// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/gestures/fling_curve.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gfx/frame_time.h" namespace ui { TEST(FlingCurveTest, Basic) { const gfx::Vector2dF velocity(0, 5000); base::TimeTicks now = gfx::FrameTime::Now(); FlingCurve curve(velocity, now); gfx::Vector2dF scroll = curve.GetScrollAmountAtTime(now + base::TimeDelta::FromMilliseconds(20)); EXPECT_EQ(0, scroll.x()); EXPECT_NEAR(scroll.y(), 96, 1); scroll = curve.GetScrollAmountAtTime(now + base::TimeDelta::FromMilliseconds(250)); EXPECT_EQ(0, scroll.x()); EXPECT_NEAR(scroll.y(), 705, 1); scroll = curve.GetScrollAmountAtTime(now + base::TimeDelta::FromSeconds(10)); EXPECT_EQ(0, scroll.x()); EXPECT_NEAR(scroll.y(), 392, 1); EXPECT_TRUE(curve.GetScrollAmountAtTime( now + base::TimeDelta::FromSeconds(20)).IsZero()); } } // namespace ui