// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_RENDER_WIDGET_H_
#define CONTENT_RENDERER_RENDER_WIDGET_H_
#include <deque>
#include <map>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "cc/debug/rendering_stats_instrumentation.h"
#include "content/common/browser_rendering_stats.h"
#include "content/common/content_export.h"
#include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
#include "content/common/input/synthetic_gesture_params.h"
#include "content/renderer/paint_aggregator.h"
#include "ipc/ipc_listener.h"
#include "ipc/ipc_sender.h"
#include "third_party/WebKit/public/platform/WebRect.h"
#include "third_party/WebKit/public/web/WebCompositionUnderline.h"
#include "third_party/WebKit/public/web/WebPopupType.h"
#include "third_party/WebKit/public/web/WebTextDirection.h"
#include "third_party/WebKit/public/web/WebTextInputInfo.h"
#include "third_party/WebKit/public/web/WebTouchAction.h"
#include "third_party/WebKit/public/web/WebWidget.h"
#include "third_party/WebKit/public/web/WebWidgetClient.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/base/ime/text_input_mode.h"
#include "ui/base/ime/text_input_type.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/range/range.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/vector2d.h"
#include "ui/gfx/vector2d_f.h"
#include "ui/surface/transport_dib.h"
#include "webkit/common/cursors/webcursor.h"
struct ViewHostMsg_UpdateRect_Params;
struct ViewMsg_Resize_Params;
class ViewHostMsg_UpdateRect;
namespace IPC {
class SyncMessage;
}
namespace blink {
class WebGestureEvent;
class WebInputEvent;
class WebKeyboardEvent;
class WebMouseEvent;
class WebTouchEvent;
struct WebRenderingStatsImpl;
}
namespace cc { class OutputSurface; }
namespace gfx {
class Range;
}
namespace content {
class ExternalPopupMenu;
class PepperPluginInstanceImpl;
class RenderWidgetCompositor;
class RenderWidgetTest;
class ResizingModeSelector;
struct ContextMenuParams;
struct GpuRenderingStats;
struct WebPluginGeometry;
// RenderWidget provides a communication bridge between a WebWidget and
// a RenderWidgetHost, the latter of which lives in a different process.
class CONTENT_EXPORT RenderWidget
: public IPC::Listener,
public IPC::Sender,
NON_EXPORTED_BASE(virtual public blink::WebWidgetClient),
public base::RefCounted<RenderWidget> {
public:
// Creates a new RenderWidget. The opener_id is the routing ID of the
// RenderView that this widget lives inside.
static RenderWidget* Create(int32 opener_id,
blink::WebPopupType popup_type,
const blink::WebScreenInfo& screen_info);
// Creates a WebWidget based on the popup type.
static blink::WebWidget* CreateWebWidget(RenderWidget* render_widget);
// The compositing surface assigned by the RenderWidgetHost
// (or RenderViewHost). Will be gfx::kNullPluginWindow if not assigned yet,
// in which case we should not create any GPU command buffers with it.
// The routing ID assigned by the RenderProcess. Will be MSG_ROUTING_NONE if
// not yet assigned a view ID, in which case, the process MUST NOT send
// messages with this ID to the parent.
int32 routing_id() const {
return routing_id_;
}
int32 surface_id() const {
return surface_id_;
}
// May return NULL when the window is closing.
