) { ON_BAILOUT(i::Isolate::Current(), "v8::FunctionTemplate::HasInstanceOf()", return false); i::Object* obj = *Utils::OpenHandle(*value); return obj->IsInstanceOf(*Utils::OpenHandle(this)); } static Local<External> ExternalNewImpl(void* data) { return Utils::ToLocal(FACTORY->NewForeign(static_cast<i::Address>(data))); } static void* ExternalValueImpl(i::Handle<i::Object> obj) { return reinterpret_cast<void*>(i::Foreign::cast(*obj)->foreign_address()); } Local<Value> v8::External::Wrap(void* data) { i::Isolate* isolate = i::Isolate::Current(); STATIC_ASSERT(sizeof(data) == sizeof(i::Address)); EnsureInitializedForIsolate(isolate, "v8::External::Wrap()"); LOG_API(isolate, "External::Wrap"); ENTER_V8(isolate); v8::Local<v8::Value> result = CanBeEncodedAsSmi(data) ? Utils::ToLocal(i::Handle<i::Object>(EncodeAsSmi(data))) : v8::Local<v8::Value>(ExternalNewImpl(data)); ASSERT_EQ(data, Unwrap(result)); return result; } void* v8::Object::SlowGetPointerFromInternalField(int index) { i::Handle<i::JSObject> obj = Utils::OpenHandle(this); i::Object* value = obj->GetInternalField(index); if (value->IsSmi()) { return i::Internals::GetExternalPointerFromSmi(value); } else if (value->IsForeign()) { return reinterpret_cast<void*>(i::Foreign::cast(value)->foreign_address()); } else { return NULL; } } void* v8::External::FullUnwrap(v8::Handle<v8::Value> wrapper) { if (IsDeadCheck(i::Isolate::Current(), "v8::External::Unwrap()")) return 0; i::Handle<i::Object> obj = Utils::OpenHandle(*wrapper); void* result; if (obj->IsSmi()) { result = i::Internals::GetExternalPointerFromSmi(*obj); } else if (obj->IsForeign()) { result = ExternalValueImpl(obj); } else { result = NULL; } ASSERT_EQ(result, QuickUnwrap(wrapper)); return result; } Local<External> v8::External::New(void* data) { STATIC_ASSERT(sizeof(data) == sizeof(i::Address)); i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::External::New()"); LOG_API(isolate, "External::New"); ENTER_V8(isolate); return ExternalNewImpl(data); } void* External::Value() const { if (IsDeadCheck(i::Isolate::Current(), "v8::External::Value()")) return 0; i::Handle<i::Object> obj = Utils::OpenHandle(this); return ExternalValueImpl(obj); } Local<String> v8::String::Empty() { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::String::Empty()"); LOG_API(isolate, "String::Empty()"); return Utils::ToLocal(isolate->factory()->empty_symbol()); } Local<String> v8::String::New(const char* data, int length) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::String::New()"); LOG_API(isolate, "String::New(char)"); if (length == 0) return Empty(); ENTER_V8(isolate); if (length == -1) length = i::StrLength(data); i::Handle<i::String> result = isolate->factory()->NewStringFromUtf8( i::Vector<const char>(data, length)); return Utils::ToLocal(result); } Local<String> v8::String::Concat(Handle<String> left, Handle<String> right) { i::Handle<i::String> left_string = Utils::OpenHandle(*left); i::Isolate* isolate = left_string->GetIsolate(); EnsureInitializedForIsolate(isolate, "v8::String::New()"); LOG_API(isolate, "String::New(char)"); ENTER_V8(isolate); i::Handle<i::String> right_string = Utils::OpenHandle(*right); i::Handle<i::String> result = isolate->factory()->NewConsString(left_string, right_string); return Utils::ToLocal(result); } Local<String> v8::String::NewUndetectable(const char* data, int length) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::String::NewUndetectable()"); LOG_API(isolate, "String::NewUndetectable(char)"); ENTER_V8(isolate); if (length == -1) length = i::StrLength(data); i::Handle<i::String> result = isolate->factory()->NewStringFromUtf8( i::Vector<const char>(data, length)); result->MarkAsUndetectable(); return Utils::ToLocal(result); } static int TwoByteStringLength(const uint16_t* data) { int length = 0; while (data[length] != '\0') length++; return length; } Local<String> v8::String::New(const uint16_t* data, int length) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::String::New()"); LOG_API(isolate, "String::New(uint16_)"); if (length == 0) return Empty(); ENTER_V8(isolate); if (length == -1) length = TwoByteStringLength(data); i::Handle<i::String> result = isolate->factory()->NewStringFromTwoByte( i::Vector<const uint16_t>(data, length)); return Utils::ToLocal(result); } Local<String> v8::String::NewUndetectable(const uint16_t* data, int length) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::String::NewUndetectable()"); LOG_API(isolate, "String::NewUndetectable(uint16_)"); ENTER_V8(isolate); if (length == -1) length = TwoByteStringLength(data); i::Handle<i::String> result = isolate->factory()->NewStringFromTwoByte( i::Vector<const uint16_t>(data, length)); result->MarkAsUndetectable(); return Utils::ToLocal(result); } i::Handle<i::String> NewExternalStringHandle(i::Isolate* isolate, v8::String::ExternalStringResource* resource) { i::Handle<i::String> result = isolate->factory()->NewExternalStringFromTwoByte(resource); return result; } i::Handle<i::String> NewExternalAsciiStringHandle(i::Isolate* isolate, v8::String::ExternalAsciiStringResource* resource) { i::Handle<i::String> result = isolate->factory()->NewExternalStringFromAscii(resource); return result; } Local<String> v8::String::NewExternal( v8::String::ExternalStringResource* resource) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::String::NewExternal()"); LOG_API(isolate, "String::NewExternal"); ENTER_V8(isolate); i::Handle<i::String> result = NewExternalStringHandle(isolate, resource); isolate->heap()->external_string_table()->AddString(*result); return Utils::ToLocal(result); } bool v8::String::MakeExternal(v8::String::ExternalStringResource* resource) { i::Handle<i::String> obj = Utils::OpenHandle(this); i::Isolate* isolate = obj->GetIsolate(); if (IsDeadCheck(isolate, "v8::String::MakeExternal()")) return false; if (i::StringShape(*obj).IsExternalTwoByte()) { return false; // Already an external string. } ENTER_V8(isolate); if (isolate->string_tracker()->IsFreshUnusedString(obj)) { return false; } if (isolate->heap()->IsInGCPostProcessing()) { return false; } bool result = obj->MakeExternal(resource); if (result && !obj->IsSymbol()) { isolate->heap()->external_string_table()->AddString(*obj); } return result; } Local<String> v8::String::NewExternal( v8::String::ExternalAsciiStringResource* resource) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::String::NewExternal()"); LOG_API(isolate, "String::NewExternal"); ENTER_V8(isolate); i::Handle<i::String> result = NewExternalAsciiStringHandle(isolate, resource); isolate->heap()->external_string_table()->AddString(*result); return