// This file was GENERATED by command: // pump.py function_template.h.pump // DO NOT EDIT BY HAND!!! #ifndef GIN_FUNCTION_TEMPLATE_H_ #define GIN_FUNCTION_TEMPLATE_H_ // Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/callback.h" #include "base/logging.h" #include "gin/arguments.h" #include "gin/converter.h" #include "gin/gin_export.h" #include "v8/include/v8.h" namespace gin { class PerIsolateData; enum CreateFunctionTemplateFlags { HolderIsFirstArgument = 1 << 0, }; namespace internal { template<typename T> struct CallbackParamTraits { typedef T LocalType; }; template<typename T> struct CallbackParamTraits<const T&> { typedef T LocalType; }; template<typename T> struct CallbackParamTraits<const T*> { typedef T* LocalType; }; // CallbackHolder and CallbackHolderBase are used to pass a base::Callback from // CreateFunctionTemplate through v8 (via v8::FunctionTemplate) to // DispatchToCallback, where it is invoked. // This simple base class is used so that we can share a single object template // among every CallbackHolder instance. class GIN_EXPORT CallbackHolderBase { public: v8::Handle<v8::External> GetHandle(v8::Isolate* isolate); protected: explicit CallbackHolderBase(v8::Isolate* isolate); virtual ~CallbackHolderBase(); private: static void WeakCallback( const v8::WeakCallbackData<v8::External, CallbackHolderBase>& data); v8::Persistent<v8::External> v8_ref_; DISALLOW_COPY_AND_ASSIGN(CallbackHolderBase); }; template<typename Sig> class CallbackHolder : public CallbackHolderBase { public: CallbackHolder(v8::Isolate* isolate, const base::Callback<Sig>& callback, int flags) : CallbackHolderBase(isolate), callback(callback), flags(flags) {} base::Callback<Sig> callback; int flags; private: virtual ~CallbackHolder() {} DISALLOW_COPY_AND_ASSIGN(CallbackHolder); }; // This set of templates invokes a base::Callback, converts the return type to a // JavaScript value, and returns that value to script via the provided // gin::Arguments object. // // In C++, you can declare the function foo(void), but you can't pass a void // expression to foo. As a result, we must specialize the case of Callbacks that // have the void return type. template<typename R, typename P1 = void, typename P2 = void, typename P3 = void, typename P4 = void, typename P5 = void, typename P6 = void> struct Invoker { inline static void Go( Arguments* args, const base::Callback<R(P1, P2, P3, P4, P5, P6)>& callback, const P1& a1, const P2& a2, const P3& a3, const P4& a4, const P5& a5, const P6& a6) { args->Return(callback.Run(a1, a2, a3, a4, a5, a6)); } }; template<typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> struct Invoker<void, P1, P2, P3, P4, P5, P6> { inline static void Go( Arguments* args, const base::Callback<void(P1, P2, P3, P4, P5, P6)>& callback, const P1& a1, const P2& a2, const P3& a3, const P4& a4, const P5& a5, const P6& a6) { callback.Run(a1, a2, a3, a4, a5, a6); } }; template<typename R, typename P1, typename P2, typename P3, typename P4, typename P5> struct Invoker<R, P1, P2, P3, P4, P5, void> { inline static void Go( Arguments* args, const base::Callback<R(P1, P2, P3, P4, P5)>& callback, const P1& a1, const P2& a2, const P3& a3, const P4& a4, const P5& a5) { args->Return(callback.Run(a1, a2, a3, a4, a5)); } }; template<typename P1, typename P2, typename P3, typename P4, typename P5> struct Invoker<void, P1, P2, P3, P4, P5, void> { inline static void Go( Arguments* args, const base::Callback<void(P1, P2, P3, P4, P5)>& callback, const P1& a1, const P2& a2, const P3& a3, const P4& a4, const P5& a5) { callback.Run(a1, a2, a3, a4, a5); } }; template<typename