blink::WebWidget* webwidget() const { return webwidget_; }
gfx::Size size() const { return size_; }
bool has_focus() const { return has_focus_; }
bool is_fullscreen() const { return is_fullscreen_; }
bool is_hidden() const { return is_hidden_; }
// IPC::Listener
virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
// IPC::Sender
virtual bool Send(IPC::Message* msg) OVERRIDE;
// blink::WebWidgetClient
virtual void suppressCompositorScheduling(bool enable);
virtual void willBeginCompositorFrame();
virtual void didInvalidateRect(const blink::WebRect&);
virtual void didScrollRect(int dx, int dy,
const blink::WebRect& clipRect);
virtual void didAutoResize(const blink::WebSize& new_size);
virtual void didActivateCompositor(int input_handler_identifier);
virtual void didDeactivateCompositor();
virtual void initializeLayerTreeView();
virtual blink::WebLayerTreeView* layerTreeView();
virtual void didBecomeReadyForAdditionalInput();
virtual void didCommitAndDrawCompositorFrame();
virtual void didCompleteSwapBuffers();
virtual void scheduleComposite();
virtual void scheduleAnimation();
virtual void didFocus();
virtual void didBlur();
virtual void didChangeCursor(const blink::WebCursorInfo&);
virtual void closeWidgetSoon();
virtual void show(blink::WebNavigationPolicy);
virtual void runModal() {}
virtual blink::WebRect windowRect();
virtual void setToolTipText(const blink::WebString& text,
blink::WebTextDirection hint);
virtual void setWindowRect(const blink::WebRect&);
virtual blink::WebRect windowResizerRect();
virtual blink::WebRect rootWindowRect();
virtual blink::WebScreenInfo screenInfo();
virtual float deviceScaleFactor();
virtual void resetInputMethod();
virtual void didHandleGestureEvent(const blink::WebGestureEvent& event,
bool event_cancelled);
// Called when a plugin is moved. These events are queued up and sent with
// the next paint or scroll message to the host.
void SchedulePluginMove(const WebPluginGeometry& move);
// Called when a plugin window has been destroyed, to make sure the currently
// pending moves don't try to reference it.
void CleanupWindowInPluginMoves(gfx::PluginWindowHandle window);
// Fills in a WebRenderingStatsImpl struct containing information about
// rendering, e.g. count of frames rendered, time spent painting.
void GetRenderingStats(blink::WebRenderingStatsImpl&) const;
// Fills in a GpuRenderingStats struct containing information about
// GPU rendering, e.g. count of texture uploads performed, time spent
// uploading.
// This call is relatively expensive as it blocks on the GPU process
bool GetGpuRenderingStats(GpuRenderingStats*) const;
void GetBrowserRenderingStats(BrowserRenderingStats* stats);
RenderWidgetCompositor* compositor() const;
virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(bool fallback);
// Callback for use with synthetic gestures (e.g. BeginSmoothScroll).
typedef base::Callback<void()> SyntheticGestureCompletionCallback;
// Send a synthetic gesture to the browser to be queued to the synthetic
// gesture controller.
void QueueSyntheticGesture(
scoped_ptr<SyntheticGestureParams> gesture_params,
const SyntheticGestureCompletionCallback& callback);
// Close the underlying WebWidget.
virtual void Close();
// Notifies about a compositor frame commit operation having finished.
virtual void DidCommitCompositorFrame();
float filtered_time_per_frame() const {
return filtered_time_per_frame_;
}
// Handle common setup/teardown for handling IME events.
void StartHandlingImeEvent();
void FinishHandlingImeEvent();
virtual void InstrumentWillBeginFrame(int frame_id) {}
virtual void InstrumentDidBeginFrame() {}
virtual void InstrumentDidCancelFrame() {}
virtual void InstrumentWillComposite() {}
virtual bool AllowPartialSwap() const;
bool UsingSynchronousRendererCompositor() const;
bool is_swapped_out() { return is_swapped_out_; }
// ScreenMetricsEmulator class manages screen emulation inside a render
// widget. This includes resizing, placing view on the screen at desired
// position, changing device scale factor, and scaling down the whole
// widget if required to fit into the browser window.
class ScreenMetricsEmulator;
// Emulates screen and widget metrics. Supplied values override everything
// coming from host.
void EnableScreenMetricsEmulation(
const gfx::Rect& device_rect,
const gfx::Rect& widget_rect,
float device_scale_factor,
bool fit_to_view);
void DisableScreenMetricsEmulation();
void SetPopupOriginAdjustmentsForEmulation(ScreenMetricsEmulator* emulator);
void ScheduleCompositeWithForcedRedraw();
// Called by the compositor in single-threaded mode when a swap is posted,
// completes or is aborted.
void OnSwapBuffersPosted();
void OnSwapBuffersComplete();
void OnSwapBuffersAborted();
// Checks if the text input state and compose inline mode have been changed.
