// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <vector> #include "ash/display/display_info.h" #include "ash/touch/touchscreen_util.h" #include "testing/gtest/include/gtest/gtest.h" namespace ash { class TouchscreenUtilTest : public testing::Test { public: TouchscreenUtilTest() {} virtual ~TouchscreenUtilTest() {} virtual void SetUp() OVERRIDE { // Internal display will always match to internal touchscreen. If internal // touchscreen can't be detected, it is then associated to a touch screen // with matching size. { DisplayInfo display(1, std::string(), false); DisplayMode mode(gfx::Size(1920, 1080), 60.0, false, true); mode.native = true; std::vector<DisplayMode> modes(1, mode); display.set_display_modes(modes); displays_.push_back(display); gfx::Display::SetInternalDisplayId(1); } { DisplayInfo display(2, std::string(), false); DisplayMode mode(gfx::Size(800, 600), 60.0, false, true); mode.native = true; std::vector<DisplayMode> modes(1, mode); display.set_display_modes(modes); displays_.push_back(display); } // Display without native mode. Must not be matched to any touch screen. { DisplayInfo display(3, std::string(), false); displays_.push_back(display); } { DisplayInfo display(4, std::string(), false); DisplayMode mode(gfx::Size(1024, 768), 60.0, false, true); mode.native = true; std::vector<DisplayMode> modes(1, mode); display.set_display_modes(modes); displays_.push_back(display); } } virtual void TearDown() OVERRIDE { displays_.clear(); } protected: std::vector<DisplayInfo> displays_; private: DISALLOW_COPY_AND_ASSIGN(TouchscreenUtilTest); }; TEST_F(TouchscreenUtilTest, NoTouchscreens) { std::vector<ui::TouchscreenDevice> devices; AssociateTouchscreens(&displays_, devices); for (size_t i = 0; i < displays_.size(); ++i) EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[i].touch_device_id()); } TEST_F(TouchscreenUtilTest, OneToOneMapping) { std::vector<ui::TouchscreenDevice> devices; devices.push_back(ui::TouchscreenDevice(1, gfx::Size(800, 600), false)); devices.push_back(ui::TouchscreenDevice(2, gfx::Size(1024, 768), false)); AssociateTouchscreens(&displays_, devices); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[0].touch_device_id()); EXPECT_EQ(1, displays_[1].touch_device_id()); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id()); EXPECT_EQ(2, displays_[3].touch_device_id()); } TEST_F(TouchscreenUtilTest, MapToCorrectDisplaySize) { std::vector<ui::TouchscreenDevice> devices; devices.push_back(ui::TouchscreenDevice(2, gfx::Size(1024, 768), false)); AssociateTouchscreens(&displays_, devices); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[0].touch_device_id()); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[1].touch_device_id()); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id()); EXPECT_EQ(2, displays_[3].touch_device_id()); } TEST_F(TouchscreenUtilTest, MapWhenSizeDiffersByOne) { std::vector<ui::TouchscreenDevice> devices; devices.push_back(ui::TouchscreenDevice(1, gfx::Size(801, 600), false)); devices.push_back(ui::TouchscreenDevice(2, gfx::Size(1023, 768), false)); AssociateTouchscreens(&displays_, devices); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[0].touch_device_id()); EXPECT_EQ(1, displays_[1].touch_device_id()); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id()); EXPECT_EQ(2, displays_[3].touch_device_id()); } TEST_F(TouchscreenUtilTest, MapWhenSizesDoNotMatch) { std::vector<ui::TouchscreenDevice> devices; devices.push_back(ui::TouchscreenDevice(1, gfx::Size(1022, 768), false)); devices.push_back(ui::TouchscreenDevice(2, gfx::Size(802, 600), false)); AssociateTouchscreens(&displays_, devices); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[0].touch_device_id()); EXPECT_EQ(1, displays_[1].touch_device_id()); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id()); EXPECT_EQ(2, displays_[3].touch_device_id()); } TEST_F(TouchscreenUtilTest, MapInternalTouchscreen) { std::vector<ui::TouchscreenDevice> devices; devices.push_back(ui::TouchscreenDevice(1, gfx::Size(1920, 1080), false)); devices.push_back(ui::TouchscreenDevice(2, gfx::Size(9999, 888), true)); AssociateTouchscreens(&displays_, devices); // Internal touchscreen is always mapped to internal display. EXPECT_EQ(2, displays_[0].touch_device_id()); EXPECT_EQ(1, displays_[1].touch_device_id()); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id()); EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[3].touch_device_id()); } } // namespace ash