<!DOCTYPE html> <html> <head> <script> function debug(str) { var c = document.getElementById('console') c.appendChild(document.createTextNode(str + '\n')); } var i = new Image() i.src ="resources/webkit-background.png"; function dragStartHandler() { event.dataTransfer.setDragImage(i, 10, 10); } </script> </head> <body onload="runTests();"> <p>This tests that setting the drag image works. If this is successful, the drag icon when dragging the text below around should look like the image below.</p> <img src="resources/webkit-background.png"> <div ondragstart="dragStartHandler()" draggable="true">Try dragging me around!</div> <pre id="console"> </pre> </body> </html>