// If they are changed, the new value will be sent to the browser process.
void UpdateTextInputType();
// Checks if the selection bounds have been changed. If they are changed,
// the new value will be sent to the browser process.
void UpdateSelectionBounds();
#if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
// Checks if the composition range or composition character bounds have been
// changed. If they are changed, the new value will be sent to the browser
// process.
void UpdateCompositionInfo(bool should_update_range);
#endif
protected:
// Friend RefCounted so that the dtor can be non-public. Using this class
// without ref-counting is an error.
friend class base::RefCounted<RenderWidget>;
// For unit tests.
friend class RenderWidgetTest;
enum ResizeAck {
SEND_RESIZE_ACK,
NO_RESIZE_ACK,
};
RenderWidget(blink::WebPopupType popup_type,
const blink::WebScreenInfo& screen_info,
bool swapped_out,
bool hidden);
virtual ~RenderWidget();
// Initializes this view with the given opener. CompleteInit must be called
// later.
bool Init(int32 opener_id);
// Called by Init and subclasses to perform initialization.
bool DoInit(int32 opener_id,
blink::WebWidget* web_widget,
IPC::SyncMessage* create_widget_message);
// Finishes creation of a pending view started with Init.
void CompleteInit();
// Sets whether this RenderWidget has been swapped out to be displayed by
// a RenderWidget in a different process. If so, no new IPC messages will be
// sent (only ACKs) and the process is free to exit when there are no other
// active RenderWidgets.
void SetSwappedOut(bool is_swapped_out);
// Paints the given rectangular region of the WebWidget into canvas (a
// shared memory segment returned by AllocPaintBuf on Windows). The caller
// must ensure that the given rect fits within the bounds of the WebWidget.
void PaintRect(const gfx::Rect& rect, const gfx::Point& canvas_origin,
SkCanvas* canvas);
// Paints a border at the given rect for debugging purposes.
void PaintDebugBorder(const gfx::Rect& rect, SkCanvas* canvas);
bool IsRenderingVSynced();
void AnimationCallback();
void AnimateIfNeeded();
void InvalidationCallback();
void FlushPendingInputEventAck();
void DoDeferredUpdateAndSendInputAck();
void DoDeferredUpdate();
void DoDeferredClose();
void DoDeferredSetWindowRect(const blink::WebRect& pos);
virtual void Composite(base::TimeTicks frame_begin_time);
// Set the background of the render widget to a bitmap. The bitmap will be
// tiled in both directions if it isn't big enough to fill the area. This is
// mainly intended to be used in conjuction with WebView::SetIsTransparent().
virtual void SetBackground(const SkBitmap& bitmap);
// Resizes the render widget.
void Resize(const gfx::Size& new_size,
const gfx::Size& physical_backing_size,
float overdraw_bottom_height,
const gfx::Rect& resizer_rect,
bool is_fullscreen,
ResizeAck resize_ack);
// Used to force the size of a window when running layout tests.
void ResizeSynchronously(const gfx::Rect& new_position);
virtual void SetScreenMetricsEmulationParameters(
float device_scale_factor,
const gfx::Point& root_layer_offset,
float root_layer_scale);
void SetExternalPopupOriginAdjustmentsForEmulation(
ExternalPopupMenu* popup, ScreenMetricsEmulator* emulator);
virtual void OnShowHostContextMenu(ContextMenuParams* params);
// RenderWidget IPC message handlers
void OnHandleInputEvent(const blink::WebInputEvent* event,
ui::LatencyInfo latency_info,
bool keyboard_shortcut);
void OnCursorVisibilityChange(bool is_visible);
void OnMouseCaptureLost();
virtual void OnSetFocus(bool enable);
void OnClose();
void OnCreatingNewAck();
virtual void OnResize(const ViewMsg_Resize_Params& params);
void OnChangeResizeRect(const gfx::Rect& resizer_rect);
virtual void OnWasHidden();
virtual void OnWasShown(bool needs_repainting);
virtual void OnWasSwappedOut();
void OnUpdateRectAck();
void OnCreateVideoAck(int32 video_id);
void OnUpdateVideoAck(int32 video_id);
void OnRequestMoveAck();
void OnSetInputMethodActive(bool is_active);
void OnCandidateWindowShown();
void OnCandidateWindowUpdated();
void OnCandidateWindowHidden();
virtual void OnImeSetComposition(
const base::string16& text,
const std::vector<blink::WebCompositionUnderline>& underlines,
int selection_start,
int selection_end);
virtual void OnImeConfirmComposition(const base::string16& text,
const gfx::Range& replacement_range,
bool keep_selection);
void OnPaintAtSize(const TransportDIB::Handle& dib_id,
int tag,
const gfx::Size& page_size,
const gfx::Size& desired_size);
void OnRepaint(gfx::Size size_to_paint);
void OnSyntheticGestureCompleted();
void OnSetTextDirection(blink::WebTextDirection direction);
void OnGetFPS();
void OnUpdateScreenRects(const gfx::Rect& view_screen_rect,
const gfx::Rect& window_screen_rect);
#if defined(OS_ANDROID)
void OnShowImeIfNeeded();
// Whenever an IME event that needs an acknowledgement is sent to the browser,
// the number of outstanding IME events that needs acknowledgement should be
// incremented. All IME events will be dropped until we receive an ack from
// the browser.