Utils::ToLocal(result); } bool v8::String::MakeExternal( v8::String::ExternalAsciiStringResource* resource) { i::Handle<i::String> obj = Utils::OpenHandle(this); i::Isolate* isolate = obj->GetIsolate(); if (IsDeadCheck(isolate, "v8::String::MakeExternal()")) return false; if (i::StringShape(*obj).IsExternalTwoByte()) { return false; // Already an external string. } ENTER_V8(isolate); if (isolate->string_tracker()->IsFreshUnusedString(obj)) { return false; } if (isolate->heap()->IsInGCPostProcessing()) { return false; } bool result = obj->MakeExternal(resource); if (result && !obj->IsSymbol()) { isolate->heap()->external_string_table()->AddString(*obj); } return result; } bool v8::String::CanMakeExternal() { if (!internal::FLAG_clever_optimizations) return false; i::Handle<i::String> obj = Utils::OpenHandle(this); i::Isolate* isolate = obj->GetIsolate(); if (IsDeadCheck(isolate, "v8::String::CanMakeExternal()")) return false; if (isolate->string_tracker()->IsFreshUnusedString(obj)) return false; int size = obj->Size(); // Byte size of the original string. if (size < i::ExternalString::kShortSize) return false; i::StringShape shape(*obj); return !shape.IsExternal(); } Local<v8::Object> v8::Object::New() { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Object::New()"); LOG_API(isolate, "Object::New"); ENTER_V8(isolate); i::Handle<i::JSObject> obj = isolate->factory()->NewJSObject(isolate->object_function()); return Utils::ToLocal(obj); } Local<v8::Value> v8::NumberObject::New(double value) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::NumberObject::New()"); LOG_API(isolate, "NumberObject::New"); ENTER_V8(isolate); i::Handle<i::Object> number = isolate->factory()->NewNumber(value); i::Handle<i::Object> obj = isolate->factory()->ToObject(number); return Utils::ToLocal(obj); } double v8::NumberObject::NumberValue() const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::NumberObject::NumberValue()")) return 0; LOG_API(isolate, "NumberObject::NumberValue"); i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj); return jsvalue->value()->Number(); } Local<v8::Value> v8::BooleanObject::New(bool value) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::BooleanObject::New()"); LOG_API(isolate, "BooleanObject::New"); ENTER_V8(isolate); i::Handle<i::Object> boolean(value ? isolate->heap()->true_value() : isolate->heap()->false_value()); i::Handle<i::Object> obj = isolate->factory()->ToObject(boolean); return Utils::ToLocal(obj); } bool v8::BooleanObject::BooleanValue() const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::BooleanObject::BooleanValue()")) return 0; LOG_API(isolate, "BooleanObject::BooleanValue"); i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj); return jsvalue->value()->IsTrue(); } Local<v8::Value> v8::StringObject::New(Handle<String> value) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::StringObject::New()"); LOG_API(isolate, "StringObject::New"); ENTER_V8(isolate); i::Handle<i::Object> obj = isolate->factory()->ToObject(Utils::OpenHandle(*value)); return Utils::ToLocal(obj); } Local<v8::String> v8::StringObject::StringValue() const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::StringObject::StringValue()")) { return Local<v8::String>(); } LOG_API(isolate, "StringObject::StringValue"); i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::JSValue> jsvalue = i::Handle<i::JSValue>::cast(obj); return Utils::ToLocal( i::Handle<i::String>(i::String::cast(jsvalue->value()))); } Local<v8::Value> v8::Date::New(double time) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Date::New()"); LOG_API(isolate, "Date::New"); if (isnan(time)) { // Introduce only canonical NaN value into the VM, to avoid signaling NaNs. time = i::OS::nan_value(); } ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); i::Handle<i::Object> obj = i::Execution::NewDate(time, &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::Value>()); return Utils::ToLocal(obj); } double v8::Date::NumberValue() const { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::Date::NumberValue()")) return 0; LOG_API(isolate, "Date::NumberValue"); i::Handle<i::Object> obj = Utils::OpenHandle(this); i::Handle<i::JSDate> jsdate = i::Handle<i::JSDate>::cast(obj); return jsdate->value()->Number(); } void v8::Date::DateTimeConfigurationChangeNotification() { i::Isolate* isolate = i::Isolate::Current(); ON_BAILOUT(isolate, "v8::Date::DateTimeConfigurationChangeNotification()", return); LOG_API(isolate, "Date::DateTimeConfigurationChangeNotification"); ENTER_V8(isolate); isolate->date_cache()->ResetDateCache(); i::HandleScope scope(isolate); // Get the function ResetDateCache (defined in date.js). i::Handle<i::String> func_name_str = isolate->factory()->LookupAsciiSymbol("ResetDateCache"); i::MaybeObject* result = isolate->js_builtins_object()->GetProperty(*func_name_str); i::Object* object_func; if (!result->ToObject(&object_func)) { return; } if (object_func->IsJSFunction()) { i::Handle<i::JSFunction> func = i::Handle<i::JSFunction>(i::JSFunction::cast(object_func)); // Call ResetDateCache(0 but expect no exceptions: bool caught_exception = false; i::Execution::TryCall(func, isolate->js_builtins_object(), 0, NULL, &caught_exception); } } static i::Handle<i::String> RegExpFlagsToString(RegExp::Flags flags) { char flags_buf[3]; int num_flags = 0; if ((flags & RegExp::kGlobal) != 0) flags_buf[num_flags++] = 'g'; if ((flags & RegExp::kMultiline) != 0) flags_buf[num_flags++] = 'm'; if ((flags & RegExp::kIgnoreCase) != 0) flags_buf[num_flags++] = 'i'; ASSERT(num_flags <= static_cast<int>(ARRAY_SIZE(flags_buf))); return FACTORY->LookupSymbol( i::Vector<const char>(flags_buf, num_flags)); } Local<v8::RegExp> v8::RegExp::New(Handle<String> pattern, Flags flags) { i::Isolate* isolate = Utils::OpenHandle(*pattern)->GetIsolate(); EnsureInitializedForIsolate(isolate, "v8::RegExp::New()"); LOG_API(isolate, "RegExp::New"); ENTER_V8(isolate); EXCEPTION_PREAMBLE(isolate); i::Handle<i::JSRegExp> obj = i::Execution::NewJSRegExp( Utils::OpenHandle(*pattern), RegExpFlagsToString(flags), &has_pending_exception); EXCEPTION_BAILOUT_CHECK(isolate, Local<v8::RegExp>()); return Utils::ToLocal(i::Handle<i::JSRegExp>::cast(obj)); } Local<v8::String> v8::RegExp::GetSource() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::RegExp::GetSource()")) { return Local<v8::String>(); } i::Handle<i::JSRegExp> obj = Utils::OpenHandle(this); return Utils::ToLocal(i::Handle<i::String>(obj->Pattern())); } // Assert that the static flags cast in GetFlags is valid. #define REGEXP_FLAG_ASSERT_EQ(api_flag, internal_flag) \ STATIC_ASSERT(static_cast<int>(v8::RegExp::api_flag) == \ static_cast<int>(i::JSRegExp::internal_flag)) REGEXP_FLAG_ASSERT_EQ(kNone, NONE); REGEXP_FLAG_ASSERT_EQ(kGlobal, GLOBAL); REGEXP_FLAG_ASSERT_EQ(kIgnoreCase, IGNORE_CASE); REGEXP_FLAG_ASSERT_EQ(kMultiline, MULTILINE); #undef REGEXP_FLAG_ASSERT_EQ v8::RegExp::Flags v8::RegExp::GetFlags() const { if (IsDeadCheck(i::Isolate::Current(), "v8::RegExp::GetFlags()")) { return v8::RegExp::kNone; } i::Handle<i::JSRegExp> obj = Utils::OpenHandle(this); return static_cast<RegExp::Flags>(obj->GetFlags().value()); } Local<v8::Array> v8::Array::New(int length) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Array::New()"); LOG_API(isolate, "Array::New"); ENTER_V8(isolate); int real_length = length > 0 ? length : 0; i::Handle<i::JSArray> obj = isolate->factory()->NewJSArray(real_length); i::Handle<i::Object> length_obj = isolate->factory()->NewNumberFromInt(real_length); obj->set_length(*length_obj); return Utils::ToLocal(obj); } uint32_t v8::Array::Length() const { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); if (IsDeadCheck(isolate, "v8::Array::Length()")) return 0; i::Handle<i::JSArray> obj = Utils::OpenHandle(this); i::Object* length = obj->length(); if (length->IsSmi()) { return i::Smi::cast(length)->value(); } else { return static_cast<uint32_t>(length->Number()); } } Local<Object> Array::CloneElementAt(uint32_t index) { i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate(); ON_BAILOUT(isolate, "v8::Array::CloneElementAt()", return Local<Object>()); i::Handle<i::JSObject> self = Utils::OpenHandle(this); if (!self->HasFastElements()) { return Local<Object>(); } i::FixedArray* elms = i::FixedArray::cast(self->elements()); i::Object* paragon = elms->get(index); if (!paragon->IsJSObject()) { return Local<Object>(); } i::Handle<i::JSObject> paragon_handle(i::JSObject::cast(paragon)); EXCEPTION_PREAMBLE(isolate); ENTER_V8(isolate); i::Handle<i::JSObject> result = i::Copy(paragon_handle); has_pending_exception = result.is_null(); EXCEPTION_BAILOUT_CHECK(isolate, Local<Object>()); return Utils::ToLocal(result); } Local<String> v8::String::NewSymbol(const char* data, int length) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::String::NewSymbol()"); LOG_API(isolate, "String::NewSymbol(char)"); ENTER_V8(isolate); if (length == -1) length = i::StrLength(data); i::Handle<i::String> result = isolate->factory()->LookupSymbol(i::Vector<const char>(data, length)); return Utils::ToLocal(result); } Local<Number> v8::Number::New(double value) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Number::New()"); if (isnan(value)) { // Introduce only canonical NaN value into the VM, to avoid signaling NaNs. value = i::OS::nan_value(); } ENTER_V8(isolate); i::Handle<i::Object> result = isolate->factory()->NewNumber(value); return Utils::NumberToLocal(result); } Local<Integer> v8::Integer::New(int32_t value) { i::Isolate* isolate = i::Isolate::UncheckedCurrent(); EnsureInitializedForIsolate(isolate, "v8::Integer::New()"); if (i::Smi::IsValid(value)) { return Utils::IntegerToLocal(i::Handle<i::Object>(i::Smi::FromInt(value), isolate)); } ENTER_V8(isolate); i::Handle<i::Object> result = isolate->factory()->NewNumber(value); return Utils::IntegerToLocal(result); } Local<Integer> Integer::NewFromUnsigned(uint32_t value) { bool fits_into_int32_t = (value & (1 << 31)) == 0; if (fits_into_int32_t) { return Integer::New(static_cast<int32_t>(value)); } i::Isolate* isolate = i::Isolate::Current(); ENTER_V8(isolate); i::Handle<i::Object> result = isolate->factory()->NewNumber(value); return Utils::IntegerToLocal(result); } void V8::IgnoreOutOfMemoryException() { EnterIsolateIfNeeded()->set_ignore_out_of_memory(true); } bool V8::AddMessageListener(MessageCallback that, Handle<Value> data) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::V8::AddMessageListener()"); ON_BAILOUT(isolate, "v8::V8::AddMessageListener()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); NeanderArray listeners(isolate->factory()->message_listeners()); NeanderObject obj(2); obj.set(0, *isolate->factory()->NewForeign(FUNCTION_ADDR(that))); obj.set(1, data.IsEmpty() ? isolate->heap()->undefined_value() : *Utils::OpenHandle(*data)); listeners.add(obj.value()); return true; } void V8::RemoveMessageListeners(MessageCallback that) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::V8::RemoveMessageListener()"); ON_BAILOUT(isolate, "v8::V8::RemoveMessageListeners()", return); ENTER_V8(isolate); i::HandleScope scope(isolate); NeanderArray listeners(isolate->factory()->message_listeners()); for (int i = 0; i < listeners.length(); i++) { if (listeners.get(i)->IsUndefined()) continue; // skip deleted ones NeanderObject listener(i::JSObject::cast(listeners.get(i))); i::Handle<i::Foreign> callback_obj(i::Foreign::cast(listener.get(0))); if (callback_obj->foreign_address() == FUNCTION_ADDR(that)) { listeners.set(i, isolate->heap()->undefined_value()); } } } void V8::SetCaptureStackTraceForUncaughtExceptions( bool capture, int frame_limit, StackTrace::StackTraceOptions options) { i::Isolate::Current()->SetCaptureStackTraceForUncaughtExceptions( capture, frame_limit, options); } void V8::SetCounterFunction(CounterLookupCallback callback) { i::Isolate* isolate = EnterIsolateIfNeeded(); if (IsDeadCheck(isolate, "v8::V8::SetCounterFunction()")) return; isolate->stats_table()->SetCounterFunction(callback); } void V8::SetCreateHistogramFunction(CreateHistogramCallback callback) { i::Isolate* isolate = EnterIsolateIfNeeded(); if (IsDeadCheck(isolate, "v8::V8::SetCreateHistogramFunction()")) return; isolate->stats_table()->SetCreateHistogramFunction(callback); } void V8::SetAddHistogramSampleFunction(AddHistogramSampleCallback callback) { i::Isolate* isolate = EnterIsolateIfNeeded(); if (IsDeadCheck(isolate, "v8::V8::SetAddHistogramSampleFunction()")) return; isolate->stats_table()-> SetAddHistogramSampleFunction(callback); } void V8::EnableSlidingStateWindow() { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::EnableSlidingStateWindow()")) return; isolate->logger()->EnableSlidingStateWindow(); } void V8::SetFailedAccessCheckCallbackFunction( FailedAccessCheckCallback callback) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::SetFailedAccessCheckCallbackFunction()")) { return; } isolate->SetFailedAccessCheckCallback(callback); } void V8::AddObjectGroup(Persistent<Value>* objects, size_t length, RetainedObjectInfo* info) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::AddObjectGroup()")) return; STATIC_ASSERT(sizeof(Persistent<Value>) == sizeof(i::Object**)); isolate->global_handles()->AddObjectGroup( reinterpret_cast<i::Object***>(objects), length, info); } void