/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_RUNTIME_SCOPED_THREAD_STATE_CHANGE_H_ #define ART_RUNTIME_SCOPED_THREAD_STATE_CHANGE_H_ #include "base/casts.h" #include "jni_internal-inl.h" #include "read_barrier.h" #include "thread-inl.h" #include "verify_object.h" namespace art { // Scoped change into and out of a particular state. Handles Runnable transitions that require // more complicated suspension checking. The subclasses ScopedObjectAccessUnchecked and // ScopedObjectAccess are used to handle the change into Runnable to Get direct access to objects, // the unchecked variant doesn't aid annotalysis. class ScopedThreadStateChange { public: ScopedThreadStateChange(Thread* self, ThreadState new_thread_state) LOCKS_EXCLUDED(Locks::thread_suspend_count_lock_) ALWAYS_INLINE : self_(self), thread_state_(new_thread_state), expected_has_no_thread_(false) { if (UNLIKELY(self_ == NULL)) { // Value chosen arbitrarily and won't be used in the destructor since thread_ == NULL. old_thread_state_ = kTerminated; Runtime* runtime = Runtime::Current(); CHECK(runtime == NULL || !runtime->IsStarted() || runtime->IsShuttingDown(self_)); } else { DCHECK_EQ(self, Thread::Current()); // Read state without locks, ok as state is effectively thread local and we're not interested // in the suspend count (this will be handled in the runnable transitions). old_thread_state_ = self->GetState(); if (old_thread_state_ != new_thread_state) { if (new_thread_state == kRunnable) { self_->TransitionFromSuspendedToRunnable(); } else if (old_thread_state_ == kRunnable) { self_->TransitionFromRunnableToSuspended(new_thread_state); } else { // A suspended transition to another effectively suspended transition, ok to use Unsafe. self_->SetState(new_thread_state); } } } } ~ScopedThreadStateChange() LOCKS_EXCLUDED(Locks::thread_suspend_count_lock_) ALWAYS_INLINE { if (UNLIKELY(self_ == NULL)) { if (!expected_has_no_thread_) { Runtime* runtime = Runtime::Current(); bool shutting_down = (runtime == NULL) || runtime->IsShuttingDown(nullptr); CHECK(shutting_down); } } else { if (old_thread_state_ != thread_state_) { if (old_thread_state_ == kRunnable) { self_->TransitionFromSuspendedToRunnable(); } else if (thread_state_ == kRunnable) { self_->TransitionFromRunnableToSuspended(old_thread_state_); } else { // A suspended transition to another effectively suspended transition, ok to use Unsafe. self_->SetState(old_thread_state_); } } } } Thread* Self() const { return self_; } protected: // Constructor used by ScopedJniThreadState for an unattached thread that has access to the VM*. ScopedThreadStateChange() : self_(NULL), thread_state_(kTerminated), old_thread_state_(kTerminated), expected_has_no_thread_(true) {} Thread* const self_; const ThreadState thread_state_; private: ThreadState old_thread_state_; const bool expected_has_no_thread_; friend class ScopedObjectAccessUnchecked; DISALLOW_COPY_AND_ASSIGN(ScopedThreadStateChange); }; // Assumes we are already runnable. class ScopedObjectAccessAlreadyRunnable { public: Thread* Self() const { return self_; } JNIEnvExt* Env() const { return env_; } JavaVMExt* Vm() const { return vm_; } /* * Add a local reference for an object to the indirect reference table associated with the * current stack frame. When the native function returns, the reference will be discarded. * * We need to allow the same reference to be added multiple times, and cope with NULL. * * This will be called on otherwise unreferenced objects. We cannot do GC allocations here, and * it's best if we don't grab a mutex. */ template<typename T> T AddLocalReference(mirror::Object* obj) const SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { Locks::mutator_lock_->AssertSharedHeld(Self()); DCHECK(IsRunnable()); // Don't work with raw objects in non-runnable states. if (obj == NULL) { return NULL; } DCHECK_NE((reinterpret_cast<uintptr_t>(obj) & 0xffff0000), 0xebad0000); return Env()->AddLocalReference<T>(obj); } template<typename T> T Decode(jobject obj) const SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { Locks::mutator_lock_->AssertSharedHeld(Self()); DCHECK(IsRunnable()); // Don't work with raw objects in non-runnable states. return down_cast<T>(Self()->DecodeJObject(obj)); } mirror::ArtField* DecodeField(jfieldID fid) const SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { Locks::mutator_lock_->AssertSharedHeld(Self()); DCHECK(IsRunnable()); // Don't work with raw objects in non-runnable states. CHECK(!kMovingFields); mirror::ArtField* field = reinterpret_cast<mirror::ArtField*>(fid); return ReadBarrier::BarrierForRoot<mirror::ArtField, kWithReadBarrier>(&field); } jfieldID EncodeField(mirror::ArtField* field) const SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { Locks::mutator_lock_->AssertSharedHeld(Self()); DCHECK(IsRunnable()); // Don't work with raw objects in non-runnable states. CHECK(!kMovingFields); return