/*
* Mesa 3-D graphics library
* Version: 7.9
*
* Copyright (C) 2010 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "xm_api.h"
#include "xm_st.h"
#include "util/u_inlines.h"
#include "util/u_atomic.h"
struct xmesa_st_framebuffer {
XMesaDisplay display;
XMesaBuffer buffer;
struct pipe_screen *screen;
struct st_visual stvis;
enum pipe_texture_target target;
unsigned texture_width, texture_height, texture_mask;
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
struct pipe_resource *display_resource;
};
static INLINE struct xmesa_st_framebuffer *
xmesa_st_framebuffer(struct st_framebuffer_iface *stfbi)
{
return (struct xmesa_st_framebuffer *) stfbi->st_manager_private;
}
/**
* Display an attachment to the xlib_drawable of the framebuffer.
*/
static boolean
xmesa_st_framebuffer_display(struct st_framebuffer_iface *stfbi,
enum st_attachment_type statt)
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
struct pipe_resource *ptex = xstfb->textures[statt];
struct pipe_resource *pres;
if (!ptex)
return TRUE;
pres = xstfb->display_resource;
/* (re)allocate the surface for the texture to be displayed */
if (!pres || pres != ptex) {
pipe_resource_reference(&xstfb->display_resource, ptex);
pres = xstfb->display_resource;
}
xstfb->screen->flush_frontbuffer(xstfb->screen, pres, 0, 0, &xstfb->buffer->ws);
return TRUE;
}
/**
* Copy the contents between the attachments.
*/
static void
xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi,
enum st_attachment_type src_statt,
enum st_attachment_type dst_statt,
unsigned x, unsigned y,
unsigned width, unsigned height)
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
struct pipe_resource *src_ptex = xstfb->textures[src_statt];
struct pipe_resource *dst_ptex = xstfb->textures[dst_statt];
struct pipe_box src_box;
struct pipe_context *pipe;
if (!src_ptex || !dst_ptex)
return;
pipe = xmesa_get_context(stfbi);
u_box_2d(x, y, width, height, &src_box);
if (src_ptex && dst_ptex)
pipe->resource_copy_region(pipe, dst_ptex, 0, x, y, 0,
src_ptex, 0, &src_box);
}
/**
* Remove outdated textures and create the requested ones.
* This is a helper used during framebuffer validation.
*/
boolean
xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi,
unsigned width, unsigned height,
unsigned mask)
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
struct pipe_resource templ;
enum st_attachment_type i;
/* remove outdated textures */
if (xstfb->texture_width != width || xstfb->texture_height != height) {
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
pipe_resource_reference(&xstfb->textures[i], NULL);
}
memset(&templ, 0, sizeof(templ));
templ.target = xstfb->target;
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
templ.array_size = 1;
templ.last_level = 0;
for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
enum pipe_format format;
unsigned bind;
/* the texture already exists or not requested */
if (xstfb->textures[i] || !(mask & (1 << i))) {
/* remember the texture */
if (xstfb->textures[i])
mask |= (1 << i);
continue;
}
switch (i) {
case ST_ATTACHMENT_FRONT_LEFT:
case ST_ATTACHMENT_BACK_LEFT:
case ST_ATTACHMENT_FRONT_RIGHT:
case ST_ATTACHMENT_BACK_RIGHT:
format = xstfb->stvis.color_format;
bind = PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_RENDER_TARGET;
break;
case ST_ATTACHMENT_DEPTH_STENCIL:
format = xstfb->stvis.depth_stencil_format;
bind = PIPE_BIND_DEPTH_STENCIL;
break;
default:
format = PIPE_FORMAT_NONE;
break;
}
if (format != PIPE_FORMAT_NONE) {
templ.format = format;
templ.bind = bind;
xstfb->textures[i] =
xstfb->screen->resource_create(xstfb->screen, &templ);
if (!xstfb->textures[i])
return FALSE;
}
}
xstfb->texture_width = width;
xstfb->texture_height = height;
xstfb->texture_mask = mask;
return TRUE;
}
/**
* Check that a framebuffer's attachments match the window's size.
