// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ipc/ipc_channel_nacl.h"
#include <errno.h>
#include <stddef.h>
#include <sys/types.h>
#include <algorithm>
#include "base/bind.h"
#include "base/logging.h"
#include "base/message_loop/message_loop_proxy.h"
#include "base/synchronization/lock.h"
#include "base/task_runner_util.h"
#include "base/threading/simple_thread.h"
#include "ipc/file_descriptor_set_posix.h"
#include "ipc/ipc_logging.h"
#include "native_client/src/public/imc_syscalls.h"
#include "native_client/src/public/imc_types.h"
namespace IPC {
struct MessageContents {
std::vector<char> data;
std::vector<int> fds;
};
namespace {
bool ReadDataOnReaderThread(int pipe, MessageContents* contents) {
DCHECK(pipe >= 0);
if (pipe < 0)
return false;
contents->data.resize(Channel::kReadBufferSize);
contents->fds.resize(FileDescriptorSet::kMaxDescriptorsPerMessage);
NaClAbiNaClImcMsgIoVec iov = { &contents->data[0], contents->data.size() };
NaClAbiNaClImcMsgHdr msg = {
&iov, 1, &contents->fds[0], contents->fds.size()
};
int bytes_read = imc_recvmsg(pipe, &msg, 0);
if (bytes_read <= 0) {
// NaClIPCAdapter::BlockingReceive returns -1 when the pipe closes (either
// due to error or for regular shutdown).
contents->data.clear();
contents->fds.clear();
return false;
}
DCHECK(bytes_read);
// Resize the buffers down to the number of bytes and fds we actually read.
contents->data.resize(bytes_read);
contents->fds.resize(msg.desc_length);
return true;
}
} // namespace
class Channel::ChannelImpl::ReaderThreadRunner
: public base::DelegateSimpleThread::Delegate {
public:
// |pipe|: A file descriptor from which we will read using imc_recvmsg.
// |data_read_callback|: A callback we invoke (on the main thread) when we
// have read data.
// |failure_callback|: A callback we invoke when we have a failure reading
// from |pipe|.
// |main_message_loop|: A proxy for the main thread, where we will invoke the
// above callbacks.
ReaderThreadRunner(
int pipe,
base::Callback<void (scoped_ptr<MessageContents>)> data_read_callback,
base::Callback<void ()> failure_callback,
scoped_refptr<base::MessageLoopProxy> main_message_loop);
// DelegateSimpleThread implementation. Reads data from the pipe in a loop
// until either we are told to quit or a read fails.
virtual void Run() OVERRIDE;
private:
int pipe_;
base::Callback<void (scoped_ptr<MessageContents>)> data_read_callback_;
base::Callback<void ()> failure_callback_;
scoped_refptr<base::MessageLoopProxy> main_message_loop_;
DISALLOW_COPY_AND_ASSIGN(ReaderThreadRunner);
};
Channel::ChannelImpl::ReaderThreadRunner::ReaderThreadRunner(
int pipe,
base::Callback<void (scoped_ptr<MessageContents>)> data_read_callback,
base::Callback<void ()> failure_callback,
scoped_refptr<base::MessageLoopProxy> main_message_loop)
: pipe_(pipe),
data_read_callback_(data_read_callback),
failure_callback_(failure_callback),
main_message_loop_(main_message_loop) {
}
void Channel::ChannelImpl::ReaderThreadRunner::Run() {
while (true) {
scoped_ptr<MessageContents> msg_contents(new MessageContents);
bool success = ReadDataOnReaderThread(pipe_, msg_contents.get());
if (success) {
main_message_loop_->PostTask(FROM_HERE,
base::Bind(data_read_callback_, base::Passed(&msg_contents)));
} else {
main_message_loop_->PostTask(FROM_HERE, failure_callback_);
// Because the read failed, we know we're going to quit. Don't bother
// trying to read again.
return;
}
}
}
Channel::ChannelImpl::ChannelImpl(const IPC::ChannelHandle& channel_handle,
Mode mode,
Listener* listener)
: ChannelReader(listener),
mode_(mode),
waiting_connect_(true),
pipe_(-1),
pipe_name_(channel_handle.name),
weak_ptr_factory_(this) {
if (!CreatePipe(channel_handle)) {
// The pipe may have been closed already.
