// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_COPRESENCE_RPC_RPC_HANDLER_H_ #define COMPONENTS_COPRESENCE_RPC_RPC_HANDLER_H_ #include <set> #include <string> #include <vector> #include "base/callback.h" #include "base/memory/scoped_ptr.h" #include "components/copresence/proto/enums.pb.h" #include "components/copresence/public/copresence_delegate.h" #include "components/copresence/public/whispernet_client.h" #include "components/copresence/rpc/http_post.h" #include "components/copresence/timed_map.h" namespace copresence { class DirectiveHandler; class ReportRequest; class RequestHeader; class SubscribedMessage; // This class currently handles all communication with the copresence server. class RpcHandler { public: // A callback to indicate whether handler initialization succeeded. typedef base::Callback<void(bool)> SuccessCallback; // Report rpc name to send to Apiary. static const char kReportRequestRpcName[]; // Constructor. |delegate| is owned by the caller, // and must be valid as long as the RpcHandler exists. explicit RpcHandler(CopresenceDelegate* delegate); virtual ~RpcHandler(); // Clients must call this and wait for |init_done_callback| // to be called before invoking any other methods. void Initialize(const SuccessCallback& init_done_callback); // Send a report request. void SendReportRequest(scoped_ptr<ReportRequest> request); void SendReportRequest(scoped_ptr<ReportRequest> request, const std::string& app_id, const StatusCallback& callback); // Report a set of tokens to the server for a given medium. void ReportTokens(const std::vector<AudioToken>& tokens); // Create the directive handler and connect it to // the whispernet client specified by the delegate. void ConnectToWhispernet(); private: // An HttpPost::ResponseCallback prepended with an HttpPost object // that needs to be deleted. typedef base::Callback<void(HttpPost*, int, const std::string&)> PostCleanupCallback; // Callback to allow tests to stub out HTTP POST behavior. // Arguments: // URLRequestContextGetter: Context for the HTTP POST request. // string: Name of the rpc to invoke. URL format: server.google.com/rpc_name // MessageLite: Contents of POST request to be sent. This needs to be // a (scoped) pointer to ease handling of the abstract MessageLite class. // ResponseCallback: Receives the response to the request. typedef base::Callback<void(net::URLRequestContextGetter*, const std::string&, scoped_ptr<google::protobuf::MessageLite>, const PostCleanupCallback&)> PostCallback; friend class RpcHandlerTest; void RegisterResponseHandler(const SuccessCallback& init_done_callback, HttpPost* completed_post, int http_status_code, const std::string& response_data); void ReportResponseHandler(const StatusCallback& status_callback, HttpPost* completed_post, int http_status_code, const std::string& response_data); // If the request has any unpublish or unsubscribe operations, it removes // them from our directive handlers. void ProcessRemovedOperations(const ReportRequest& request); // Add all currently playing tokens to the update signals in this report // request. This ensures that the server doesn't keep issueing new tokens to // us when we're already playing valid tokens. void AddPlayingTokens(ReportRequest* request); void DispatchMessages( const google::protobuf::RepeatedPtrField<SubscribedMessage>& subscribed_messages); RequestHeader* CreateRequestHeader(const std::string& client_name) const; template <class T> void SendServerRequest(const std::string& rpc_name, const std::string& app_id, scoped_ptr<T> request, const PostCleanupCallback& response_handler); // Wrapper for the http post constructor. This is the default way // to contact the server, but it can be overridden for testing. void SendHttpPost(net::URLRequestContextGetter* url_context_getter, const std::string& rpc_name, scoped_ptr<google::protobuf::MessageLite> request_proto, const PostCleanupCallback& callback); // This method receives the request to encode a token and forwards it to // whispernet, setting the samples return callback to samples_callback. void AudioDirectiveListToWhispernetConnector( const std::string& token, bool audible, const WhispernetClient::SamplesCallback& samples_callback); CopresenceDelegate* delegate_; // Belongs to the caller. TimedMap<std::string, bool> invalid_audio_token_cache_; PostCallback server_post_callback_; std::string device_id_; scoped_ptr<DirectiveHandler> directive_handler_; std::set<HttpPost*> pending_posts_; DISALLOW_COPY_AND_ASSIGN(RpcHandler); }; } // namespace copresence #endif // COMPONENTS_COPRESENCE_RPC_RPC_HANDLER_H_