// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_
#define CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_
#include <string>
#include "base/memory/ref_counted.h"
#include "content/browser/loader/resource_handler.h"
#include "content/browser/loader/resource_message_delegate.h"
#include "url/gurl.h"
namespace net {
class URLRequest;
}
namespace content {
class ResourceBuffer;
class ResourceContext;
class ResourceDispatcherHostImpl;
class ResourceMessageFilter;
class SharedIOBuffer;
// Used to complete an asynchronous resource request in response to resource
// load events from the resource dispatcher host.
class AsyncResourceHandler : public ResourceHandler,
public ResourceMessageDelegate {
public:
AsyncResourceHandler(net::URLRequest* request,
ResourceDispatcherHostImpl* rdh);
virtual ~AsyncResourceHandler();
virtual bool OnMessageReceived(const IPC::Message& message,
bool* message_was_ok) OVERRIDE;
// ResourceHandler implementation:
virtual bool OnUploadProgress(int request_id,
uint64 position,
uint64 size) OVERRIDE;
virtual bool OnRequestRedirected(int request_id,
const GURL& new_url,
ResourceResponse* response,
bool* defer) OVERRIDE;
virtual bool OnResponseStarted(int request_id,
ResourceResponse* response,
bool* defer) OVERRIDE;
virtual bool OnWillStart(int request_id,
const GURL& url,
bool* defer) OVERRIDE;
virtual bool OnWillRead(int request_id,
scoped_refptr<net::IOBuffer>* buf,
int* buf_size,
int min_size) OVERRIDE;
virtual bool OnReadCompleted(int request_id,
int bytes_read,
bool* defer) OVERRIDE;
virtual void OnResponseCompleted(int request_id,
const net::URLRequestStatus& status,
const std::string& security_info,
bool* defer) OVERRIDE;
virtual void OnDataDownloaded(int request_id,
int bytes_downloaded) OVERRIDE;
private:
// IPC message handlers:
void OnFollowRedirect(int request_id,
bool has_new_first_party_for_cookies,
const GURL& new_first_party_for_cookies);
void OnDataReceivedACK(int request_id);
bool EnsureResourceBufferIsInitialized();
void ResumeIfDeferred();
void OnDefer();
scoped_refptr<ResourceBuffer> buffer_;
ResourceDispatcherHostImpl* rdh_;
// Number of messages we've sent to the renderer that we haven't gotten an
// ACK for. This allows us to avoid having too many messages in flight.
int pending_data_count_;
int allocation_size_;
bool did_defer_;
bool has_checked_for_sufficient_resources_;
bool sent_received_response_msg_;
bool sent_first_data_msg_;
DISALLOW_COPY_AND_ASSIGN(AsyncResourceHandler);
};
} // namespace content
#endif // CONTENT_BROWSER_LOADER_ASYNC_RESOURCE_HANDLER_H_