// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/event_constants.h" #include <cmath> #include <string.h> #include <X11/extensions/XInput.h> #include <X11/extensions/XInput2.h> #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/XKBlib.h> #include "base/logging.h" #include "base/memory/singleton.h" #include "ui/events/event.h" #include "ui/events/event_utils.h" #include "ui/events/keycodes/keyboard_code_conversion_x.h" #include "ui/events/x/device_data_manager_x11.h" #include "ui/events/x/device_list_cache_x.h" #include "ui/events/x/touch_factory_x11.h" #include "ui/gfx/display.h" #include "ui/gfx/point.h" #include "ui/gfx/rect.h" #include "ui/gfx/screen.h" #include "ui/gfx/x/x11_atom_cache.h" #include "ui/gfx/x/x11_types.h" namespace { // Scroll amount for each wheelscroll event. 53 is also the value used for GTK+. const int kWheelScrollAmount = 53; const int kMinWheelButton = 4; const int kMaxWheelButton = 7; // A class to track current modifier state on master device. Only track ctrl, // alt, shift and caps lock keys currently. The tracked state can then be used // by floating device. class XModifierStateWatcher{ public: static XModifierStateWatcher* GetInstance() { return Singleton<XModifierStateWatcher>::get(); } int StateFromKeyboardCode(ui::KeyboardCode keyboard_code) { switch (keyboard_code) { case ui::VKEY_CONTROL: return ControlMask; case ui::VKEY_SHIFT: return ShiftMask; case ui::VKEY_MENU: return Mod1Mask; case ui::VKEY_CAPITAL: return LockMask; default: return 0; } } void UpdateStateFromXEvent(const base::NativeEvent& native_event) { ui::KeyboardCode keyboard_code = ui::KeyboardCodeFromNative(native_event); unsigned int mask = StateFromKeyboardCode(keyboard_code); // Floating device can't access the modifer state from master device. // We need to track the states of modifier keys in a singleton for // floating devices such as touch screen. Issue 106426 is one example // of why we need the modifier states for floating device. switch (native_event->type) { case KeyPress: state_ = native_event->xkey.state | mask; break; case KeyRelease: state_ = native_event->xkey.state & ~mask; break; case GenericEvent: { XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(native_event->xcookie.data); switch (xievent->evtype) { case XI_KeyPress: state_ = xievent->mods.effective |= mask; break; case XI_KeyRelease: state_ = xievent->mods.effective &= ~mask; break; default: NOTREACHED(); break; } break; } default: NOTREACHED(); break; } } // Returns the current modifer state in master device. It only contains the // state of ctrl, shift, alt and caps lock keys. unsigned int state() { return state_; } private: friend struct DefaultSingletonTraits<XModifierStateWatcher>; XModifierStateWatcher() : state_(0) { } unsigned int state_; DISALLOW_COPY_AND_ASSIGN(XModifierStateWatcher); }; #if defined(USE_XI2_MT) // Detects if a touch event is a driver-generated 'special event'. // A 'special event' is a touch event with maximum radius and pressure at // location (0, 0). // This needs to be done in a cleaner way: http://crbug.com/169256 bool TouchEventIsGeneratedHack(const base::NativeEvent& native_event) { XIDeviceEvent* event = static_cast<XIDeviceEvent*>(native_event->xcookie.data); CHECK(event->evtype == XI_TouchBegin || event->evtype == XI_TouchUpdate || event->evtype == XI_TouchEnd); // Force is normalized to [0, 1]. if (ui::GetTouchForce(native_event) < 1.0f) return false; if (ui::EventLocationFromNative(native_event) != gfx::Point()) return false; // Radius is in pixels, and the valuator is the diameter in pixels. double radius = ui::GetTouchRadiusX(native_event), min, max; unsigned int deviceid = static_cast<XIDeviceEvent*>(native_event->xcookie.data)->sourceid; if (!ui::DeviceDataManagerX11::GetInstance()->GetDataRange( deviceid, ui::DeviceDataManagerX11::DT_TOUCH_MAJOR, &min, &max)) { return false; } return radius * 2 == max; } #endif int GetEventFlagsFromXState(unsigned int state) { int flags = 0; if (state & ControlMask) flags |= ui::EF_CONTROL_DOWN; if (state & ShiftMask) flags |= ui::EF_SHIFT_DOWN; if (state & Mod1Mask) flags |= ui::EF_ALT_DOWN; if (state & LockMask) flags |= ui::EF_CAPS_LOCK_DOWN; if (state & Mod3Mask) flags |= ui::EF_MOD3_DOWN; if (state & Mod4Mask) flags |= ui::EF_COMMAND_DOWN; if (state & Mod5Mask) flags |= ui::EF_ALTGR_DOWN; if (state & Button1Mask) flags |= ui::EF_LEFT_MOUSE_BUTTON; if (state & Button2Mask) flags |= ui::EF_MIDDLE_MOUSE_BUTTON; if (state & Button3Mask) flags |= ui::EF_RIGHT_MOUSE_BUTTON; return flags; } int GetEventFlagsFromXKeyEvent(XEvent* xevent) { DCHECK(xevent->type == KeyPress || xevent->type == KeyRelease); #if defined(OS_CHROMEOS) const int ime_fabricated_flag = 0; #else // XIM fabricates key events for the character compositions by XK_Multi_key. // For example, when a user hits XK_Multi_key, XK_apostrophe, and XK_e in // order to input "é", then XIM generates a key event with keycode=0 and // state=0 for the composition, and the sequence of X11 key events will be // XK_Multi_key, XK_apostrophe, **NoSymbol**, and XK_e. If the user used // shift key and/or caps lock key, state can be ShiftMask, LockMask or both. // // We have to send these fabricated key events to XIM so it can correctly // handle the character compositions. const unsigned int shift_lock_mask = ShiftMask | LockMask; const bool fabricated_by_xim = xevent->xkey.keycode == 0 && (xevent->xkey.state & ~shift_lock_mask) == 0; const int ime_fabricated_flag = fabricated_by_xim ? ui::EF_IME_FABRICATED_KEY : 0; #endif return GetEventFlagsFromXState(xevent->xkey.state) | (xevent->xkey.send_event ? ui::EF_FINAL : 0) | (IsKeypadKey(XLookupKeysym(&xevent->xkey, 0)) ? ui::EF_NUMPAD_KEY : 0) | (IsFunctionKey(XLookupKeysym(&xevent->xkey, 0)) ? ui::EF_FUNCTION_KEY : 0) | ime_fabricated_flag; } int GetEventFlagsFromXGenericEvent(XEvent* xevent) { DCHECK(xevent->type == GenericEvent); XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(xevent->xcookie.data); DCHECK((xievent->evtype == XI_KeyPress) || (xievent->evtype == XI_KeyRelease)); return GetEventFlagsFromXState(xievent->mods.effective) | (xevent->xkey.send_event ? ui::EF_FINAL : 0) | (IsKeypadKey( XkbKeycodeToKeysym(xievent->display, xievent->detail, 0, 0)) ? ui::EF_NUMPAD_KEY : 0); } // Get the event flag for the button in XButtonEvent. During a ButtonPress // event, |state| in XButtonEvent does not include the button that has just been // pressed. Instead |state| contains flags for the buttons (if any) that had // already been pressed before the current button, and |button| stores the most // current pressed button. So, if you press down left mouse button, and while // pressing it down, press down the right mouse button, then for the latter // event, |state| would have Button1Mask set but not Button3Mask, and |button| // would be 3. int GetEventFlagsForButton(int button) { switch (button) { case 1: return ui::EF_LEFT_MOUSE_BUTTON; case 2: return ui::EF_MIDDLE_MOUSE_BUTTON; case 3: return ui::EF_RIGHT_MOUSE_BUTTON; default: return 0; } } int GetButtonMaskForX2Event(XIDeviceEvent* xievent) { int buttonflags = 0; for (int i = 0; i < 8 * xievent->buttons.mask_len; i++) { if (XIMaskIsSet(xievent->buttons.mask, i)) { int button = (xievent->sourceid == xievent->deviceid) ? ui::DeviceDataManagerX11::GetInstance()->GetMappedButton(i) : i; buttonflags |= GetEventFlagsForButton(button); } } return buttonflags; } ui::EventType GetTouchEventType(const base::NativeEvent& native_event) { XIDeviceEvent* event = static_cast<XIDeviceEvent*>(native_event->xcookie.data); #if