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//===- Resolver.h ---------------------------------------------------------===//
//
//                     The MCLinker Project
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef MCLD_SYMBOL_RESOLVER_H
#define MCLD_SYMBOL_RESOLVER_H
#ifdef ENABLE_UNITTEST
#include <gtest.h>
#endif
#include <string>
#include <utility>

namespace mcld
{

class ResolveInfo;
class NamePool;

/** \class Resolver
 *  \brief Resolver binds a symbol reference from one file to a symbol
 *   definition of another file.
 *
 *  Resolver seals up the algorithm of symbol resolution. The resolution of
 *  two symbols depends on their type, binding and whether it is belonging to
 *  a shared object.
 */
class Resolver
{
public:
  enum Action {
    Success,
    Warning,
    Abort,
    LastAction
  };

  /** \class Resolver::Result
   *  \brief the result of symbol resolution
   *   - info, the pointer to overrided info
   *   - existent, if true, the info is existent
   *   - overriden, if true, the info is being overriden.
   */
  struct Result {
    ResolveInfo* info;
    bool existent;
    bool overriden;
  };

public:
  virtual ~Resolver();

  /// shouldOverride - Can resolver override the symbol pOld by the symbol pNew?
  /// @return the action should be taken.
  /// @param pOld the symbol which may be overridden.
  /// @param pNew the symbol which is used to replace pOld
  virtual bool resolve(ResolveInfo & __restrict__ pOld,
                       const ResolveInfo & __restrict__ pNew,
                       bool &pOverride) const = 0;

  /// resolveAgain - Can override by derived classes.
  /// @return the pointer to resolved ResolveInfo
  /// @return is the symbol existent?
  virtual void resolveAgain(NamePool& pNamePool,
                              unsigned int pAction,
                              ResolveInfo& __restrict__ pOld,
                              const ResolveInfo& __restrict__ pNew,
                              Result& pResult) const {
    pResult.info = NULL;
    pResult.existent = false;
    pResult.overriden = false;
  }

};

} // namespace of mcld

#endif