/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ #include "pipe/p_state.h" #include "util/u_inlines.h" #include "util/u_framebuffer.h" #include "util/u_surface.h" #include "lp_context.h" #include "lp_scene.h" #include "lp_state.h" #include "lp_setup.h" #include "draw/draw_context.h" #include "util/u_format.h" /** * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer. */ void llvmpipe_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct llvmpipe_context *lp = llvmpipe_context(pipe); boolean changed = !util_framebuffer_state_equal(&lp->framebuffer, fb); assert(fb->width <= LP_MAX_WIDTH); assert(fb->height <= LP_MAX_HEIGHT); if (changed) { util_copy_framebuffer_state(&lp->framebuffer, fb); if (LP_PERF & PERF_NO_DEPTH) { pipe_surface_reference(&lp->framebuffer.zsbuf, NULL); } /* Tell draw module how deep the Z/depth buffer is */ if (lp->framebuffer.zsbuf) { int depth_bits; double mrd; depth_bits = util_format_get_component_bits(lp->framebuffer.zsbuf->format, UTIL_FORMAT_COLORSPACE_ZS, 0); if (depth_bits > 16) { mrd = 0.0000001; } else { mrd = 0.00002; } lp->mrd = mrd; draw_set_mrd(lp->draw, mrd); } lp_setup_bind_framebuffer( lp->setup, &lp->framebuffer ); lp->dirty |= LP_NEW_FRAMEBUFFER; } }