defined(USE_XI2_MT) switch(event->evtype) { case XI_TouchBegin: return TouchEventIsGeneratedHack(native_event) ? ui::ET_UNKNOWN : ui::ET_TOUCH_PRESSED; case XI_TouchUpdate: return TouchEventIsGeneratedHack(native_event) ? ui::ET_UNKNOWN : ui::ET_TOUCH_MOVED; case XI_TouchEnd: return TouchEventIsGeneratedHack(native_event) ? ui::ET_TOUCH_CANCELLED : ui::ET_TOUCH_RELEASED; } #endif // defined(USE_XI2_MT) DCHECK(ui::TouchFactory::GetInstance()->IsTouchDevice(event->sourceid)); switch (event->evtype) { case XI_ButtonPress: return ui::ET_TOUCH_PRESSED; case XI_ButtonRelease: return ui::ET_TOUCH_RELEASED; case XI_Motion: // Should not convert any emulated Motion event from touch device to // touch event. if (!(event->flags & XIPointerEmulated) && GetButtonMaskForX2Event(event)) return ui::ET_TOUCH_MOVED; return ui::ET_UNKNOWN; default: NOTREACHED(); } return ui::ET_UNKNOWN; } double GetTouchParamFromXEvent(XEvent* xev, ui::DeviceDataManagerX11::DataType val, double default_value) { ui::DeviceDataManagerX11::GetInstance()->GetEventData( *xev, val, &default_value); return default_value; } void ScaleTouchRadius(XEvent* xev, double* radius) { DCHECK_EQ(GenericEvent, xev->type); XIDeviceEvent* xiev = static_cast<XIDeviceEvent*>(xev->xcookie.data); ui::DeviceDataManagerX11::GetInstance()->ApplyTouchRadiusScale( xiev->sourceid, radius); } unsigned int UpdateX11EventFlags(int ui_flags, unsigned int old_x_flags) { static struct { int ui; int x; } flags[] = { {ui::EF_CONTROL_DOWN, ControlMask}, {ui::EF_SHIFT_DOWN, ShiftMask}, {ui::EF_ALT_DOWN, Mod1Mask}, {ui::EF_CAPS_LOCK_DOWN, LockMask}, {ui::EF_ALTGR_DOWN, Mod5Mask}, {ui::EF_COMMAND_DOWN, Mod4Mask}, {ui::EF_MOD3_DOWN, Mod3Mask}, {ui::EF_NUMPAD_KEY, Mod2Mask}, {ui::EF_LEFT_MOUSE_BUTTON, Button1Mask}, {ui::EF_MIDDLE_MOUSE_BUTTON, Button2Mask}, {ui::EF_RIGHT_MOUSE_BUTTON, Button3Mask}, }; unsigned int new_x_flags = old_x_flags; for (size_t i = 0; i < ARRAYSIZE_UNSAFE(flags); ++i) { if (ui_flags & flags[i].ui) new_x_flags |= flags[i].x; else new_x_flags &= ~flags[i].x; } return new_x_flags; } unsigned int UpdateX11EventButton(int ui_flag, unsigned int old_x_button) { switch (ui_flag) { case ui::EF_LEFT_MOUSE_BUTTON: return Button1; case ui::EF_MIDDLE_MOUSE_BUTTON: return Button2; case ui::EF_RIGHT_MOUSE_BUTTON: return Button3; default: return old_x_button; } NOTREACHED(); } bool GetGestureTimes(const base::NativeEvent& native_event, double* start_time, double* end_time) { if (!ui::DeviceDataManagerX11::GetInstance()->HasGestureTimes(native_event)) return false; double start_time_, end_time_; if (!start_time) start_time = &start_time_; if (!end_time) end_time = &end_time_; ui::DeviceDataManagerX11::GetInstance()->GetGestureTimes( native_event, start_time, end_time); return true; } } // namespace namespace ui { void UpdateDeviceList() { XDisplay* display = gfx::GetXDisplay(); DeviceListCacheX::GetInstance()->UpdateDeviceList(display); TouchFactory::GetInstance()->UpdateDeviceList(display); DeviceDataManagerX11::GetInstance()->UpdateDeviceList(display); } EventType EventTypeFromNative(const base::NativeEvent& native_event) { // Allow the DeviceDataManager to block the event. If blocked return // ET_UNKNOWN as the type so this event will not be further processed. // NOTE: During some events unittests there is no device data manager. if (DeviceDataManager::HasInstance() && static_cast<DeviceDataManagerX11*>(DeviceDataManager::GetInstance())-> IsEventBlocked(native_event)) { return ET_UNKNOWN; } switch (native_event->type) { case KeyPress: return ET_KEY_PRESSED; case KeyRelease: return ET_KEY_RELEASED; case ButtonPress: if (static_cast<int>(native_event->xbutton.button) >= kMinWheelButton && static_cast<int>(native_event->xbutton.button) <= kMaxWheelButton) return