void IncrementOutstandingImeEventAcks();
// Called by the browser process for every required IME acknowledgement.
void OnImeEventAck();
#endif
// Returns whether we currently should handle an IME event.
bool ShouldHandleImeEvent();
void OnSnapshot(const gfx::Rect& src_subrect);
void OnSetBrowserRenderingStats(const BrowserRenderingStats& stats);
// Notify the compositor about a change in viewport size. This should be
// used only with auto resize mode WebWidgets, as normal WebWidgets should
// go through OnResize.
void AutoResizeCompositor();
virtual void SetDeviceScaleFactor(float device_scale_factor);
// Override points to notify derived classes that a paint has happened.
// DidInitiatePaint happens when that has completed, and subsequent rendering
// won't affect the painted content. DidFlushPaint happens once we've received
// the ACK that the screen has been updated. For a given paint operation,
// these overrides will always be called in the order DidInitiatePaint,
// DidFlushPaint.
virtual void DidInitiatePaint() {}
virtual void DidFlushPaint() {}
// Override and return true when the widget is rendered with a graphics
// context that supports asynchronous swapbuffers. When returning true, the
// subclass must call OnSwapBuffersPosted() when swap is posted,
// OnSwapBuffersComplete() when swaps complete, and OnSwapBuffersAborted if
// the context is lost.
virtual bool SupportsAsynchronousSwapBuffers();
virtual GURL GetURLForGraphicsContext3D();
virtual bool ForceCompositingModeEnabled();
// Detects if a suitable opaque plugin covers the given paint bounds with no
// compositing necessary.
//
// Returns the plugin instance that's the source of the paint if the paint
// can be handled by just blitting the plugin bitmap. In this case, the
// location, clipping, and ID of the backing store will be filled into the
// given output parameters.
//
// A return value of null means optimized painting can not be used and we
// should continue with the normal painting code path.
virtual PepperPluginInstanceImpl* GetBitmapForOptimizedPluginPaint(
const gfx::Rect& paint_bounds,
TransportDIB** dib,
gfx::Rect* location,
gfx::Rect* clip,
float* scale_factor);
// Gets the scroll offset of this widget, if this widget has a notion of
// scroll offset.
virtual gfx::Vector2d GetScrollOffset();
// Sets the "hidden" state of this widget. All accesses to is_hidden_ should
// use this method so that we can properly inform the RenderThread of our
// state.
void SetHidden(bool hidden);
void WillToggleFullscreen();
void DidToggleFullscreen();
bool next_paint_is_resize_ack() const;
bool next_paint_is_restore_ack() const;
void set_next_paint_is_resize_ack();
void set_next_paint_is_restore_ack();
void set_next_paint_is_repaint_ack();
#if defined(OS_ANDROID)
// |show_ime_if_needed| should be true iff the update may cause the ime to be
// displayed, e.g. after a tap on an input field on mobile.
// |send_ime_ack| should be true iff the browser side is required to
// acknowledge the change before the renderer handles any more IME events.