R, typename P1, typename P2, typename P3, typename P4> struct Invoker<R, P1, P2, P3, P4, void, void> { inline static void Go( Arguments* args, const base::Callback<R(P1, P2, P3, P4)>& callback, const P1& a1, const P2& a2, const P3& a3, const P4& a4) { args->Return(callback.Run(a1, a2, a3, a4)); } }; template<typename P1, typename P2, typename P3, typename P4> struct Invoker<void, P1, P2, P3, P4, void, void> { inline static void Go( Arguments* args, const base::Callback<void(P1, P2, P3, P4)>& callback, const P1& a1, const P2& a2, const P3& a3, const P4& a4) { callback.Run(a1, a2, a3, a4); } }; template<typename R, typename P1, typename P2, typename P3> struct Invoker<R, P1, P2, P3, void, void, void> { inline static void Go( Arguments* args, const base::Callback<R(P1, P2, P3)>& callback, const P1& a1, const P2& a2, const P3& a3) { args->Return(callback.Run(a1, a2, a3)); } }; template<typename P1, typename P2, typename P3> struct Invoker<void, P1, P2, P3, void, void, void> { inline static void Go( Arguments* args, const base::Callback<void(P1, P2, P3)>& callback, const P1& a1, const P2& a2, const P3& a3) { callback.Run(a1, a2, a3); } }; template<typename R, typename P1, typename P2> struct Invoker<R, P1, P2, void, void, void, void> { inline static void Go( Arguments* args, const base::Callback<R(P1, P2)>& callback, const P1& a1, const P2& a2) { args->Return(callback.Run(a1, a2)); } }; template<typename P1, typename P2> struct Invoker<void, P1, P2, void, void, void, void> { inline static void Go( Arguments* args, const base::Callback<void(P1, P2)>& callback, const P1& a1, const P2& a2) { callback.Run(a1, a2); } }; template<typename R, typename P1> struct Invoker<R, P1, void, void, void, void, void> { inline static void Go( Arguments* args, const base::Callback<R(P1)>& callback, const P1& a1) { args->Return(callback.Run(a1)); } }; template<typename P1> struct Invoker<void, P1, void, void, void, void, void> { inline static void Go( Arguments* args, const base::Callback<void(P1)>& callback, const P1& a1) { callback.Run(a1); } }; template<typename R> struct Invoker<R, void, void, void, void, void, void> { inline static void Go( Arguments* args, const base::Callback<R()>& callback) { args->Return(callback.Run()); } }; template<> struct Invoker<void, void, void, void, void, void, void> { inline static void Go( Arguments* args, const base::Callback<void()>& callback) { callback.Run(); } }; template<typename T> bool GetNextArgument(Arguments* args, int create_flags, bool is_first, T* result) { if (is_first && (create_flags & HolderIsFirstArgument) != 0) { return args->GetHolder(result); } else { return args->GetNext(result); } } // For advanced use cases, we allow callers to request the unparsed Arguments // object and poke around in it directly. inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first, Arguments* result) { *result = *args; return true; } inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first, Arguments** result) { *result = args; return true; } // It's common for clients to just need the isolate, so we make that easy. inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first, v8::Isolate** result) { *result = args->isolate(); return true; } // DispatchToCallback converts all the JavaScript arguments to C++ types and // invokes the base::Callback. template<typename Sig> struct Dispatcher { }; template<typename R> struct Dispatcher<R()> { static void DispatchToCallback( const v8::FunctionCallbackInfo<v8::Value>& info) { Arguments