V8::AddImplicitReferences(Persistent<Object> parent, Persistent<Value>* children, size_t length) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::AddImplicitReferences()")) return; STATIC_ASSERT(sizeof(Persistent<Value>) == sizeof(i::Object**)); isolate->global_handles()->AddImplicitReferences( i::Handle<i::HeapObject>::cast(Utils::OpenHandle(*parent)).location(), reinterpret_cast<i::Object***>(children), length); } int V8::AdjustAmountOfExternalAllocatedMemory(int change_in_bytes) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::AdjustAmountOfExternalAllocatedMemory()")) { return 0; } return isolate->heap()->AdjustAmountOfExternalAllocatedMemory( change_in_bytes); } void V8::SetGlobalGCPrologueCallback(GCCallback callback) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::SetGlobalGCPrologueCallback()")) return; isolate->heap()->SetGlobalGCPrologueCallback(callback); } void V8::SetGlobalGCEpilogueCallback(GCCallback callback) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::SetGlobalGCEpilogueCallback()")) return; isolate->heap()->SetGlobalGCEpilogueCallback(callback); } void V8::AddGCPrologueCallback(GCPrologueCallback callback, GCType gc_type) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::AddGCPrologueCallback()")) return; isolate->heap()->AddGCPrologueCallback(callback, gc_type); } void V8::RemoveGCPrologueCallback(GCPrologueCallback callback) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::RemoveGCPrologueCallback()")) return; isolate->heap()->RemoveGCPrologueCallback(callback); } void V8::AddGCEpilogueCallback(GCEpilogueCallback callback, GCType gc_type) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::AddGCEpilogueCallback()")) return; isolate->heap()->AddGCEpilogueCallback(callback, gc_type); } void V8::RemoveGCEpilogueCallback(GCEpilogueCallback callback) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::RemoveGCEpilogueCallback()")) return; isolate->heap()->RemoveGCEpilogueCallback(callback); } void V8::AddMemoryAllocationCallback(MemoryAllocationCallback callback, ObjectSpace space, AllocationAction action) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::AddMemoryAllocationCallback()")) return; isolate->memory_allocator()->AddMemoryAllocationCallback( callback, space, action); } void V8::RemoveMemoryAllocationCallback(MemoryAllocationCallback callback) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::RemoveMemoryAllocationCallback()")) return; isolate->memory_allocator()->RemoveMemoryAllocationCallback( callback); } void V8::AddCallCompletedCallback(CallCompletedCallback callback) { if (callback == NULL) return; i::Isolate::EnsureDefaultIsolate(); i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::AddLeaveScriptCallback()")) return; i::V8::AddCallCompletedCallback(callback); } void V8::RemoveCallCompletedCallback(CallCompletedCallback callback) { i::Isolate::EnsureDefaultIsolate(); i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::V8::RemoveLeaveScriptCallback()")) return; i::V8::RemoveCallCompletedCallback(callback); } void V8::PauseProfiler() { i::Isolate* isolate = i::Isolate::Current(); isolate->logger()->PauseProfiler(); } void V8::ResumeProfiler() { i::Isolate* isolate = i::Isolate::Current(); isolate->logger()->ResumeProfiler(); } bool V8::IsProfilerPaused() { i::Isolate* isolate = i::Isolate::Current(); return isolate->logger()->IsProfilerPaused(); } int V8::GetCurrentThreadId() { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "V8::GetCurrentThreadId()"); return isolate->thread_id().ToInteger(); } void V8::TerminateExecution(int thread_id) { i::Isolate* isolate = i::Isolate::Current(); if (!isolate->IsInitialized()) return; API_ENTRY_CHECK(isolate, "V8::TerminateExecution()"); // If the thread_id identifies the current thread just terminate // execution right away. Otherwise, ask the thread manager to // terminate the thread with the given id if any. i::ThreadId internal_tid = i::ThreadId::FromInteger(thread_id); if (isolate->thread_id().Equals(internal_tid)) { isolate->stack_guard()->TerminateExecution(); } else { isolate->thread_manager()->TerminateExecution(internal_tid); } } void V8::TerminateExecution(Isolate* isolate) { // If no isolate is supplied, use the default isolate. if (isolate != NULL) { reinterpret_cast<i::Isolate*>(isolate)->stack_guard()->TerminateExecution(); } else { i::Isolate::GetDefaultIsolateStackGuard()->TerminateExecution(); } } bool V8::IsExecutionTerminating(Isolate* isolate) { i::Isolate* i_isolate = isolate != NULL ? reinterpret_cast<i::Isolate*>(isolate) : i::Isolate::Current(); return IsExecutionTerminatingCheck(i_isolate); } Isolate* Isolate::GetCurrent() { i::Isolate* isolate = i::Isolate::UncheckedCurrent(); return reinterpret_cast<Isolate*>(isolate); } Isolate* Isolate::New() { i::Isolate* isolate = new i::Isolate(); return reinterpret_cast<Isolate*>(isolate); } void Isolate::Dispose() { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this); if (!ApiCheck(!isolate->IsInUse(), "v8::Isolate::Dispose()", "Disposing the isolate that is entered by a thread.")) { return; } isolate->TearDown(); } void Isolate::Enter() { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this); isolate->Enter(); } void Isolate::Exit() { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this); isolate->Exit(); } void Isolate::SetData(void* data) { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this); isolate->SetData(data); } void* Isolate::GetData() { i::Isolate* isolate = reinterpret_cast<i::Isolate*>(this); return isolate->GetData(); } String::Utf8Value::Utf8Value(v8::Handle<v8::Value> obj) : str_(NULL), length_(0) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::String::Utf8Value::Utf8Value()")) return; if (obj.IsEmpty()) return; ENTER_V8(isolate); i::HandleScope scope(isolate); TryCatch try_catch; Handle<String> str = obj->ToString(); if (str.IsEmpty()) return; i::Handle<i::String> i_str = Utils::OpenHandle(*str); length_ = i::Utf8Length(i_str); str_ = i::NewArray<char>(length_ + 1); str->WriteUtf8(str_); } String::Utf8Value::~Utf8Value() { i::DeleteArray(str_); } String::AsciiValue::AsciiValue(v8::Handle<v8::Value> obj) : str_(NULL), length_(0) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::String::AsciiValue::AsciiValue()")) return; if (obj.IsEmpty()) return; ENTER_V8(isolate); i::HandleScope scope(isolate); TryCatch try_catch; Handle<String> str = obj->ToString(); if (str.IsEmpty()) return; length_ = str->Length(); str_ = i::NewArray<char>(length_ + 