// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/resources/resource_update.h"
#include "base/logging.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkDevice.h"
namespace cc {
ResourceUpdate ResourceUpdate::Create(PrioritizedResource* texture,
const SkBitmap* bitmap,
gfx::Rect content_rect,
gfx::Rect source_rect,
gfx::Vector2d dest_offset) {
CHECK(content_rect.Contains(source_rect));
ResourceUpdate update;
update.texture = texture;
update.bitmap = bitmap;
update.content_rect = content_rect;
update.source_rect = source_rect;
update.dest_offset = dest_offset;
return update;
}
ResourceUpdate ResourceUpdate::CreateFromCanvas(
PrioritizedResource* resource,
const skia::RefPtr<SkCanvas>& canvas,
gfx::Rect content_rect,
gfx::Rect source_rect,
gfx::Vector2d dest_offset) {
CHECK(content_rect.Contains(source_rect));
ResourceUpdate update;
update.texture = resource;
update.canvas = canvas;
update.bitmap = &canvas->getDevice()->accessBitmap(false);
update.content_rect = content_rect;
update.source_rect = source_rect;
update.dest_offset = dest_offset;
return update;
}
ResourceUpdate::ResourceUpdate()
: texture(NULL),
bitmap(NULL) {}
ResourceUpdate::~ResourceUpdate() {}
} // namespace cc