reinterpret_cast<jfieldID>(field); } mirror::ArtMethod* DecodeMethod(jmethodID mid) const SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { Locks::mutator_lock_->AssertSharedHeld(Self()); DCHECK(IsRunnable()); // Don't work with raw objects in non-runnable states. CHECK(!kMovingMethods); mirror::ArtMethod* method = reinterpret_cast<mirror::ArtMethod*>(mid); return ReadBarrier::BarrierForRoot<mirror::ArtMethod, kWithReadBarrier>(&method); } jmethodID EncodeMethod(mirror::ArtMethod* method) const SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) { Locks::mutator_lock_->AssertSharedHeld(Self()); DCHECK(IsRunnable()); // Don't work with raw objects in non-runnable states. CHECK(!kMovingMethods); return reinterpret_cast<jmethodID>(method); } bool IsRunnable() const { return self_->GetState() == kRunnable; } protected: explicit ScopedObjectAccessAlreadyRunnable(JNIEnv* env) LOCKS_EXCLUDED(Locks::thread_suspend_count_lock_) ALWAYS_INLINE : self_(ThreadForEnv(env)), env_(down_cast<JNIEnvExt*>(env)), vm_(env_->vm) { } explicit ScopedObjectAccessAlreadyRunnable(Thread* self) LOCKS_EXCLUDED(Locks::thread_suspend_count_lock_) ALWAYS_INLINE : self_(self), env_(down_cast<JNIEnvExt*>(self->GetJniEnv())), vm_(env_ != nullptr ? env_->vm : nullptr) { } // Used when we want a scoped JNI thread state but have no thread/JNIEnv. Consequently doesn't // change into Runnable or acquire a share on the mutator_lock_. explicit ScopedObjectAccessAlreadyRunnable(JavaVM* vm) : self_(nullptr), env_(nullptr), vm_(down_cast<JavaVMExt*>(vm)) {} // Here purely to force inlining. ~ScopedObjectAccessAlreadyRunnable() ALWAYS_INLINE { } // Self thread, can be null. Thread* const self_; // The full JNIEnv. JNIEnvExt* const env_; // The full JavaVM. JavaVMExt* const vm_; }; // Entry/exit processing for transitions from Native to Runnable (ie within JNI functions). // // This class performs the necessary thread state switching to and from Runnable and lets us // amortize the cost of working out the current thread. Additionally it lets us check (and repair) // apps that are using a JNIEnv on the wrong thread. The class also decodes and encodes Objects // into jobjects via methods of this class. Performing this here enforces the Runnable thread state // for use of Object, thereby inhibiting the Object being modified by GC whilst native or VM code // is also manipulating the Object. // // The destructor transitions back to the previous thread state, typically Native. In this state // GC and thread suspension may occur. // // For annotalysis the subclass ScopedObjectAccess (below) makes it explicit that a shared of // the mutator_lock_ will be acquired on construction. class ScopedObjectAccessUnchecked : public ScopedObjectAccessAlreadyRunnable { public: explicit ScopedObjectAccessUnchecked(JNIEnv* env) LOCKS_EXCLUDED(Locks::thread_suspend_count_lock_) ALWAYS_INLINE : ScopedObjectAccessAlreadyRunnable(env), tsc_(Self(), kRunnable) { Self()->VerifyStack(); Locks::mutator_lock_->AssertSharedHeld(Self()); } explicit ScopedObjectAccessUnchecked(Thread* self) LOCKS_EXCLUDED(Locks::thread_suspend_count_lock_) ALWAYS_INLINE : ScopedObjectAccessAlreadyRunnable(self), tsc_(self, kRunnable) { Self()->VerifyStack(); Locks::mutator_lock_->AssertSharedHeld(Self()); } // Used when we want a scoped JNI thread state but have no thread/JNIEnv. Consequently doesn't // change into Runnable or acquire a share on the mutator_lock_. explicit ScopedObjectAccessUnchecked(JavaVM* vm) ALWAYS_INLINE : ScopedObjectAccessAlreadyRunnable(vm), tsc_() {} private: // The scoped thread state change makes sure that we are runnable and restores the thread state // in the destructor. const ScopedThreadStateChange tsc_; DISALLOW_COPY_AND_ASSIGN(ScopedObjectAccessUnchecked); }; // Annotalysis helping variant of the above. class ScopedObjectAccess : public ScopedObjectAccessUnchecked { public: explicit ScopedObjectAccess(JNIEnv* env) LOCKS_EXCLUDED(Locks::thread_suspend_count_lock_) SHARED_LOCK_FUNCTION(Locks::mutator_lock_) ALWAYS_INLINE : ScopedObjectAccessUnchecked(env) { } explicit ScopedObjectAccess(Thread* self) LOCKS_EXCLUDED(Locks::thread_suspend_count_lock_) SHARED_LOCK_FUNCTION(Locks::mutator_lock_) ALWAYS_INLINE : ScopedObjectAccessUnchecked(self) { } ~ScopedObjectAccess() UNLOCK_FUNCTION(Locks::mutator_lock_) ALWAYS_INLINE { // Base class will release share of lock. Invoked after this destructor. } private: // TODO: remove this constructor. It is used by check JNI's ScopedCheck to make it believe that // routines operating with just a VM are sound, they are not, but when you have just a VM // you cannot call the unsound routines. explicit ScopedObjectAccess(JavaVM* vm) SHARED_LOCK_FUNCTION(Locks::mutator_lock_) : ScopedObjectAccessUnchecked(vm) {} friend class ScopedCheck; DISALLOW_COPY_AND_ASSIGN(ScopedObjectAccess); }; } // namespace art #endif // ART_RUNTIME_SCOPED_THREAD_STATE_CHANGE_H_