args(info); v8::Handle<v8::External> v8_holder; CHECK(args.GetData(&v8_holder)); CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>( v8_holder->Value()); typedef CallbackHolder<R()> HolderT; HolderT* holder = static_cast<HolderT*>(holder_base); Invoker<R>::Go(&args, holder->callback); } }; template<typename R, typename P1> struct Dispatcher<R(P1)> { static void DispatchToCallback( const v8::FunctionCallbackInfo<v8::Value>& info) { Arguments args(info); v8::Handle<v8::External> v8_holder; CHECK(args.GetData(&v8_holder)); CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>( v8_holder->Value()); typedef CallbackHolder<R(P1)> HolderT; HolderT* holder = static_cast<HolderT*>(holder_base); typename CallbackParamTraits<P1>::LocalType a1; if (!GetNextArgument(&args, holder->flags, true, &a1)) { args.ThrowError(); return; } Invoker<R, P1>::Go(&args, holder->callback, a1); } }; template<typename R, typename P1, typename P2> struct Dispatcher<R(P1, P2)> { static void DispatchToCallback( const v8::FunctionCallbackInfo<v8::Value>& info) { Arguments args(info); v8::Handle<v8::External> v8_holder; CHECK(args.GetData(&v8_holder)); CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>( v8_holder->Value()); typedef CallbackHolder<R(P1, P2)> HolderT; HolderT* holder = static_cast<HolderT*>(holder_base); typename CallbackParamTraits<P1>::LocalType a1; typename CallbackParamTraits<P2>::LocalType a2; if (!GetNextArgument(&args, holder->flags, true, &a1) || !GetNextArgument(&args, holder->flags, false, &a2)) { args.ThrowError(); return; } Invoker<R, P1, P2>::Go(&args, holder->callback, a1, a2); } }; template<typename R, typename P1, typename P2, typename P3> struct Dispatcher<R(P1, P2, P3)> { static void DispatchToCallback( const v8::FunctionCallbackInfo<v8::Value>& info) { Arguments args(info); v8::Handle<v8::External> v8_holder; CHECK(args.GetData(&v8_holder)); CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>( v8_holder->Value()); typedef CallbackHolder<R(P1, P2, P3)> HolderT; HolderT* holder = static_cast<HolderT*>(holder_base); typename CallbackParamTraits<P1>::LocalType a1; typename CallbackParamTraits<P2>::LocalType a2; typename CallbackParamTraits<P3>::LocalType a3; if (!GetNextArgument(&args, holder->flags, true, &a1) || !GetNextArgument(&args, holder->flags, false, &a2) || !GetNextArgument(&args, holder->flags, false, &a3)) { args.ThrowError(); return; } Invoker<R, P1, P2, P3>::Go(&args, holder->callback, a1, a2, a3); } }; template<typename R, typename P1, typename P2, typename P3, typename P4> struct Dispatcher<R(P1, P2, P3, P4)> { static void DispatchToCallback( const v8::FunctionCallbackInfo<v8::Value>& info) { Arguments args(info); v8::Handle<v8::External> v8_holder; CHECK(args.GetData(&v8_holder)); CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>( v8_holder->Value()); typedef CallbackHolder<R(P1, P2, P3, P4)> HolderT; HolderT* holder = static_cast<HolderT*>(holder_base); typename CallbackParamTraits<P1>::LocalType a1; typename CallbackParamTraits<P2>::LocalType a2; typename CallbackParamTraits<P3>::LocalType a3; typename CallbackParamTraits<P4>::LocalType a4; if (!GetNextArgument(&args, holder->flags, true, &a1) || !GetNextArgument(&args, holder->flags, false, &a2) || !GetNextArgument(&args, holder->flags, false, &a3) || !GetNextArgument(&args, holder->flags, false, &a4)) { args.ThrowError(); return; } Invoker<R, P1, P2, P3, P4>::Go(&args, holder->callback, a1, a2, a3, a4); } }; template<typename R, typename P1, typename P2, typename P3, typename P4, typename P5> struct Dispatcher<R(P1, P2, P3, P4, P5)> { static void DispatchToCallback( const