// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/websockets/websocket_basic_stream.h"
#include <algorithm>
#include <limits>
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/bind.h"
#include "base/logging.h"
#include "base/safe_numerics.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/socket/client_socket_handle.h"
#include "net/websockets/websocket_errors.h"
#include "net/websockets/websocket_frame.h"
#include "net/websockets/websocket_frame_parser.h"
namespace net {
namespace {
// This uses type uint64 to match the definition of
// WebSocketFrameHeader::payload_length in websocket_frame.h.
const uint64 kMaxControlFramePayload = 125;
// The number of bytes to attempt to read at a time.
// TODO(ricea): See if there is a better number or algorithm to fulfill our
// requirements:
// 1. We would like to use minimal memory on low-bandwidth or idle connections
// 2. We would like to read as close to line speed as possible on
// high-bandwidth connections
// 3. We can't afford to cause jank on the IO thread by copying large buffers
// around
// 4. We would like to hit any sweet-spots that might exist in terms of network
// packet sizes / encryption block sizes / IPC alignment issues, etc.
const int kReadBufferSize = 32 * 1024;
typedef ScopedVector<WebSocketFrame>::const_iterator WebSocketFrameIterator;
// Returns the total serialized size of |frames|. This function assumes that
// |frames| will be serialized with mask field. This function forces the
// masked bit of the frames on.
int CalculateSerializedSizeAndTurnOnMaskBit(
ScopedVector<WebSocketFrame>* frames) {
const int kMaximumTotalSize = std::numeric_limits<int>::max();
int total_size = 0;
for (WebSocketFrameIterator it = frames->begin(); it != frames->end(); ++it) {
WebSocketFrame* frame = *it;
// Force the masked bit on.
frame->header.masked = true;
// We enforce flow control so the renderer should never be able to force us
// to cache anywhere near 2GB of frames.
int frame_size = frame->header.payload_length +
GetWebSocketFrameHeaderSize(frame->header);
CHECK_GE(kMaximumTotalSize - total_size, frame_size)
<< "Aborting to prevent overflow";
total_size += frame_size;
}
return total_size;
}
} // namespace
WebSocketBasicStream::WebSocketBasicStream(
scoped_ptr<ClientSocketHandle> connection,
const scoped_refptr<GrowableIOBuffer>& http_read_buffer,
const std::string& sub_protocol,
const std::string& extensions)
: read_buffer_(new IOBufferWithSize(kReadBufferSize)),
connection_(connection.Pass()),
http_read_buffer_(http_read_buffer),
sub_protocol_(sub_protocol),
extensions_(extensions),
generate_websocket_masking_key_(&GenerateWebSocketMaskingKey) {
// http_read_buffer_ should not be set if it contains no data.
if (http_read_buffer_ && http_read_buffer_->offset() == 0)
http_read_buffer_ = NULL;
DCHECK(connection_->is_initialized());
}
WebSocketBasicStream::~WebSocketBasicStream() { Close(); }
int WebSocketBasicStream::ReadFrames(ScopedVector<WebSocketFrame>* frames,
const CompletionCallback& callback) {
DCHECK(frames->empty());
// If there is data left over after parsing the HTTP headers, attempt to parse
// it as WebSocket frames.
if (http_read_buffer_) {
DCHECK_GE(http_read_buffer_->offset(), 0);
// We cannot simply copy the data into read_buffer_, as it might be too
// large.
scoped_refptr<GrowableIOBuffer> buffered_data;
buffered_data.swap(http_read_buffer_);
DCHECK(http_read_buffer_.get() == NULL);
ScopedVector<WebSocketFrameChunk> frame_chunks;
if (!parser_.Decode(buffered_data->StartOfBuffer(),
buffered_data->offset(),
&frame_chunks))
return WebSocketErrorToNetError(parser_.websocket_error());
if (!frame_chunks.empty()) {
int result = ConvertChunksToFrames(&frame_chunks, frames);
if (result != ERR_IO_PENDING)
return result;
}
}
// Run until socket stops giving us data or we get some frames.