ET_MOUSEWHEEL; return ET_MOUSE_PRESSED; case ButtonRelease: // Drop wheel events; we should've already scrolled on the press. if (static_cast<int>(native_event->xbutton.button) >= kMinWheelButton && static_cast<int>(native_event->xbutton.button) <= kMaxWheelButton) return ET_UNKNOWN; return ET_MOUSE_RELEASED; case MotionNotify: if (native_event->xmotion.state & (Button1Mask | Button2Mask | Button3Mask)) return ET_MOUSE_DRAGGED; return ET_MOUSE_MOVED; case EnterNotify: // The standard on Windows is to send a MouseMove event when the mouse // first enters a window instead of sending a special mouse enter event. // To be consistent we follow the same style. return ET_MOUSE_MOVED; case LeaveNotify: return ET_MOUSE_EXITED; case GenericEvent: { TouchFactory* factory = TouchFactory::GetInstance(); if (!factory->ShouldProcessXI2Event(native_event)) return ET_UNKNOWN; XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(native_event->xcookie.data); // This check works only for master and floating slave devices. That is // why it is necessary to check for the XI_Touch* events in the following // switch statement to account for attached-slave touchscreens. if (factory->IsTouchDevice(xievent->sourceid)) return GetTouchEventType(native_event); switch (xievent->evtype) { case XI_TouchBegin: return ui::ET_TOUCH_PRESSED; case XI_TouchUpdate: return ui::ET_TOUCH_MOVED; case XI_TouchEnd: return ui::ET_TOUCH_RELEASED; case XI_ButtonPress: { int button = EventButtonFromNative(native_event); if (button >= kMinWheelButton && button <= kMaxWheelButton) return ET_MOUSEWHEEL; return ET_MOUSE_PRESSED; } case XI_ButtonRelease: { int button = EventButtonFromNative(native_event); // Drop wheel events; we should've already scrolled on the press. if (button >= kMinWheelButton && button <= kMaxWheelButton) return ET_UNKNOWN; return ET_MOUSE_RELEASED; } case XI_Motion: { bool is_cancel; DeviceDataManagerX11* devices = DeviceDataManagerX11::GetInstance(); if (GetFlingData(native_event, NULL, NULL, NULL, NULL, &is_cancel)) return is_cancel ? ET_SCROLL_FLING_CANCEL : ET_SCROLL_FLING_START; if (devices->IsScrollEvent(native_event)) { return devices->IsTouchpadXInputEvent(native_event) ? ET_SCROLL : ET_MOUSEWHEEL; } if (devices->IsCMTMetricsEvent(native_event)) return ET_UMA_DATA; if (GetButtonMaskForX2Event(xievent)) return ET_MOUSE_DRAGGED; return ET_MOUSE_MOVED; } case XI_KeyPress: return ET_KEY_PRESSED; case XI_KeyRelease: return ET_KEY_RELEASED; } } default: break; } return ET_UNKNOWN; } int EventFlagsFromNative(const base::NativeEvent& native_event) { switch (native_event->type) { case KeyPress: case KeyRelease: { XModifierStateWatcher::GetInstance()->UpdateStateFromXEvent(native_event); return GetEventFlagsFromXKeyEvent(native_event); } case ButtonPress: case ButtonRelease: { int flags = GetEventFlagsFromXState(native_event->xbutton.state); const EventType type = EventTypeFromNative(native_event); if (type == ET_MOUSE_PRESSED || type == ET_MOUSE_RELEASED) flags |= GetEventFlagsForButton(native_event->xbutton.button); return flags; } case EnterNotify: case LeaveNotify: return GetEventFlagsFromXState(native_event->xcrossing.state); case MotionNotify: return GetEventFlagsFromXState(native_event->xmotion.state); case GenericEvent: { XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(native_event->xcookie.data); switch (xievent->evtype) { #if defined(USE_XI2_MT) case XI_TouchBegin: case XI_TouchUpdate: case XI_TouchEnd: return GetButtonMaskForX2Event(xievent) | GetEventFlagsFromXState(xievent->mods.effective) | GetEventFlagsFromXState( XModifierStateWatcher::GetInstance()->state()); break; #endif case XI_ButtonPress: case XI_ButtonRelease: { const bool touch = TouchFactory::GetInstance()->IsTouchDevice(xievent->sourceid); int