//
// file: rbbirb.cpp
//
// Copyright (C) 2002-2011, International Business Machines Corporation and others.
// All Rights Reserved.
//
// This file contains the RBBIRuleBuilder class implementation. This is the main class for
// building (compiling) break rules into the tables required by the runtime
// RBBI engine.
//
#include "unicode/utypes.h"
#if !UCONFIG_NO_BREAK_ITERATION
#include "unicode/brkiter.h"
#include "unicode/rbbi.h"
#include "unicode/ubrk.h"
#include "unicode/unistr.h"
#include "unicode/uniset.h"
#include "unicode/uchar.h"
#include "unicode/uchriter.h"
#include "unicode/parsepos.h"
#include "unicode/parseerr.h"
#include "cmemory.h"
#include "cstring.h"
#include "rbbirb.h"
#include "rbbinode.h"
#include "rbbiscan.h"
#include "rbbisetb.h"
#include "rbbitblb.h"
#include "rbbidata.h"
U_NAMESPACE_BEGIN
//----------------------------------------------------------------------------------------
//
// Constructor.
//
//----------------------------------------------------------------------------------------
RBBIRuleBuilder::RBBIRuleBuilder(const UnicodeString &rules,
UParseError *parseErr,
UErrorCode &status)
: fRules(rules)
{
fStatus = &status; // status is checked below
fParseError = parseErr;
fDebugEnv = NULL;
#ifdef RBBI_DEBUG
fDebugEnv = getenv("U_RBBIDEBUG");
#endif
fForwardTree = NULL;
fReverseTree = NULL;
fSafeFwdTree = NULL;
fSafeRevTree = NULL;
fDefaultTree = &fForwardTree;
fForwardTables = NULL;
fReverseTables = NULL;
fSafeFwdTables = NULL;
fSafeRevTables = NULL;
fRuleStatusVals = NULL;
fChainRules = FALSE;
fLBCMNoChain = FALSE;
fLookAheadHardBreak = FALSE;
fUSetNodes = NULL;
fRuleStatusVals = NULL;
fScanner = NULL;
fSetBuilder = NULL;
if (parseErr) {
uprv_memset(parseErr, 0, sizeof(UParseError));
}
if (U_FAILURE(status)) {
return;
}
fUSetNodes = new UVector(status); // bcos status gets overwritten here
fRuleStatusVals = new UVector(status);
fScanner = new RBBIRuleScanner(this);
fSetBuilder = new RBBISetBuilder(this);
if (U_FAILURE(status)) {
return;
}
if(fSetBuilder == 0 || fScanner == 0 || fUSetNodes == 0 || fRuleStatusVals == 0) {
status = U_MEMORY_ALLOCATION_ERROR;
}
}
//----------------------------------------------------------------------------------------
//
// Destructor
//
//----------------------------------------------------------------------------------------
RBBIRuleBuilder::~RBBIRuleBuilder() {
int i;
for (i=0; ; i++) {
RBBINode *n = (RBBINode *)fUSetNodes->elementAt(i);
if (n==NULL) {
break;
}
delete n;
}
delete fUSetNodes;
delete fSetBuilder;
delete fForwardTables;
delete fReverseTables;
delete fSafeFwdTables;
delete fSafeRevTables;
delete fForwardTree;
delete fReverseTree;
delete fSafeFwdTree;
delete fSafeRevTree;
delete fScanner;
delete fRuleStatusVals;
}
//----------------------------------------------------------------------------------------
//
// flattenData() - Collect up the compiled RBBI rule data and put it into
// the format for saving in ICU data files,
// which is also the format needed by the RBBI runtime engine.
//
//----------------------------------------------------------------------------------------
static int32_t align8(int32_t i) {return (i+7) & 0xfffffff8;}
RBBIDataHeader *RBBIRuleBuilder::flattenData() {
int32_t i;
if (U_FAILURE(*fStatus)) {
return NULL;
}
// Remove comments and whitespace from the rules to make it smaller.
UnicodeString strippedRules((const UnicodeString&)RBBIRuleScanner::stripRules(fRules));
// Calculate the size of each section in the data.
// Sizes here are padded up to a multiple of 8 for better memory alignment.
// Sections sizes actually stored in the header are for the actual data
// without the padding.