v8::FunctionCallbackInfo<v8::Value>& info) { Arguments args(info); v8::Handle<v8::External> v8_holder; CHECK(args.GetData(&v8_holder)); CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>( v8_holder->Value()); typedef CallbackHolder<R(P1, P2, P3, P4, P5)> HolderT; HolderT* holder = static_cast<HolderT*>(holder_base); typename CallbackParamTraits<P1>::LocalType a1; typename CallbackParamTraits<P2>::LocalType a2; typename CallbackParamTraits<P3>::LocalType a3; typename CallbackParamTraits<P4>::LocalType a4; typename CallbackParamTraits<P5>::LocalType a5; if (!GetNextArgument(&args, holder->flags, true, &a1) || !GetNextArgument(&args, holder->flags, false, &a2) || !GetNextArgument(&args, holder->flags, false, &a3) || !GetNextArgument(&args, holder->flags, false, &a4) || !GetNextArgument(&args, holder->flags, false, &a5)) { args.ThrowError(); return; } Invoker<R, P1, P2, P3, P4, P5>::Go(&args, holder->callback, a1, a2, a3, a4, a5); } }; template<typename R, typename P1, typename P2, typename P3, typename P4, typename P5, typename P6> struct Dispatcher<R(P1, P2, P3, P4, P5, P6)> { static void DispatchToCallback( const v8::FunctionCallbackInfo<v8::Value>& info) { Arguments args(info); v8::Handle<v8::External> v8_holder; CHECK(args.GetData(&v8_holder)); CallbackHolderBase* holder_base = reinterpret_cast<CallbackHolderBase*>( v8_holder->Value()); typedef CallbackHolder<R(P1, P2, P3, P4, P5, P6)> HolderT; HolderT* holder = static_cast<HolderT*>(holder_base); typename CallbackParamTraits<P1>::LocalType a1; typename CallbackParamTraits<P2>::LocalType a2; typename CallbackParamTraits<P3>::LocalType a3; typename CallbackParamTraits<P4>::LocalType a4; typename CallbackParamTraits<P5>::LocalType a5; typename CallbackParamTraits<P6>::LocalType a6; if (!GetNextArgument(&args, holder->flags, true, &a1) || !GetNextArgument(&args, holder->flags, false, &a2) || !GetNextArgument(&args, holder->flags, false, &a3) || !GetNextArgument(&args, holder->flags, false, &a4) || !GetNextArgument(&args, holder->flags, false, &a5) || !GetNextArgument(&args, holder->flags, false, &a6)) { args.ThrowError(); return; } Invoker<R, P1, P2, P3, P4, P5, P6>::Go(&args, holder->callback, a1, a2, a3, a4, a5, a6); } }; } // namespace internal // CreateFunctionTemplate creates a v8::FunctionTemplate that will create // JavaScript functions that execute a provided C++ function or base::Callback. // JavaScript arguments are automatically converted via gin::Converter, as is // the return value of the C++ function, if any. template<typename Sig> v8::Local<v8::FunctionTemplate> CreateFunctionTemplate( v8::Isolate* isolate, const base::Callback<Sig> callback, int callback_flags = 0) { typedef internal::CallbackHolder<Sig> HolderT; HolderT* holder = new HolderT(isolate, callback, callback_flags); return v8::FunctionTemplate::New( isolate, &internal::Dispatcher<Sig>::DispatchToCallback, ConvertToV8<v8::Handle<v8::External> >(isolate, holder->GetHandle(isolate))); } // CreateFunctionHandler installs a CallAsFunction handler on the given // object template that forwards to a provided C++ function or base::Callback. template<typename Sig> void CreateFunctionHandler(v8::Isolate* isolate, v8::Local<v8::ObjectTemplate> tmpl, const base::Callback<Sig> callback, int callback_flags = 0) { typedef internal::CallbackHolder<Sig> HolderT; HolderT* holder = new HolderT(isolate, callback, callback_flags); tmpl->SetCallAsFunctionHandler(&internal::Dispatcher<Sig>::DispatchToCallback, ConvertToV8<v8::Handle<v8::External> >( isolate, holder->GetHandle(isolate))); } } // namespace gin #endif // GIN_FUNCTION_TEMPLATE_H_