while (true) {
// base::Unretained(this) here is safe because net::Socket guarantees not to
// call any callbacks after Disconnect(), which we call from the
// destructor. The caller of ReadFrames() is required to keep |frames|
// valid.
int result = connection_->socket()->Read(
read_buffer_.get(),
read_buffer_->size(),
base::Bind(&WebSocketBasicStream::OnReadComplete,
base::Unretained(this),
base::Unretained(frames),
callback));
if (result == ERR_IO_PENDING)
return result;
result = HandleReadResult(result, frames);
if (result != ERR_IO_PENDING)
return result;
DCHECK(frames->empty());
}
}
int WebSocketBasicStream::WriteFrames(ScopedVector<WebSocketFrame>* frames,
const CompletionCallback& callback) {
// This function always concatenates all frames into a single buffer.
// TODO(ricea): Investigate whether it would be better in some cases to
// perform multiple writes with smaller buffers.
//
// First calculate the size of the buffer we need to allocate.
int total_size = CalculateSerializedSizeAndTurnOnMaskBit(frames);
scoped_refptr<IOBufferWithSize> combined_buffer(
new IOBufferWithSize(total_size));
char* dest = combined_buffer->data();
int remaining_size = total_size;
for (WebSocketFrameIterator it = frames->begin(); it != frames->end(); ++it) {
WebSocketFrame* frame = *it;
WebSocketMaskingKey mask = generate_websocket_masking_key_();
int result =
WriteWebSocketFrameHeader(frame->header, &mask, dest, remaining_size);
DCHECK_NE(ERR_INVALID_ARGUMENT, result)
<< "WriteWebSocketFrameHeader() says that " << remaining_size
<< " is not enough to write the header in. This should not happen.";
CHECK_GE(result, 0) << "Potentially security-critical check failed";
dest += result;
remaining_size -= result;
const char* const frame_data = frame->data->data();
const int frame_size = frame->header.payload_length;
CHECK_GE(remaining_size, frame_size);
std::copy(frame_data, frame_data + frame_size, dest);
MaskWebSocketFramePayload(mask, 0, dest, frame_size);
dest += frame_size;
remaining_size -= frame_size;
}
DCHECK_EQ(0, remaining_size) << "Buffer size calculation was wrong; "
<< remaining_size << " bytes left over.";
scoped_refptr<DrainableIOBuffer> drainable_buffer(
new DrainableIOBuffer(combined_buffer, total_size));
return WriteEverything(drainable_buffer, callback);
}
void WebSocketBasicStream::Close() { connection_->socket()->Disconnect(); }
std::string WebSocketBasicStream::GetSubProtocol() const {
return sub_protocol_;
}
std::string WebSocketBasicStream::GetExtensions() const { return extensions_; }
/*static*/
scoped_ptr<WebSocketBasicStream>
WebSocketBasicStream::CreateWebSocketBasicStreamForTesting(
scoped_ptr<ClientSocketHandle> connection,
const scoped_refptr<GrowableIOBuffer>& http_read_buffer,
const std::string& sub_protocol,
const std::string& extensions,
WebSocketMaskingKeyGeneratorFunction key_generator_function) {
scoped_ptr<WebSocketBasicStream> stream(new WebSocketBasicStream(
connection.Pass(), http_read_buffer, sub_protocol, extensions));
stream->generate_websocket_masking_key_ = key_generator_function;
return stream.Pass();
}
int WebSocketBasicStream::WriteEverything(
const scoped_refptr<DrainableIOBuffer>& buffer,
const CompletionCallback& callback) {
while (buffer->BytesRemaining() > 0) {
// The use of base::Unretained() here is safe because on destruction we
// disconnect the socket, preventing any further callbacks.