const char *modestr = (mode_ & MODE_SERVER_FLAG) ? "server" : "client";
LOG(WARNING) << "Unable to create pipe named \"" << channel_handle.name
<< "\" in " << modestr << " mode";
}
}
Channel::ChannelImpl::~ChannelImpl() {
Close();
}
bool Channel::ChannelImpl::Connect() {
if (pipe_ == -1) {
DLOG(INFO) << "Channel creation failed: " << pipe_name_;
return false;
}
// Note that Connect is called on the "Channel" thread (i.e., the same thread
// where Channel::Send will be called, and the same thread that should receive
// messages). The constructor might be invoked on another thread (see
// ChannelProxy for an example of that). Therefore, we must wait until Connect
// is called to decide which MessageLoopProxy to pass to ReaderThreadRunner.
reader_thread_runner_.reset(
new ReaderThreadRunner(
pipe_,
base::Bind(&Channel::ChannelImpl::DidRecvMsg,
weak_ptr_factory_.GetWeakPtr()),
base::Bind(&Channel::ChannelImpl::ReadDidFail,
weak_ptr_factory_.GetWeakPtr()),
base::MessageLoopProxy::current()));
reader_thread_.reset(
new base::DelegateSimpleThread(reader_thread_runner_.get(),
"ipc_channel_nacl reader thread"));
reader_thread_->Start();
waiting_connect_ = false;
// If there were any messages queued before connection, send them.
ProcessOutgoingMessages();
return true;
}
void Channel::ChannelImpl::Close() {
// For now, we assume that at shutdown, the reader thread will be woken with
// a failure (see NaClIPCAdapter::BlockingRead and CloseChannel). Or... we
// might simply be killed with no chance to clean up anyway :-).
// If untrusted code tries to close the channel prior to shutdown, it's likely
// to hang.
// TODO(dmichael): Can we do anything smarter here to make sure the reader
// thread wakes up and quits?
reader_thread_->Join();
close(pipe_);
pipe_ = -1;
reader_thread_runner_.reset();
reader_thread_.reset();
read_queue_.clear();
output_queue_.clear();
}
bool Channel::ChannelImpl::Send(Message* message) {
DVLOG(2) << "sending message @" << message << " on channel @" << this
<< " with type " << message->type();
scoped_ptr<Message> message_ptr(message);
#ifdef IPC_MESSAGE_LOG_ENABLED
Logging::GetInstance()->OnSendMessage(message_ptr.get(), "");
#endif // IPC_MESSAGE_LOG_ENABLED
message->TraceMessageBegin();
output_queue_.push_back(linked_ptr<Message>(message_ptr.release()));
if (!waiting_connect_)
return ProcessOutgoingMessages();
return true;
}
void Channel::ChannelImpl::DidRecvMsg(scoped_ptr<MessageContents> contents) {
// Close sets the pipe to -1. It's possible we'll get a buffer sent to us from
// the reader thread after Close is called. If so, we ignore it.
if (pipe_ == -1)
return;
linked_ptr<std::vector<char> > data(new std::vector<char>);
data->swap(contents->data);
read_queue_.push_back(data);
input_fds_.insert(input_fds_.end(),
contents->fds.begin(), contents->fds.end());
contents->fds.clear();
// In POSIX, we would be told when there are bytes to read by implementing
// OnFileCanReadWithoutBlocking in MessageLoopForIO::Watcher. In NaCl, we
// instead know at this point because the reader thread posted some data to
// us.
ProcessIncomingMessages();
}
void Channel::ChannelImpl::ReadDidFail() {
Close();
}
bool Channel::ChannelImpl::CreatePipe(
const IPC::ChannelHandle& channel_handle) {
DCHECK(pipe_ == -1);
// There's one possible case in NaCl:
// 1) It's a channel wrapping a pipe that is given to us.
// We don't support these:
// 2) It's for a named channel.
// 3) It's for a client that we implement ourself.
