/* * Mesa 3-D graphics library * Version: 4.1 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Keith Whitwell <keith@tungstengraphics.com> */ #ifndef LOCALVARS #define LOCALVARS #endif #undef TCL_DEBUG #ifndef TCL_DEBUG #define TCL_DEBUG 0 #endif static void TAG(emit)( struct gl_context *ctx, GLuint start, GLuint end, void *dest ) { LOCALVARS struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLuint (*tc0)[4], (*tc1)[4], (*tc2)[4]; GLfloat (*col)[4], (*spec)[4]; GLfloat (*fog)[4]; GLuint (*norm)[4]; GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride; GLuint tc2_stride, norm_stride; GLuint fill_tex = 0; GLuint rqcoordsnoswap = 0; GLuint (*coord)[4]; GLuint coord_stride; /* object coordinates */ int i; union emit_union *v = (union emit_union *)dest; radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __FUNCTION__); coord = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_POS]->data; coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride; if (DO_TEX2) { if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) { const GLuint t2 = GET_TEXSOURCE(2); tc2 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data; tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride; if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 3) { fill_tex |= (1<<2); } else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 4) { rqcoordsnoswap |= (1<<2); } } else { tc2 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX2]; tc2_stride = 0; } } if (DO_TEX1) { if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { const GLuint t1 = GET_TEXSOURCE(1); tc1 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data; tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride; if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 3) { fill_tex |= (1<<1); } else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 4) { rqcoordsnoswap |= (1<<1); } } else { tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1]; tc1_stride = 0; } } if (DO_TEX0) { if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { const GLuint t0 = GET_TEXSOURCE(0); tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride; tc0 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data; if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 3) { fill_tex |= (1<<0); } else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 4) { rqcoordsnoswap |= (1<<0); } } else { tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0]; tc0_stride = 0; } } if (DO_NORM) { if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]) { norm_stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride; norm = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data; } else { norm_stride = 0; norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL]; } } if (DO_RGBA) { if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]) { col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; } else { col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; col_stride = 0; } } if (DO_SPEC_OR_FOG) { if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) { spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; } else { spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1]; spec_stride = 0; } } if (DO_SPEC_OR_FOG) { if (VB->AttribPtr[_TNL_ATTRIB_FOG]) { fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; } else { fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG]; fog_stride = 0; } } if (start) { coord = (GLuint (*)[4])((GLubyte *)coord + start * coord_stride); if (DO_TEX0) tc0 = (GLuint (*)[4])((GLubyte *)tc0 + start * tc0_stride); if (DO_TEX1) tc1 = (GLuint (*)[4])((GLubyte *)tc1 + start * tc1_stride); if (DO_TEX2) tc2 = (GLuint (*)[4])((GLubyte *)tc2 + start * tc2_stride); if (DO_NORM) norm = (GLuint (*)[4])((GLubyte *)norm + start * norm_stride); if (DO_RGBA) STRIDE_4F(col, start * col_stride); if (DO_SPEC) STRIDE_4F(spec, start * spec_stride); if (DO_FOG) STRIDE_4F(fog, start * fog_stride); } { for (i=start; i < end; i++) { v[0].ui = coord[0][0]; v[1].ui = coord[0][1]; v[2].ui = coord[0][2]; if (DO_W) { v[3].ui = coord[0][3]; v += 4; } else v += 3; coord = (GLuint (*)[4])((GLubyte *)coord + coord_stride); if (DO_NORM) { v[0].ui = norm[0][0]; v[1].ui = norm[0][1]; v[2].ui = norm[0][2]; v += 3; norm = (GLuint (*)[4])((GLubyte *)norm + norm_stride); } if (DO_RGBA) { UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.red, col[0][0]); UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.green, col[0][1]); UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.blue, col[0][2]); UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.alpha, col[0][3]); STRIDE_4F(col, col_stride); v++; } if (DO_SPEC_OR_FOG) { if (DO_SPEC) { UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.red, spec[0][0]); UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.green, spec[0][1]); UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.blue, spec[0][2]); STRIDE_4F(spec, spec_stride); } if (DO_FOG) { UNCLAMPED_FLOAT_TO_UBYTE(v[0].rgba.alpha, radeonComputeFogBlendFactor(ctx, fog[0][0])); STRIDE_4F(fog, fog_stride); } if (TCL_DEBUG) fprintf(stderr, "%x ", v[0].ui); v++; } if (DO_TEX0) { v[0].ui = tc0[0][0]; v[1].ui = tc0[0][1]; if (TCL_DEBUG) fprintf(stderr, "t0: %.2f %.2f ", v[0].f, v[1].f); if (DO_PTEX) { if (fill_tex & (1<<0)) v[2].f = 1.0; else if (rqcoordsnoswap & (1<<0)) v[2].ui = tc0[0][2]; else v[2].ui = tc0[0][3]; if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[2].f); v += 3; } else v += 2; tc0 = (GLuint (*)[4])((GLubyte *)tc0 + tc0_stride); } if (DO_TEX1) { v[0].ui = tc1[0][0]; v[1].ui = tc1[0][1]; if (TCL_DEBUG) fprintf(stderr, "t1: %.2f %.2f ", v[0].f, v[1].f); if (DO_PTEX) { if (fill_tex & (1<<1)) v[2].f = 1.0; else if (rqcoordsnoswap & (1<<1)) v[2].ui = tc1[0][2]; else v[2].ui = tc1[0][3]; if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[2].f); v += 3; } else v += 2; tc1 = (GLuint (*)[4])((GLubyte *)tc1 + tc1_stride); } if (DO_TEX2) { v[0].ui = tc2[0][0]; v[1].ui = tc2[0][1]; if (TCL_DEBUG) fprintf(stderr, "t2: %.2f %.2f ", v[0].f, v[1].f); if (DO_PTEX) { if (fill_tex & (1<<2)) v[2].f = 1.0; else if (rqcoordsnoswap & (1<<2)) v[2].ui = tc2[0][2]; else v[2].ui = tc2[0][3]; if (TCL_DEBUG) fprintf(stderr, "%.2f ", v[2].f); v += 3; } else v += 2; tc2 = (GLuint (*)[4])((GLubyte *)tc2 + tc2_stride); } if (TCL_DEBUG) fprintf(stderr, "\n"); } } } static void TAG(init)( void ) { int sz = 3; if (DO_W) sz++; if (DO_NORM) sz += 3; if (DO_RGBA) sz++; if (DO_SPEC_OR_FOG) sz++; if (DO_TEX0) sz += 2; if (DO_TEX0 && DO_PTEX) sz++; if (DO_TEX1) sz += 2; if (DO_TEX1 && DO_PTEX) sz++; if (DO_TEX2) sz += 2; if (DO_TEX2 && DO_PTEX) sz++; setup_tab[IDX].emit = TAG(emit); setup_tab[IDX].vertex_format = IND; setup_tab[IDX].vertex_size = sz; } #undef IND #undef TAG #undef IDX