// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_PROTOBUF_VIDEO_READER_H_
#define REMOTING_PROTOCOL_PROTOBUF_VIDEO_READER_H_
#include "base/compiler_specific.h"
#include "remoting/proto/video.pb.h"
#include "remoting/protocol/message_reader.h"
#include "remoting/protocol/video_reader.h"
namespace net {
class StreamSocket;
} // namespace net
namespace remoting {
namespace protocol {
class ChannelFactory;
class Session;
class ProtobufVideoReader : public VideoReader {
public:
ProtobufVideoReader(VideoPacketFormat::Encoding encoding);
virtual ~ProtobufVideoReader();
// VideoReader interface.
virtual void Init(protocol::Session* session,
VideoStub* video_stub,
const InitializedCallback& callback) OVERRIDE;
virtual bool is_connected() OVERRIDE;
private:
void OnChannelReady(scoped_ptr<net::StreamSocket> socket);
void OnNewData(scoped_ptr<VideoPacket> packet,
const base::Closure& done_task);
InitializedCallback initialized_callback_;
VideoPacketFormat::Encoding encoding_;
ChannelFactory* channel_factory_;
scoped_ptr<net::StreamSocket> channel_;
ProtobufMessageReader<VideoPacket> reader_;
// The stub that processes all received packets.
VideoStub* video_stub_;
DISALLOW_COPY_AND_ASSIGN(ProtobufVideoReader);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_PROTOBUF_VIDEO_READER_H_