int result = connection_->socket()->Write(
buffer.get(),
buffer->BytesRemaining(),
base::Bind(&WebSocketBasicStream::OnWriteComplete,
base::Unretained(this),
buffer,
callback));
if (result > 0) {
buffer->DidConsume(result);
} else {
return result;
}
}
return OK;
}
void WebSocketBasicStream::OnWriteComplete(
const scoped_refptr<DrainableIOBuffer>& buffer,
const CompletionCallback& callback,
int result) {
if (result < 0) {
DCHECK_NE(ERR_IO_PENDING, result);
callback.Run(result);
return;
}
DCHECK_NE(0, result);
buffer->DidConsume(result);
result = WriteEverything(buffer, callback);
if (result != ERR_IO_PENDING)
callback.Run(result);
}
int WebSocketBasicStream::HandleReadResult(
int result,
ScopedVector<WebSocketFrame>* frames) {
DCHECK_NE(ERR_IO_PENDING, result);
DCHECK(frames->empty());
if (result < 0)
return result;
if (result == 0)
return ERR_CONNECTION_CLOSED;
ScopedVector<WebSocketFrameChunk> frame_chunks;
if (!parser_.Decode(read_buffer_->data(), result, &frame_chunks))
return WebSocketErrorToNetError(parser_.websocket_error());
if (frame_chunks.empty())
return ERR_IO_PENDING;
return ConvertChunksToFrames(&frame_chunks, frames);
}
int WebSocketBasicStream::ConvertChunksToFrames(
ScopedVector<WebSocketFrameChunk>* frame_chunks,
ScopedVector<WebSocketFrame>* frames) {
for (size_t i = 0; i < frame_chunks->size(); ++i) {
scoped_ptr<WebSocketFrame> frame;
int result = ConvertChunkToFrame(
scoped_ptr<WebSocketFrameChunk>((*frame_chunks)[i]), &frame);
(*frame_chunks)[i] = NULL;
if (result != OK)
return result;
if (frame)
frames->push_back(frame.release());
}
// All the elements of |frame_chunks| are now NULL, so there is no point in
// calling delete on them all.
frame_chunks->weak_clear();
if (frames->empty())
return ERR_IO_PENDING;
return OK;
}
int WebSocketBasicStream::ConvertChunkToFrame(
scoped_ptr<WebSocketFrameChunk> chunk,
scoped_ptr<WebSocketFrame>* frame) {
DCHECK(frame->get() == NULL);
bool is_first_chunk = false;
if (chunk->header) {
DCHECK(current_frame_header_ == NULL)
<< "Received the header for a new frame without notification that "
<< "the previous frame was complete (bug in WebSocketFrameParser?)";
is_first_chunk = true;
current_frame_header_.swap(chunk->header);
}
const int chunk_size = chunk->data ? chunk->data->size() : 0;
DCHECK(current_frame_header_) << "Unexpected header-less chunk received "
<< "(final_chunk = " << chunk->final_chunk
<< ", data size = " << chunk_size
<< ") (bug in WebSocketFrameParser?)";
scoped_refptr<IOBufferWithSize> data_buffer;
data_buffer.swap(chunk->data);
const bool is_final_chunk = chunk->final_chunk;
const WebSocketFrameHeader::OpCode opcode = current_frame_header_->opcode;
if (WebSocketFrameHeader::IsKnownControlOpCode(opcode)) {
bool protocol_error = false;
if (!current_frame_header_->final) {
DVLOG(1) << "WebSocket protocol error. Control frame, opcode=" << opcode
<< " received with FIN bit unset.";
protocol_error = true;
}
if (current_frame_header_->payload_length > kMaxControlFramePayload) {
DVLOG(1) << "WebSocket protocol error. Control frame, opcode=" << opcode
<< ", payload_length=" << current_frame_header_->payload_length
<< " exceeds maximum payload length for a control message.";
protocol_error = true;
}
if (protocol_error) {
current_frame_header_.reset();
return ERR_WS_PROTOCOL_ERROR;
}
if (!is_final_chunk) {
DVLOG(2) << "Encountered a split control frame, opcode " << opcode;
if (incomplete_control_frame_body_) {
DVLOG(3) << "Appending to an existing split control frame.";
AddToIncompleteControlFrameBody(data_buffer);
} else {
DVLOG(3) << "Creating new storage for an incomplete control frame.";
incomplete_control_frame_body_ = new GrowableIOBuffer();
// This method checks for oversize control frames above, so as long as
// the frame parser is working correctly, this won't overflow. If a bug
// does cause it to overflow, it will CHECK() in
// AddToIncompleteControlFrameBody() without writing outside the buffer.
