/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_COMPILER_UTILS_SCOPED_ARENA_CONTAINERS_H_ #define ART_COMPILER_UTILS_SCOPED_ARENA_CONTAINERS_H_ #include <deque> #include <queue> #include <set> #include <vector> #include "utils/arena_containers.h" // For ArenaAllocatorAdapterKind. #include "utils/scoped_arena_allocator.h" #include "safe_map.h" namespace art { // Adapter for use of ScopedArenaAllocator in STL containers. // Use ScopedArenaAllocator::Adapter() to create an adapter to pass to container constructors. // For example, // void foo(ScopedArenaAllocator* allocator) { // ScopedArenaVector<int> foo_vector(allocator->Adapter(kArenaAllocMisc)); // ScopedArenaSafeMap<int, int> foo_map(std::less<int>(), allocator->Adapter()); // // Use foo_vector and foo_map... // } template <typename T> class ScopedArenaAllocatorAdapter; template <typename T> using ScopedArenaDeque = std::deque<T, ScopedArenaAllocatorAdapter<T>>; template <typename T> using ScopedArenaQueue = std::queue<T, ScopedArenaDeque<T>>; template <typename T> using ScopedArenaVector = std::vector<T, ScopedArenaAllocatorAdapter<T>>; template <typename T, typename Comparator = std::less<T>> using ScopedArenaSet = std::set<T, Comparator, ScopedArenaAllocatorAdapter<T>>; template <typename K, typename V, typename Comparator = std::less<K>> using ScopedArenaSafeMap = SafeMap<K, V, Comparator, ScopedArenaAllocatorAdapter<std::pair<const K, V>>>; // Implementation details below. template <> class ScopedArenaAllocatorAdapter<void> : private DebugStackReference, private DebugStackIndirectTopRef, private ArenaAllocatorAdapterKind { public: typedef void value_type; typedef void* pointer; typedef const void* const_pointer; template <typename U> struct rebind { typedef ScopedArenaAllocatorAdapter<U> other; }; explicit ScopedArenaAllocatorAdapter(ScopedArenaAllocator* arena_allocator, ArenaAllocKind kind = kArenaAllocSTL) : DebugStackReference(arena_allocator), DebugStackIndirectTopRef(arena_allocator), ArenaAllocatorAdapterKind(kind), arena_stack_(arena_allocator->arena_stack_) { } template <typename U> ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter<U>& other) : DebugStackReference(other), DebugStackIndirectTopRef(other), ArenaAllocatorAdapterKind(other), arena_stack_(other.arena_stack_) { } ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter& other) = default; ScopedArenaAllocatorAdapter& operator=(const ScopedArenaAllocatorAdapter& other) = default; ~ScopedArenaAllocatorAdapter() = default; private: ArenaStack* arena_stack_; template <typename U> friend class ScopedArenaAllocatorAdapter; }; template <typename T> class ScopedArenaAllocatorAdapter : private DebugStackReference, private DebugStackIndirectTopRef, private ArenaAllocatorAdapterKind { public: typedef T value_type; typedef T* pointer; typedef T& reference; typedef const T* const_pointer; typedef const T& const_reference; typedef size_t size_type; typedef ptrdiff_t difference_type; template <typename U> struct rebind { typedef ScopedArenaAllocatorAdapter<U> other; }; explicit ScopedArenaAllocatorAdapter(ScopedArenaAllocator* arena_allocator, ArenaAllocKind kind = kArenaAllocSTL) : DebugStackReference(arena_allocator), DebugStackIndirectTopRef(arena_allocator), ArenaAllocatorAdapterKind(kind), arena_stack_(arena_allocator->arena_stack_) { } template <typename U> ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter<U>& other) : DebugStackReference(other), DebugStackIndirectTopRef(other), ArenaAllocatorAdapterKind(other), arena_stack_(other.arena_stack_) { } ScopedArenaAllocatorAdapter(const ScopedArenaAllocatorAdapter& other) = default; ScopedArenaAllocatorAdapter& operator=(const ScopedArenaAllocatorAdapter& other) = default; ~ScopedArenaAllocatorAdapter() = default; size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); } pointer address(reference x) const { return &x; } const_pointer address(const_reference x) const { return &x; } pointer allocate(size_type n, ScopedArenaAllocatorAdapter<void>::pointer hint = nullptr) { DCHECK_LE(n, max_size()); DebugStackIndirectTopRef::CheckTop(); return reinterpret_cast<T*>(arena_stack_->Alloc(n * sizeof(T), ArenaAllocatorAdapterKind::Kind())); } void deallocate(pointer p, size_type n) { DebugStackIndirectTopRef::CheckTop(); } void construct(pointer p, const_reference val) { // Don't CheckTop(), allow reusing existing capacity of a vector/deque below the top. new (static_cast<void*>(p)) value_type(val); } void destroy(pointer p) { // Don't CheckTop(), allow reusing existing capacity of a vector/deque below the top. p->~value_type(); } private: ArenaStack* arena_stack_; template <typename U> friend class ScopedArenaAllocatorAdapter; template <typename U> friend bool operator==(const ScopedArenaAllocatorAdapter<U>& lhs, const ScopedArenaAllocatorAdapter<U>& rhs); }; template <typename T> inline bool operator==(const ScopedArenaAllocatorAdapter<T>& lhs, const ScopedArenaAllocatorAdapter<T>& rhs) { return lhs.arena_stack_ == rhs.arena_stack_; } template <typename T> inline bool operator!=(const ScopedArenaAllocatorAdapter<T>& lhs, const ScopedArenaAllocatorAdapter<T>& rhs) { return !(lhs == rhs); } inline ScopedArenaAllocatorAdapter<void> ScopedArenaAllocator::Adapter(ArenaAllocKind kind) { return ScopedArenaAllocatorAdapter<void>(this, kind); } } // namespace art #endif // ART_COMPILER_UTILS_SCOPED_ARENA_CONTAINERS_H_