/**********************************************************
* Copyright 2009 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#include "svga_cmd.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "util/u_debug_stack.h"
#include "pipebuffer/pb_buffer.h"
#include "pipebuffer/pb_validate.h"
#include "svga_winsys.h"
#include "vmw_context.h"
#include "vmw_screen.h"
#include "vmw_buffer.h"
#include "vmw_surface.h"
#include "vmw_fence.h"
#define VMW_COMMAND_SIZE (64*1024)
#define VMW_SURFACE_RELOCS (1024)
#define VMW_REGION_RELOCS (512)
#define VMW_MUST_FLUSH_STACK 8
struct vmw_region_relocation
{
struct SVGAGuestPtr *where;
struct pb_buffer *buffer;
/* TODO: put offset info inside where */
uint32 offset;
};
struct vmw_svga_winsys_context
{
struct svga_winsys_context base;
struct vmw_winsys_screen *vws;
#ifdef DEBUG
boolean must_flush;
struct debug_stack_frame must_flush_stack[VMW_MUST_FLUSH_STACK];
#endif
struct {
uint8_t buffer[VMW_COMMAND_SIZE];
uint32_t size;
uint32_t used;
uint32_t reserved;
} command;
struct {
struct vmw_svga_winsys_surface *handles[VMW_SURFACE_RELOCS];
uint32_t size;
uint32_t used;
uint32_t staged;
uint32_t reserved;
} surface;
struct {
struct vmw_region_relocation relocs[VMW_REGION_RELOCS];
uint32_t size;
uint32_t used;
uint32_t staged;
uint32_t reserved;
} region;
struct pb_validate *validate;
/**
* The amount of GMR that is referred by the commands currently batched
* in the context.
*/
uint32_t seen_regions;
/**
* Whether this context should fail to reserve more commands, not because it
* ran out of command space, but because a substantial ammount of GMR was
* referred.
*/
boolean preemptive_flush;
};
static INLINE struct vmw_svga_winsys_context *
vmw_svga_winsys_context(struct svga_winsys_context *swc)
{
assert(swc);
return (struct vmw_svga_winsys_context *)swc;
}
static INLINE unsigned
vmw_translate_to_pb_flags(unsigned flags)
{
unsigned f = 0;
if (flags & SVGA_RELOC_READ)
f |= PB_USAGE_GPU_READ;
if (flags & SVGA_RELOC_WRITE)
f |= PB_USAGE_GPU_WRITE;
return f;
}
static enum pipe_error
vmw_swc_flush(struct svga_winsys_context *swc,
struct pipe_fence_handle **pfence)
{
struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
struct pipe_fence_handle *fence = NULL;
unsigned i;
enum pipe_error ret;
ret = pb_validate_validate(vswc->validate);
assert(ret == PIPE_OK);
if(ret == PIPE_OK) {
/* Apply relocations */
for(i = 0; i < vswc->region.used; ++i) {
struct vmw_region_relocation *reloc = &vswc->region.relocs[i];
struct SVGAGuestPtr ptr;
if(!vmw_gmr_bufmgr_region_ptr(reloc->buffer, &ptr))
assert(0);
ptr.offset += reloc->offset;
*reloc->where = ptr;
}
if (vswc->command.used || pfence != NULL)
vmw_ioctl_command(vswc->vws,
vswc->base.cid,
0,
vswc->command.buffer,
vswc->command.used,
&fence);
pb_validate_fence(vswc->validate, fence);
}
vswc->command.used = 0;
vswc->command.reserved = 0;
for(i = 0; i < vswc->surface.used + vswc->surface.staged; ++i) {
struct vmw_svga_winsys_surface *vsurf =
vswc->surface.handles[i];
p_atomic_dec(&vsurf->validated);
vmw_svga_winsys_surface_reference(&vswc->surface.handles[i], NULL);
}
vswc->surface.used = 0;
vswc->surface.reserved = 0;
for(i = 0; i < vswc->region.used + vswc->region.staged; ++i) {
pb_reference(&vswc->region.relocs[i].buffer, NULL);
}
vswc->region.used = 0;
vswc->region.reserved = 0;
#ifdef DEBUG
vswc->must_flush = FALSE;
#endif
vswc->preemptive_flush = FALSE;
vswc->seen_regions = 0;
if(pfence)
vmw_fence_reference(vswc->vws, pfence, fence);
vmw_fence_reference(vswc->vws, &fence, NULL);
return ret;
}
static void *
vmw_swc_reserve(struct svga_winsys_context *swc,
uint32_t nr_bytes, uint32_t nr_relocs )
{
struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
#ifdef DEBUG
/* Check if somebody forgot to check the previous failure */
if(vswc->must_flush) {
debug_printf("Forgot to flush:\n");
debug_backtrace_dump(vswc->must_flush_stack, VMW_MUST_FLUSH_STACK);
assert(!vswc->must_flush);
}
#endif
assert(nr_bytes <= vswc->command.size);
if(nr_bytes > vswc->command.size)
return NULL;
if(vswc->preemptive_flush ||
vswc->command.used + nr_bytes > vswc->command.size ||
vswc->surface.used + nr_relocs > vswc->surface.size ||
vswc->region.used + nr_relocs > vswc->region.size) {
#ifdef DEBUG
vswc->must_flush = TRUE;
debug_backtrace_capture(vswc->must_flush_stack, 1,
VMW_MUST_FLUSH_STACK);
#endif
return NULL;
}
assert(vswc->command.used + nr_bytes <= vswc->command.size);
assert(vswc->surface.used + nr_relocs <= vswc->surface.size);
assert(vswc->region.used + nr_relocs <= vswc->region.size);