flags = GetButtonMaskForX2Event(xievent) | GetEventFlagsFromXState(xievent->mods.effective); if (touch) { flags |= GetEventFlagsFromXState( XModifierStateWatcher::GetInstance()->state()); } const EventType type = EventTypeFromNative(native_event); int button = EventButtonFromNative(native_event); if ((type == ET_MOUSE_PRESSED || type == ET_MOUSE_RELEASED) && !touch) flags |= GetEventFlagsForButton(button); return flags; } case XI_Motion: return GetButtonMaskForX2Event(xievent) | GetEventFlagsFromXState(xievent->mods.effective); case XI_KeyPress: case XI_KeyRelease: { XModifierStateWatcher::GetInstance()->UpdateStateFromXEvent( native_event); return GetEventFlagsFromXGenericEvent(native_event); } } } } return 0; } base::TimeDelta EventTimeFromNative(const base::NativeEvent& native_event) { switch(native_event->type) { case KeyPress: case KeyRelease: return base::TimeDelta::FromMilliseconds(native_event->xkey.time); case ButtonPress: case ButtonRelease: return base::TimeDelta::FromMilliseconds(native_event->xbutton.time); break; case MotionNotify: return base::TimeDelta::FromMilliseconds(native_event->xmotion.time); break; case EnterNotify: case LeaveNotify: return base::TimeDelta::FromMilliseconds(native_event->xcrossing.time); break; case GenericEvent: { double start, end; double touch_timestamp; if (GetGestureTimes(native_event, &start, &end)) { // If the driver supports gesture times, use them. return base::TimeDelta::FromMicroseconds(end * 1000000); } else if (DeviceDataManagerX11::GetInstance()->GetEventData( *native_event, DeviceDataManagerX11::DT_TOUCH_RAW_TIMESTAMP, &touch_timestamp)) { return base::TimeDelta::FromMicroseconds(touch_timestamp * 1000000); } else { XIDeviceEvent* xide = static_cast<XIDeviceEvent*>(native_event->xcookie.data); return base::TimeDelta::FromMilliseconds(xide->time); } break; } } NOTREACHED(); return base::TimeDelta(); } gfx::Point EventLocationFromNative(const base::NativeEvent& native_event) { switch (native_event->type) { case EnterNotify: case LeaveNotify: return gfx::Point(native_event->xcrossing.x, native_event->xcrossing.y); case ButtonPress: case ButtonRelease: return gfx::Point(native_event->xbutton.x, native_event->xbutton.y); case MotionNotify: return gfx::Point(native_event->xmotion.x, native_event->xmotion.y); case GenericEvent: { XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(native_event->xcookie.data); float x = xievent->event_x; float y = xievent->event_y; #if defined(OS_CHROMEOS) switch (xievent->evtype) { case XI_TouchBegin: case XI_TouchUpdate: case XI_TouchEnd: ui::DeviceDataManagerX11::GetInstance()->ApplyTouchTransformer( xievent->deviceid, &x, &y); break; default: break; } #endif // defined(OS_CHROMEOS) return gfx::Point(static_cast<int>(x), static_cast<int>(y)); } } return gfx::Point(); } gfx::Point EventSystemLocationFromNative( const base::NativeEvent& native_event) { switch (native_event->type) { case EnterNotify: case LeaveNotify: { return gfx::Point(native_event->xcrossing.x_root, native_event->xcrossing.y_root); } case ButtonPress: case ButtonRelease: { return gfx::Point(native_event->xbutton.x_root, native_event->xbutton.y_root); } case MotionNotify: { return gfx::Point(native_event->xmotion.x_root, native_event->xmotion.y_root); } case GenericEvent: { XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(native_event->xcookie.data); return gfx::Point(xievent->root_x, xievent->root_y); } } return gfx::Point(); } int EventButtonFromNative(const base::NativeEvent& native_event) { CHECK_EQ(GenericEvent, native_event->type); XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(native_event->xcookie.data); int button = xievent->detail; return (xievent->sourceid == xievent->deviceid) ? DeviceDataManagerX11::GetInstance()->GetMappedButton(button) : button; } KeyboardCode