// This is when the event did not originate from the browser side IME, such as
// changes from JavaScript or autofill.
void UpdateTextInputState(bool show_ime_if_needed, bool send_ime_ack);
#endif
// Override point to obtain that the current input method state and caret
// position.
virtual ui::TextInputType GetTextInputType();
virtual void GetSelectionBounds(gfx::Rect* start, gfx::Rect* end);
virtual ui::TextInputType WebKitToUiTextInputType(
blink::WebTextInputType type);
#if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
// Override point to obtain that the current composition character bounds.
// In the case of surrogate pairs, the character is treated as two characters:
// the bounds for first character is actual one, and the bounds for second
// character is zero width rectangle.
virtual void GetCompositionCharacterBounds(
std::vector<gfx::Rect>* character_bounds);
// Returns the range of the text that is being composed or the selection if
// the composition does not exist.
virtual void GetCompositionRange(gfx::Range* range);
// Returns true if the composition range or composition character bounds
// should be sent to the browser process.
bool ShouldUpdateCompositionInfo(
const gfx::Range& range,
const std::vector<gfx::Rect>& bounds);
#endif
// Override point to obtain that the current input method state about
// composition text.
virtual bool CanComposeInline();
// Tells the renderer it does not have focus. Used to prevent us from getting
// the focus on our own when the browser did not focus us.
void ClearFocus();
// Set the pending window rect.
// Because the real render_widget is hosted in another process, there is
// a time period where we may have set a new window rect which has not yet
// been processed by the browser. So we maintain a pending window rect
// size. If JS code sets the WindowRect, and then immediately calls
// GetWindowRect() we'll use this pending window rect as the size.
void SetPendingWindowRect(const blink::WebRect& r);
// Called by OnHandleInputEvent() to notify subclasses that a key event was
// just handled.
virtual void DidHandleKeyEvent() {}
// Called by OnHandleInputEvent() to notify subclasses that a mouse event is
// about to be handled.
// Returns true if no further handling is needed. In that case, the event
// won't be sent to WebKit or trigger DidHandleMouseEvent().
virtual bool WillHandleMouseEvent(const blink::WebMouseEvent& event);
// Called by OnHandleInputEvent() to notify subclasses that a key event is
// about to be handled.
// Returns true if no further handling is needed. In that case, the event
// won't be sent to WebKit or trigger DidHandleKeyEvent().
virtual bool WillHandleKeyEvent(const blink::WebKeyboardEvent& event);
// Called by OnHandleInputEvent() to notify subclasses that a gesture event is
// about to be handled.
// Returns true if no further handling is needed. In that case, the event
// won't be sent to WebKit.
virtual bool WillHandleGestureEvent(const blink::WebGestureEvent& event);
// Called by OnHandleInputEvent() to notify subclasses that a mouse event was
// just handled.
virtual void DidHandleMouseEvent(const blink::WebMouseEvent& event) {}
// Called by OnHandleInputEvent() to notify subclasses that a touch event was
// just handled.
virtual void DidHandleTouchEvent(const blink::WebTouchEvent& event) {}
// Check whether the WebWidget has any touch event handlers registered
// at the given point.
virtual bool HasTouchEventHandlersAt(const gfx::Point& point) const;
// Check whether the WebWidget has any touch event handlers registered.
virtual void hasTouchEventHandlers(bool has_handlers);
// Tell the browser about the actions permitted for a new touch point.
virtual void setTouchAction(blink::WebTouchAction touch_action);
// Creates a 3D context associated with this view.
scoped_ptr<WebGraphicsContext3DCommandBufferImpl> CreateGraphicsContext3D(
const blink::WebGraphicsContext3D::Attributes& attributes);
bool OnSnapshotHelper(const gfx::Rect& src_subrect, SkBitmap* bitmap);
// Routing ID that allows us to communicate to the parent browser process
// RenderWidgetHost. When MSG_ROUTING_NONE, no messages may be sent.
int32 routing_id_;
int32 surface_id_;
// We are responsible for destroying this object via its Close method.
blink::WebWidget* webwidget_;
// This is lazily constructed and must not outlive webwidget_.
scoped_ptr<RenderWidgetCompositor> compositor_;
// Set to the ID of the view that initiated creating this view, if any. When
// the view was initiated by the browser (the common case), this will be
// MSG_ROUTING_NONE. This is used in determining ownership when opening
// child tabs. See RenderWidget::createWebViewWithRequest.
