// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GL_GL_FENCE_NV_H_
#define UI_GL_GL_FENCE_NV_H_

#include "base/macros.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_fence.h"

namespace gfx {

class GL_EXPORT GLFenceNV : public GLFence {
 public:
  GLFenceNV(bool flush);
  virtual ~GLFenceNV();

  // GLFence implementation:
  virtual bool HasCompleted() OVERRIDE;
  virtual void ClientWait() OVERRIDE;
  virtual void ServerWait() OVERRIDE;

 private:
  GLuint fence_;
  scoped_refptr<GLContext::FlushEvent> flush_event_;

  DISALLOW_COPY_AND_ASSIGN(GLFenceNV);
};

}  // namespace gfx

#endif  // UI_GL_GL_FENCE_NV_H_