// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/gpu_memory_buffer.h" namespace gfx { GpuMemoryBufferHandle::GpuMemoryBufferHandle() : type(EMPTY_BUFFER), handle(base::SharedMemory::NULLHandle()) #if defined(OS_MACOSX) , io_surface_id(0u) #endif #if defined(OS_ANDROID) , buffer_id(0) #endif #if defined(USE_X11) , pixmap(0) #endif { } GpuMemoryBuffer::GpuMemoryBuffer() {} GpuMemoryBuffer::~GpuMemoryBuffer() {} } // namespace gfx