vswc->command.reserved = nr_bytes;
vswc->surface.reserved = nr_relocs;
vswc->surface.staged = 0;
vswc->region.reserved = nr_relocs;
vswc->region.staged = 0;
return vswc->command.buffer + vswc->command.used;
}
static void
vmw_swc_surface_relocation(struct svga_winsys_context *swc,
uint32 *where,
struct svga_winsys_surface *surface,
unsigned flags)
{
struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
struct vmw_svga_winsys_surface *vsurf;
if(!surface) {
*where = SVGA3D_INVALID_ID;
return;
}
assert(vswc->surface.staged < vswc->surface.reserved);
vsurf = vmw_svga_winsys_surface(surface);
*where = vsurf->sid;
vmw_svga_winsys_surface_reference(&vswc->surface.handles[vswc->surface.used + vswc->surface.staged], vsurf);
p_atomic_inc(&vsurf->validated);
++vswc->surface.staged;
}
static void
vmw_swc_region_relocation(struct svga_winsys_context *swc,
struct SVGAGuestPtr *where,
struct svga_winsys_buffer *buffer,
uint32 offset,
unsigned flags)
{
struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
struct vmw_region_relocation *reloc;
unsigned translated_flags;
enum pipe_error ret;
assert(vswc->region.staged < vswc->region.reserved);
reloc = &vswc->region.relocs[vswc->region.used + vswc->region.staged];
reloc->where = where;
pb_reference(&reloc->buffer, vmw_pb_buffer(buffer));
reloc->offset = offset;
++vswc->region.staged;
translated_flags = vmw_translate_to_pb_flags(flags);
ret = pb_validate_add_buffer(vswc->validate, reloc->buffer, translated_flags);
/* TODO: Update pipebuffer to reserve buffers and not fail here */
assert(ret == PIPE_OK);
(void)ret;
/*
* Flush preemptively the FIFO commands to keep the GMR working set within
* the GMR pool size.
*
* This is necessary for applications like SPECviewperf that generate huge
* amounts of immediate vertex data, so that we don't pile up too much of
* that vertex data neither in the guest nor in the host.
*
* Note that in the current implementation if a region is referred twice in
* a command stream, it will be accounted twice. We could detect repeated
* regions and count only once, but there is no incentive to do that, since
* regions are typically short-lived; always referred in a single command;
* and at the worst we just flush the commands a bit sooner, which for the
* SVGA virtual device it's not a performance issue since flushing commands
* to the FIFO won't cause flushing in the host.
*/
vswc->seen_regions += reloc->buffer->size;
if(vswc->seen_regions >= VMW_GMR_POOL_SIZE/3)
vswc->preemptive_flush = TRUE;
}
static void
vmw_swc_commit(struct svga_winsys_context *swc)
{
struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
assert(vswc->command.reserved);
assert(vswc->command.used + vswc->command.reserved <= vswc->command.size);
vswc->command.used += vswc->command.reserved;
vswc->command.reserved = 0;
assert(vswc->surface.staged <= vswc->surface.reserved);
assert(vswc->surface.used + vswc->surface.staged <= vswc->surface.size);
vswc->surface.used += vswc->surface.staged;
vswc->surface.staged = 0;
vswc->surface.reserved = 0;
assert(vswc->region.staged <= vswc->region.reserved);
assert(vswc->region.used + vswc->region.staged <= vswc->region.size);
vswc->region.used += vswc->region.staged;
vswc->region.staged = 0;
vswc->region.reserved = 0;
}
static void
vmw_swc_destroy(struct svga_winsys_context *swc)
{
struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc);
unsigned i;
for(i = 0; i < vswc->region.used; ++i) {
pb_reference(&vswc->region.relocs[i].buffer, NULL);
}
for(i = 0; i < vswc->surface.used; ++i) {
p_atomic_dec(&vswc->surface.handles[i]->validated);
vmw_svga_winsys_surface_reference(&vswc->surface.handles[i], NULL);
}
pb_validate_destroy(vswc->validate);
vmw_ioctl_context_destroy(vswc->vws, swc->cid);
FREE(vswc);
}
struct svga_winsys_context *
vmw_svga_winsys_context_create(struct svga_winsys_screen *sws)
{
struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
struct vmw_svga_winsys_context *vswc;
vswc = CALLOC_STRUCT(vmw_svga_winsys_context);
if(!vswc)
return NULL;
vswc->base.destroy = vmw_swc_destroy;
vswc->base.reserve = vmw_swc_reserve;
vswc->base.surface_relocation = vmw_swc_surface_relocation;
vswc->base.region_relocation = vmw_swc_region_relocation;
vswc->base.commit = vmw_swc_commit;
vswc->base.flush = vmw_swc_flush;
vswc->base.cid = vmw_ioctl_context_create(vws);
vswc->vws = vws;
vswc->command.size = VMW_COMMAND_SIZE;
vswc->surface.size = VMW_SURFACE_RELOCS;
vswc->region.size = VMW_REGION_RELOCS;
vswc->validate = pb_validate_create();
if(!vswc->validate) {
FREE(vswc);
return NULL;
}
return &vswc->base;
}