//===- Relocator.h --------------------------------------------------------===// // // The MCLinker Project // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef MCLD_RELOCATOR_H #define MCLD_RELOCATOR_H #ifdef ENABLE_UNITTEST #include <gtest.h> #endif #include <mcld/Fragment/Relocation.h> namespace mcld { class FragmentLinker; class TargetLDBackend; class IRBuilder; class Module; class Input; /** \class Relocator * \brief Relocator provides the interface of performing relocations */ class Relocator { public: typedef Relocation::Type Type; typedef Relocation::Address Address; typedef Relocation::DWord DWord; typedef Relocation::SWord SWord; typedef Relocation::Size Size; public: enum Result { OK, BadReloc, Overflow, Unsupport, Unknown }; public: Relocator(const LinkerConfig& pConfig) : m_Config(pConfig) {} virtual ~Relocator() = 0; /// apply - general apply function virtual Result applyRelocation(Relocation& pRelocation) = 0; /// scanRelocation - When read in relocations, backend can do any modification /// to relocation and generate empty entries, such as GOT, dynamic relocation /// entries and other target dependent entries. These entries are generated /// for layout to adjust the ouput offset. /// @param pReloc - a read in relocation entry /// @param pInputSym - the input LDSymbol of relocation target symbol /// @param pSection - the section of relocation applying target virtual void scanRelocation(Relocation& pReloc, IRBuilder& pBuilder, Module& pModule, LDSection& pSection) = 0; /// initializeScan - do initialization before scan relocations in pInput /// @return - return true for initialization success virtual bool initializeScan(Input& pInput) { return true; } /// finalizeScan - do finalization after scan relocations in pInput /// @return - return true for finalization success virtual bool finalizeScan(Input& pInput) { return true; } /// initializeApply - do initialization before apply relocations in pInput /// @return - return true for initialization success virtual bool initializeApply(Input& pInput) { return true; } /// finalizeApply - do finalization after apply relocations in pInput /// @return - return true for finalization success virtual bool finalizeApply(Input& pInput) { return true; } /// partialScanRelocation - When doing partial linking, backend can do any /// modification to relocation to fix the relocation offset after section /// merge /// @param pReloc - a read in relocation entry /// @param pInputSym - the input LDSymbol of relocation target symbol /// @param pSection - the section of relocation applying target virtual void partialScanRelocation(Relocation& pReloc, Module& pModule, const LDSection& pSection); // ------ observers -----// virtual TargetLDBackend& getTarget() = 0; virtual const TargetLDBackend& getTarget() const = 0; /// getName - get the name of a relocation virtual const char* getName(Type pType) const = 0; /// getSize - get the size of a relocation in bit virtual Size getSize(Type pType) const = 0; protected: const LinkerConfig& config() const { return m_Config; } private: const LinkerConfig& m_Config; }; } // namespace of mcld #endif