// 4) It's the initial IPC channel.
if (channel_handle.socket.fd == -1) {
NOTIMPLEMENTED();
return false;
}
pipe_ = channel_handle.socket.fd;
return true;
}
bool Channel::ChannelImpl::ProcessOutgoingMessages() {
DCHECK(!waiting_connect_); // Why are we trying to send messages if there's
// no connection?
if (output_queue_.empty())
return true;
if (pipe_ == -1)
return false;
// Write out all the messages. The trusted implementation is guaranteed to not
// block. See NaClIPCAdapter::Send for the implementation of imc_sendmsg.
while (!output_queue_.empty()) {
linked_ptr<Message> msg = output_queue_.front();
output_queue_.pop_front();
int fds[FileDescriptorSet::kMaxDescriptorsPerMessage];
const size_t num_fds = msg->file_descriptor_set()->size();
DCHECK(num_fds <= FileDescriptorSet::kMaxDescriptorsPerMessage);
msg->file_descriptor_set()->GetDescriptors(fds);
NaClAbiNaClImcMsgIoVec iov = {
const_cast<void*>(msg->data()), msg->size()
};
NaClAbiNaClImcMsgHdr msgh = { &iov, 1, fds, num_fds };
ssize_t bytes_written = imc_sendmsg(pipe_, &msgh, 0);
DCHECK(bytes_written); // The trusted side shouldn't return 0.
if (bytes_written < 0) {
// The trusted side should only ever give us an error of EPIPE. We
// should never be interrupted, nor should we get EAGAIN.
DCHECK(errno == EPIPE);
Close();
PLOG(ERROR) << "pipe_ error on "
<< pipe_
<< " Currently writing message of size: "
<< msg->size();
return false;
} else {
msg->file_descriptor_set()->CommitAll();
}
// Message sent OK!
DVLOG(2) << "sent message @" << msg.get() << " with type " << msg->type()
<< " on fd " << pipe_;
}
return true;
}
Channel::ChannelImpl::ReadState Channel::ChannelImpl::ReadData(
char* buffer,
int buffer_len,
int* bytes_read) {
*bytes_read = 0;
if (pipe_ == -1)
return READ_FAILED;
if (read_queue_.empty())
return READ_PENDING;
while (!read_queue_.empty() && *bytes_read < buffer_len) {
linked_ptr<std::vector<char> > vec(read_queue_.front());
size_t bytes_to_read = buffer_len - *bytes_read;
if (vec->size() <= bytes_to_read) {
// We can read and discard the entire vector.
std::copy(vec->begin(), vec->end(), buffer + *bytes_read);
*bytes_read += vec->size();
read_queue_.pop_front();
} else {
// Read all the bytes we can and discard them from the front of the
// vector. (This can be slowish, since erase has to move the back of the
// vector to the front, but it's hopefully a temporary hack and it keeps
// the code simple).
std::copy(vec->begin(), vec->begin() + bytes_to_read,
buffer + *bytes_read);
vec->erase(vec->begin(), vec->begin() + bytes_to_read);
*bytes_read += bytes_to_read;
}
}
return READ_SUCCEEDED;
}
bool Channel::ChannelImpl::WillDispatchInputMessage(Message* msg) {
uint16 header_fds = msg->header()->num_fds;
CHECK(header_fds == input_fds_.size());
if (header_fds == 0)
return true; // Nothing to do.
// The shenaniganery below with &foo.front() requires input_fds_ to have
// contiguous underlying storage (such as a simple array or a std::vector).
// This is why the header warns not to make input_fds_ a deque<>.
msg->file_descriptor_set()->SetDescriptors(&input_fds_.front(),
header_fds);
input_fds_.clear();
return true;
}
bool Channel::ChannelImpl::DidEmptyInputBuffers() {
// When the input data buffer is empty, the fds should be too.
return input_fds_.empty();
}
void Channel::ChannelImpl::HandleInternalMessage(const Message& msg) {
// The trusted side IPC::Channel should handle the "hello" handshake; we
// should not receive the "Hello" message.
NOTREACHED();
}
//------------------------------------------------------------------------------
// Channel's methods simply call through to ChannelImpl.
Channel::Channel(const IPC::ChannelHandle& channel_handle,
Mode mode,
Listener* listener)
: channel_impl_(new ChannelImpl(channel_handle, mode, listener)) {
}
Channel::~Channel() {
delete channel_impl_;
}
bool Channel::Connect() {
return channel_impl_->Connect();
}
void Channel::Close() {
channel_impl_->Close();
}
base::ProcessId Channel::peer_pid() const {
// This shouldn't actually get used in the untrusted side of the proxy, and we
// don't have the real pid anyway.
return -1;
}
bool Channel::Send(Message* message) {
return channel_impl_->Send(message);
}
} // namespace IPC