// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/ozone/dri/dri_surface.h"
#include <errno.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <xf86drm.h>
#include "base/logging.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkBitmapDevice.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/gfx/ozone/dri/dri_skbitmap.h"
#include "ui/gfx/ozone/dri/hardware_display_controller.h"
#include "ui/gfx/skia_util.h"
namespace gfx {
namespace {
// Extends the SkBitmapDevice to allow setting the SkPixelRef. We use the setter
// to change the SkPixelRef such that the device always points to the
// backbuffer.
class CustomSkBitmapDevice : public SkBitmapDevice {
public:
CustomSkBitmapDevice(const SkBitmap& bitmap) : SkBitmapDevice(bitmap) {}
virtual ~CustomSkBitmapDevice() {}
void SetPixelRef(SkPixelRef* pixel_ref) { setPixelRef(pixel_ref, 0); }
private:
DISALLOW_COPY_AND_ASSIGN(CustomSkBitmapDevice);
};
} // namespace
////////////////////////////////////////////////////////////////////////////////
// DriSurface implementation
DriSurface::DriSurface(
HardwareDisplayController* controller)
: controller_(controller),
bitmaps_(),
front_buffer_(0) {
}
DriSurface::~DriSurface() {
}
bool DriSurface::Initialize() {
for (int i = 0; i < 2; ++i) {
bitmaps_[i].reset(CreateBuffer());
// TODO(dnicoara) Should select the configuration based on what the
// underlying system supports.
bitmaps_[i]->setConfig(SkBitmap::kARGB_8888_Config,
controller_->get_mode().hdisplay,
controller_->get_mode().vdisplay);
if (!bitmaps_[i]->Initialize()) {
return false;
}
}
skia_device_ = skia::AdoptRef(
new CustomSkBitmapDevice(*bitmaps_[front_buffer_ ^ 1].get()));
skia_canvas_ = skia::AdoptRef(new SkCanvas(skia_device_.get()));
return true;
}
uint32_t DriSurface::GetFramebufferId() const {
CHECK(bitmaps_[0].get() && bitmaps_[1].get());
return bitmaps_[front_buffer_ ^ 1]->get_framebuffer();
}
// This call is made after the hardware just started displaying our back buffer.
// We need to update our pointer reference and synchronize the two buffers.
void DriSurface::SwapBuffers() {
CHECK(bitmaps_[0].get() && bitmaps_[1].get());
// Update our front buffer pointer.
front_buffer_ ^= 1;
// Unlocking will unset the pixel pointer, so it won't be pointing to the old
// PixelRef.
skia_device_->accessBitmap(false).unlockPixels();
// Update the backing pixels for the bitmap device.
static_cast<CustomSkBitmapDevice*>(skia_device_.get())->SetPixelRef(
bitmaps_[front_buffer_ ^ 1]->pixelRef());
// Locking the pixels will set the pixel pointer based on the PixelRef value.
skia_device_->accessBitmap(false).lockPixels();
SkIRect device_damage;
skia_canvas_->getClipDeviceBounds(&device_damage);
SkRect damage = SkRect::Make(device_damage);
skia_canvas_->drawBitmapRectToRect(*bitmaps_[front_buffer_].get(),
&damage,
damage);
}
SkCanvas* DriSurface::GetDrawableForWidget() {
return skia_canvas_.get();
}
DriSkBitmap* DriSurface::CreateBuffer() {
return new DriSkBitmap(controller_->get_fd());
}
} // namespace gfx