#include "SkColor.h"
#include "SkColorPriv.h"
#include "SkBlitMask.h"
#include "SkUtilsArm.h"
#include "SkBlitMask_opts_arm_neon.h"
SkBlitMask::ColorProc SkBlitMask::PlatformColorProcs(SkBitmap::Config dstConfig,
SkMask::Format maskFormat,
SkColor color) {
#if SK_ARM_NEON_IS_NONE
return NULL;
#else
#if SK_ARM_NEON_IS_DYNAMIC
if (!sk_cpu_arm_has_neon()) {
return NULL;
}
#endif
if ((SkBitmap::kARGB_8888_Config == dstConfig) &&
(SkMask::kA8_Format == maskFormat)) {
return D32_A8_Factory_neon(color);
}
#endif
// We don't need to handle the SkMask::kLCD16_Format case as the default
// LCD16 will call us through SkBlitMask::PlatformBlitRowProcs16()
return NULL;
}
SkBlitMask::BlitLCD16RowProc SkBlitMask::PlatformBlitRowProcs16(bool isOpaque) {
if (isOpaque) {
return SK_ARM_NEON_WRAP(SkBlitLCD16OpaqueRow);
} else {
return SK_ARM_NEON_WRAP(SkBlitLCD16Row);
}
}
SkBlitMask::RowProc SkBlitMask::PlatformRowProcs(SkBitmap::Config dstConfig,
SkMask::Format maskFormat,
RowFlags flags) {
return NULL;
}