// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains the GPUTrace class. #ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_TRACER_H_ #define GPU_COMMAND_BUFFER_SERVICE_GPU_TRACER_H_ #include <string> #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "base/threading/thread.h" #include "gpu/command_buffer/service/gles2_cmd_decoder.h" #include "gpu/gpu_export.h" #include "ui/gl/gl_bindings.h" namespace gpu { namespace gles2 { class Outputter; class GPUTrace; // Id used to keep trace namespaces separate enum GpuTracerSource { kTraceGroupInvalid = -1, kTraceGroupMarker = 0, kTraceCHROMIUM = 1, kTraceDecoder = 2, NUM_TRACER_SOURCES }; enum GpuTracerType { kTracerTypeInvalid = -1, kTracerTypeARBTimer, kTracerTypeDisjointTimer }; // Marker structure for a Trace. struct TraceMarker { TraceMarker(const std::string& name); ~TraceMarker(); std::string name_; scoped_refptr<GPUTrace> trace_; }; // Traces GPU Commands. class GPUTracer : public base::SupportsWeakPtr<GPUTracer> { public: explicit GPUTracer(gles2::GLES2Decoder* decoder); ~GPUTracer(); // Scheduled processing in decoder begins. bool BeginDecoding(); // Scheduled processing in decoder ends. bool EndDecoding(); // Begin a trace marker. bool Begin(const std::string& name, GpuTracerSource source); // End the last started trace marker. bool End(GpuTracerSource source); bool IsTracing(); // Retrieve the name of the current open trace. // Returns empty string if no current open trace. const std::string& CurrentName() const; private: // Trace Processing. scoped_refptr<GPUTrace> CreateTrace(const std::string& name); void Process(); void ProcessTraces(); void CalculateTimerOffset(); void IssueProcessTask(); scoped_refptr<Outputter> outputter_; std::vector<TraceMarker> markers_[NUM_TRACER_SOURCES]; std::deque<scoped_refptr<GPUTrace> > traces_; const unsigned char* gpu_trace_srv_category; const unsigned char* gpu_trace_dev_category; gles2::GLES2Decoder* decoder_; int64 timer_offset_; GpuTracerSource last_tracer_source_; GpuTracerType tracer_type_; bool gpu_timing_synced_; bool gpu_executing_; bool process_posted_; DISALLOW_COPY_AND_ASSIGN(GPUTracer); }; class Outputter : public base::RefCounted<Outputter> { public: virtual void Trace(const std::string& name, int64 start_time, int64 end_time) = 0; protected: virtual ~Outputter() {} friend class base::RefCounted<Outputter>; }; class TraceOutputter : public Outputter { public: static scoped_refptr<TraceOutputter> Create(const std::string& name); virtual void Trace(const std::string& name, int64 start_time, int64 end_time) OVERRIDE; protected: friend class base::RefCounted<Outputter>; explicit TraceOutputter(const std::string& name); virtual ~TraceOutputter(); base::Thread named_thread_; uint64 local_trace_id_; DISALLOW_COPY_AND_ASSIGN(TraceOutputter); }; class GPU_EXPORT GPUTrace : public base::RefCounted<GPUTrace> { public: GPUTrace(scoped_refptr<Outputter> outputter, const std::string& name, int64 offset, GpuTracerType tracer_type); bool IsEnabled() { return tracer_type_ != kTracerTypeInvalid; } const std::string& name() { return name_; } void Start(); void End(); bool IsAvailable(); void Process(); private: ~GPUTrace(); void Output(); friend class base::RefCounted<GPUTrace>; std::string name_; scoped_refptr<Outputter> outputter_; int64 offset_; int64 start_time_; int64 end_time_; GpuTracerType tracer_type_; bool end_requested_; GLuint queries_[2]; DISALLOW_COPY_AND_ASSIGN(GPUTrace); }; } // namespace gles2 } // namespace gpu #endif // GPU_COMMAND_BUFFER_SERVICE_GPU_TRACER_H_