KeyboardCodeFromNative(const base::NativeEvent& native_event) { return KeyboardCodeFromXKeyEvent(native_event); } const char* CodeFromNative(const base::NativeEvent& native_event) { return CodeFromXEvent(native_event); } uint32 PlatformKeycodeFromNative(const base::NativeEvent& native_event) { XKeyEvent* xkey = NULL; XEvent xkey_from_xi2; switch (native_event->type) { case KeyPress: case KeyRelease: xkey = &native_event->xkey; break; case GenericEvent: { XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(native_event->xcookie.data); switch (xievent->evtype) { case XI_KeyPress: case XI_KeyRelease: // Build an XKeyEvent corresponding to the XI2 event, // so that we can call XLookupString on it. InitXKeyEventFromXIDeviceEvent(*native_event, &xkey_from_xi2); xkey = &xkey_from_xi2.xkey; break; default: NOTREACHED(); break; } break; } default: NOTREACHED(); break; } KeySym keysym = XK_VoidSymbol; if (xkey) XLookupString(xkey, NULL, 0, &keysym, NULL); return keysym; } bool IsCharFromNative(const base::NativeEvent& native_event) { return false; } int GetChangedMouseButtonFlagsFromNative( const base::NativeEvent& native_event) { switch (native_event->type) { case ButtonPress: case ButtonRelease: return GetEventFlagsFromXState(native_event->xbutton.state); case GenericEvent: { XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(native_event->xcookie.data); switch (xievent->evtype) { case XI_ButtonPress: case XI_ButtonRelease: return GetEventFlagsForButton(EventButtonFromNative(native_event)); default: break; } } default: break; } return 0; } gfx::Vector2d GetMouseWheelOffset(const base::NativeEvent& native_event) { float x_offset, y_offset; if (GetScrollOffsets( native_event, &x_offset, &y_offset, NULL, NULL, NULL)) { return gfx::Vector2d(static_cast<int>(x_offset), static_cast<int>(y_offset)); } int button = native_event->type == GenericEvent ? EventButtonFromNative(native_event) : native_event->xbutton.button; switch (button) { case 4: return gfx::Vector2d(0, kWheelScrollAmount); case 5: return gfx::Vector2d(0, -kWheelScrollAmount); case 6: return gfx::Vector2d(kWheelScrollAmount, 0); case 7: return gfx::Vector2d(-kWheelScrollAmount, 0); default: return gfx::Vector2d(); } } base::NativeEvent CopyNativeEvent(const base::NativeEvent& event) { if (!event || event->type == GenericEvent) return NULL; XEvent* copy = new XEvent; *copy = *event; return copy; } void ReleaseCopiedNativeEvent(const base::NativeEvent& event) { delete event; } void IncrementTouchIdRefCount(const base::NativeEvent& xev) { ui::DeviceDataManagerX11* manager = ui::DeviceDataManagerX11::GetInstance(); double tracking_id; if (!manager->GetEventData( *xev, ui::DeviceDataManagerX11::DT_TOUCH_TRACKING_ID, &tracking_id)) { return; } ui::TouchFactory* factory = ui::TouchFactory::GetInstance(); factory->AcquireSlotForTrackingID(tracking_id); } void ClearTouchIdIfReleased(const base::NativeEvent& xev) { ui::EventType type = ui::EventTypeFromNative(xev); if (type == ui::ET_TOUCH_CANCELLED || type == ui::ET_TOUCH_RELEASED) { ui::TouchFactory* factory = ui::TouchFactory::GetInstance(); ui::DeviceDataManagerX11* manager = ui::DeviceDataManagerX11::GetInstance(); double tracking_id; if (manager->GetEventData( *xev, ui::DeviceDataManagerX11::DT_TOUCH_TRACKING_ID, &tracking_id)) { factory->ReleaseSlotForTrackingID(tracking_id); } } } int GetTouchId(const base::NativeEvent& xev) { double slot = 0; ui::DeviceDataManagerX11* manager = ui::DeviceDataManagerX11::GetInstance(); double tracking_id; if (!manager->GetEventData( *xev, ui::DeviceDataManagerX11::DT_TOUCH_TRACKING_ID, &tracking_id)) { LOG(ERROR) << "Could not get the tracking ID for the event. Using 0."; } else { ui::TouchFactory* factory = ui::TouchFactory::GetInstance(); slot = factory->GetSlotForTrackingID(tracking_id); } return slot; } float GetTouchRadiusX(const base::NativeEvent& native_event) { double radius = GetTouchParamFromXEvent(native_event, ui::DeviceDataManagerX11::DT_TOUCH_MAJOR, 0.0) / 2.0; ScaleTouchRadius(native_event, &radius); return radius; } float GetTouchRadiusY(const base::NativeEvent& native_event) { double radius = GetTouchParamFromXEvent(native_event, ui::DeviceDataManagerX11::DT_TOUCH_MINOR, 0.0) / 2.0; ScaleTouchRadius(native_event, &radius); return radius; } float GetTouchAngle(const base::NativeEvent& native_event) { return GetTouchParamFromXEvent(native_event, ui::DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.0) / 2.0; } float GetTouchForce(const base::NativeEvent& native_event) { double force = 0.0; force = GetTouchParamFromXEvent(native_event, ui::DeviceDataManagerX11::DT_TOUCH_PRESSURE, 0.0); unsigned int deviceid = static_cast<XIDeviceEvent*>(native_event->xcookie.data)->sourceid; // Force is normalized to fall into [0, 1] if (!ui::DeviceDataManagerX11::GetInstance()->NormalizeData( deviceid, ui::DeviceDataManagerX11::DT_TOUCH_PRESSURE, &force)) force = 0.0; return force; } bool GetScrollOffsets(const base::NativeEvent& native_event, float* x_offset, float* y_offset, float* x_offset_ordinal, float* y_offset_ordinal, int* finger_count) { if (!DeviceDataManagerX11::GetInstance()->IsScrollEvent(native_event)) return false; // Temp values to prevent passing NULLs to DeviceDataManager. float x_offset_, y_offset_; float x_offset_ordinal_, y_offset_ordinal_; int finger_count_; if (!x_offset) x_offset = &x_offset_; if (!y_offset) y_offset = &y_offset_; if (!x_offset_ordinal) x_offset_ordinal = &x_offset_ordinal_; if (!y_offset_ordinal) y_offset_ordinal = &y_offset_ordinal_; if (!finger_count) finger_count = &finger_count_; DeviceDataManagerX11::GetInstance()->GetScrollOffsets( native_event, x_offset, y_offset, x_offset_ordinal, y_offset_ordinal, finger_count); return true; } bool GetFlingData(const base::NativeEvent& native_event, float* vx, float* vy, float* vx_ordinal, float* vy_ordinal, bool* is_cancel) { if (!DeviceDataManagerX11::GetInstance()->IsFlingEvent(native_event)) return false; float vx_, vy_; float vx_ordinal_, vy_ordinal_; bool is_cancel_; if (!vx) vx = &vx_; if (!vy) vy = &vy_; if (!vx_ordinal) vx_ordinal = &vx_ordinal_; if (!vy_ordinal) vy_ordinal = &vy_ordinal_; if (!is_cancel) is_cancel = &is_cancel_; DeviceDataManagerX11::GetInstance()->GetFlingData( native_event, vx, vy, vx_ordinal, vy_ordinal, is_cancel); return true; } void UpdateX11EventForFlags(Event* event) { XEvent* xev = event->native_event(); if (!xev) return; switch (xev->type) { case KeyPress: case KeyRelease: xev->xkey.state = UpdateX11EventFlags(event->flags(), xev->xkey.state); break; case ButtonPress: case ButtonRelease: xev->xbutton.state = UpdateX11EventFlags(event->flags(), xev->xbutton.state); break; case GenericEvent: { XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(xev->xcookie.data); DCHECK(xievent); xievent->mods.effective = UpdateX11EventFlags(event->flags(), xievent->mods.effective); break; } default: break; } } void UpdateX11EventForChangedButtonFlags(MouseEvent* event) { XEvent* xev = event->native_event(); if (!xev) return; switch (xev->type) { case ButtonPress: case ButtonRelease: xev->xbutton.button = UpdateX11EventButton(event->changed_button_flags(), xev->xbutton.button); break; case GenericEvent: { XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(xev->xcookie.data); CHECK(xievent && (xievent->evtype == XI_ButtonPress || xievent->evtype == XI_ButtonRelease)); xievent->detail = UpdateX11EventButton(event->changed_button_flags(), xievent->detail); break; } default: break; } } } // namespace ui