//
// This ID may refer to an invalid view if that view is closed before this
// view is.
int32 opener_id_;
// The position where this view should be initially shown.
gfx::Rect initial_pos_;
bool init_complete_;
// We store the current cursor object so we can avoid spamming SetCursor
// messages.
WebCursor current_cursor_;
// The size of the RenderWidget.
gfx::Size size_;
// The TransportDIB that is being used to transfer an image to the browser.
TransportDIB* current_paint_buf_;
PaintAggregator paint_aggregator_;
// The size of the view's backing surface in non-DPI-adjusted pixels.
gfx::Size physical_backing_size_;
// The height of the physical backing surface that is overdrawn opaquely in
// the browser, for example by an on-screen-keyboard (in DPI-adjusted pixels).
float overdraw_bottom_height_;
// The area that must be reserved for drawing the resize corner.
gfx::Rect resizer_rect_;
// Flags for the next ViewHostMsg_UpdateRect message.
int next_paint_flags_;
// Filtered time per frame based on UpdateRect messages.
float filtered_time_per_frame_;
// True if we are expecting an UpdateRect_ACK message (i.e., that a
// UpdateRect message has been sent).
bool update_reply_pending_;
// Whether the WebWidget is in auto resize mode, which is used for example
// by extension popups.
bool auto_resize_mode_;
// True if we need to send an UpdateRect message to notify the browser about
// an already-completed auto-resize.
bool need_update_rect_for_auto_resize_;
// True if the underlying graphics context supports asynchronous swap.
// Cached on the RenderWidget because determining support is costly.
bool using_asynchronous_swapbuffers_;
// Number of OnSwapBuffersComplete we are expecting. Incremented each time
// WebWidget::composite has been been performed when the RenderWidget subclass
// SupportsAsynchronousSwapBuffers. Decremented in OnSwapBuffers. Will block
// rendering.
int num_swapbuffers_complete_pending_;
// When accelerated rendering is on, is the maximum number of swapbuffers that
// can be outstanding before we start throttling based on
// OnSwapBuffersComplete callback.
static const int kMaxSwapBuffersPending = 2;
// Set to true if we should ignore RenderWidget::Show calls.
bool did_show_;
// Indicates that we shouldn't bother generated paint events.
bool is_hidden_;
// Indicates that we are in fullscreen mode.
bool is_fullscreen_;
// Indicates that we should be repainted when restored. This flag is set to
// true if we receive an invalidation / scroll event from webkit while our
// is_hidden_ flag is set to true. This is used to force a repaint once we
// restore to account for the fact that our host would not know about the
// invalidation / scroll event(s) from webkit while we are hidden.
bool needs_repainting_on_restore_;
// Indicates whether we have been focused/unfocused by the browser.
bool has_focus_;
// Are we currently handling an input event?
bool handling_input_event_;
// Are we currently handling an ime event?
bool handling_ime_event_;
// Are we currently handling a touchstart event?
bool handling_touchstart_event_;
// True if we have requested this widget be closed. No more messages will
// be sent, except for a Close.
bool closing_;
// Whether this RenderWidget is currently swapped out, such that the view is
// being rendered by another process. If all RenderWidgets in a process are
// swapped out, the process can exit.
bool is_swapped_out_;
// Indicates if an input method is active in the browser process.
bool input_method_is_active_;
// Stores information about the current text input.
blink::WebTextInputInfo text_input_info_;
// Stores the current text input type of |webwidget_|.
ui::TextInputType text_input_type_;
// Stores the current text input mode of |webwidget_|.
ui::TextInputMode text_input_mode_;
// Stores the current type of composition text rendering of |webwidget_|.
bool can_compose_inline_;
// Stores the current selection bounds.
gfx::Rect selection_focus_rect_;
gfx::Rect selection_anchor_rect_;
// Stores the current composition character bounds.
std::vector<gfx::Rect> composition_character_bounds_;
// Stores the current composition range.
gfx::Range composition_range_;
// The kind of popup this widget represents, NONE if not a popup.
blink::WebPopupType popup_type_;
// Holds all the needed plugin window moves for a scroll.
typedef std::vector<WebPluginGeometry> WebPluginGeometryVector;
WebPluginGeometryVector plugin_window_moves_;
// A custom background for the widget.