//
int32_t headerSize = align8(sizeof(RBBIDataHeader));
int32_t forwardTableSize = align8(fForwardTables->getTableSize());
int32_t reverseTableSize = align8(fReverseTables->getTableSize());
int32_t safeFwdTableSize = align8(fSafeFwdTables->getTableSize());
int32_t safeRevTableSize = align8(fSafeRevTables->getTableSize());
int32_t trieSize = align8(fSetBuilder->getTrieSize());
int32_t statusTableSize = align8(fRuleStatusVals->size() * sizeof(int32_t));
int32_t rulesSize = align8((strippedRules.length()+1) * sizeof(UChar));
int32_t totalSize = headerSize + forwardTableSize + reverseTableSize
+ safeFwdTableSize + safeRevTableSize
+ statusTableSize + trieSize + rulesSize;
RBBIDataHeader *data = (RBBIDataHeader *)uprv_malloc(totalSize);
if (data == NULL) {
*fStatus = U_MEMORY_ALLOCATION_ERROR;
return NULL;
}
uprv_memset(data, 0, totalSize);
data->fMagic = 0xb1a0;
data->fFormatVersion[0] = 3;
data->fFormatVersion[1] = 1;
data->fFormatVersion[2] = 0;
data->fFormatVersion[3] = 0;
data->fLength = totalSize;
data->fCatCount = fSetBuilder->getNumCharCategories();
data->fFTable = headerSize;
data->fFTableLen = forwardTableSize;
data->fRTable = data->fFTable + forwardTableSize;
data->fRTableLen = reverseTableSize;
data->fSFTable = data->fRTable + reverseTableSize;
data->fSFTableLen = safeFwdTableSize;
data->fSRTable = data->fSFTable + safeFwdTableSize;
data->fSRTableLen = safeRevTableSize;
data->fTrie = data->fSRTable + safeRevTableSize;
data->fTrieLen = fSetBuilder->getTrieSize();
data->fStatusTable = data->fTrie + trieSize;
data->fStatusTableLen= statusTableSize;
data->fRuleSource = data->fStatusTable + statusTableSize;
data->fRuleSourceLen = strippedRules.length() * sizeof(UChar);
uprv_memset(data->fReserved, 0, sizeof(data->fReserved));
fForwardTables->exportTable((uint8_t *)data + data->fFTable);
fReverseTables->exportTable((uint8_t *)data + data->fRTable);
fSafeFwdTables->exportTable((uint8_t *)data + data->fSFTable);
fSafeRevTables->exportTable((uint8_t *)data + data->fSRTable);
fSetBuilder->serializeTrie ((uint8_t *)data + data->fTrie);
int32_t *ruleStatusTable = (int32_t *)((uint8_t *)data + data->fStatusTable);
for (i=0; i<fRuleStatusVals->size(); i++) {
ruleStatusTable[i] = fRuleStatusVals->elementAti(i);
}
strippedRules.extract((UChar *)((uint8_t *)data+data->fRuleSource), rulesSize/2+1, *fStatus);
return data;
}
//----------------------------------------------------------------------------------------
//
// createRuleBasedBreakIterator construct from source rules that are passed in
// in a UnicodeString
//
//----------------------------------------------------------------------------------------
BreakIterator *
RBBIRuleBuilder::createRuleBasedBreakIterator( const UnicodeString &rules,
UParseError *parseError,
UErrorCode &status)
{
// status checked below
//
// Read the input rules, generate a parse tree, symbol table,
// and list of all Unicode Sets referenced by the rules.
//
RBBIRuleBuilder builder(rules, parseError, status);
if (U_FAILURE(status)) { // status checked here bcos build below doesn't
return NULL;
}
builder.fScanner->parse();
//
// UnicodeSet processing.
// Munge the Unicode Sets to create a set of character categories.
// Generate the mapping tables (TRIE) from input 32-bit characters to
// the character categories.
//
builder.fSetBuilder->build();
//
// Generate the DFA state transition table.
//
builder.fForwardTables = new RBBITableBuilder(&builder, &builder.fForwardTree);
builder.fReverseTables = new RBBITableBuilder(&builder, &builder.fReverseTree);
builder.fSafeFwdTables = new RBBITableBuilder(&builder, &builder.fSafeFwdTree);
builder.fSafeRevTables = new RBBITableBuilder(&builder, &builder.fSafeRevTree);
if (builder.fForwardTables == NULL || builder.fReverseTables == NULL ||
builder.fSafeFwdTables == NULL || builder.fSafeRevTables == NULL)
{
status = U_MEMORY_ALLOCATION_ERROR;
delete builder.fForwardTables; builder.fForwardTables = NULL;
delete builder.fReverseTables; builder.fReverseTables = NULL;
delete builder.fSafeFwdTables; builder.fSafeFwdTables = NULL;
delete builder.fSafeRevTables; builder.fSafeRevTables = NULL;
return NULL;
}
builder.fForwardTables->build();
builder.fReverseTables->build();
builder.fSafeFwdTables->build();
builder.fSafeRevTables->build();
#ifdef RBBI_DEBUG
if (builder.fDebugEnv && uprv_strstr(builder.fDebugEnv, "states")) {
builder.fForwardTables->printRuleStatusTable();
}
#endif
//
// Package up the compiled data into a memory image
// in the run-time format.
//
RBBIDataHeader *data = builder.flattenData(); // returns NULL if error
if (U_FAILURE(*builder.fStatus)) {
return NULL;
}
//
// Clean up the compiler related stuff
//
//
// Create a break iterator from the compiled rules.
// (Identical to creation from stored pre-compiled rules)
//
// status is checked after init in construction.
RuleBasedBreakIterator *This = new RuleBasedBreakIterator(data, status);
if (U_FAILURE(status)) {
delete This;
This = NULL;
}
else if(This == NULL) { // test for NULL
status = U_MEMORY_ALLOCATION_ERROR;
}
return This;
}
U_NAMESPACE_END
#endif /* #if !UCONFIG_NO_BREAK_ITERATION */