*
* Called via st_framebuffer_iface::validate()
*
* \param statts array of framebuffer attachments
* \param count number of framebuffer attachments in statts[]
* \param out returns resources for each of the attachments
*/
static boolean
xmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
const enum st_attachment_type *statts,
unsigned count,
struct pipe_resource **out)
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
unsigned statt_mask, new_mask, i;
boolean resized;
boolean ret;
/* build mask of ST_ATTACHMENT bits */
statt_mask = 0x0;
for (i = 0; i < count; i++)
statt_mask |= 1 << statts[i];
/* record newly allocated textures */
new_mask = statt_mask & ~xstfb->texture_mask;
/* If xmesa_strict_invalidate is not set, we will not yet have
* called XGetGeometry(). Do so here:
*/
if (!xmesa_strict_invalidate)
xmesa_check_buffer_size(xstfb->buffer);
resized = (xstfb->buffer->width != xstfb->texture_width ||
xstfb->buffer->height != xstfb->texture_height);
/* revalidate textures */
if (resized || new_mask) {
ret = xmesa_st_framebuffer_validate_textures(stfbi,
xstfb->buffer->width, xstfb->buffer->height, statt_mask);
if (!ret)
return ret;
if (!resized) {
enum st_attachment_type back, front;
back = ST_ATTACHMENT_BACK_LEFT;
front = ST_ATTACHMENT_FRONT_LEFT;
/* copy the contents if front is newly allocated and back is not */
if ((statt_mask & (1 << back)) &&
(new_mask & (1 << front)) &&
!(new_mask & (1 << back))) {
xmesa_st_framebuffer_copy_textures(stfbi, back, front,
0, 0, xstfb->texture_width, xstfb->texture_height);
}
}
}
for (i = 0; i < count; i++) {
out[i] = NULL;
pipe_resource_reference(&out[i], xstfb->textures[statts[i]]);
}
return TRUE;
}
/**
* Called via st_framebuffer_iface::flush_front()
*/
static boolean
xmesa_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi,
enum st_attachment_type statt)
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
boolean ret;
ret = xmesa_st_framebuffer_display(stfbi, statt);
if (ret && xmesa_strict_invalidate)
xmesa_check_buffer_size(xstfb->buffer);
return ret;
}
struct st_framebuffer_iface *
xmesa_create_st_framebuffer(XMesaDisplay xmdpy, XMesaBuffer b)
{
struct st_framebuffer_iface *stfbi;
struct xmesa_st_framebuffer *xstfb;
assert(xmdpy->display == b->xm_visual->display);
stfbi = CALLOC_STRUCT(st_framebuffer_iface);
xstfb = CALLOC_STRUCT(xmesa_st_framebuffer);
if (!stfbi || !xstfb) {
if (stfbi)
FREE(stfbi);
if (xstfb)
FREE(xstfb);
return NULL;
}
xstfb->display = xmdpy;
xstfb->buffer = b;
xstfb->screen = xmdpy->screen;
xstfb->stvis = b->xm_visual->stvis;
if(xstfb->screen->get_param(xstfb->screen, PIPE_CAP_NPOT_TEXTURES))
xstfb->target = PIPE_TEXTURE_2D;
else
xstfb->target = PIPE_TEXTURE_RECT;
stfbi->visual = &xstfb->stvis;
stfbi->flush_front = xmesa_st_framebuffer_flush_front;
stfbi->validate = xmesa_st_framebuffer_validate;
p_atomic_set(&stfbi->stamp, 1);
stfbi->st_manager_private = (void *) xstfb;
return stfbi;
}
void
xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi)
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
int i;
pipe_resource_reference(&xstfb->display_resource, NULL);
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
pipe_resource_reference(&xstfb->textures[i], NULL);
FREE(xstfb);
FREE(stfbi);
}
void
xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi)
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
boolean ret;
ret = xmesa_st_framebuffer_display(stfbi, ST_ATTACHMENT_BACK_LEFT);
if (ret) {
struct pipe_resource **front, **back, *tmp;
front = &xstfb->textures[ST_ATTACHMENT_FRONT_LEFT];
back = &xstfb->textures[ST_ATTACHMENT_BACK_LEFT];
/* swap textures only if the front texture has been allocated */
if (*front) {
tmp = *front;
*front = *back;
*back = tmp;
/* the current context should validate the buffer after swapping */
if (!xmesa_strict_invalidate)
xmesa_notify_invalid_buffer(xstfb->buffer);
}
if (xmesa_strict_invalidate)
xmesa_check_buffer_size(xstfb->buffer);
}
}
void
xmesa_copy_st_framebuffer(struct st_framebuffer_iface *stfbi,
enum st_attachment_type src,
enum st_attachment_type dst,
int x, int y, int w, int h)
{
xmesa_st_framebuffer_copy_textures(stfbi, src, dst, x, y, w, h);
if (dst == ST_ATTACHMENT_FRONT_LEFT)
xmesa_st_framebuffer_display(stfbi, dst);
}
struct pipe_resource*
xmesa_get_attachment(struct st_framebuffer_iface *stfbi,
enum st_attachment_type st_attachment)
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
struct pipe_resource* res;
res = xstfb->textures[st_attachment];
return res;
}
struct pipe_context*
xmesa_get_context(struct st_framebuffer_iface* stfbi)
{
struct pipe_context *pipe;
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
pipe = xstfb->display->pipe;
if (!pipe) {
pipe = xstfb->screen->context_create(xstfb->screen, NULL);
if (!pipe)
return NULL;
xstfb->display->pipe = pipe;
}
return pipe;
}