// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RESOURCES_SCOPED_UI_RESOURCE_H_
#define CC_RESOURCES_SCOPED_UI_RESOURCE_H_
#include "base/memory/ref_counted.h"
#include "cc/base/cc_export.h"
#include "cc/resources/ui_resource_bitmap.h"
#include "cc/resources/ui_resource_client.h"
#include "ui/gfx/size.h"
namespace cc {
class LayerTreeHost;
// ScopedUIResource creates an UIResource from a bitmap and a LayerTreeHost.
// This class holds a pointer to the host so that when the instance goes out of
// scope, the created resource is deleted. On a GetBitmap call from the
// UIResource manager, ScopeUIResource always returns the reference to the
// initially given bitmap regardless of whether the request was due to lost
// resource or not.
class CC_EXPORT ScopedUIResource : public UIResourceClient {
public:
static scoped_ptr<ScopedUIResource> Create(LayerTreeHost* host,
const UIResourceBitmap& bitmap);
virtual ~ScopedUIResource();
// UIResourceClient implementation.
virtual UIResourceBitmap GetBitmap(UIResourceId uid,
bool resource_lost) OVERRIDE;
UIResourceId id() { return id_; }
protected:
ScopedUIResource(LayerTreeHost* host, const UIResourceBitmap& bitmap);
UIResourceBitmap bitmap_;
LayerTreeHost* host_;
UIResourceId id_;
private:
DISALLOW_COPY_AND_ASSIGN(ScopedUIResource);
};
} // namespace cc
#endif // CC_RESOURCES_SCOPED_UI_RESOURCE_H_