1); str->WriteAscii(str_); } String::AsciiValue::~AsciiValue() { i::DeleteArray(str_); } String::Value::Value(v8::Handle<v8::Value> obj) : str_(NULL), length_(0) { i::Isolate* isolate = i::Isolate::Current(); if (IsDeadCheck(isolate, "v8::String::Value::Value()")) return; if (obj.IsEmpty()) return; ENTER_V8(isolate); i::HandleScope scope(isolate); TryCatch try_catch; Handle<String> str = obj->ToString(); if (str.IsEmpty()) return; length_ = str->Length(); str_ = i::NewArray<uint16_t>(length_ + 1); str->Write(str_); } String::Value::~Value() { i::DeleteArray(str_); } Local<Value> Exception::RangeError(v8::Handle<v8::String> raw_message) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "RangeError"); ON_BAILOUT(isolate, "v8::Exception::RangeError()", return Local<Value>()); ENTER_V8(isolate); i::Object* error; { i::HandleScope scope(isolate); i::Handle<i::String> message = Utils::OpenHandle(*raw_message); i::Handle<i::Object> result = isolate->factory()->NewRangeError(message); error = *result; } i::Handle<i::Object> result(error); return Utils::ToLocal(result); } Local<Value> Exception::ReferenceError(v8::Handle<v8::String> raw_message) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "ReferenceError"); ON_BAILOUT(isolate, "v8::Exception::ReferenceError()", return Local<Value>()); ENTER_V8(isolate); i::Object* error; { i::HandleScope scope(isolate); i::Handle<i::String> message = Utils::OpenHandle(*raw_message); i::Handle<i::Object> result = isolate->factory()->NewReferenceError(message); error = *result; } i::Handle<i::Object> result(error); return Utils::ToLocal(result); } Local<Value> Exception::SyntaxError(v8::Handle<v8::String> raw_message) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "SyntaxError"); ON_BAILOUT(isolate, "v8::Exception::SyntaxError()", return Local<Value>()); ENTER_V8(isolate); i::Object* error; { i::HandleScope scope(isolate); i::Handle<i::String> message = Utils::OpenHandle(*raw_message); i::Handle<i::Object> result = isolate->factory()->NewSyntaxError(message); error = *result; } i::Handle<i::Object> result(error); return Utils::ToLocal(result); } Local<Value> Exception::TypeError(v8::Handle<v8::String> raw_message) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "TypeError"); ON_BAILOUT(isolate, "v8::Exception::TypeError()", return Local<Value>()); ENTER_V8(isolate); i::Object* error; { i::HandleScope scope(isolate); i::Handle<i::String> message = Utils::OpenHandle(*raw_message); i::Handle<i::Object> result = isolate->factory()->NewTypeError(message); error = *result; } i::Handle<i::Object> result(error); return Utils::ToLocal(result); } Local<Value> Exception::Error(v8::Handle<v8::String> raw_message) { i::Isolate* isolate = i::Isolate::Current(); LOG_API(isolate, "Error"); ON_BAILOUT(isolate, "v8::Exception::Error()", return Local<Value>()); ENTER_V8(isolate); i::Object* error; { i::HandleScope scope(isolate); i::Handle<i::String> message = Utils::OpenHandle(*raw_message); i::Handle<i::Object> result = isolate->factory()->NewError(message); error = *result; } i::Handle<i::Object> result(error); return Utils::ToLocal(result); } // --- D e b u g S u p p o r t --- #ifdef ENABLE_DEBUGGER_SUPPORT static void EventCallbackWrapper(const v8::Debug::EventDetails& event_details) { i::Isolate* isolate = i::Isolate::Current(); if (isolate->debug_event_callback() != NULL) { isolate->debug_event_callback()(event_details.GetEvent(), event_details.GetExecutionState(), event_details.GetEventData(), event_details.GetCallbackData()); } } bool Debug::SetDebugEventListener(EventCallback that, Handle<Value> data) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Debug::SetDebugEventListener()"); ON_BAILOUT(isolate, "v8::Debug::SetDebugEventListener()", return false); ENTER_V8(isolate); isolate->set_debug_event_callback(that); i::HandleScope scope(isolate); i::Handle<i::Object> foreign = isolate->factory()->undefined_value(); if (that != NULL) { foreign = isolate->factory()->NewForeign(FUNCTION_ADDR(EventCallbackWrapper)); } isolate->debugger()->SetEventListener(foreign, Utils::OpenHandle(*data)); return true; } bool Debug::SetDebugEventListener2(EventCallback2 that, Handle<Value> data) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Debug::SetDebugEventListener2()"); ON_BAILOUT(isolate, "v8::Debug::SetDebugEventListener2()", return false); ENTER_V8(isolate); i::HandleScope scope(isolate); i::Handle<i::Object> foreign = isolate->factory()->undefined_value(); if (that != NULL) { foreign = isolate->factory()->NewForeign(FUNCTION_ADDR(that)); } isolate->debugger()->SetEventListener(foreign, Utils::OpenHandle(*data)); return true; } bool Debug::SetDebugEventListener(v8::Handle<v8::Object> that, Handle<Value> data) { i::Isolate* isolate = i::Isolate::Current(); ON_BAILOUT(isolate, "v8::Debug::SetDebugEventListener()", return false); ENTER_V8(isolate); isolate->debugger()->SetEventListener(Utils::OpenHandle(*that), Utils::OpenHandle(*data)); return true; } void Debug::DebugBreak(Isolate* isolate) { // If no isolate is supplied, use the default isolate. if (isolate != NULL) { reinterpret_cast<i::Isolate*>(isolate)->stack_guard()->DebugBreak(); } else { i::Isolate::GetDefaultIsolateStackGuard()->DebugBreak(); } } void Debug::CancelDebugBreak(Isolate* isolate) { // If no isolate is supplied, use the default isolate. if (isolate != NULL) { i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); internal_isolate->stack_guard()->Continue(i::DEBUGBREAK); } else { i::Isolate::GetDefaultIsolateStackGuard()->Continue(i::DEBUGBREAK); } } void Debug::DebugBreakForCommand(ClientData* data, Isolate* isolate) { // If no isolate is supplied, use the default isolate. if (isolate != NULL) { i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); internal_isolate->debugger()->EnqueueDebugCommand(data); } else { i::Isolate::GetDefaultIsolateDebugger()->EnqueueDebugCommand(data); } } static void MessageHandlerWrapper(const v8::Debug::Message& message) { i::Isolate* isolate = i::Isolate::Current(); if (isolate->message_handler()) { v8::String::Value json(message.GetJSON()); (isolate->message_handler())(*json, json.length(), message.GetClientData()); } } void Debug::SetMessageHandler(v8::Debug::MessageHandler handler, bool message_handler_thread) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Debug::SetMessageHandler"); ENTER_V8(isolate); // Message handler thread not supported any more. Parameter temporally left in // the API for client compatibility reasons. CHECK(!message_handler_thread); // TODO(sgjesse) support the old message handler API through a simple wrapper. isolate->set_message_handler(handler); if (handler != NULL) { isolate->debugger()->SetMessageHandler(MessageHandlerWrapper); } else { isolate->debugger()->SetMessageHandler(NULL); } } void Debug::SetMessageHandler2(v8::Debug::MessageHandler2 handler) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Debug::SetMessageHandler"); ENTER_V8(isolate); isolate->debugger()->SetMessageHandler(handler); } void Debug::SendCommand(const uint16_t* command, int length, ClientData* client_data, Isolate* isolate) { // If no isolate is supplied, use the default isolate. if (isolate != NULL) { i::Isolate* internal_isolate = reinterpret_cast<i::Isolate*>(isolate); internal_isolate->debugger()->ProcessCommand( i::Vector<const uint16_t>(command, length), client_data); } else { i::Isolate::GetDefaultIsolateDebugger()->ProcessCommand( i::Vector<const uint16_t>(command, length), client_data); } } void Debug::SetHostDispatchHandler(HostDispatchHandler handler, int period) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Debug::SetHostDispatchHandler"); ENTER_V8(isolate); isolate->debugger()->SetHostDispatchHandler(handler, period); } void Debug::SetDebugMessageDispatchHandler( DebugMessageDispatchHandler handler, bool provide_locker) { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Debug::SetDebugMessageDispatchHandler"); ENTER_V8(isolate); isolate->debugger()->SetDebugMessageDispatchHandler( handler, provide_locker); } Local<Value> Debug::Call(v8::Handle<v8::Function> fun, v8::Handle<v8::Value> data) { i::Isolate* isolate = i::Isolate::Current(); if (!isolate->IsInitialized()) return Local<Value>(); ON_BAILOUT(isolate, "v8::Debug::Call()", return Local<Value>()); ENTER_V8(isolate); i::Handle<i::Object> result; EXCEPTION_PREAMBLE(isolate); if (data.IsEmpty()) { result = isolate->debugger()->Call(Utils::OpenHandle(*fun), isolate->factory()->undefined_value(), &has_pending_exception); } else { result = isolate->debugger()->Call(Utils::OpenHandle(*fun), Utils::OpenHandle(*data), &has_pending_exception); } EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); return Utils::ToLocal(result); } Local<Value> Debug::GetMirror(v8::Handle<v8::Value> obj) { i::Isolate* isolate = i::Isolate::Current(); if (!isolate->IsInitialized()) return Local<Value>(); ON_BAILOUT(isolate, "v8::Debug::GetMirror()", return Local<Value>()); ENTER_V8(isolate); v8::HandleScope scope; i::Debug* isolate_debug = isolate->debug(); isolate_debug->Load(); i::Handle<i::JSObject> debug(isolate_debug->debug_context()->global()); i::Handle<i::String> name = isolate->factory()->LookupAsciiSymbol("MakeMirror"); i::Handle<i::Object> fun_obj = i::GetProperty(debug, name); i::Handle<i::JSFunction> fun = i::Handle<i::JSFunction>::cast(fun_obj); v8::Handle<v8::Function> v8_fun = Utils::ToLocal(fun); const int kArgc = 1; v8::Handle<v8::Value> argv[kArgc] = { obj }; EXCEPTION_PREAMBLE(isolate); v8::Handle<v8::Value> result = v8_fun->Call(Utils::ToLocal(debug), kArgc, argv); EXCEPTION_BAILOUT_CHECK(isolate, Local<Value>()); return scope.Close(result); } bool Debug::EnableAgent(const char* name, int port, bool wait_for_connection) { return i::Isolate::Current()->debugger()->StartAgent(name, port, wait_for_connection); } void Debug::DisableAgent() { return i::Isolate::Current()->debugger()->StopAgent(); } void Debug::ProcessDebugMessages() { i::Execution::ProcessDebugMessages(true); } Local<Context> Debug::GetDebugContext() { i::Isolate* isolate = i::Isolate::Current(); EnsureInitializedForIsolate(isolate, "v8::Debug::GetDebugContext()"); ENTER_V8(isolate); return Utils::ToLocal(i::Isolate::Current()->debugger()->GetDebugContext()); } #endif // ENABLE_DEBUGGER_SUPPORT Handle<String> CpuProfileNode::GetFunctionName() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetFunctionName"); const i::ProfileNode* node = reinterpret_cast<const i::ProfileNode*>(this); const i::CodeEntry* entry = node->entry(); if (!entry->has_name_prefix()) { return Handle<String>(ToApi<String>( isolate->factory()->LookupAsciiSymbol(entry->name()))); } else { return Handle<String>(ToApi<String>(isolate->factory()->NewConsString( isolate->factory()->LookupAsciiSymbol(entry->name_prefix()), isolate->factory()->LookupAsciiSymbol(entry->name())))); } } Handle<String> CpuProfileNode::GetScriptResourceName() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetScriptResourceName"); const i::ProfileNode* node = reinterpret_cast<const i::ProfileNode*>(this); return Handle<String>(ToApi<String>(isolate->factory()->LookupAsciiSymbol( node->entry()->resource_name()))); } int CpuProfileNode::GetLineNumber() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetLineNumber"); return reinterpret_cast<const i::ProfileNode*>(this)->entry()->line_number(); } double CpuProfileNode::GetTotalTime() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetTotalTime"); return reinterpret_cast<const i::ProfileNode*>(this)->GetTotalMillis(); } double CpuProfileNode::GetSelfTime() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetSelfTime"); return reinterpret_cast<const i::ProfileNode*>(this)->GetSelfMillis(); } double CpuProfileNode::GetTotalSamplesCount() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetTotalSamplesCount"); return reinterpret_cast<const i::ProfileNode*>(this)->total_ticks(); } double CpuProfileNode::GetSelfSamplesCount() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetSelfSamplesCount"); return reinterpret_cast<const i::ProfileNode*>(this)->self_ticks(); } unsigned CpuProfileNode::GetCallUid() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetCallUid"); return reinterpret_cast<const i::ProfileNode*>(this)->entry()->GetCallUid(); } int CpuProfileNode::GetChildrenCount() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetChildrenCount"); return reinterpret_cast<const i::ProfileNode*>(this)->children()->length(); } const CpuProfileNode* CpuProfileNode::GetChild(int index) const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfileNode::GetChild"); const i::ProfileNode* child = reinterpret_cast<const i::ProfileNode*>(this)->children()->at(index); return reinterpret_cast<const CpuProfileNode*>(child); } void CpuProfile::Delete() { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfile::Delete"); i::CpuProfiler::DeleteProfile(reinterpret_cast<i::CpuProfile*>(this)); if (i::CpuProfiler::GetProfilesCount() == 0 && !i::CpuProfiler::HasDetachedProfiles()) { // If this was the last profile, clean up all accessory data as well. i::CpuProfiler::DeleteAllProfiles(); } } unsigned CpuProfile::GetUid() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfile::GetUid"); return reinterpret_cast<const i::CpuProfile*>(this)->uid(); } Handle<String> CpuProfile::GetTitle() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfile::GetTitle"); const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this); return