incomplete_control_frame_body_->SetCapacity(kMaxControlFramePayload);
AddToIncompleteControlFrameBody(data_buffer);
}
return OK;
}
if (incomplete_control_frame_body_) {
DVLOG(2) << "Rejoining a split control frame, opcode " << opcode;
AddToIncompleteControlFrameBody(data_buffer);
const int body_size = incomplete_control_frame_body_->offset();
DCHECK_EQ(body_size,
static_cast<int>(current_frame_header_->payload_length));
scoped_refptr<IOBufferWithSize> body = new IOBufferWithSize(body_size);
memcpy(body->data(),
incomplete_control_frame_body_->StartOfBuffer(),
body_size);
incomplete_control_frame_body_ = NULL; // Frame now complete.
DCHECK(is_final_chunk);
*frame = CreateFrame(is_final_chunk, body);
return OK;
}
}
// Apply basic sanity checks to the |payload_length| field from the frame
// header. A check for exact equality can only be used when the whole frame
// arrives in one chunk.
DCHECK_GE(current_frame_header_->payload_length,
base::checked_numeric_cast<uint64>(chunk_size));
DCHECK(!is_first_chunk || !is_final_chunk ||
current_frame_header_->payload_length ==
base::checked_numeric_cast<uint64>(chunk_size));
// Convert the chunk to a complete frame.
*frame = CreateFrame(is_final_chunk, data_buffer);
return OK;
}
scoped_ptr<WebSocketFrame> WebSocketBasicStream::CreateFrame(
bool is_final_chunk,
const scoped_refptr<IOBufferWithSize>& data) {
scoped_ptr<WebSocketFrame> result_frame;
const bool is_final_chunk_in_message =
is_final_chunk && current_frame_header_->final;
const int data_size = data ? data->size() : 0;
const WebSocketFrameHeader::OpCode opcode = current_frame_header_->opcode;
// Empty frames convey no useful information unless they are the first frame
// (containing the type and flags) or have the "final" bit set.
if (is_final_chunk_in_message || data_size > 0 ||
current_frame_header_->opcode !=
WebSocketFrameHeader::kOpCodeContinuation) {
result_frame.reset(new WebSocketFrame(opcode));
result_frame->header.CopyFrom(*current_frame_header_);
result_frame->header.final = is_final_chunk_in_message;
result_frame->header.payload_length = data_size;
result_frame->data = data;
// Ensure that opcodes Text and Binary are only used for the first frame in
// the message.
if (WebSocketFrameHeader::IsKnownDataOpCode(opcode))
current_frame_header_->opcode = WebSocketFrameHeader::kOpCodeContinuation;
}
// Make sure that a frame header is not applied to any chunks that do not
// belong to it.
if (is_final_chunk)
current_frame_header_.reset();
return result_frame.Pass();
}
void WebSocketBasicStream::AddToIncompleteControlFrameBody(
const scoped_refptr<IOBufferWithSize>& data_buffer) {
if (!data_buffer)
return;
const int new_offset =
incomplete_control_frame_body_->offset() + data_buffer->size();
CHECK_GE(incomplete_control_frame_body_->capacity(), new_offset)
<< "Control frame body larger than frame header indicates; frame parser "
"bug?";
memcpy(incomplete_control_frame_body_->data(),
data_buffer->data(),
data_buffer->size());
incomplete_control_frame_body_->set_offset(new_offset);
}
void WebSocketBasicStream::OnReadComplete(ScopedVector<WebSocketFrame>* frames,
const CompletionCallback& callback,
int result) {
result = HandleReadResult(result, frames);
if (result == ERR_IO_PENDING)
result = ReadFrames(frames, callback);
if (result != ERR_IO_PENDING)
callback.Run(result);
}
} // namespace net