// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_FENCE_NV_H_ #define UI_GL_GL_FENCE_NV_H_ #include "base/macros.h" #include "ui/gl/gl_bindings.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_fence.h" namespace gfx { class GL_EXPORT GLFenceNV : public GLFence { public: GLFenceNV(bool flush); virtual ~GLFenceNV(); // GLFence implementation: virtual bool HasCompleted() OVERRIDE; virtual void ClientWait() OVERRIDE; virtual void ServerWait() OVERRIDE; private: GLuint fence_; scoped_refptr<GLContext::FlushEvent> flush_event_; DISALLOW_COPY_AND_ASSIGN(GLFenceNV); }; } // namespace gfx #endif // UI_GL_GL_FENCE_NV_H_