Handle<String>(ToApi<String>(isolate->factory()->LookupAsciiSymbol( profile->title()))); } const CpuProfileNode* CpuProfile::GetBottomUpRoot() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfile::GetBottomUpRoot"); const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this); return reinterpret_cast<const CpuProfileNode*>(profile->bottom_up()->root()); } const CpuProfileNode* CpuProfile::GetTopDownRoot() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfile::GetTopDownRoot"); const i::CpuProfile* profile = reinterpret_cast<const i::CpuProfile*>(this); return reinterpret_cast<const CpuProfileNode*>(profile->top_down()->root()); } int CpuProfiler::GetProfilesCount() { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfiler::GetProfilesCount"); return i::CpuProfiler::GetProfilesCount(); } const CpuProfile* CpuProfiler::GetProfile(int index, Handle<Value> security_token) { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfiler::GetProfile"); return reinterpret_cast<const CpuProfile*>( i::CpuProfiler::GetProfile( security_token.IsEmpty() ? NULL : *Utils::OpenHandle(*security_token), index)); } const CpuProfile* CpuProfiler::FindProfile(unsigned uid, Handle<Value> security_token) { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfiler::FindProfile"); return reinterpret_cast<const CpuProfile*>( i::CpuProfiler::FindProfile( security_token.IsEmpty() ? NULL : *Utils::OpenHandle(*security_token), uid)); } void CpuProfiler::StartProfiling(Handle<String> title) { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfiler::StartProfiling"); i::CpuProfiler::StartProfiling(*Utils::OpenHandle(*title)); } const CpuProfile* CpuProfiler::StopProfiling(Handle<String> title, Handle<Value> security_token) { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfiler::StopProfiling"); return reinterpret_cast<const CpuProfile*>( i::CpuProfiler::StopProfiling( security_token.IsEmpty() ? NULL : *Utils::OpenHandle(*security_token), *Utils::OpenHandle(*title))); } void CpuProfiler::DeleteAllProfiles() { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::CpuProfiler::DeleteAllProfiles"); i::CpuProfiler::DeleteAllProfiles(); } static i::HeapGraphEdge* ToInternal(const HeapGraphEdge* edge) { return const_cast<i::HeapGraphEdge*>( reinterpret_cast<const i::HeapGraphEdge*>(edge)); } HeapGraphEdge::Type HeapGraphEdge::GetType() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapGraphEdge::GetType"); return static_cast<HeapGraphEdge::Type>(ToInternal(this)->type()); } Handle<Value> HeapGraphEdge::GetName() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapGraphEdge::GetName"); i::HeapGraphEdge* edge = ToInternal(this); switch (edge->type()) { case i::HeapGraphEdge::kContextVariable: case i::HeapGraphEdge::kInternal: case i::HeapGraphEdge::kProperty: case i::HeapGraphEdge::kShortcut: return Handle<String>(ToApi<String>(isolate->factory()->LookupAsciiSymbol( edge->name()))); case i::HeapGraphEdge::kElement: case i::HeapGraphEdge::kHidden: return Handle<Number>(ToApi<Number>(isolate->factory()->NewNumberFromInt( edge->index()))); default: UNREACHABLE(); } return v8::Undefined(); } const HeapGraphNode* HeapGraphEdge::GetFromNode() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapGraphEdge::GetFromNode"); const i::HeapEntry* from = ToInternal(this)->From(); return reinterpret_cast<const HeapGraphNode*>(from); } const HeapGraphNode* HeapGraphEdge::GetToNode() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapGraphEdge::GetToNode"); const i::HeapEntry* to = ToInternal(this)->to(); return reinterpret_cast<const HeapGraphNode*>(to); } static i::HeapEntry* ToInternal(const HeapGraphNode* entry) { return const_cast<i::HeapEntry*>( reinterpret_cast<const i::HeapEntry*>(entry)); } HeapGraphNode::Type HeapGraphNode::GetType() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapGraphNode::GetType"); return static_cast<HeapGraphNode::Type>(ToInternal(this)->type()); } Handle<String> HeapGraphNode::GetName() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapGraphNode::GetName"); return Handle<String>(ToApi<String>(isolate->factory()->LookupAsciiSymbol( ToInternal(this)->name()))); } uint64_t HeapGraphNode::GetId() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapGraphNode::GetId"); return ToInternal(this)->id(); } int HeapGraphNode::GetSelfSize() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapGraphNode::GetSelfSize"); return ToInternal(this)->self_size(); } int HeapGraphNode::GetRetainedSize() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetRetainedSize"); return ToInternal(this)->retained_size(); } int HeapGraphNode::GetChildrenCount() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetChildrenCount"); return ToInternal(this)->children().length(); } const HeapGraphEdge* HeapGraphNode::GetChild(int index) const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetChild"); return reinterpret_cast<const HeapGraphEdge*>( &ToInternal(this)->children()[index]); } int HeapGraphNode::GetRetainersCount() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetRetainersCount"); return ToInternal(this)->retainers().length(); } const HeapGraphEdge* HeapGraphNode::GetRetainer(int index) const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetRetainer"); return reinterpret_cast<const HeapGraphEdge*>( ToInternal(this)->retainers()[index]); } const HeapGraphNode* HeapGraphNode::GetDominatorNode() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetDominatorNode"); return reinterpret_cast<const HeapGraphNode*>(ToInternal(this)->dominator()); } v8::Handle<v8::Value> HeapGraphNode::GetHeapValue() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapGraphNode::GetHeapValue"); i::Handle<i::HeapObject> object = ToInternal(this)->GetHeapObject(); return v8::Handle<Value>(!object.is_null() ? ToApi<Value>(object) : ToApi<Value>( isolate->factory()->undefined_value())); } static i::HeapSnapshot* ToInternal(const HeapSnapshot* snapshot) { return const_cast<i::HeapSnapshot*>( reinterpret_cast<const i::HeapSnapshot*>(snapshot)); } void HeapSnapshot::Delete() { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::Delete"); if (i::HeapProfiler::GetSnapshotsCount() > 1) { ToInternal(this)->Delete(); } else { // If this is the last snapshot, clean up all accessory data as well. i::HeapProfiler::DeleteAllSnapshots(); } } HeapSnapshot::Type HeapSnapshot::GetType() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetType"); return static_cast<HeapSnapshot::Type>(ToInternal(this)->type()); } unsigned