SkBitmap background_;
// While we are waiting for the browser to update window sizes, we track the
// pending size temporarily.
int pending_window_rect_count_;
blink::WebRect pending_window_rect_;
// The screen rects of the view and the window that contains it.
gfx::Rect view_screen_rect_;
gfx::Rect window_screen_rect_;
scoped_ptr<IPC::Message> pending_input_event_ack_;
// The time spent in input handlers this frame. Used to throttle input acks.
base::TimeDelta total_input_handling_time_this_frame_;
// Indicates if the next sequence of Char events should be suppressed or not.
bool suppress_next_char_events_;
// Set to true if painting to the window is handled by the accelerated
// compositor.
bool is_accelerated_compositing_active_;
// Set to true if compositing has ever been active for this widget. Once a
// widget has used compositing, it will act as though force compositing mode
// is on for the remainder of the widget's lifetime.
bool was_accelerated_compositing_ever_active_;
base::OneShotTimer<RenderWidget> animation_timer_;
base::Time animation_floor_time_;
bool animation_update_pending_;
bool invalidation_task_posted_;
bool has_disable_gpu_vsync_switch_;
base::TimeTicks last_do_deferred_update_time_;
// Stats for legacy software mode
scoped_ptr<cc::RenderingStatsInstrumentation> legacy_software_mode_stats_;
// UpdateRect parameters for the current compositing pass. This is used to
// pass state between DoDeferredUpdate and OnSwapBuffersPosted.
scoped_ptr<ViewHostMsg_UpdateRect_Params> pending_update_params_;
// Queue of UpdateRect messages corresponding to a SwapBuffers. We want to
// delay sending of UpdateRect until the corresponding SwapBuffers has been
// executed. Since we can have several in flight, we need to keep them in a
// queue. Note: some SwapBuffers may not correspond to an update, in which
// case NULL is added to the queue.
std::deque<ViewHostMsg_UpdateRect*> updates_pending_swap_;
// Properties of the screen hosting this RenderWidget instance.
blink::WebScreenInfo screen_info_;
// The device scale factor. This value is computed from the DPI entries in
// |screen_info_| on some platforms, and defaults to 1 on other platforms.
float device_scale_factor_;
// State associated with synthetic gestures. Synthetic gestures are processed
// in-order, so a queue is sufficient to identify the correct state for a
// completed gesture.
std::queue<SyntheticGestureCompletionCallback>
pending_synthetic_gesture_callbacks_;
// Specified whether the compositor will run in its own thread.
bool is_threaded_compositing_enabled_;
// The last set of rendering stats received from the browser. This is only
// received when using the --enable-gpu-benchmarking flag.
BrowserRenderingStats browser_rendering_stats_;
// The latency information for any current non-accelerated-compositing
// frame.
ui::LatencyInfo latency_info_;
uint32 next_output_surface_id_;
#if defined(OS_ANDROID)
// A counter for number of outstanding messages from the renderer to the
// browser regarding IME-type events that have not been acknowledged by the
// browser. If this value is not 0 IME events will be dropped.
int outstanding_ime_acks_;
#endif
scoped_ptr<ScreenMetricsEmulator> screen_metrics_emulator_;
// Popups may be displaced when screen metrics emulation is enabled.
// These values are used to properly adjust popup position.
gfx::Point popup_view_origin_for_emulation_;
gfx::Point popup_screen_origin_for_emulation_;
float popup_origin_scale_for_emulation_;
scoped_ptr<ResizingModeSelector> resizing_mode_selector_;
DISALLOW_COPY_AND_ASSIGN(RenderWidget);
};
} // namespace content
#endif // CONTENT_RENDERER_RENDER_WIDGET_H_