HeapSnapshot::GetUid() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetUid"); return ToInternal(this)->uid(); } Handle<String> HeapSnapshot::GetTitle() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetTitle"); return Handle<String>(ToApi<String>(isolate->factory()->LookupAsciiSymbol( ToInternal(this)->title()))); } const HeapGraphNode* HeapSnapshot::GetRoot() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetHead"); return reinterpret_cast<const HeapGraphNode*>(ToInternal(this)->root()); } const HeapGraphNode* HeapSnapshot::GetNodeById(uint64_t id) const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetNodeById"); return reinterpret_cast<const HeapGraphNode*>( ToInternal(this)->GetEntryById(static_cast<i::SnapshotObjectId>(id))); } int HeapSnapshot::GetNodesCount() const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetNodesCount"); return ToInternal(this)->entries()->length(); } const HeapGraphNode* HeapSnapshot::GetNode(int index) const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::GetNode"); return reinterpret_cast<const HeapGraphNode*>( ToInternal(this)->entries()->at(index)); } void HeapSnapshot::Serialize(OutputStream* stream, HeapSnapshot::SerializationFormat format) const { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapSnapshot::Serialize"); ApiCheck(format == kJSON, "v8::HeapSnapshot::Serialize", "Unknown serialization format"); ApiCheck(stream->GetOutputEncoding() == OutputStream::kAscii, "v8::HeapSnapshot::Serialize", "Unsupported output encoding"); ApiCheck(stream->GetChunkSize() > 0, "v8::HeapSnapshot::Serialize", "Invalid stream chunk size"); i::HeapSnapshotJSONSerializer serializer(ToInternal(this)); serializer.Serialize(stream); } int HeapProfiler::GetSnapshotsCount() { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapProfiler::GetSnapshotsCount"); return i::HeapProfiler::GetSnapshotsCount(); } const HeapSnapshot* HeapProfiler::GetSnapshot(int index) { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapProfiler::GetSnapshot"); return reinterpret_cast<const HeapSnapshot*>( i::HeapProfiler::GetSnapshot(index)); } const HeapSnapshot* HeapProfiler::FindSnapshot(unsigned uid) { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapProfiler::FindSnapshot"); return reinterpret_cast<const HeapSnapshot*>( i::HeapProfiler::FindSnapshot(uid)); } const HeapSnapshot* HeapProfiler::TakeSnapshot(Handle<String> title, HeapSnapshot::Type type, ActivityControl* control) { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapProfiler::TakeSnapshot"); i::HeapSnapshot::Type internal_type = i::HeapSnapshot::kFull; switch (type) { case HeapSnapshot::kFull: internal_type = i::HeapSnapshot::kFull; break; default: UNREACHABLE(); } return reinterpret_cast<const HeapSnapshot*>( i::HeapProfiler::TakeSnapshot( *Utils::OpenHandle(*title), internal_type, control)); } void HeapProfiler::DeleteAllSnapshots() { i::Isolate* isolate = i::Isolate::Current(); IsDeadCheck(isolate, "v8::HeapProfiler::DeleteAllSnapshots"); i::HeapProfiler::DeleteAllSnapshots(); } void HeapProfiler::DefineWrapperClass(uint16_t class_id, WrapperInfoCallback callback) { i::Isolate::Current()->heap_profiler()->DefineWrapperClass(class_id, callback); } int HeapProfiler::GetPersistentHandleCount() { i::Isolate* isolate = i::Isolate::Current(); return isolate->global_handles()->NumberOfGlobalHandles(); } v8::Testing::StressType internal::Testing::stress_type_ = v8::Testing::kStressTypeOpt; void Testing::SetStressRunType(Testing::StressType type) { internal::Testing::set_stress_type(type); } int Testing::GetStressRuns() { if (internal::FLAG_stress_runs != 0) return internal::FLAG_stress_runs; #ifdef DEBUG // In debug mode the code runs much slower so stressing will only make two // runs. return 2; #else return 5; #endif } static void SetFlagsFromString(const char* flags) { V8::SetFlagsFromString(flags, i::StrLength(flags)); } void Testing::PrepareStressRun(int run) { static const char* kLazyOptimizations = "--prepare-always-opt --nolimit-inlining --noalways-opt"; static const char* kForcedOptimizations = "--always-opt"; // If deoptimization stressed turn on frequent deoptimization. If no value // is spefified through --deopt-every-n-times use a default default value. static const char* kDeoptEvery13Times = "--deopt-every-n-times=13"; if (internal::Testing::stress_type() == Testing::kStressTypeDeopt && internal::FLAG_deopt_every_n_times == 0) { SetFlagsFromString(kDeoptEvery13Times); } #ifdef DEBUG // As stressing in debug mode only make two runs skip the deopt stressing // here. if (run == GetStressRuns() - 1) { SetFlagsFromString(kForcedOptimizations); } else { SetFlagsFromString(kLazyOptimizations); } #else if (run == GetStressRuns() - 1) { SetFlagsFromString(kForcedOptimizations); } else if (run != GetStressRuns() - 2) { SetFlagsFromString(kLazyOptimizations); } #endif } void Testing::DeoptimizeAll() { internal::Deoptimizer::DeoptimizeAll(); } namespace internal { void HandleScopeImplementer::FreeThreadResources() { Free(); } char* HandleScopeImplementer::ArchiveThread(char* storage) { v8::ImplementationUtilities::HandleScopeData* current = isolate_->handle_scope_data(); handle_scope_data_ = *current; memcpy(storage, this, sizeof(*this)); ResetAfterArchive(); current->Initialize(); return storage + ArchiveSpacePerThread(); } int HandleScopeImplementer::ArchiveSpacePerThread() { return sizeof(HandleScopeImplementer); } char* HandleScopeImplementer::RestoreThread(char* storage) { memcpy(this, storage, sizeof(*this)); *isolate_->handle_scope_data() = handle_scope_data_; return storage + ArchiveSpacePerThread(); } void HandleScopeImplementer::IterateThis(ObjectVisitor* v) { // Iterate over all handles in the blocks except for the last. for (int i = blocks()->length() - 2; i >= 0; --i) { Object** block = blocks()->at(i); v->VisitPointers(block, &block[kHandleBlockSize]); } // Iterate over live handles in the last block (if any). if (!blocks()->is_empty()) { v->VisitPointers(blocks()->last(), handle_scope_data_.next); } if (!saved_contexts_.is_empty()) { Object** start = reinterpret_cast<Object**>(&saved_contexts_.first()); v->VisitPointers(start, start + saved_contexts_.length()); } } void HandleScopeImplementer::Iterate(ObjectVisitor* v) { v8::ImplementationUtilities::HandleScopeData* current = isolate_->handle_scope_data(); handle_scope_data_ = *current; IterateThis(v); } char* HandleScopeImplementer::Iterate(ObjectVisitor* v, char* storage) { HandleScopeImplementer* scope_implementer = reinterpret_cast<HandleScopeImplementer*>(storage); scope_implementer->IterateThis(v); return storage + ArchiveSpacePerThread(); } } } // namespace v8::internal